Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I regret spending money and time on New World. What a wreck of a game.
I’ve tried FFXIV many times but I just can’t get past the main story. It’s so boring and drags on and on. In all these years and attempts I’ve never made it more than a couple of weeks at a time before quitting due to the drudgery.
i regret that there are no interesting mmo's for me to play. Its not so much of a regret but a lament for things that died before reaching their potential.
PUGs in dungeons became a chore also over the years. Like every time people would try to do neck breaking speed runs. What happened to chat a bit , look at the transmogs and take your time? Like and 55year old Guild leader I had in Rift used to say : I am to old to rush.
Could be solved easily with a good guild and old friends. But did not actively seek that.
Play Potbs casually. Thought the game was dead until I got a mail. Game is barely scraping by thanks to the last of the fans. Slowly dying. But I have said that for over 6 years now
Will jump into New World sometime during next year.
This is one of the reasons I have moved further and further away from MMOs as the years go by... the people playing, and the people the games are being developed for just ain't me anymore. Back in my day (HA back in my day son!) MMOs were more about the experience, with slower and longer gameplay designed for exploration and socialization.
Back then there were no dungeon finders, no quick queuing or cross-server groups. You were forced to find groups locally, so you often end up seeing a lot of the same people looking for groups, and would end up chatting and grouping with these same folks, developing friendships over time. With the cross server dungeon finders there are just too many people in the pool, and with the quicker shorter dungeons you would never group with the same people twice, or people from the same server even, making it impossible to make friends this way. Because groups were so much harder to come by back then folks were nicer in groups too, and were more tolerant, less likely to drop group or kick people for whatever reason.
And, there were no daily/weekly quests either back then. Nowadays? You que into a dungeon, and before your character has even spawned half the group would be miles ahead, with everyone rushing through to the end, because they are just there for the dailies. A lot of people wouldn't even stop to rez you if you die, or wait for you to respawn and catch up. Folks would even skip bosses, and wouldn't even stop to help you with your quest. And heaven forbid you need to go on a bio break, or stop to answer a door bell - you would come back and find yourself kicked from the group.
As for finding a "good guild", problem for me is, as mentioned, the types of people playing, and the style of gameplay these games are nowadays just aren't the same as they used to be. I raided hardcore on WoW for a few years too, back when gearscore-grinding wasn't the only reason for playing. I remember the fun, the joy, the teamwork, the friendships, and the camaraderie I had back in the day. People would log on to chat, to hang out. We would work together, help each other, raise each other up. You just don't see that any more. Maybe I just got lucky with the guilds and the people I had met back then, but after all these years I have yet to find anything similar in any of my other games. People nowadays just feels... more self centered. And the games just feel like chores. Every one just log on to clear their dailies, loot their loots and then log off. There is no warmth, no... joy.
Urg, sorry, got all depressingly there. Er... don't mind me, happy new years y'all!
My only regret is wasting god knows how many hours mining Jewelry in Elder Scrolls Online for stats that in the scheme of things really don't make a whole world of a difference. The market for those mats were way out of control and it burned me out so much running around in circles to collect them that I didn't want to play the game much after that. Once I stopped focusing on jewelry and crafting in general as well as the endless repetitive grind for special events to obtain feathers to get a mount that was just a different color than the one I already had, I was able to have more fun finishing up all of the main stories. Now I'm patiently waiting for the next really good PVE MMORPG whatever that will be.
Before release there was a lot of criticism about the game and jokes about Amazon being in the video game business. I argued against them all and defended the game and the devs on many different forums and social media platforms.
I very much regret that.
The stunning level of incompetence shown by the "devs" of New World is unlike anything I have ever seen in an MMO. I have been playing MMOs since Asheron's call in 1998 and I have seen many failures and many games filled with bugs and broken (or missing) content, but I never seen such abject failure on every level as the amateur level sh*t-show that is New World.
This is my mea culpa... the critics were right and I was wrong. Amazon has no business in the video game market and the so-called devs of New World have no business making games.
