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The boring weekends...haiyaaa!!!

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  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    If by "looks so bad", you mean not AAA graphics, then that's correct.  If you'll only play games with high end graphics, then that does make it a lot harder to find games that are fun to play.

    If you mean "looks like they're not fun to play", then if you dismiss everything out of hand as being obviously terrible, then of course you're going to have a hard time finding good games.

    Of course, it's also decently likely that my last paragraph above is correct.  Whether you realize it or not, you shouldn't be looking for a new computer game to play at all.  Maybe you should be looking for something else to do that you'll find interesting, but just don't realize it yet.
    Hyperpsycrow
  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    Games all "die a thousand deaths." 
    Because after you run through them, then it's rinse and repeat. 
    They resurrect every so often if new content is added, and then get eaten up again. 

    Furthermore, they are so much like other games that it's hard to not feel like you've "been here, done that." 

    At best, you can run into a something that's a little different, maybe an entirely new take on what's already been done. Then you might feel a momentary newness. But it quickly dissipates. 
    It is common to pick up a "new" game and already be 90% of the way to being sick of it because it's so similar to other that you've played before.  But that's why I specifically tried to link games that are different enough that if you haven't played them, you've probably never played anything else that is similar to them, either.
    HyperpsycrowKyleran
  • SovrathSovrath Member LegendaryPosts: 32,936


    I watch several series and movies to that point where they all look the same. I can go out for a walk but have no interrest.

    Can you halp me ?
    It’s difficult because everyone has different tastes. I really liked the show “Haven” and would recommend it but you might not like it. I thought “Hunters “ was great as well.

    Games?

    Have you tried Darkest Dungeon? Love that game.

    if you have a higher level character in Skyrim you should play my mod! Decent fights and it requires some thinking or at least paying attention. Lots of exploration.

    Not a fan of that? How about uh Nosferatu wrath of Malachi? Or Darq or Gris?

    Raji? Maid of Sker? Or The Shore!


    The_Korrigan
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • AmarantharAmaranthar Member EpicPosts: 5,852
    edited March 2023
    Quizzical said:
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    Games all "die a thousand deaths." 
    Because after you run through them, then it's rinse and repeat. 
    They resurrect every so often if new content is added, and then get eaten up again. 

    Furthermore, they are so much like other games that it's hard to not feel like you've "been here, done that." 

    At best, you can run into a something that's a little different, maybe an entirely new take on what's already been done. Then you might feel a momentary newness. But it quickly dissipates. 
    It is common to pick up a "new" game and already be 90% of the way to being sick of it because it's so similar to other that you've played before.  But that's why I specifically tried to link games that are different enough that if you haven't played them, you've probably never played anything else that is similar to them, either.
    Naa, while Uncharted Waters might be a little something, it's not what I'm looking for. 

    I'm more interested in the part you deleted from what you quoted from me...

    "I heard of this new idea called "Worldly", where the landscape mostly stays the same but what's in it can change. Including constructions. And all in a realistic seeming way. Like a "living, breathing world." 
    Wouldn't that be something? 
    I wonder if anyone around here has heard of that? " 

    Now that's where gaming should have gone already. 
    Maybe some SP game has done that to some little degree, I wouldn't know because I'm interested in an MMORPG. 
    But if I saw a SP game that was like that to a large degree, like a "living, breathing world", and very Sandboxy (Player housing and worldly interaction), then I'd be interested in it due to the lack of an MMORPG. 

    Once upon a time....

  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    Quizzical said:
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    Games all "die a thousand deaths." 
    Because after you run through them, then it's rinse and repeat. 
    They resurrect every so often if new content is added, and then get eaten up again. 

    Furthermore, they are so much like other games that it's hard to not feel like you've "been here, done that." 

    At best, you can run into a something that's a little different, maybe an entirely new take on what's already been done. Then you might feel a momentary newness. But it quickly dissipates. 
    It is common to pick up a "new" game and already be 90% of the way to being sick of it because it's so similar to other that you've played before.  But that's why I specifically tried to link games that are different enough that if you haven't played them, you've probably never played anything else that is similar to them, either.
    Naa, while Uncharted Waters might be a little something, it's not what I'm looking for. 

    I'm more interested in the part you deleted from what you quoted from me...

    "I heard of this new idea called "Worldly", where the landscape mostly stays the same but what's in it can change. Including constructions. And all in a realistic seeming way. Like a "living, breathing world." 
    Wouldn't that be something? 
    I wonder if anyone around here has heard of that? " 

    Now that's where gaming should have gone already. 
    Maybe some SP game has done that to some little degree, I wouldn't know because I'm interested in an MMORPG. 
    But if I saw a SP game that was like that to a large degree, like a "living, breathing world", and very Sandboxy (Player housing and worldly interaction), then I'd be interested in it due to the lack of an MMORPG. 
    I wasn't sure if you were trying to say "go outside and do something else other than playing computer games" or if you were genuinely proposing that someone make a new game along those lines.  If the latter, then that doesn't help someone looking for a game to play today.
  • AmarantharAmaranthar Member EpicPosts: 5,852
    Quizzical said:
    Quizzical said:
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    Games all "die a thousand deaths." 
    Because after you run through them, then it's rinse and repeat. 
    They resurrect every so often if new content is added, and then get eaten up again. 

