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The New World team updated with information on the December PTR testing update, as well as giving us a peek at both the now confirmed winter holiday events, and some significant changes to The High Water Mark system and endgame.
Comments
Not sure why this change is controversial. The way upgrading watermarking works now is so bad I haven't bothered. This sounds way better.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
I think because for people who were making high WM gear through crafting(which takes ages and tons of gold) have not be actively increasing their WM. Same with the PVP crowed I believe. The only people who are not hurt by this change are the ones who have been mindlessly farming chests over and over because it was the only efficient way to increase your WM currently.
At this time creating better gear via crafting does not increase your WM even if the gear is high level.
These changes also hurt crafting from a $$ making side, because any good crafted gear is only as good as the Expertise someone has already earned.
Yeah the watermark system is definitely bad and this system is still pretty bad. Re-reading it, it just sounds like a mobile system to get people logging in everyday to progress. Maybe for MAUs like Blizzard likes to tout out, especially since people are more and more obsessed about the game's declining playerbase.
Logic, my dear, merely enables one to be wrong with great authority.
That IMO, is not a bad change.
The really bad part of this has only been previewed so far and won't take effect until January: any equipment you buy off the trading post or is crafted by you or for you by your guild crafter, that is higher than your current "expertise" for that slot will have its effectiveness reduced until your own expertise meets or exceeds the gear score of that item.
This will essentially force the expertise grind on those who don't want to do that grind or be forever under-geared despite having BIS 600 GS items you got through any means other than drops appropriate for your expertise level.
I personally hate that high watermark grind that passes for end-game progression currently and I have geared up through buying or having had crafted the gear I currently use that makes me competitive. Me and everyone else like me will be significantly nerfed come January unless we join in the expertise grind which, apparently is the only way to gear up at 60 that has the AGS seal of approval,
It also isn't so much about new players now or in 6 months. They have a different problem to contend with which is non-scalable low level content that no one does any longer since practically everyone is 60 and chasing watermarks.
This is a problem about forcing a particular play style on level 60s. Instead of expanding possible ways to play at end-game they're instead forcing everyone into one grindy play style.
I have always loved and still love some of the details of the game - even the combat with all of its warts offers some good diversity (leveling all the weapons to 20 is how I like to spend my time at 60) but some of their big picture game design decisions are real head scratchers. It's like they have no clue what has worked in other MMOs to provide wide appeal to a diverse audience of players. They seem to have a tendency to want to force one specific way to play when push comes to shove.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
(Thanks Fluff in the NWDB Discord for this)
Old:
HWM : ExceedMax : ChanceToExceed : ChanceBump
500 : +5 : 3% : +0.25%
510 : +5 : 2% : +0.225%
525 : +4 : 1.75% : +0.1875%
550 : +3 : 1.5% : +0.125%
575 : +2 : 1% : +0.06%
590 : +10 : 1% : +0.025%
RollupChance: 10% on all
New:
500 : +5 : 1% : +0.1%
520 : +4 : 1% : +0.1%
545 : +3 : 1% : +0.1%
575 : +2 : 1% : +0.1%
585 : +1 : 1% : +0.1%
590 : +10 : 1% : +0.1%
RollupChance: 1% on all
Note there is a bunch of other stuff that also modifies this. It remains to be seen how bad the nerf is, but it will be significant. For example, HWMMult (a multiplier for raising HWM) was reduced from 30 on elite chests down to 15. For elite mobs, it was reduced from 2 to 1.5. For named mobs, it was reduced from 15 to 4. These HWMMult changes are on top of the drop chance being reduced from 10% to 1%, so there are multiple areas of nerfs."
So basically the new system limits your progress based on daily activities. up to 7 types, Costs 575gold each and chest/expedition farms.
all other activities only serve a purpose if you engage in the devs prefered activities, when they say so.
Why do you think players would want to do this? All you have done is make the bad HWM system mandatory, with a daily gold sync grind to alleviate it slightly.?
why mention doing these other activities, when realistically they only give one upgrade per day? for 1-? expertise per day.
AGS can eat a bag of dicks.....
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
If accurate they have some explaining to do.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
That will fix the game... I'm sure it's on the top of the to-do list knowing their brilliance.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
That was reported , multiple times . So now they are adding stuff to crafting , making it harder , more complex etc. .... when they know that there are still people that can't even craft!
That , on top of the other apparent tone deafness that Amazon has shown, has driven away all the rest rest of my other guildmates. I joined another guild ... just to find out that 3/4 of THEM quit on reading todays notes on PTR ignoring all of their bug reports.
Maybe , if they pull off a FFXIV:ARR rebirth . I'll give it another try , because I really love this game , just the way everything looks like it should work, if Amazon would quit trying to chase just the Twitch streamers and try to gather up a larger player base.
I do not understand how people still defend them.
Instead of running Mines, Myrk, Sirens, expeditions etc averaging 20+ chests and bosses daily. Giving an upgrade chance on 20+ items daily. You will now be restricted to 1 a day. If you are currently at 520 gear score. It will take 368 days to achieve a 600gs. Don't forget the 525 coins cost on those 368 orbs to get to 600gs.
I personally will not be cannon fodder for a year to stand a chance in pvp because I chose to slowly level, do crafting and explore the game. The casual gamer has already seen changes affecting our progression because we did not race to 60, 600GS. I really like NW but seeing the writing on the wall. I think it's time to start looking for something else.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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