they shouldnt really have reviews enabled in the launch window. I like the review of the game based on the game itself not how well it launched which is usually meaningless after a few days.
they shouldnt really have reviews enabled in the launch window. I like the review of the game based on the game itself not how well it launched which is usually meaningless after a few days.
It's actually a bit annoying, Steam has asked me on multiple occasions to write a review, as early as level 9.
My opinion now at level 29 is considerable different than back then but no where near yet fully formed.
So I'll continue to refrain from posting a review until I've gotten well past this level 1-50 "tutorial"
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I had to end up putting this one down for now at least. The draw to up alts in order to get around lock outs (or plainly just pay money to get around them) just isn't for me at the moment and even though they give you 'a lot' of gatherer energy, you later on realize how cumbersome it is when you're trying to do a multitude of things (stronghold upgrades, crafting and even just to make gold). The story had quite a few fun and unique experiences (definitely like the gundam part the most), but that is also kind of fun only one time through for me. I'll probably return once the summoner, card mage and the warrior hammer sub classes are out though.
"Thankfully, the leveling process is relatively short compared with most other MMORPGs, and it only takes around 15-20 hours to hit level 50."
How can something be "incredibly boring" if it's this short? Did you also get to 50 in that time without any help or boosting? How does one get to 50 in that amount of time?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
"Thankfully, the leveling process is relatively short compared with most other MMORPGs, and it only takes around 15-20 hours to hit level 50."
How can something be "incredibly boring" if it's short?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
Very much down to taste, one mans irrelevance is another's flavour. But, the shorter the experience is the less boring it is, so what I gather from that is that it is pretty banal.
"Thankfully, the leveling process is relatively short compared with most other MMORPGs, and it only takes around 15-20 hours to hit level 50."
How can something be "incredibly boring" if it's short?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
Very much down to taste, one mans irrelevance is another's flavour. But, the shorter the experience is the less boring it is, so what I gather from that is that it is pretty banal.
Banal is an interesting word.
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
"Thankfully, the leveling process is relatively short compared with most other MMORPGs, and it only takes around 15-20 hours to hit level 50."
How can something be "incredibly boring" if it's short?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
Very much down to taste, one mans irrelevance is another's flavour. But, the shorter the experience is the less boring it is, so what I gather from that is that it is pretty banal.
Banal is an interesting word.
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
See RuneScape 2 or whatever for many of those features you listed.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"Thankfully, the leveling process is relatively short compared with most other MMORPGs, and it only takes around 15-20 hours to hit level 50."
How can something be "incredibly boring" if it's short?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
Very much down to taste, one mans irrelevance is another's flavour. But, the shorter the experience is the less boring it is, so what I gather from that is that it is pretty banal.
Banal is an interesting word.
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
See RuneScape 2 or whatever for many of those features you listed.
Never played & have no interest in playing old games but thanks for sharing.
I missed the Runescape train I was too engrossed in Everquest for years and when I came out for a breath I tried Dark Age of Camelot and Anarchy Online and went on to FFXI. There are a lot of games I missed playing because I was completely occupied with Everquest. I wonder what my views would have been had I actually played UO or AC or Lineage for that matter.
"Thankfully, the leveling process is relatively short compared with most other MMORPGs, and it only takes around 15-20 hours to hit level 50."
How can something be "incredibly boring" if it's short?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
Very much down to taste, one mans irrelevance is another's flavour. But, the shorter the experience is the less boring it is, so what I gather from that is that it is pretty banal.
Banal is an interesting word.
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
I can understand the author's point of view on it being 'incredibly boring' because the MSQ is the fastest way to level up. The first time playing through, its very fun and different, but you need to do it again depending on how many alts you want and given what I mentioned before about power progression, alts are the most convenient way to increase your power outside of paying for it. The other real problem too is that you NEED to do the MSQ as well to unlock your end game stuff (similar to FFXIV), so not everyone likes leveling the same exact way just incase they want to play something new.
I will say that the game's monetization is pretty fair (for now at least, I think cosmetics have stats on them or something in other versions of the game, I didn't pay attention to this version) and since you can change how most of your skills function any time you want, it allows for a lot more freedom than many games on the market do for now.