    Furthermore, they are so much like other games that it's hard to not feel like you've "been here, done that." 

    At best, you can run into a something that's a little different, maybe an entirely new take on what's already been done. Then you might feel a momentary newness. But it quickly dissipates. 
    It is common to pick up a "new" game and already be 90% of the way to being sick of it because it's so similar to other that you've played before.  But that's why I specifically tried to link games that are different enough that if you haven't played them, you've probably never played anything else that is similar to them, either.
    Naa, while Uncharted Waters might be a little something, it's not what I'm looking for. 

    I'm more interested in the part you deleted from what you quoted from me...

    "I heard of this new idea called "Worldly", where the landscape mostly stays the same but what's in it can change. Including constructions. And all in a realistic seeming way. Like a "living, breathing world." 
    Wouldn't that be something? 
    I wonder if anyone around here has heard of that? " 

    Now that's where gaming should have gone already. 
    Maybe some SP game has done that to some little degree, I wouldn't know because I'm interested in an MMORPG. 
    But if I saw a SP game that was like that to a large degree, like a "living, breathing world", and very Sandboxy (Player housing and worldly interaction), then I'd be interested in it due to the lack of an MMORPG. 
    I wasn't sure if you were trying to say "go outside and do something else other than playing computer games" or if you were genuinely proposing that someone make a new game along those lines.  If the latter, then that doesn't help someone looking for a game to play today.
    Evidently, neither did your suggestions. 

    The answer of "do something else" isn't very helpful when the desire is to play a game they would like to play. 

    Once upon a time....

  • KyleranKyleran Member LegendaryPosts: 44,057
    Quizzical said:
    Quizzical said:
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    Games all "die a thousand deaths." 
    Because after you run through them, then it's rinse and repeat. 
    They resurrect every so often if new content is added, and then get eaten up again. 

    Furthermore, they are so much like other games that it's hard to not feel like you've "been here, done that." 

    At best, you can run into a something that's a little different, maybe an entirely new take on what's already been done. Then you might feel a momentary newness. But it quickly dissipates. 
    It is common to pick up a "new" game and already be 90% of the way to being sick of it because it's so similar to other that you've played before.  But that's why I specifically tried to link games that are different enough that if you haven't played them, you've probably never played anything else that is similar to them, either.
    Naa, while Uncharted Waters might be a little something, it's not what I'm looking for. 

    I'm more interested in the part you deleted from what you quoted from me...

    "I heard of this new idea called "Worldly", where the landscape mostly stays the same but what's in it can change. Including constructions. And all in a realistic seeming way. Like a "living, breathing world." 
    Wouldn't that be something? 
    I wonder if anyone around here has heard of that? " 

    Now that's where gaming should have gone already. 
    Maybe some SP game has done that to some little degree, I wouldn't know because I'm interested in an MMORPG. 
    But if I saw a SP game that was like that to a large degree, like a "living, breathing world", and very Sandboxy (Player housing and worldly interaction), then I'd be interested in it due to the lack of an MMORPG. 
    I wasn't sure if you were trying to say "go outside and do something else other than playing computer games" or if you were genuinely proposing that someone make a new game along those lines.  If the latter, then that doesn't help someone looking for a game to play today.
    Evidently, neither did your suggestions. 

    The answer of "do something else" isn't very helpful when the desire is to play a game they would like to play. 

    When it's fairly obvious nothing currently available or being suggested is likely to satisfy due to a poster's "reasons" then the suggestion of "do something else" is the smart play.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • AmarantharAmaranthar Member EpicPosts: 5,852
    Kyleran said:
    Quizzical said:
    Quizzical said:
    I dont want to sound rude but these games looks so bad...
    I checked steam allready and its exactly the same games you link to me that i hate on steam. Steam has turned in to a garbage pile of poo.

    Again sorry for my negative point of view but its the truth...
    Games all "die a thousand deaths." 
    Because after you run through them, then it's rinse and repeat. 
    They resurrect every so often if new content is added, and then get eaten up again. 

    Furthermore, they are so much like other games that it's hard to not feel like you've "been here, done that." 

    At best, you can run into a something that's a little different, maybe an entirely new take on what's already been done. Then you might feel a momentary newness. But it quickly dissipates. 
    It is common to pick up a "new" game and already be 90% of the way to being sick of it because it's so similar to other that you've played before.  But that's why I specifically tried to link games that are different enough that if you haven't played them, you've probably never played anything else that is similar to them, either.
    Naa, while Uncharted Waters might be a little something, it's not what I'm looking for. 

    I'm more interested in the part you deleted from what you quoted from me...