Well, they actually do deserve to be called game developers. Unlike a dude who only consumes MMOs, they actually made one. ;-)
New World is clearly not made for casual gamers but was advertised as such. That was their biggest mistake. Considering the grind features and PvP focus which is still there, I expected New World to attract a much narrower audience and that the user numbers would stabilize at around 50k CCU making it comparable to EVE Online at it's height. The game is now stabilizing at roundabout 110k concurrent users peak (24hours) making it a bigger success than EVE Online. So, there’s thousands of users who enjoy the game.
Oh, and as a side note, humans are excellent at forgetting terrible memories. The debut of World of Warcraft was abysmal, as were the launches of Asheron's Call 2, Rift, Archeage, and Final Fantasy Online, the latter one requiring to be entirely redone.
Bottomline: Don't be so hard on a game for failing your expectations.
PUGs in dungeons became a chore also over the years. Like every time people would try to do neck breaking speed runs. What happened to chat a bit , look at the transmogs and take your time? Like and 55year old Guild leader I had in Rift used to say : I am to old to rush.
Could be solved easily with a good guild and old friends. But did not actively seek that.
Play Potbs casually. Thought the game was dead until I got a mail. Game is barely scraping by thanks to the last of the fans. Slowly dying. But I have said that for over 6 years now
Will jump into New World sometime during next year.
This is one of the reasons I have moved further and further away from MMOs as the years go by... the people playing, and the people the games are being developed for just ain't me anymore. Back in my day (HA back in my day son!) MMOs were more about the experience, with slower and longer gameplay designed for exploration and socialization.
Back then there were no dungeon finders, no quick queuing or cross-server groups. You were forced to find groups locally, so you often end up seeing a lot of the same people looking for groups, and would end up chatting and grouping with these same folks, developing friendships over time. With the cross server dungeon finders there are just too many people in the pool, and with the quicker shorter dungeons you would never group with the same people twice, or people from the same server even, making it impossible to make friends this way. Because groups were so much harder to come by back then folks were nicer in groups too, and were more tolerant, less likely to drop group or kick people for whatever reason.
And, there were no daily/weekly quests either back then. Nowadays? You que into a dungeon, and before your character has even spawned half the group would be miles ahead, with everyone rushing through to the end, because they are just there for the dailies. A lot of people wouldn't even stop to rez you if you die, or wait for you to respawn and catch up. Folks would even skip bosses, and wouldn't even stop to help you with your quest. And heaven forbid you need to go on a bio break, or stop to answer a door bell - you would come back and find yourself kicked from the group.
As for finding a "good guild", problem for me is, as mentioned, the types of people playing, and the style of gameplay these games are nowadays just aren't the same as they used to be. I raided hardcore on WoW for a few years too, back when gearscore-grinding wasn't the only reason for playing. I remember the fun, the joy, the teamwork, the friendships, and the camaraderie I had back in the day. People would log on to chat, to hang out. We would work together, help each other, raise each other up. You just don't see that any more. Maybe I just got lucky with the guilds and the people I had met back then, but after all these years I have yet to find anything similar in any of my other games. People nowadays just feels... more self centered. And the games just feel like chores. Every one just log on to clear their dailies, loot their loots and then log off. There is no warmth, no... joy.
Urg, sorry, got all depressingly there. Er... don't mind me, happy new years y'all!
Come join the guild I actually help start if you are ever in the mood to try ESO.
Mostly older folks who got tired of "chasing fire trucks" who definitely take a much slower approach to dungeon and trial running.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
New World is clearly not made for casual gamers but was advertised as such. That was their biggest mistake.
You actually think AGS's biggest problem is poorly targeted adverting?
Sure, if they advertised it as early access they could have excused all of their issues saying "it's just alpha," or whatever excuses are often used for such.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
For the record, I don't consider New World a big regret.
I kind of like video games and New World had stunning graphics, a unique setting, and some concepts that I really enjoyed. I can see myself at some point in the future, while commenting on a different game, writing something like "They should handle 'X' like New World did it".
I often do the same with regards to FO76 features, but just so you know, some people will deride...
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
New World is clearly not made for casual gamers but was advertised as such. That was their biggest mistake.
You actually think AGS's biggest problem is poorly targeted adverting?