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
You're right, I probably should have sat and digested on my thoughts a little more, but I did have a deadline and certain embargo dates were not communicated to me well (by Amazon).
I found the leveling process boring because 90% of it is clicking the quest giver, walking a few steps and turning the quest in. These are the most basic of the basic quests we've had for decades and somehow Lost Ark has made them feel even worse.
There are definitely some 'really cool' parts to Lost Ark's story, mainly during instanced missions and/or dungeons, but that's a very small fraction of the time spent getting to level 50. Due to finding the process boring, the fact that it's a relatively short process became a benefit, despite me not preferring short leveling processes in general.
I prefer a long, rewarding journey instead of a race to endgame, and this is probably a symptom of me being an older gamer starting with MMOs like RuneScape and vanilla WoW. However, certain modern MMOs still put a lot of effort into that journey, like ESO and FF14.
Most of the 'journey' in Lost Ark is filler and doesn't need to exist or isn't interesting enough to deserve to exist. Additionally, depending on the class you play, most missions that involve killing enemies can be completed with a single skill. Playing through again as a bard, I have found that it was a little more difficult until I unlocked certain skills, but the overall sentiment stays the same.
My review is based on the fact this game claims to be a MMORPG.
Read until the end, though... and just before presenting points that will hurt some delicate feeling, let me say that I'm having a lot of fun playing this game.
- World - sucks, very linear, very little exploration. One of the worst and less immersive MMO worlds ever. People were blaming SW:TOR for that, this is 100x worse.
- Graphics - Excellent for this type of isometric game. I love the fact that cutscenes or "selfie mode" aren't restricted to fixed camera, but why don't allow it everywhere then ? Still, the graphics are among the best fixed camera ones, probably because they are real 3D.
- Sound - average. There's no feeling of 3D sound, it's not really immersive. It's just there, doing its job. Combat sounds are great though.
- Controls - average. I find them not very intuitive compared to games like Diablo III, but you get used to it.
- Quests - poor and uninspired. This game makes "fetch 10 wolf guts" quests in WoW look like inspired and imaginative. This includes the main quest.
- Combat - great. It's a mix of Black Desert and Diablo. Very fun. You feel really badass mowing through hordes of normal mobs, and the bosses are decently challenging.
- Housing - I got bored the first five minutes in my stronghold. It's all formatted and linear too. And those Asian graphics for females... please. "Hello, I'm your majordomo, and I'm looking like a stripper club performer with glasses but that's normal".
- Crafting - err what are you talking about ? Ah yes, that boring shit consisting in gathering crap in linear areas and turning it into something... I don't want to bother with it. In most other MMORPGs I played, something made me want to try crafting. But not here. Since the hate for New World is so popular here... NW has crafting 100x better than this game.
BUT !
- Dungeons / Scenarios - utterly awesome and often epic. That's the strong point of this game. The only reason I'm enduring the utterly boring and uninspired world quests, including the main quest, is because I know the next dungeon or scenario will be coming and it will be awesome. Special mention to the mines where you play Indiana Jones on that mining card. And for instance the fight to take back the capital city is just epic.
This game is NOT a MMORPG. It's a disguised dungeon game. There's not really a world, just a sequence of highly restrictive and linear areas, just like Diablo. But when it comes to dungeon games, it's a really good one, with fun combat, fun boss mechanics and utterly amazingly epic scenarios during the main quest.
For a MMORPG, I'd give it a 5/10 at best, and that's being generous, because there's a major part missing for it to be a MMORPG: a world. But as a dungeon game, the 7/10 of the MMORPG.COM reviewer seems appropriate. I'd personally even give it a 8.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Never played & have no interest in playing old games but thanks for sharing.
Seems like a very flawed mindset. "This game is old, therefore it is unplayable." I don't wanna play any runescape either though, proud of you son.
I never said uplayable so do not put words into my mouth.
After the last 6 years of doing so you'll just have to forgive me for not continuing to bash my head against a wall of spending my spare time not enjoying old graphics.
I am due for my sweetheart asking me bi-monthly to play Everquest. How will I say no this time?
