Why do you all gotta make me feel bad for not purchasing? xD
Well the first season starts in a few weeks with a full reset. And they'll have new seasons every three months or so, which means there's really no rush.
Why do you all gotta make me feel bad for not purchasing? xD
Well the first season starts in a few weeks with a full reset. And they'll have new seasons every three months or so, which means there's really no rush.
Probably gonna buy it. I played the crap out of D1 and D2 but skipped D3. Played Lost Ark in hopes it would be reminiscent of D2 which it isn't.
Not sure why… but I decided to go the completionist route. Still more to go. Sooo many dungeons and events…
I guess it might make replays a bit boring… but so be it
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
I assume it's not a problem if you simply raise the difficulty. but if you want to stay at the lower ones then they suggest you just focus on the story and return for side stuff.
Not sure why… but I decided to go the completionist route. Still more to go. Sooo many dungeons and events…
I guess it might make replays a bit boring… but so be it
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
I assume it's not a problem if you simply raise the difficulty. but if you want to stay at the lower ones then they suggest you just focus on the story and return for side stuff.
but u open world rank 3 once u beat the game or is by lvl?
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Not sure why… but I decided to go the completionist route. Still more to go. Sooo many dungeons and events…
I guess it might make replays a bit boring… but so be it
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
I assume it's not a problem if you simply raise the difficulty. but if you want to stay at the lower ones then they suggest you just focus on the story and return for side stuff.
but u open world rank 3 once u beat the game or is by lvl?
So it looks like you have to finish the campaign to unlock world tier 3. It seems dumb to cap the level to 50 on the lower world tiers(I'd prefer to clear each zone before moving on). Those tiers should just reduce xp and rewards.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
So what's the best strategy? ignore most side quests and cellars?
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
So what's the best strategy? ignore most side quests and cellars?
I did some side quests but the juicy renown XP comes from strongholds and there are 3 of those per zone,
Strongholds give you 100, unlocking waypoints and the first completion of a dungeon give you 30 and side quests 20.
I personally focused on the main quest advancement, strongholds, and enough dungeons (especially the ones with aspects for my class) to unlock Renown 3 which gave me the 2 skill points and potion. Then I moved on to the next zone.
I finished the campaign questline at level 50 with all 5 zones at renown 3, Then I did the Nightmare unlock, started playing in T3, and carried on.
Now I'm focused on getting renown to level 5 since that gives you 4 paragon points and paragon in D4 is very powerful for getting extra damage and survivability - especially the glyph sockets and rare nodes.
At level 59 I have one zone at level 5 renown and almost have my 2nd one. Now I'm doing all side quests and dungeons for the renown grind.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I certainly hope they change that mechanic/situation around a bit for the level progression. Either just remove the gating in the first place or make T3 obtainable before completing the campaign through hitting a certain level or gear value.
Long term sure doesn't mean too much, but it was an odd limit to add in the first place given they have auto-scaling mechanics that could address continued leveling. I don't like leaving quests behind to cycle back to later.
My condolences to all you guys who spent so many hours running your anti-Blizzard marketing campaign on these forums trying to get people to not buy the game. Your efforts amounted to a complete utter waste of time. I rolled my eyes at all of it and all your very weak excuses as to why people shouldn't buy it such as "no way is this worth $70". Well... CLEARLY A HUGE PORTION OF GAMERS DISAGREE WITH YOU. They could have probably charged $80 for the game. A game is worth what gamers will pay for it, and the market has spoken loudly, clearly, and conclusively. If voting with your dollars is a thing then the election was won by a landslide.
Oh well, by all means continue telling us how worthless D4 is as we continue to roll our eyes.
My sorc just hit level 30 last night and I'm in Act I. I'm going to try and focus more on the main story and set the side quests and cellars aside, even though I like doing them.
I have 2 tiers of renown unlocked and see that strongholds pay well. I just need to get better gear. It's all yellow, but out of level band.
I'm currently :
doing the two Act 1 quests to cross the Black Lake.
Hitting 30 has been a milestone I've been looking forward to because the second enchantment slot lets me pivot to filling out passives that support the meta of the build (direct damage, stuns, and burning). Setting everything on fire with lightning is very satisfying.
My condolences to all you guys who spent so many hours running your anti-Blizzard marketing campaign on these forums trying to get people to not buy the game. Your efforts amounted to a complete utter waste of time. I rolled my eyes at all of it and all your very weak excuses as to why people shouldn't buy it such as "no way is this worth $70". Well... CLEARLY A HUGE PORTION OF GAMERS DISAGREE WITH YOU. They could have probably charged $80 for the game. A game is worth what gamers will pay for it, and the market has spoken loudly, clearly, and conclusively. If voting with your dollars is a thing then the election was won by a landslide.
Oh well, by all means continue telling us how worthless D4 is as we continue to roll our eyes.
