Sad part is that with how stagnant the current mmorpg scene is, this game will still probably get a few thousand at least for a month or so, unless its Elyon levels of bad and loses most of its playerbase within that month and takes a year to shutdown.
If it's free to play what difference does it make? Anyone that feels they can squeeze a bit of entertainment out of anything with no cost may as well rather than not.
Uff, no, life's too short to waste a moment playing sub par games....
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Sad part is that with how stagnant the current mmorpg scene is,
MMORPG genre is far from stagnant. There are plenty made and being made. Whether they fit your want in a game or even the platform you chose to play on is another story.
I'd agree with that if things like Tower of Fantasy (people argue if that's really a mmo or not) and other objective trash titles (Bless Unleashed Online Refrain whatever titles they want to add comes to mind) weren't pulling a few thousand on release (retention still in the thousands on ToF). I'm not going to say that every game should be for every one (I advocate for more diversity), but if quantity over quality mattered more, so many of the 'newer' ones wouldn't be shutting down (Elyon, Astellia, etc). It just goes back to what I'm saying that the thirst for new mmos is pretty much at its height atm, so honestly anything can release/re-release and still see a few thousand of people flock to it (I guess it just shows how poorly Ember's Adrift was design for that not to be the case though).
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
거북이는 목을 내밀 때 안 움직입니다
I'd agree with that if things like Tower of Fantasy (people argue if that's really a mmo or not) and other objective trash titles (Bless Unleashed Online Refrain whatever titles they want to add comes to mind) weren't pulling a few thousand on release (retention still in the thousands on ToF). I'm not going to say that every game should be for every one (I advocate for more diversity), but if quantity over quality mattered more, so many of the 'newer' ones wouldn't be shutting down (Elyon, Astellia, etc). It just goes back to what I'm saying that the thirst for new mmos is pretty much at its height atm, so honestly anything can release/re-release and still see a few thousand of people flock to it (I guess it just shows how poorly Ember's Adrift was design for that not to be the case though).