Well i have a sorceress to lv 23. Once you have all 8 skills slotted its really just the same rotation over and over and over. Monsters are trivial, it doesn't matter what you hit them with. Loot seems to be trivial as well at this point. It just drops and you equip it. Modifying the skills is interesting but you dont have to do anything to get them, they just come a long with everything else passively as you complete the main quest.
i might try and slug it out and get one character through the quest but no way there will be a second one.
My review is based on the fact this game claims to be a MMORPG.
Read until the end, though... and just before presenting points that will hurt some delicate feeling, let me say that I'm having a lot of fun playing this game.
- World - sucks, very linear, very little exploration. One of the worst and less immersive MMO worlds ever. People were blaming SW:TOR for that, this is 100x worse.
- Graphics - Excellent for this type of isometric game. I love the fact that cutscenes or "selfie mode" aren't restricted to fixed camera, but why don't allow it everywhere then ? Still, the graphics are among the best fixed camera ones, probably because they are real 3D.
- Sound - average. There's no feeling of 3D sound, it's not really immersive. It's just there, doing its job. Combat sounds are great though.
- Controls - average. I find them not very intuitive compared to games like Diablo III, but you get used to it.
- Quests - poor and uninspired. This game makes "fetch 10 wolf guts" quests in WoW look like inspired and imaginative. This includes the main quest.
- Combat - great. It's a mix of Black Desert and Diablo. Very fun. You feel really badass mowing through hordes of normal mobs, and the bosses are decently challenging.
- Housing - I got bored the first five minutes in my stronghold. It's all formatted and linear too. And those Asian graphics for females... please. "Hello, I'm your majordomo, and I'm looking like a stripper club performer with glasses but that's normal".
- Crafting - err what are you talking about ? Ah yes, that boring shit consisting in gathering crap in linear areas and turning it into something... I don't want to bother with it. In most other MMORPGs I played, something made me want to try crafting. But not here. Since the hate for New World is so popular here... NW has crafting 100x better than this game.
BUT !
- Dungeons / Scenarios - utterly awesome and often epic. That's the strong point of this game. The only reason I'm enduring the utterly boring and uninspired world quests, including the main quest, is because I know the next dungeon or scenario will be coming and it will be awesome. Special mention to the mines where you play Indiana Jones on that mining card. And for instance the fight to take back the capital city is just epic.
This game is NOT a MMORPG. It's a disguised dungeon game. There's not really a world, just a sequence of highly restrictive and linear areas, just like Diablo. But when it comes to dungeon games, it's a really good one, with fun combat, fun boss mechanics and utterly amazingly epic scenarios during the main quest.
For a MMORPG, I'd give it a 5/10 at best. But as a dungeon game, the 7/10 of the MMORPG.COM reviewer seems appropriate. I'd personally even give it a 8.
I'll completely agree with you on the dungeons/scenerios, for those alone, this game is definitely worth experiencing at least once. If you have a good aoe build, seeing waves of monsters in the distance that you'll have to fight through is so epic feeling, sorta like the war scene in Lord of the Rings, just constant hordes of monsters with even bigger ones in the background throwing aoes to avoid and such. Its really an amazing experience that very few games in general provide.
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
You're right, I probably should have sat and digested on my thoughts a little more, but I did have a deadline and certain embargo dates were not communicated to me well (by Amazon).
I found the leveling process boring because 90% of it is clicking the quest giver, walking a few steps and turning the quest in. These are the most basic of the basic quests we've had for decades and somehow Lost Ark has made them feel even worse.
There are definitely some 'really cool' parts to Lost Ark's story, mainly during instanced missions and/or dungeons, but that's a very small fraction of the time spent getting to level 50. Due to finding the process boring, the fact that it's a relatively short process became a benefit, despite me not preferring short leveling processes in general.
I prefer a long, rewarding journey instead of a race to endgame, and this is probably a symptom of me being an older gamer starting with MMOs like RuneScape and vanilla WoW. However, certain modern MMOs still put a lot of effort into that journey, like ESO and FF14.
