"To combat the proliferation of what it sees as speculative money-making schemes, the GMC has made it all but impossible for P2E game developers to get their work listed on the most popular mobile app stores."
https://cointelegraph.com/news/korean-government-tells-apple-and-google-stores-to-take-down-p2e-gamesChina, Korea, thoughts?
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“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
China is guilty of all of those things. And those all matter a lot more than how they decide to regulate "play to earn" games.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"Prizes earned from gaming in South Korea cannot exceed 10,000 KRW ($8.42) at a time"
"To combat the proliferation of what it sees as speculative money-making schemes,"
It also says:
"P2E gaming has become popular in the cryptocurrency industry. Gamers typically must first purchase game pieces as nonfungible tokens (NFT) in order to play the game and receive in-game rewards."
I think their vision is clear, and I'm glad they are taking action.
As many posters here have pointed out, most people end up losing money on this stuff. Only the few actually do that. The rest just get suckered in.
Once upon a time....
I don't know if it relates, but that could be why. If they put it in a gambling bucket, they might be concerned. That's all assuming they have a handle on internet gambling. They could probably ask their neighbors to the north on tips about that.
Once upon a time....