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New Collaborative MMO Codenamed Annex Announced By Icelandic Studio Arctic Theory | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited November 2022 in News & Features Discussion

imageNew Collaborative MMO Codenamed Annex Announced By Icelandic Studio Arctic Theory | MMORPG.com

Arctic Theory, a new Icelandic development studio featuring CCP and EA vets has announced that it is working on an "ambitious MMO", code-named Annex, for 2023.

Read the full story here


Comments

  • ScotScot Member LegendaryPosts: 24,455
    Survival and no PvP in a futuristic but not SF setting? Interesting to see how that pans out.
    ChampieKayless
  • TillerTiller Member LegendaryPosts: 11,488
    Factorio meets A Tale in the Desert, I like it.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • MendelMendel Member LegendaryPosts: 5,609
    The setting seems quite interesting.  I'm not sure about the game play, yet.  It appears to be a futuristic survival type sandbox.  I wonder if futuristic survivors punch trees?



    Logic, my dear, merely enables one to be wrong with great authority.

  • sabrefoxxsabrefoxx Member UncommonPosts: 248
    Anyone else concerned that they said early access in a year when they JUST received funding for it this year?
    Fedaygin
  • TillerTiller Member LegendaryPosts: 11,488

    sabrefoxx said:

    Anyone else concerned that they said early access in a year when they JUST received funding for it this year?



    no
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • ScotScot Member LegendaryPosts: 24,455
    Tiller said:

    sabrefoxx said:

    Anyone else concerned that they said early access in a year when they JUST received funding for it this year?



    no
    I must admit I am, when developers put EA on the roadmap you know how bad things have got in MMOland.
    Fedaygin
  • TillerTiller Member LegendaryPosts: 11,488

    Scot said:


    Tiller said:



    sabrefoxx said:


    Anyone else concerned that they said early access in a year when they JUST received funding for it this year?






    no


    I must admit I am, when developers put EA on the roadmap you know how bad things have got in MMOland.



    I see EA visibility as a good thing. It will either show everyone what a flop it is going to be, or people won't stop talking about how good it will be. Either way it's better to get an idea early on whether it's worth waiting for full launch rather than it silently dying in obscurity and never knowing truly if it could have been good or not.
    Fedaygin
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • olepiolepi Member EpicPosts: 3,064
    Early access seems kind of weird to me. I can't think of any other industry that can get away with it.

    Would you buy a song, except it's not done yet? You only get the verse, not the chorus?

    How about a car that can only turn left? They say it might be able to turn right next year. Would you buy it?

    I'm in the chip industry, would you buy a PC that can only run parts of some programs? Or only works on Tuesdays?

    Or in a restaurant, you buy the steak dinner, but the steak won't be ready until next year?

    Would you pay to see the first half of a movie?


    McSleazScotgrg210

    ------------
    2024: 47 years on the Net.


  • IselinIselin Member LegendaryPosts: 18,719
    The keywords being used for a lot of these start-up MMO projects sound almost indistinguishable from cult recruiting pamphlets:

    "Collaboration - Creativity - Community"

    Just enough "high-level" concept keywords to let you crank up your imagination and imagine whatever you want.

    Hell, we already have "Factorio meets A Tale in the Desert" based on zero details in this thread :)
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  • QuizzicalQuizzical Member LegendaryPosts: 25,507
    Iselin said:
    Hell, we already have "Factorio meets A Tale in the Desert" based on zero details in this thread :)
    It will be the large, empty areas of the map in A Tale in the Desert meets something similarly devoid of real content in Factorio.
  • QuizzicalQuizzical Member LegendaryPosts: 25,507
    olepi said:
    Early access seems kind of weird to me. I can't think of any other industry that can get away with it.

    Would you buy a song, except it's not done yet? You only get the verse, not the chorus?

    How about a car that can only turn left? They say it might be able to turn right next year. Would you buy it?

    I'm in the chip industry, would you buy a PC that can only run parts of some programs? Or only works on Tuesdays?

    Or in a restaurant, you buy the steak dinner, but the steak won't be ready until next year?

    Would you pay to see the first half of a movie?


    Some things make more sense half done than others.  Would you buy early access to a magazine subscription that only gives you one issue today, but promises 11 more over the course of the next year?

    One good kind of early access is one where the basic mechanics are in place, and what's there is good, but there just isn't very much content yet.  That can give you a playable game quickly.

    The other good kind of early access is when it's completely free to try the game in its current state, and you won't have to pay until later.

    The problem is that many (most?) games that have an early access do neither of those.
    MendelMcSleaz
  • The user and all related content has been deleted.
  • ScotScot Member LegendaryPosts: 24,455
    edited November 2022
    olepi said:
    Early access seems kind of weird to me. I can't think of any other industry that can get away with it.

    Would you buy a song, except it's not done yet? You only get the verse, not the chorus?

    How about a car that can only turn left? They say it might be able to turn right next year. Would you buy it?

    I'm in the chip industry, would you buy a PC that can only run parts of some programs? Or only works on Tuesdays?

    Or in a restaurant, you buy the steak dinner, but the steak won't be ready until next year?

    Would you pay to see the first half of a movie?
    Well one day you may. If we have learned anything from being a consumer it is that they will get away with whatever they can. If someone has a money-making idea in their industry, then it moves at lightning speed to the whole industry. But cross industry pollination has been a thing forever, it is now far more widely practised mind you. Gaming had a taste of that when executives who had no gaming experience were drafted in starting in the noughties, bringing metrics and cost focused development with them. As far as I can see, apart from calming investors with known names, that's the sole reason they were bought in.

    In a sense EA is an extension of the idea of a pre-order and that's everywhere already. It is just down to accepting it, if players did not buy EA's there would not be any EA's.
  • [Deleted User][Deleted User] Posts: 927
    edited November 2022
    The user and all related content has been deleted.
    Sometimes we need fantasy to survive reality 
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  • namcostnamcost Member UncommonPosts: 35
    every game that removed combat failed. i can count 3 games right now that were "mmorpg" and "no combat" or "very little combat" that "focuses on story and player interactions" and all failed. some argue "graphics" or whatever. but honestly, they failed because 0 combat is boring.
    Fedaygin
  • illutianillutian Member UncommonPosts: 343

    sabrefoxx said:

    Anyone else concerned that they said early access in a year when they JUST received funding for it this year?



    "Early Access" is just the Alpha/Beta of yesteryear. It's a rebrand.

    Our greatest glory is not in never falling but in rising everytime we fall.

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