Most of the 'journey' in Lost Ark is filler and doesn't need to exist or isn't interesting enough to deserve to exist. Additionally, depending on the class you play, most missions that involve killing enemies can be completed with a single skill. Playing through again as a bard, I have found that it was a little more difficult until I unlocked certain skills, but the overall sentiment stays the same.
Amazon is interesting on the creator front for sure - I think this is where the saying "too many cooks in the kitchen" comes into play. They are tripping over themselves with all these game industry brains in one board room trying to be forward thinking cool using old ideology distracting them from the basic etiquettes.
Thanks for further insight on your thought process, this was helpful.
FF14 drove me nuts with all the drawn out running around so I did not get to max level. Elder scrolls I tell myself I may get back into again and try reaching max level as their is a lore depth to it I appreciate but its the drawn out part that makes me get bored.
I was thinking just last night in Lost Ark that there is a ton of art work we race by but then I realized I'm going back to do every quest anyways so I can enjoy it then. This game feels like Archeage, Borderlands & Diablo had a baby so on the lore front I find it a little slap hazard shallow with characters just thrown in for the epic cut scene which I dont like and don't hate.
I'm also playing a bard, the arena was bad the first 3 competitors but I managed to level & add more tripod points that changed the experience.
Am I guessing correctly that you are playing a beserker?
About to roll one as they seem to just look at things and they melt.
Well i have a sorceress to lv 23. Once you have all 8 skills slotted its really just the same rotation over and over and over. Monsters are trivial, it doesn't matter what you hit them with. Loot seems to be trivial as well at this point. It just drops and you equip it. Modifying the skills is interesting but you dont have to do anything to get them, they just come a long with everything else passively as you complete the main quest.
i might try and slug it out and get one character through the quest but no way there will be a second one.
You use 8 skills? As a Gunlancer I have been relying on two AOEs since level 22 or so. The rest are just used to keep me busy until the AOE cool downs are up.
It's not my final build and I'm sure it will need to be a bit deeper once I get to 50 and flip from leveling to a cube build or something.
While the overland content has been a snap, the open world and story dungeon bosses have proved challenging, especially the gatekeeper who has like 30 personal bodyguards and he hit like a truck.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well i have a sorceress to lv 23. Once you have all 8 skills slotted its really just the same rotation over and over and over. Monsters are trivial, it doesn't matter what you hit them with. Loot seems to be trivial as well at this point. It just drops and you equip it. Modifying the skills is interesting but you dont have to do anything to get them, they just come a long with everything else passively as you complete the main quest.
i might try and slug it out and get one character through the quest but no way there will be a second one.
You use 8 skills? As a Gunlancer I have been relying on two AOEs since level 22 or so. The rest are just used to keep me busy until the AOE cool downs are up.
It's not my final build and I'm sure it will need to be a bit deeper once I get to 50 and flip from leveling to a cube build or something.
While the overland content has been a snap, the open world and story dungeon bosses have proved challenging, especially the gatekeeper who has like 30 personal bodyguards and he hit like a truck.
Are you in the city yet ? Because you will meet way worse than the gatekeeper
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Amazon is interesting on the creator front for sure - I think this is where the saying "too many cooks in the kitchen" comes into play. They are tripping over themselves with all these game industry brains in one board room trying to be forward thinking cool using old ideology distracting them from the basic etiquettes.
Thanks for further insight on your thought process, this was helpful.
FF14 drove me nuts with all the drawn out running around so I did not get to max level. Elder scrolls I tell myself I may get back into again and try reaching max level as their is a lore depth to it I appreciate but its the drawn out part that makes me get bored.
I was thinking just last night in Lost Ark that there is a ton of art work we race by but then I realized I'm going back to do every quest anyways so I can enjoy it then. This game feels like Archeage, Borderlands & Diablo had a baby so on the lore front I find it a little slap hazard shallow with characters just thrown in for the epic cut scene which I dont like and don't hate.
I'm also playing a bard, the arena was bad the first 3 competitors but I managed to level & add more tripod points that changed the experience.
Am I guessing correctly that you are playing a beserker?
About to roll one as they seem to just look at things and they melt.
