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New World to Test Server Merges Next Week - Aims to Incentivize Underdog Factions | MMORPG.com

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  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited November 2021
    Iselin said:
    Wargfoot said:

    Just the fact that they added a test server proves they want to do better. Let's see how that ends. But trust me, guys, for the good of the industry, it would be better if they succeed.
    How did they not already have a test server in place?
    Which MMO exactly launched with a public test server in place or even had one within the first couple of months after launch? If anything they got theirs up and running in record time by MMO standards.

    But hey, if NW did it it must be bad and should be ridiculed, amiright?




    Age of Conan (6.0 initial review here when launched, then increased to 8.0 review) had a test server a month out. :*

    The "veteran team" at Amazon Studios had to be begged for a test server by floods of posts... 2008 vs 2021... we learn anything?  The AGS team said, that's a great suggestion... we'll build one (as if it was a new concept).

    "Thanks for the feedback! I know PTS/PTRs in other games have been a benefit so it could work out with New World. I’ll be happy to pass this feedback on to the game team for review."

    http://forums-archive.ageofconan.com/showthread.php?60625-Testlive-Server-has-launched!

    https://forums.newworld.com/t/give-us-a-public-test-server/459913/8



    maskedweaselThe_KorriganScot
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Iselin said:
    Wargfoot said:

    Just the fact that they added a test server proves they want to do better. Let's see how that ends. But trust me, guys, for the good of the industry, it would be better if they succeed.
    How did they not already have a test server in place?
    Which MMO exactly launched with a public test server in place or even had one within the first couple of months after launch? If anything they got theirs up and running in record time by MMO standards.

    But hey, if NW did it it must be bad and should be ridiculed, amiright?




    Age of Conan (6.0 initial review here when launched, then increased to 8.0 review) had a test server a month out. :*

    The "veteran team" at Amazon Studios had to be begged for a test server by floods of posts... 2008 vs 2021... we learn anything?

    http://forums-archive.ageofconan.com/showthread.php?60625-Testlive-Server-has-launched!

    It's amusing you mention that game among all... because compared to NW, AoC was a HUGE mess at release, a true catastrophe.
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • IselinIselin Member LegendaryPosts: 18,719
    edited November 2021
    Iselin said:
    Wargfoot said:

    Just the fact that they added a test server proves they want to do better. Let's see how that ends. But trust me, guys, for the good of the industry, it would be better if they succeed.
    How did they not already have a test server in place?
    Which MMO exactly launched with a public test server in place or even had one within the first couple of months after launch? If anything they got theirs up and running in record time by MMO standards.

    But hey, if NW did it it must be bad and should be ridiculed, amiright?




    Age of Conan (6.0 initial review here when launched, then increased to 8.0 review) had a test server a month out. :*

    http://forums-archive.ageofconan.com/showthread.php?60625-Testlive-Server-has-launched!
    Off the top of my head, it took ESO 6 months, LOTR almost a year (and that one wasn't really all that public since you had to apply, be accepted and then discuss test realm stuff in a super secret forum - I know I was one of the chosen ones :) ,) SWTOR several years as I recall.

    A PTR within the first month of release is pretty unusual when they have one at all - some MMOs never do. They typically just have their own internal private test servers not public ones.
    The_Korrigan
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited November 2021
    Iselin said:
    Wargfoot said:

    Just the fact that they added a test server proves they want to do better. Let's see how that ends. But trust me, guys, for the good of the industry, it would be better if they succeed.
    How did they not already have a test server in place?
    Which MMO exactly launched with a public test server in place or even had one within the first couple of months after launch? If anything they got theirs up and running in record time by MMO standards.

    But hey, if NW did it it must be bad and should be ridiculed, amiright?




    Age of Conan (6.0 initial review here when launched, then increased to 8.0 review) had a test server a month out. :*

    The "veteran team" at Amazon Studios had to be begged for a test server by floods of posts... 2008 vs 2021... we learn anything?

    http://forums-archive.ageofconan.com/showthread.php?60625-Testlive-Server-has-launched!

    It's amusing you mention that game among all... because compared to NW, AoC was a HUGE mess at release, a true catastrophe.
    I chose it for direct comparisons... both are/were a huge mess. ;)

  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    edited November 2021
    Iselin said:
    Iselin said:
    Wargfoot said:

    Just the fact that they added a test server proves they want to do better. Let's see how that ends. But trust me, guys, for the good of the industry, it would be better if they succeed.
    How did they not already have a test server in place?
    Which MMO exactly launched with a public test server in place or even had one within the first couple of months after launch? If anything they got theirs up and running in record time by MMO standards.

    But hey, if NW did it it must be bad and should be ridiculed, amiright?




    Age of Conan (6.0 initial review here when launched, then increased to 8.0 review) had a test server a month out. :*

    http://forums-archive.ageofconan.com/showthread.php?60625-Testlive-Server-has-launched!
    Off the top of my head, it took ESO 6 months, LOTR almost a year (and that one wasn't really all that public since you had to apply, be accepted and then discuss test realm stuff in a super secret forum - I know I was one of the chosen ones :) ,) SWTOR several years as I recall.

