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Preview: Lords of The Fallen's Makes Death Meaningful In Its Spin On The Soulslike Formula | MMORPG.

SystemSystem Member UncommonPosts: 12,599
edited August 2023 in News & Features Discussion

imagePreview: Lords of The Fallen's Makes Death Meaningful In Its Spin On The Soulslike Formula | MMORPG.com

After playing the first few hours of Lords of the Fallen, Bradford came away actually wanting to play a Soulslike, which is not something he's used to saying. And it's down to one mechanic: Umbral.

Read the full story here


Comments

  • SovrathSovrath Member LegendaryPosts: 32,941
    I liked the aesthetics of the original Lords of the Fallen but the combat never really jelled with me.

    Hopefully this one improves that.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

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  • koldmiserkoldmiser Member RarePosts: 353
    Lords of the Fallen was my first Soulslike game. I absolutely loved the look of the game, but ultimately I couldn't finish it. I just had such a hard time with the combat.

    Keeping my fingers crossed this one is better.
    Sovrath
  • BattlestormBattlestorm Member UncommonPosts: 136
    This is great news and a solid write-up. I love the Souls games, but I too was always a little annoyed by the purposefully time-wasting punishment involved in failure. Sounds like this game may have made that one of the more enjoyable parts - and for games where players are expected to die a lot…that’s a great move. I guess I’ll leave it on my wishlist and, as always, wait for the first patch or two and a sale. If more reviews come in like this, I may just sprint for it regardless - which was worth it for Elden Ring by a long shot.
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