I was playing a Sorc during my review play through and she just melted everything. I've actually found the Bard very enjoyable during Arena PvP (you actually get all of the stats/skills unlocked and at max if you update your PvP battlebook). Focusing on buffs, debuffs, and crowd control is a lot more enjoyable to me than faceroll dpsing.
My review is based on the fact this game claims to be a MMORPG.
Read until the end, though... and just before presenting points that will hurt some delicate feeling, let me say that I'm having a lot of fun playing this game.
- World - sucks, very linear, very little exploration. One of the worst and less immersive MMO worlds ever. People were blaming SW:TOR for that, this is 100x worse.
- Graphics - Excellent for this type of isometric game. I love the fact that cutscenes or "selfie mode" aren't restricted to fixed camera, but why don't allow it everywhere then ? Still, the graphics are among the best fixed camera ones, probably because they are real 3D.
- Sound - average. There's no feeling of 3D sound, it's not really immersive. It's just there, doing its job. Combat sounds are great though.
- Controls - average. I find them not very intuitive compared to games like Diablo III, but you get used to it.
- Quests - poor and uninspired. This game makes "fetch 10 wolf guts" quests in WoW look like inspired and imaginative. This includes the main quest.
- Combat - great. It's a mix of Black Desert and Diablo. Very fun. You feel really badass mowing through hordes of normal mobs, and the bosses are decently challenging.
- Housing - I got bored the first five minutes in my stronghold. It's all formatted and linear too. And those Asian graphics for females... please. "Hello, I'm your majordomo, and I'm looking like a stripper club performer with glasses but that's normal".
- Crafting - err what are you talking about ? Ah yes, that boring shit consisting in gathering crap in linear areas and turning it into something... I don't want to bother with it. In most other MMORPGs I played, something made me want to try crafting. But not here. Since the hate for New World is so popular here... NW has crafting 100x better than this game.
BUT !
- Dungeons / Scenarios - utterly awesome and often epic. That's the strong point of this game. The only reason I'm enduring the utterly boring and uninspired world quests, including the main quest, is because I know the next dungeon or scenario will be coming and it will be awesome. Special mention to the mines where you play Indiana Jones on that mining card. And for instance the fight to take back the capital city is just epic.
This game is NOT a MMORPG. It's a disguised dungeon game. There's not really a world, just a sequence of highly restrictive and linear areas, just like Diablo. But when it comes to dungeon games, it's a really good one, with fun combat, fun boss mechanics and utterly amazingly epic scenarios during the main quest.
For a MMORPG, I'd give it a 5/10 at best, and that's being generous, because there's a major part missing for it to be a MMORPG: a world. But as a dungeon game, the 7/10 of the MMORPG.COM reviewer seems appropriate. I'd personally even give it a 8.
I've only experienced a few of the dungeons and only one 'end of level' scenario. The invasion of Pridehome was very good, one of the best scenarios I've seen in these type games. That one event/fight has been the highlight of my experience in LA, so far.
The sameness of the overland areas is big downfall for me. Everything of interest has a 'something of interest here' icon, no matter if the actual is the usual "!" (for quest giver), or "?" (reward giver) or a blurry, floating light (something to interact with). Every one of the ! and ? that I've encountered appear on the map. The floaty lights, not so much. The real difficulty that I've had is actually distinguishing the lights from the terrain art. At least I can attribute that to my less-than-stellar eyesight.
The only thing of interest in the overland areas are the occasional pop-up scenarios. I really liked the bandit camp with lots of jumping and zip-lines. But it is generally entirely too linear. Go to objective on map, look at map to find the reward or main quest icon, go there. It could be done much better. Even the local opponents tend to take little interest in my character, who has always been able to escape harm by simply walking (no mount or speed buffs involved).
The world in LA is a beautiful place, just not very dangerous. And that will cause me to lose interest soon.
Logic, my dear, merely enables one to be wrong with great authority.
Fixed view... welcome to 1997. You like to remap your keys? Well, not here buddy. Kludgy non-standard interface, so forget any kind learning you may have in combat. Overall - C+.. so so graphics, so so characters. The lack of customization is irksome. There may be a good even great game in here but this comes across half finished. Hard PASS
Well i have a sorceress to lv 23. Once you have all 8 skills slotted its really just the same rotation over and over and over. Monsters are trivial, it doesn't matter what you hit them with. Loot seems to be trivial as well at this point. It just drops and you equip it. Modifying the skills is interesting but you dont have to do anything to get them, they just come a long with everything else passively as you complete the main quest.
i might try and slug it out and get one character through the quest but no way there will be a second one.
