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Interview: Talking Elder Scrolls Online's Necrom Reveal With Rich Lambert | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited February 2023 in News & Features Discussion

imageInterview: Talking Elder Scrolls Online's Necrom Reveal With Rich Lambert | MMORPG.com

Last week, after the Xbox and Bethesda showcase, Zenimax Online Studios laid out the beginnings of what players can expect in 2023 from The Elder Scrolls Online. A new storyline taking players back to Morrowind, this time to the Telvanni Peninsula, kicks off in March, with things really ramping up in June with the annual expansion release. We chatted with game director Rich Lambert about what players can expect in 2023.

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Comments

  • KratierKratier Member RarePosts: 626
    omg if i had an interview with him i'd be like wtf are you doing..
  • AngrakhanAngrakhan Member EpicPosts: 1,843

    Kratier said:

    omg if i had an interview with him i'd be like wtf are you doing..



    That's why you don't have an interview with him. I'm sure these questions are curated and filtered by ESO marketing before the interview is even scheduled.
  • lotrlorelotrlore Managing EditorMMORPG.COM Staff, Member RarePosts: 671
    Angrakhan said:

    Kratier said:

    omg if i had an interview with him i'd be like wtf are you doing..



    That's why you don't have an interview with him. I'm sure these questions are curated and filtered by ESO marketing before the interview is even scheduled.

    I mean, no. That's not how this process works at all. Are there interview topics? Sure. And are those topics normally agreed upon ahead of time? Absolutely - this is the case in every single industry that sets up interviews with media outlets. 

    Are questions curated and approved ahead of time by Bethesda PR? Absolutely not, nor have they ever been. We don't allow for questions to be approved, and asking is a surefire way to get the majority of outlets out there (ours included) to pass on an interview. Hell, we've sent questions into companies in pre-arranged interviews only to never hear back or have them decline to answer because they didn't like the line of questioning and chose not to answer them and we would not allow pre-approval. But we would never agree to a pre-approval of questions before hand. And never will.

    Is it standard practice to stick to the pre-discussed topic in an interview? Sure. This interview was specifically about the announcement, so that is where the questions came from. But to imply that we only asked the questions that were "Curated" and "filtered" and then only published that? C'mon. 

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  • IselinIselin Member LegendaryPosts: 18,719
    Probably not ready to talk yet about the Q4 "endless dungeon." That's the one upcoming thing that interests me the most.
    Sovrath
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  • AbimorAbimor Member RarePosts: 919
    I used to love this game but i just lost interest in it. the loading times are abysmal and I really got tired of the crates being foisted on you at every turn. There is a lot of ways this game could have went but it is not an elder scrolls game its just a generic fantasy game. Now i do like the companion system i really enjoyed the looking for artifacts system.
  • corrosivechainscorrosivechains Member UncommonPosts: 50
    After the hype they tried driving up with the "most requested player feature" tease for it to only be a class no one has ever heard of, let alone asked for, this is not on. To speak nothing of the unaddressed issues they keep ignoring and how they've been treating their PvP players and content creator community.

  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    `ESO devs can do a million interviews, doesn't change how horrid the combat mitigation is now.
  • KnightFalzKnightFalz Member EpicPosts: 4,585


    After the hype they tried driving up with the "most requested player feature" tease for it to only be a class no one has ever heard of, let alone asked for, this is not on. To speak nothing of the unaddressed issues they keep ignoring and how they've been treating their PvP players and content creator community.






    A new class has been one of the most requested features since necromancers were added, so to say it wasn't desired is rubbish.
  • KnightFalzKnightFalz Member EpicPosts: 4,585

    Iselin said:

    Probably not ready to talk yet about the Q4 "endless dungeon." That's the one upcoming thing that interests me the most.



    That did seem pretty intriguing, so will hopefully be more detailed before long.

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