Who are you referring to here and why are you yelling? Not many of the regulars I've seen have been doing anything close to what you are talking about. Are you confusing this with twitter or Reddit?
I've seen a few off the cuff comments and discussions about how stupid their company drama is, but nothing like the huge anti-blizzard marketing campaign, and how none of us will touch D4.
Eitherway Is no one free talk about things or share their opinions on articles here? Not sure what you are getting at; most people here have been watching this game's development for years now. If a few people here went into cancel mode, that's their business, not yours or mine and they don't speak for everyone here.
Setting everything on fire with lightning is very satisfying.
Yes, it is.
And there's one Paragon board which I'm using as my first choice after the mandatory basic one that is all about damage reduction from and extra damage to burning enemies and since absolutely everything I fight is always burning, for me those are global + damage and damage reduction... I'm feeling the power.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I don't think he was being serious, but yes who cares how much a game sells? That would require the gaming populace to know what it is doing.
I have seen concerns about class balance and battle passes, that's about it. So I think we have a MMO winner here and you have to have some optimism for the genre because of that.
Those that pre-ordered early on didn't know what they were getting into. Those that waited until trials open to all had at least some idea and many of their impressions were quite good. That probably led to a good number of sales by those previously uncertain due to either distaste of DIII or Blizzard's general output as of late.
There are always concerns about balance in games where players have differing abilities. Their battle pass will have two tiers, one of them free. All the play relevant rewards are in the free tier. The paid one includes elements that don't affect play, such as cosmetics. It should be no more of a bother than optionally purchased cosmetics that don't affect play that nobody needs to buy.
I think what we are seeing there are concerns that come from revenue methods in gaming generally, D Immortal and other past Blizzard titles where they moved the goal posts after launch like Crash Team Racing. I will not pretend I did not have a "there must be something P2W" knee jerk reaction when I saw the Passes.
The Platinum is just for cosmetics so far, I can't evaluate the 20 tier skips and blessings of gold and Obols; though the leveling does not seem hard. It really depends on what you can use gold and Obols for and I haven't found any details on that.
Gold is for repairing gear costs when defeated, buying gear, crafting/upgrade fees, and all the things you'd expect in a Diablo or MMO game.
Obols are a Diablo style premium currency that you can spend on the purveyor for random gear items. If you're familiar with the blind-box gear vendor in Diablo 3, this currency is used at that vendor in D4. Obols are also used to buy Whisper Keys for Silent Chests. So, basically Obols are a gambling currency, except for the keys.
Obols have a cap that can be increased through some in game activities.
My one experience with buying a random item at the purveyor was not impressive. I bought a neck piece as part of the tutorial about the vendor and it was a blue piece of junk. Obols don't rain from heaven, in the early to mid game at least, so it was an expensive tutorial quest.
Hmmm, there is potential there for some P2W based on how significant repair, buying and upgrading fees are and how often you really have to use those systems. Again the issues with the random gear would revolve around how useful the gear is and can you get that gear another way. Finally the whole issue is put in an envelope with how relevant is all this to PvP? Personally I regard most PvE advantages as P2W if only marginally so, but I know many players scratch their head at that.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
Is that for all characters or just that specific character? I remember getting 2 extra starting skills somehow during Slam.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
Is that for all characters or just that specific character? I remember getting 2 extra starting skills somehow during Slam.
You have to unlock them on an initial character, but then any subsequent characters created/played will earn the points automatically.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
So what's the best strategy? ignore most side quests and cellars?
I did some side quests but the juicy renown XP comes from strongholds and there are 3 of those per zone,
Strongholds give you 100, unlocking waypoints and the first completion of a dungeon give you 30 and side quests 20.
That reminds me. Strongholds were my favorite part of the game and as far as I could tell they were doable once per stronghold. I don't know if that's per account or character though.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
So what's the best strategy? ignore most side quests and cellars?
I did some side quests but the juicy renown XP comes from strongholds and there are 3 of those per zone,
Strongholds give you 100, unlocking waypoints and the first completion of a dungeon give you 30 and side quests 20.
That reminds me. Strongholds were my favorite part of the game and as far as I could tell they were doable once per stronghold. I don't know if that's per account or character though.
New characters can do the strongholds again, everything "resets" but you don't get all the same rewards. That includes the lilith statues.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
So what's the best strategy? ignore most side quests and cellars?
I did some side quests but the juicy renown XP comes from strongholds and there are 3 of those per zone,
Strongholds give you 100, unlocking waypoints and the first completion of a dungeon give you 30 and side quests 20.
That reminds me. Strongholds were my favorite part of the game and as far as I could tell they were doable once per stronghold. I don't know if that's per account or character though.
Doable per character.
Although 2nd and subsequent characters get all the renown perks from your first automatically at level 1, their own renown progression is blank so all side quests, waypoints, strongholds, etc., are doable again, and if you do that (some you will get credit for simply by regular play in an area) you get the gold and XP rewards again - just not the already unlocked perks. Which reminds me...
