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The Everquest community projects

NildenNilden Member EpicPosts: 3,916
This guy is bringing EQ into Unreal 5 and it looks awesome!



Then you have the team of 5 guys over at Lantern EQ: Bringing Everquest into Unity.



https://lanterneq.com/

These projects are really inspiring to me. Truly dedicated fans who want to make this happen. 

Makes me wonder what could happen if the companies that actually owned these properties had more than just corporate overlords who are fine with churning out a new "expansion" with another 6 zones every year. It's pretty telling when one guy can make the entire company look bad. Maybe if they actually loved the games and wanted to make something great that people could play instead of treating them like walking wallets we would have much better games. In the meantime I guess we can expect the fans to take up passion projects and make something more modern, updated, and put the companies actually running these games to shame.

Check this out one guy used the Lantern EQ project to make a zoneless EQ and ran from Qeynos to Freeport.



I hope the people at Daybreak see this kind of stuff and it inspires them.

"You CAN'T buy ships for RL money." - MaxBacon

"classification of games into MMOs is not by rational reasoning" - nariusseldon

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Comments

  • KnightFalzKnightFalz Member EpicPosts: 4,585
    That they are still churning out expansions every year for a game that came out in 1999 suggests they are doing well enough following their own path and likely don't feel much shame while doing so.
  • ScotScot Member LegendaryPosts: 24,439
    Wondering what posters who still play EQ think about this we have a few on here, have they tried it? 
  • KnightFalzKnightFalz Member EpicPosts: 4,585
    Scot said:
    Wondering what posters who still play EQ think about this we have a few on here, have they tried it? 

    Apparently Lantern EQ is a bit technical yet for average players to use. What does exist is nowhere near complete. It's not viable as a EQ substitute at this time.
    Scot
  • NildenNilden Member EpicPosts: 3,916
    That they are still churning out expansions every year for a game that came out in 1999 suggests they are doing well enough following their own path and likely don't feel much shame while doing so.
    If they feel shame or not is irrelevant to the company being outperformed and surpassed by one guy who is making EQ in unreal 5.

    They should have an EQ unreal 5 remake in the works.

    Really we should have had Everquest Next or an Everquest 3 but the company was mismanaged and preformed so badly that SOE sold them and those games are nowhere to be seen. The biggest release Daybreak did was Planetside Arena which was a complete flop that got shut down.

    It's sad and pathetic from my perspective.

    I guess if you want to call it "well enough" I'm glad they are still going and able to release expansions. Still one guy is making the entire company look bad by outdoing them. Maybe Daybreak should feel some shame for the lackluster job they have done since 2015.
    Mendel

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • mekheremekhere Member UncommonPosts: 273
    They need to make an updated Everquest 3 that has better graphics and an updated system. Players should be able to transfer their characters, housing items, deeds, and armor and weapons to the new eq3 to keep a player base. They old players should be locked in a server until the new players catch up level wise. Then unlock and let the player base join each other. The old characters should be updated with a new skill system, and new base stats. They could even be updated to a new race to eradicate the old ones, but you can't just throw away 20 years of eq paintings on the wall of a house and force players to start over. I would love an updated Everquest though.
    Sensai
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  • NildenNilden Member EpicPosts: 3,916
    mekhere said:
    They need to make an updated Everquest 3 that has better graphics and an updated system. Players should be able to transfer their characters, housing items, deeds, and armor and weapons to the new eq3 to keep a player base. They old players should be locked in a server until the new players catch up level wise. Then unlock and let the player base join each other. The old characters should be updated with a new skill system, and new base stats. They could even be updated to a new race to eradicate the old ones, but you can't just throw away 20 years of eq paintings on the wall of a house and force players to start over. I would love an updated Everquest though.
    I have no idea why you would expect to be able to transfer anything to a new game. It's literally never worked like that. 

    I would fully expect to start new on fresh servers for an Unreal/Unity remake or EQ 3. We are talking about a new game, with a new engine and new graphics, even if it is a remake and especially if it isn't.

