A very common thing I notice in the more loud hardcore/high end community is the pure denial and even anger at accusations of elitism or toxicity, there have even been multiple youtubers that have complained about how casuals call them toxic and elitist and their own brain just cant understand how can other possible consider them bad people
They believe they are friendly, they even say how they helped others beat the game and just cant understand why anyone would call them elitist.
This all seems to be centered around the delusion that they are superior/better than casuals because they "beat the game", something that becomes very clear when they try to talk even though they think that is completely normal.
Of course, your instant reaction is to say that isnt true, but that is why words are meaningless and why actions reveal the truth, so let's check common arguments such people make.
1) Countless comments about how everyone should aspire to be like them aka "git gud". Which literally screams "I have achieved the end goal in this game and everyone else behind me should do the same". If you believe you are what others should aspire to, you believe you are better than them.
2) A ton of comments on how the devs should make a game that forces people to git gud therefore saying their way of play is how everyone should be forced to play, literally screaming "I am entitled to force everyone to play the same way as I". If you believe your way of thinking/playing is what everyone else should eventually reach, you believe you are better than them.
3) Countless comments about how high end raiders DESERVE the best items and everyone else should receive inferior items. A bit self explanatory and obvious here.
4) Often saying how they helped others improve and beat the raid which again shows how much they are repulsed by others not playing optimally, it is like they want to eradicate playing games for fun because they have that mentality of:
"Oh this boss takes 15% more fire damage, I better change to the fire weapon that isnt as fun but I dont care about enjoying the gameplay, all I care is beating the boss" (keep in mind that the encounter is absolutely mathematically beatable without said optimal weapon)
Completely failing to realize that people dont play to "win" because many casuals dont need to prove anything to anyone in a video game that is about "fun". In short, if you believe helping casuals become more like you aka git gud is good, you believe you are better than them.
All these suggest that people who make such arguments believe one very clear thing, that they are better, that they know better and that makes them feel ENTITLED to things they shouldnt be including how others should play the game.
A normal attitude would be live and let live, yet we dont see that, we see hardcore players demand special treatment and demand superior items than everyone else to the point you see some people getting triggered when FF14 makes a cool animated armor available to solo que LFR which is the normal and fair thing for all.
Let me suggest something very simple, healthy people dont really care about how others live their life or play a video game though sadly many people fall into this category.
And considering hardcore player behaviour screams of unhealthy issues, from attaching their self worth to achievements and items coming from beating a scripted predictable boss to obsessing over "winning" rather than enjoying the gameplay as if they have something to prove.
Comments
Perhaps take a moment to get a little self-critical, and think about this comment in relation.
Creating an entire thread for topics that have been gone over ad-nauseam with you, seems more than a little quibbly. It's pushed all the more by looking to the prior threads like the one on challenge to see how you're also misrepresentative.
You are far too busy clutching at some pretty thin and straw manned reasons for hating other people. Gotta be more constructive ways to spend your time.
Try knitting or something.
Seriously, "normal" people don't suffer (much) jealousy from seeing others be rewarded for doing extra effort, or doing it better than they are personally willing or capable of achieving.
I've rarely, if ever achieved much of anything which was BiS since I gave up raiding back in early WOW, which is why I played EVE for 10 years.
There I could slowly earn enough ISK to buy pretty much everything I ever wanted except of course maybe some BOP tournament reward ships (assuming there actually are any which can't be resold, not sure)
Envy of others achievements to the point of belittling them is certainly something I still struggle against doing (game streamers, /rolls eyes) but most would agree it isn't healthy to let such thoughts ruin running our own race in both gaming and in real life.
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I would say that while "some" Elite Players are like that I bet dollars to donuts that all Elite players are not like that.
There seems to be this weird thing with forums that if a small group of people from a certain demographic post something then they are representative for the entire demographic.
As far as being "better," while they are not inherently better people they are better players.
I feel you have an axe to grind for some reason.
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Yes, he's gotten a little lost at times, and his comments about "healthy" are a very poor way to look at it.
But I have seen some of what he's talking about. Especially in games that have PvP zones, and top end gear or resources that you can't get anywhere else. Or when it is much more available.
I don't like that, either, to be honest.
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We certainly don't see that normal attitude from you. I've never seen another so consumed by their distaste for the disparate rewards earned by those that choose to do content of disparate challenge.
Celebrating the exceptions you favour don't make them the standard.
That is all.
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There is a legitimate place in the world for games that are tuned to be easy enough that everyone wins if you put in enough time. There is also a legitimate place in the world for games that are hard enough that most people can't beat the game at all, no matter how hard they try. And there is a legitimate place in the world for a lot of difficulty levels in between those. There is even a legitimate place in the world for games with adjustable difficulty so that the player can choose to set it anywhere from trivial to nearly impossible.
What I do not think is legitimate is insisting that all games ought to be tuned to whatever level of difficulty (or in your case, lack thereof) that you personally prefer so that no one else who has different preferences has anything to play at all.
I mean, not every game is for every person.
I'm ok having games that require people to venture into dangerous areas for top resources if that's what the game is about.
I'm ok with there being games that have no pvp or even no combat.
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Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Amaranthar said:
Yeah, no one wants to be left out by developers in obtaining cool new rewards, but I'm OK with restricting certain rewards to those who complete specific content.
The "problem" is most prevalent in gear grinders where a player's "power" is greatly influenced by obtaining higher level gear.
Generally I think devs are catering less to fostering elitism, (the players make it all about that) rather they are just rewarding players with the necessary power to conquer future high level content.
If a player like me never raids, why do I need better gear in the first place?
Well, the answer is I /we just do, players who are progression addicts need goals to achieve and can feel left out when all the "coolest" rewards go to the "elite" raiders.
I've mostly come to terms with it over the years, but I don't blame the players like Ralphie does for being perhaps overly proud of their accomplishments vs mine, rather its the developers who are screwing up here.
Take Lost Ark for example, I was playing it recently, mostly enjoying it's storyline and other content as they had implemented a "pity" set of progression gear which was not as good as that which dropped for dungeon runners /raiders but was sufficient to let me progress thru all of the single player content, which I was fine with.
Until I cleared the final continent.....now there was no more content except to do hard mode raiding, so no way to really progress your gear levels (I could still fine tune what I had) but that wasn't enough of an incentive to stay, so I quit playing and spending.
So devs risk losing their more casual players if their expectation is to either raid or suck it up...many will move on like I did.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I agree, what happens though when a game that is trying to be for all has said people scream at developers about how the game should be harder and everyone ELSE, should be more like them?
I say this as a non hardcore person, who pretty much gets owned in pvp. Still like it though.
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I'm talking about what you say, not whatever you imagine me to be referencing. It is a rather easy distinction to make with your name being clearly attached to it.
Many MMORPG players are frequently very mad at a great many things such that complaint has become the default trend of gaming forums. That complaint is happening means nothing in of itself any more. It is always happening.
This very forum is filled with numerous arguments against your contention not so characterized as you go on and on about.
Your entire argument on this has been rhetorical. There is no need for redundant specificity in this regard.
/Cheers,
Lahnmir
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Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
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Ideally players are good at enjoying the games they choose to play in the manner they choose to play them. Any so able will be in a great spot. Those less able will always be left wanting to varying degree.
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