Pro-tip for altoholics:
Make sure you leave some dungeons not done in the first zone, Fractured Peaks, for your alts to do so they can unlock one aspect.
The ability to put legendary aspects (which are account-wide once unlocked) on rare gear unlocks naturally at level 25. But if you're keen to put an aspect on some yellow drop you got before then, the occultist can also be unlocked before level 25 by completing one dungeon that has not been done on your account yet and getting the aspect reward.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
Is that for all characters or just that specific character? I remember getting 2 extra starting skills somehow during Slam.
You have to unlock them on an initial character, but then any subsequent characters created/played will earn the points automatically.
How many extra skill points are there? Could be important for alts.
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
Is that for all characters or just that specific character? I remember getting 2 extra starting skills somehow during Slam.
You have to unlock them on an initial character, but then any subsequent characters created/played will earn the points automatically.
How many extra skill points are there? Could be important for alts.
10.
48 from levels 2-49 and 10 account-wide from the renown perks.
If you unlock them all with one character, your next characters all start with 10 at level 1 before even leveling up once.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Yeah I saw a video that stated you shouldn't do all side quests. As the lower tiers cap at level 50 I believe and so as you keep doing the story you will be more and more over leveled compared with the mobs.
The game encourages you to move around to other zones since the first 3 tiers of the renown system are very important before you unlock Paragon at level 50 and stop getting level skill points.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
Is that for all characters or just that specific character? I remember getting 2 extra starting skills somehow during Slam.
You have to unlock them on an initial character, but then any subsequent characters created/played will earn the points automatically.
How many extra skill points are there? Could be important for alts.
10.
48 from levels 2-49 and 10 account-wide from the renown perks.
If you unlock them all with one character, your next characters all start with 10 at level 1 before even leveling up once.
Aw, shit. You still have to builder / spender. One sexy thing would be if you could, idk, Pet Druid from level 1.
What are these Renown Perks and what are Lucky Hits?
Comments
Probably gonna buy it. I played the crap out of D1 and D2 but skipped D3. Played Lost Ark in hopes it would be reminiscent of D2 which it isn't.
I guess it might make replays a bit boring… but so be it
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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Proudly wearing the Harbinger badge since Dec 23, 2017.
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I assume it's not a problem if you simply raise the difficulty. but if you want to stay at the lower ones then they suggest you just focus on the story and return for side stuff.
Each zone's renown gives you 2 skill points and an extra potion count. You start with 4 potions and that goes up to 9 which can be very helpful in tough fights.
But the 2 skill points per zone are crucial for a proper level 50 build. The total number of skill points is 58 and 10 of those come from getting each zone to at least renown level 3.
That's 17% of your skill points from doing the 5 zones. Without them, your build is gimped.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Strongholds give you 100, unlocking waypoints and the first completion of a dungeon give you 30 and side quests 20.
I personally focused on the main quest advancement, strongholds, and enough dungeons (especially the ones with aspects for my class) to unlock Renown 3 which gave me the 2 skill points and potion. Then I moved on to the next zone.
I finished the campaign questline at level 50 with all 5 zones at renown 3, Then I did the Nightmare unlock, started playing in T3, and carried on.
Now I'm focused on getting renown to level 5 since that gives you 4 paragon points and paragon in D4 is very powerful for getting extra damage and survivability - especially the glyph sockets and rare nodes.
At level 59 I have one zone at level 5 renown and almost have my 2nd one. Now I'm doing all side quests and dungeons for the renown grind.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Long term sure doesn't mean too much, but it was an odd limit to add in the first place given they have auto-scaling mechanics that could address continued leveling. I don't like leaving quests behind to cycle back to later.
Oh well, by all means continue telling us how worthless D4 is as we continue to roll our eyes.
And there's one Paragon board which I'm using as my first choice after the mandatory basic one that is all about damage reduction from and extra damage to burning enemies and since absolutely everything I fight is always burning, for me those are global + damage and damage reduction... I'm feeling the power.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Although 2nd and subsequent characters get all the renown perks from your first automatically at level 1, their own renown progression is blank so all side quests, waypoints, strongholds, etc., are doable again, and if you do that (some you will get credit for simply by regular play in an area) you get the gold and XP rewards again - just not the already unlocked perks. Which reminds me...
Pro-tip for altoholics:
Make sure you leave some dungeons not done in the first zone, Fractured Peaks, for your alts to do so they can unlock one aspect.
The ability to put legendary aspects (which are account-wide once unlocked) on rare gear unlocks naturally at level 25. But if you're keen to put an aspect on some yellow drop you got before then, the occultist can also be unlocked before level 25 by completing one dungeon that has not been done on your account yet and getting the aspect reward.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
48 from levels 2-49 and 10 account-wide from the renown perks.
If you unlock them all with one character, your next characters all start with 10 at level 1 before even leveling up once.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
What are these Renown Perks and what are Lucky Hits?