    A PTR within the first month of release is pretty unusual when they have one at all - some MMOs never do. They typically just have their own internal private test servers not public ones.

    For the big great World of Warcraft, it also took several years.

    But then... let's be honest, the game's a mess right now because of cheaters. They just shut down trading again.

    This is NOT acceptable for honest players.

    This won't work forever, it will indeed end with a dead game. A company like Blizzard would have had a hotfix patched in within hours of the first signal of duping, as they actually did in the past.

    What may kill this game is not the lack of features. I can assure you my company members are all enjoying the game thoroughly and none of them are interested in cheating. What will kill this game is cheaters abusing bugs that AGS are WAY too slow to fix.
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • [Deleted User][Deleted User] Posts: 0
    edited November 2021
    The user and all related content has been deleted.
  • IselinIselin Member LegendaryPosts: 18,719
    edited November 2021
    Wargfoot said:
    Iselin said:

    But hey, if NW did it it must be bad and should be ridiculed, amiright?

    My initial impressions of New World were very positive.
    However, the continued stumbles are shaping up into a pattern.

    There isn't a single person... not one... on this forum who thinks a full loot open world PvP game with vertical progression would result in anything other than new players getting slaughtered in starting areas.

    How was this a shocking development over at AGS?

    Numerous claims of duplication bugs before launch.  How was there apparently no testing done for one of the most destructive bugs a MMORPG can manifest?  Not just one, but several that are actively destroying the economy.

    How was this not anticipated and fixed before launch over at AGS?

    Oh wait... a 24hr. ban for duplicating millions in gold?
    Seriously?

    Initially I thought the sever naming convention was brilliant.  Anticipating server merges up front was good - how did they not think it all the way through?  Why is half the player base going to lose their territories?

    Did nobody over ask "Hey, people are gonna get ripped out of territory" over at AGS?

    Again and again and again we're starting to see not one mistake, but a series of poorly considered decisions bubbling up to the surface.  

    The game is huge on potential but at this point I don't think the team they've got can pull out a win.  They're compounding problems, not fixing them.
    See? You can use actual words to highlight problems rationally but WTF does this have to do with someone saying that adding a PTR is a good thing and you responding with a one liner about how they didn't already have a test server in place when it's actually almost unheard of to have a public test server in place this early after release?

    I have all the time in the world for thoughtful criticism and do it myself but no patience whatsoever about the shotgun style of criticizing everything NW just for yucks or trolling.

    But hey, it's just your own credibility at stake... no biggie.
    The_Korrigan
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • The user and all related content has been deleted.
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    edited November 2021
    There are people definitely "trolling" these NW threads, but I don't think @Wargfoot is part of them, @Iselin . Even if his one liner is not his usual posting habits.
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • IselinIselin Member LegendaryPosts: 18,719
    There are people definitely "trolling" these NW threads, but I don't think @Wargfoot is part of them, @Iselin . Even if his one liner is not his usual posting habits.
    I know it's not his usual thing which is why I responded to him in the first place. I don't bother responding to the trolls at all.

    There are a lot of things about NW that are worth criticizing including the plethora of rookie mistakes the developers have made over and over again but adding a PTR 6 weeks after release isn't one of those things.

    The_Korrigan
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • The user and all related content has been deleted.
  • The user and all related content has been deleted.
  • IselinIselin Member LegendaryPosts: 18,719
    templarga said:

    And I agree with you. It seems like nobody is saying "If in a server merger you take territory from people who worked super hard for them, have been loyal customers since day one and suffered through all the bugs, exploits and dupes..... they are gonna get very, very angry and quit too. 


    I just can't wrap my ahead around how in a game when companies can own a territory you can merge two servers and not have one company end up without their territory at the end of whatever process they use to merge servers.

    Bigger server keeps theirs? One company loses out
    Flip a coin? One company loses out
    The company who had their territory the longest? One company loses out
    The company that developed their territory the best? One company loses out
    Fight it out for control? One company loses out
    Ownership is cleared and there's a rush to claim as in the first week? One or maybe even both companies in this scenario loses out.

    I really have a hard time believing that anyone who has played this game is surprised that when two servers merge one company is going to lose their territory no matter what.
    The_Korrigan
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • The user and all related content has been deleted.
  • The user and all related content has been deleted.
  • The user and all related content has been deleted.
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  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Wargfoot said:
    templarga said:

    However, SWTOR has been calling my name too.
    I jumped back into the P2W nightmare that is LOTRO.
    I've a lifetime account there - rolled a Beoring with a friend.

    I guess that will have to do for now.  :neutral:

    Still have a lifetime there - but I just can't go back. I love LOTR too much.
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • The user and all related content has been deleted.
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Wargfoot said:
    Wargfoot said:
    templarga said:

    However, SWTOR has been calling my name too.
    I jumped back into the P2W nightmare that is LOTRO.
    I've a lifetime account there - rolled a Beoring with a friend.