You use 8 skills? As a Gunlancer I have been relying on two AOEs since level 22 or so. The rest are just used to keep me busy until the AOE cool downs are up.
It's not my final build and I'm sure it will need to be a bit deeper once I get to 50 and flip from leveling to a cube build or something.
While the overland content has been a snap, the open world and story dungeon bosses have proved challenging, especially the gatekeeper who has like 30 personal bodyguards and he hit like a truck.
Are you in the city yet ? Because you will meet way worse than the gatekeeper
Oh yes, well into and past the city, still killing with my two AOEs...and a lot of defense
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well i have a sorceress to lv 23. Once you have all 8 skills slotted its really just the same rotation over and over and over. Monsters are trivial, it doesn't matter what you hit them with. Loot seems to be trivial as well at this point. It just drops and you equip it. Modifying the skills is interesting but you dont have to do anything to get them, they just come a long with everything else passively as you complete the main quest.
i might try and slug it out and get one character through the quest but no way there will be a second one.
You use 8 skills? As a Gunlancer I have been relying on two AOEs since level 22 or so. The rest are just used to keep me busy until the AOE cool downs are up.
It's not my final build and I'm sure it will need to be a bit deeper once I get to 50 and flip from leveling to a cube build or something.
While the overland content has been a snap, the open world and story dungeon bosses have proved challenging, especially the gatekeeper who has like 30 personal bodyguards and he hit like a truck.
Are you in the city yet ? Because you will meet way worse than the gatekeeper
Oh yes, well into and past the city, still killing with my two AOEs...and a lot of defense
Yeah, I must admit even that big demon in the cathedral, or city hall, or whatever that is, was just longer to kill, but not really dangerous.
I only died once for now... and that was because I had to go AFK since the door bell was ringing, and I ignored the fact it was a spawn point
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Well i have a sorceress to lv 23. Once you have all 8 skills slotted its really just the same rotation over and over and over. Monsters are trivial, it doesn't matter what you hit them with. Loot seems to be trivial as well at this point. It just drops and you equip it. Modifying the skills is interesting but you dont have to do anything to get them, they just come a long with everything else passively as you complete the main quest.
i might try and slug it out and get one character through the quest but no way there will be a second one.
You use 8 skills? As a Gunlancer I have been relying on two AOEs since level 22 or so. The rest are just used to keep me busy until the AOE cool downs are up.
It's not my final build and I'm sure it will need to be a bit deeper once I get to 50 and flip from leveling to a cube build or something.
While the overland content has been a snap, the open world and story dungeon bosses have proved challenging, especially the gatekeeper who has like 30 personal bodyguards and he hit like a truck.
i meant for bosses and stuff. I have one bar that cycles for normal stuff and if needed activate the second bar to stack a bunch of long timer aoe if needed.
its pretty boring lol. Its like nothing matters. The whole game has been boring thus far. I dont think ill make 50 at this point.
Comments
My opinion now at level 29 is considerable different than back then but no where near yet fully formed.
So I'll continue to refrain from posting a review until I've gotten well past this level 1-50 "tutorial"
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
How can something be "incredibly boring" if it's this short? Did you also get to 50 in that time without any help or boosting? How does one get to 50 in that amount of time?
So if it had been a much longer process it would've been only boring? If it has been full of irrelevant nonsense but had you doing something different more often would it have not been boring at all?
This review makes makes no sense. I don't really care it is a 7 I care why it is & the author seems polarized on what a pro or con is or why this review got a 7 and not an 8 or a 6.
I wonder if making the levelling process so trivial/easy was a good idea?
We go through quite a lot of different things in that short period. I've never played an MMO in 20 years that's shrunk me, made an Arena round robin a leveling quest & gone from mystical lands to steampunk & hell in between. Also the different ways we go from point A to point B instead of just a man and his horse out in a pasture.
