Article on Forbes about so newly discovered grinding caps that apparently were not there in the alpha and beta.
https://www.forbes.com/sites/paultassi/2022/06/09/diablo-immortal-also-has-hidden-caps-preventing-grinding-for-free/?sh=69e2f2952648From the article:
- After six legendary drops a day, your drop rate severely decreases for future drops.
- After a group bonus for six normal gems a day, your drop rate severely decreases.
- Side quests stop giving rewards after five per day.
- Purple bosses stop giving rewards after five per day
- Random map events stop giving rewards after five per day.
- Zoltan Kule treasure rooms are limited to five per day.
- Hidden Lair dungeons stop giving gem rewards after just a few completed sections.
And the video from a Maxroll 1200 hours played (including alpha and beta) streamer where all of this is detailed:
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
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“Microtransactions? In a single player role-playing game? Are you nuts?”
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Comments
And I frigging still play every day, I think the game rocks
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
The fan base was already mad about this. Bringing it to PC gave them even more reason to get mad at the mobile monetization.
So 30 available per day, 5 give rewards for free per day.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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If the limit applies per character, or even by server, you could play for quite awhile with those caps. It's even fun to do so, and I don't even have a phone (that could play this), so I'm using the PC client I'm delighted they chose to put out.
One must just be careful of their spending on it, or be very patient if playing the game for free, like pretty much any other mobile-based title.
I think it may very well be successful, perhaps extremely so, on mobile.
https://biturl.top/rU7bY3
Beyond the shadows there's always light
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Yeah, in Uwakionna's video, the person pointed out that Blizzard isn't technically using lootboxes because gameplay is required in order to acquire the 'enhanced' loot. Its both clever and sad at the same time and I unfortunately see more companies using this method to avoid some gambling laws in some countries (even though its still banned in Belgium and Netherlands, but maybe they just made it a blanket ban since Overwatch still has loot boxes and card packs in Hearthstone are still technically lootboxes).
It's just a shame when the high end core of a game I like is monetized in this abusive way. I like it enough that I would play it for quite a while if it weren't for the P2Win roadblocks.
I won't reward this sleaze by giving them even one penny though.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
It's been a quite a long time since I stopped giving Blizzard one cent.
This only adds to my reasons.
The company embracing the "woke" culture and this seals the tomb of Blizzard for me.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
lawl
I still think it's the best model, the best of both worlds.
I have 38k cash shop currency on my account I never used.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
We should know better. Gamers aren't stupid, but the subtle nature of the change blindsided many. Also how many in gaming grew up with cash shops knowing no other revenue method after "box" price if the game was not F2P? Gambling is insidious and when a new method is introduced to the public those doing so take advantage being ahead of the regulation. That's what happened when fixed odds betting machines were introduced into betting shops, governments caught up and regulation occurred. But gambling in gaming is still a new concept to them, many in government can't associate this with gambling online as yet, so it will be years until there is anything done to properly address this.