    "I heard of this new idea called "Worldly", where the landscape mostly stays the same but what's in it can change. Including constructions. And all in a realistic seeming way. Like a "living, breathing world." 
    Wouldn't that be something? 
    I wonder if anyone around here has heard of that? " 

    Now that's where gaming should have gone already. 
    Maybe some SP game has done that to some little degree, I wouldn't know because I'm interested in an MMORPG. 
    But if I saw a SP game that was like that to a large degree, like a "living, breathing world", and very Sandboxy (Player housing and worldly interaction), then I'd be interested in it due to the lack of an MMORPG. 
    I wasn't sure if you were trying to say "go outside and do something else other than playing computer games" or if you were genuinely proposing that someone make a new game along those lines.  If the latter, then that doesn't help someone looking for a game to play today.
    Evidently, neither did your suggestions. 

    The answer of "do something else" isn't very helpful when the desire is to play a game they would like to play. 

    When it's fairly obvious nothing currently available or being suggested is likely to satisfy due to a poster's "reasons" then the suggestion of "do something else" is the smart play.
    It's the obvious solution for the present. But it offers no hope for beyond that. 

    Once upon a time....

  • cameltosiscameltosis Member LegendaryPosts: 3,847
    I'm back playing SWG again, on the SWGemu server Finalizer.


    I'm having a blast! The emulator seems to have come on a long way since I last tried it, pretty much everything seems to be working and working well. There isn't a particularly big community, but there have been a minimum 300 players online whenever I log in, and I play at pretty antisocial hours.



    My main, a swordsman, is nearly finished with his template and had his first hunting trip for Nightsisters on Dathomir last night. Got a few of them, then made a mistake and my speederbike was blown up. That was a loooooonnnngg walk back to the shuttleport!

    My alt is going smuggler / armoursmith as there seems to be a shortage of smugglers on the server, plus I never tried smuggler or armoursmith on live so both are new experiences for me.




    What I'm really enjoying is the sense of ownership the game is giving me. I got my first house the other week, placed it down about 1km from Anchorhead. I've done a bit of decorating and turned it into my crafting spot, but eventually I'll turn it into my shop. I have mineral harvesters, wind turbines and other automated machines scattered across Tattooine, all collecting me goodies ready for the armoursmith grind. I feel like I have a place in this world, and I've definitely made Tattooine my home.


    The complexity of the game can still be a bit overwhelming at times, even with my history in the game. But, that's always true with a sandbox, you just have to keep experimenting to figure it all out. My first wind turbine I managed to place down in an area with no wind, for example, because I was surveying for the wrong resource. My first "good" set of armour turned out to be shit, because it hadn't been upgraded by a smuggler and was thus too heavy to actually wear.
    AmarantharGreatnessKyleran
    Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman

  • AmarantharAmaranthar Member EpicPosts: 5,852
    I'm back playing SWG again, on the SWGemu server Finalizer.


    I'm having a blast! The emulator seems to have come on a long way since I last tried it, pretty much everything seems to be working and working well. There isn't a particularly big community, but there have been a minimum 300 players online whenever I log in, and I play at pretty antisocial hours.



    My main, a swordsman, is nearly finished with his template and had his first hunting trip for Nightsisters on Dathomir last night. Got a few of them, then made a mistake and my speederbike was blown up. That was a loooooonnnngg walk back to the shuttleport!

    My alt is going smuggler / armoursmith as there seems to be a shortage of smugglers on the server, plus I never tried smuggler or armoursmith on live so both are new experiences for me.




    What I'm really enjoying is the sense of ownership the game is giving me. I got my first house the other week, placed it down about 1km from Anchorhead. I've done a bit of decorating and turned it into my crafting spot, but eventually I'll turn it into my shop. I have mineral harvesters, wind turbines and other automated machines scattered across Tattooine, all collecting me goodies ready for the armoursmith grind. I feel like I have a place in this world, and I've definitely made Tattooine my home.


    The complexity of the game can still be a bit overwhelming at times, even with my history in the game. But, that's always true with a sandbox, you just have to keep experimenting to figure it all out. My first wind turbine I managed to place down in an area with no wind, for example, because I was surveying for the wrong resource. My first "good" set of armour turned out to be shit, because it hadn't been upgraded by a smuggler and was thus too heavy to actually wear.
    "What I'm really enjoying is the sense of ownership the game is giving me."

    There's something different, @Hyperpsycrow. I don't know if that's a thing you're looking for. 

    Personally, I like difficulty and experimenting because it gives me the sense that I'm actually accomplishing things. 

    Once upon a time....

  • DarkhawkeDarkhawke Member UncommonPosts: 212
    Sometimes jumping out of your normal lane can breathe fresh air into gaming. Perhaps try a Hunting or Fishing game if you enjoy those activities in your real life , there are some great ones out there , "the Fisherman" and/or "The Hunter:Call of the Wild"

    To discover new lands we must surely lose sight of the shore.
  • DigDuggyDigDuggy Member RarePosts: 694
    A fan of Uncle Roger?

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