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Magic Online, the original incarnation of Wizard's of the Coast's foray into online Magic play, will be finally migrating over to Daybreak's servers, coming on October 18th.
Comments
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
The main difference is that it will cost you LOTS of money to play Magic Online. You have to use real money to buy cards. Arena you can earn gold and cards just by playing.
Unless there was a major shift in Magic Online, you can end up with 5+ copies of rare cards etc, and have to find people to trade or sell said extras.
It is magic paper, but you do not really have any assets to own, but still pay the same it would take to get the paper most likely.
I always thought it would be good business practice to send someone a physical copy of a card they spend actual money on in game (not the ones they earn for free). I would probably spend money on MTG Arena if they did this.