I remember Nick from MMOGames but I don't remember him writing this vaguely.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I guess they played Runescape then lol
You're right, I probably should have sat and digested on my thoughts a little more, but I did have a deadline and certain embargo dates were not communicated to me well (by Amazon).
I found the leveling process boring because 90% of it is clicking the quest giver, walking a few steps and turning the quest in. These are the most basic of the basic quests we've had for decades and somehow Lost Ark has made them feel even worse.
There are definitely some 'really cool' parts to Lost Ark's story, mainly during instanced missions and/or dungeons, but that's a very small fraction of the time spent getting to level 50. Due to finding the process boring, the fact that it's a relatively short process became a benefit, despite me not preferring short leveling processes in general.
I prefer a long, rewarding journey instead of a race to endgame, and this is probably a symptom of me being an older gamer starting with MMOs like RuneScape and vanilla WoW. However, certain modern MMOs still put a lot of effort into that journey, like ESO and FF14.
Most of the 'journey' in Lost Ark is filler and doesn't need to exist or isn't interesting enough to deserve to exist. Additionally, depending on the class you play, most missions that involve killing enemies can be completed with a single skill. Playing through again as a bard, I have found that it was a little more difficult until I unlocked certain skills, but the overall sentiment stays the same.
BUT !
This game is NOT a MMORPG. It's a disguised dungeon game. There's not really a world, just a sequence of highly restrictive and linear areas, just like Diablo. But when it comes to dungeon games, it's a really good one, with fun combat, fun boss mechanics and utterly amazingly epic scenarios during the main quest.
For a MMORPG, I'd give it a 5/10 at best, and that's being generous, because there's a major part missing for it to be a MMORPG: a world.
But as a dungeon game, the 7/10 of the MMORPG.COM reviewer seems appropriate. I'd personally even give it a 8.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
After the last 6 years of doing so you'll just have to forgive me for not continuing to bash my head against a wall of spending my spare time not enjoying old graphics.
I am due for my sweetheart asking me bi-monthly to play Everquest. How will I say no this time?
i might try and slug it out and get one character through the quest but no way there will be a second one.
I'll completely agree with you on the dungeons/scenerios, for those alone, this game is definitely worth experiencing at least once. If you have a good aoe build, seeing waves of monsters in the distance that you'll have to fight through is so epic feeling, sorta like the war scene in Lord of the Rings, just constant hordes of monsters with even bigger ones in the background throwing aoes to avoid and such. Its really an amazing experience that very few games in general provide.
Thanks for further insight on your thought process, this was helpful.
FF14 drove me nuts with all the drawn out running around so I did not get to max level. Elder scrolls I tell myself I may get back into again and try reaching max level as their is a lore depth to it I appreciate but its the drawn out part that makes me get bored.
I was thinking just last night in Lost Ark that there is a ton of art work we race by but then I realized I'm going back to do every quest anyways so I can enjoy it then. This game feels like Archeage, Borderlands & Diablo had a baby so on the lore front I find it a little slap hazard shallow with characters just thrown in for the epic cut scene which I dont like and don't hate.
I'm also playing a bard, the arena was bad the first 3 competitors but I managed to level & add more tripod points that changed the experience.
Am I guessing correctly that you are playing a beserker?
About to roll one as they seem to just look at things and they melt.
It's not my final build and I'm sure it will need to be a bit deeper once I get to 50 and flip from leveling to a cube build or something.
While the overland content has been a snap, the open world and story dungeon bosses have proved challenging, especially the gatekeeper who has like 30 personal bodyguards and he hit like a truck.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Are you in the city yet ? Because you will meet way worse than the gatekeeper
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
I was playing a Sorc during my review play through and she just melted everything. I've actually found the Bard very enjoyable during Arena PvP (you actually get all of the stats/skills unlocked and at max if you update your PvP battlebook). Focusing on buffs, debuffs, and crowd control is a lot more enjoyable to me than faceroll dpsing.
Logic, my dear, merely enables one to be wrong with great authority.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
its pretty boring lol. Its like nothing matters. The whole game has been boring thus far. I dont think ill make 50 at this point.