Well, the misguided advertising ultimately is a result of the game's transformation from a niche PvP-oriented MMO into a more theme parkish MMO, a type of MMO that usually attracts a much larger audience. It's no wonder that 90% of the initial player base churned away and that many people rant on social media when considering that the game was built on said niche PVP-oriented foundations. Of course, there are plenty of other challenges for AGS and yes, there's also plenty of things that went utterly wrong, however, I see that they're listening to the community and that they are working on improving the game.
I mean, I don't regret the time and money I spent in the games I played, in fact love of the game, and enjoying the games I have to play, have been one of the few things keeping me sane this year, given all the other BS going on in real life.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
Comments
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
My games backlog is ginormous.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I’ve tried FFXIV many times but I just can’t get past the main story. It’s so boring and drags on and on. In all these years and attempts I’ve never made it more than a couple of weeks at a time before quitting due to the drudgery.
Oh look, someone angsty. Hot take bro.
This is one of the reasons I have moved further and further away from MMOs as the years go by... the people playing, and the people the games are being developed for just ain't me anymore. Back in my day (HA back in my day son!) MMOs were more about the experience, with slower and longer gameplay designed for exploration and socialization.
Back then there were no dungeon finders, no quick queuing or cross-server groups. You were forced to find groups locally, so you often end up seeing a lot of the same people looking for groups, and would end up chatting and grouping with these same folks, developing friendships over time. With the cross server dungeon finders there are just too many people in the pool, and with the quicker shorter dungeons you would never group with the same people twice, or people from the same server even, making it impossible to make friends this way. Because groups were so much harder to come by back then folks were nicer in groups too, and were more tolerant, less likely to drop group or kick people for whatever reason.
And, there were no daily/weekly quests either back then. Nowadays? You que into a dungeon, and before your character has even spawned half the group would be miles ahead, with everyone rushing through to the end, because they are just there for the dailies. A lot of people wouldn't even stop to rez you if you die, or wait for you to respawn and catch up. Folks would even skip bosses, and wouldn't even stop to help you with your quest. And heaven forbid you need to go on a bio break, or stop to answer a door bell - you would come back and find yourself kicked from the group.
As for finding a "good guild", problem for me is, as mentioned, the types of people playing, and the style of gameplay these games are nowadays just aren't the same as they used to be. I raided hardcore on WoW for a few years too, back when gearscore-grinding wasn't the only reason for playing. I remember the fun, the joy, the teamwork, the friendships, and the camaraderie I had back in the day. People would log on to chat, to hang out. We would work together, help each other, raise each other up. You just don't see that any more. Maybe I just got lucky with the guilds and the people I had met back then, but after all these years I have yet to find anything similar in any of my other games. People nowadays just feels... more self centered. And the games just feel like chores. Every one just log on to clear their dailies, loot their loots and then log off. There is no warmth, no... joy.
Urg, sorry, got all depressingly there. Er... don't mind me, happy new years y'all!
There Is Always Hope!
Well, they actually do deserve to be called game developers. Unlike a dude who only consumes MMOs, they actually made one. ;-)
New World is clearly not made for casual gamers but was advertised as such. That was their biggest mistake. Considering the grind features and PvP focus which is still there, I expected New World to attract a much narrower audience and that the user numbers would stabilize at around 50k CCU making it comparable to EVE Online at it's height. The game is now stabilizing at roundabout 110k concurrent users peak (24hours) making it a bigger success than EVE Online. So, there’s thousands of users who enjoy the game.
Oh, and as a side note, humans are excellent at forgetting terrible memories. The debut of World of Warcraft was abysmal, as were the launches of Asheron's Call 2, Rift, Archeage, and Final Fantasy Online, the latter one requiring to be entirely redone.
Bottomline: Don't be so hard on a game for failing your expectations.
(EDIT for spelling... this was before the morning coffee)
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Mostly older folks who got tired of "chasing fire trucks" who definitely take a much slower approach to dungeon and trial running.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I mean, I don't regret the time and money I spent in the games I played, in fact love of the game, and enjoying the games I have to play, have been one of the few things keeping me sane this year, given all the other BS going on in real life.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!