    Every new MMO has had people start over. How is this even a consideration? this would obviously be the case.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • AdamantineAdamantine Member RarePosts: 5,094
    Well the idea to transfer a character to a new game has been done a lot actually.

    For example you can import your Baldur's Gate (1998) character into Baldurs Gate II: Shadows of Amn (2000).

    But it doesnt work like that between MMORPGs for the simple, obvious reason that they are incompatible in regards to the ruleset.

    While BG1 and BG2 is supposed to be a series, originally even planned to be three games, and both used the AD&D ruleset.

    Also there was no fundamental change of course between the two games, like updated graphics. They both used the same engine, with some small upgrades.

    Also I would have to argue that if you can actually import your EQ1 character into EQ3 anyway then EQ3 is not a new game at all, but would be just a reskin of EQ1.

  • cheyanecheyane Member LegendaryPosts: 9,404
    mekhere said:
    They need to make an updated Everquest 3 that has better graphics and an updated system. Players should be able to transfer their characters, housing items, deeds, and armor and weapons to the new eq3 to keep a player base. They old players should be locked in a server until the new players catch up level wise. Then unlock and let the player base join each other. The old characters should be updated with a new skill system, and new base stats. They could even be updated to a new race to eradicate the old ones, but you can't just throw away 20 years of eq paintings on the wall of a house and force players to start over. I would love an updated Everquest though.
    Everquest when it launched in 1999 when I started playing it had no housing. When they introduced housing it was way later. 

    I would play Everquest with updated graphics too but I don't mind playing it on P99 just wish the downtime was not so bad with such low populations.
    Garrus Signature
  • NildenNilden Member EpicPosts: 3,916
    Well the idea to transfer a character to a new game has been done a lot actually.

    For example you can import your Baldur's Gate (1998) character into Baldurs Gate II: Shadows of Amn (2000).

    But it doesnt work like that between MMORPGs for the simple, obvious reason that they are incompatible in regards to the ruleset.

    While BG1 and BG2 is supposed to be a series, originally even planned to be three games, and both used the AD&D ruleset.

    Also there was no fundamental change of course between the two games, like updated graphics. They both used the same engine, with some small upgrades.

    Also I would have to argue that if you can actually import your EQ1 character into EQ3 anyway then EQ3 is not a new game at all, but would be just a reskin of EQ1.

    I'm aware of those games but the only thing for MMOs that even comes close is Guild Wars hall of monuments rewards. This is not something MMORPGs do. To the point where it's baffling to even suggest.

    Just think about the knock on effects on the player population and economy. This isn't a single player game where this kind of transfer would be done in a bubble. 

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • ethancargioethancargio Newbie CommonPosts: 1

    Yes, it's amazing to see how passionate fans can create something truly remarkable with their love and dedication for a game or franchise. However, it's important to remember that companies also have their own goals and priorities, such as profitability and sustainability. While they may not always make decisions that align with what fans want, it doesn't necessarily mean they don't care about the games or franchises they own.

    That being said, it's great to see fans taking on passion projects and creating their own versions of games or adding new content to existing ones. It's a testament to the power of creativity and the love that people have for these games. Hopefully, it can also serve as a reminder to companies that there is a passionate fanbase out there that wants to see these games continue to evolve and improve.

    Scot
  • ScotScot Member LegendaryPosts: 24,439

    Yes, it's amazing to see how passionate fans can create something truly remarkable with their love and dedication for a game or franchise. However, it's important to remember that companies also have their own goals and priorities, such as profitability and sustainability. While they may not always make decisions that align with what fans want, it doesn't necessarily mean they don't care about the games or franchises they own.

    That being said, it's great to see fans taking on passion projects and creating their own versions of games or adding new content to existing ones. It's a testament to the power of creativity and the love that people have for these games. Hopefully, it can also serve as a reminder to companies that there is a passionate fanbase out there that wants to see these games continue to evolve and improve.

    Welcome to the forums! :)
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