    I guess that will have to do for now.  :neutral:

    Still have a lifetime there - but I just can't go back. I love LOTR too much.
    I'd love to see a LOTRO2 with a sub and the store removed.
    Why isn't' someone doing that?

    And without classes. Just like... wait... NW ;)

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • BrainyBrainy Member EpicPosts: 2,238
    Scorchien said:
    Everything is fine , best game Evaaahh!
    Nice satire.   

    In all serious thou, its interesting that there is still a few fanbois praising the game.  Hoping it will turn around.  I guess some people just cant see even the most obvious.  I suppose that most have been clued in by now, the rest are a list of people never to hire in your organization, because they have zero clue.

    The devs keep rolling out these bad decisions, its like they have someone monitoring the forums listening to these fools, selecting their post sending them back to the devs to read. "Look there are people that just love this everything you doing, keep pushing out more of the same they are loving this stuff".
    ScorchienIselin
  • [Deleted User][Deleted User] Posts: 0
    edited November 2021
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  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Brainy said:
    Scorchien said:
    Everything is fine , best game Evaaahh!
    Nice satire.   

    In all serious thou, its interesting that there is still a few fanbois praising the game.  Hoping it will turn around.  I guess some people just cant see even the most obvious.  I suppose that most have been clued in by now, the rest are a list of people never to hire in your organization, because they have zero clue.

    The devs keep rolling out these bad decisions, its like they have someone monitoring the forums listening to these fools, selecting their post sending them back to the devs to read. "Look there are people that just love this everything you doing, keep pushing out more of the same they are loving this stuff".

    A shame you couldn't resist the insults. I had some hope in this thread for a time, people were actually reasonable.
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • BrainyBrainy Member EpicPosts: 2,238
    Brainy said:
    Iselin said:
    It gets worse... they have on the test server major changes to crafting exp... if you aren't 200 max level already... you are screwed (massive time and gold increase sink).

    I'm on a dead server (about 50 players asside from the 1 peak hour people log in to do the daily and check their auction house stuff... then it gets to 100 players)

    ... so I can't even buy the ingredients to level crafting before the changes... I've been farming like crazy.  I can't physically farm enough of the higher tier ingredients due to RNG ingredient drop system and distance to get from one resource node to another.
    I've been on the test server and it's real.

    Not only that but the gathering yield is lower and the gold per quest has been nerfed severely.

    I've played a lot on the PTR starting at level 2, level 16 and 60 which are the 3 options. The beach and early town quests that used to give 40 or 50 gold so that by the time you got to town at level 6 or 7 you typically had ~ 300 gold, now give 4 or 5 gold and you're lucky to have 20 or 30 by the time you hit the town.

    At level 60 quests that used to give 100 or 200 gold now give 40 or 50. About the only quest gold rewards that were not nerfed are the main quest story line which I checked out with my level 16.

    Both the trade XP and the general XP you get from crafting things is lower.

    Some changes are quite good though with more mob variety with different AI moves you run into quite early, a few extra quests, good changes to some of the main story quest steps and locations.

    The void gauntlet is interesting although not nearly as powerful as a secondary healer weapon for soloing as I thought it would be. Doesn't help that the Lost you run into at the beach and throughout the early zones are all resistant to void. The summoned blade and all the short range skills on the left side are good and synergize well but the ranged stuff on the right side is very meh.

    Life staff nerfs are also very noticeable and not just when wearing heavy armor. When wearing light the extra 30% healing (up from 20%) doesn't make up for it.

    The extra trade skill grind and less gold is a head scratcher when they're bleeding players. If they think the mass exodus is all about getting to 60 and maxing trade skills too quickly they're in for some surprises when they see player reactions to the extra grind.

    Lots of trial and error in their development still and kudos for them for the trying but they seem to be "fixing" the wrong things.

    They were supposed to reduce gold income at low level, part of the plan to screw the gold farmers, so under level 20 it's normal you get less from quests.

    The rest though is not normal, but isn't that what test servers are for ? That is NOT live yet, right ? Unlike before, now they make mistakes on the TEST server, we can send feedback and avoid that those changes arrive on the live servers.

    They definitely need to react faster to exploits on live servers though. Hit fast and hit hard with the ban hammer.
    I seriously doubt they are coding all this just to play with it on test servers to then rescind it.  They are using test servers to catch serious bugs before implementation.

    What's your point, I don't understand ? We can still provide feedback. And this time, if they don't listen and still make these changes live despite the negative feedback, we will know they are really stupid and that their game is not worth our time, because this time it's on a TEST server.

    But until those changes are live, to me, they aren't official, just tests.

    Yeah I get you are having a hard time with it.  In simple terms the point is if devs are spending many hours/weeks coding stuff, and cant figure out the concept is trash BEFORE it gets to a PUBLIC test server, don't you think they are a bit clueless?

    You think they have to build it first before they can figure out if the concept is going to work?  If that is what is happening then they will have MANY MANY more problems that will slip by.

    I agree with public test servers, they are good to spot bugs and "unforeseen" problems.  But these concept issues are a developmental choices the devs are making.
    TwistedSister77
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