I picked the ‘Having Parents’ thing on character creation and find it hilarious. went to my old room, listening to them talk about which movie they were going to watch.
Then they both showed up at the Lodge.
Dad gave me a pistol from his friend who used to be in charge, which was nice.
Then they offered to bring cookies to the Lodge the next time they came by.
Someone said “you can’t just…….wait what kind of cookies?”
Dad said I make a mean snickerdoodle. Awesome. I laughed out loud.
I don't get the bashing a game that people are enjoying when your not. Just go play something else and be happy for the people loving what ever game.
You cant please all of the people all of the time....There are people that flat out hate Bethesda.....They can do no right in their eyes.....IF it isnt the next Skyrim then they hate it.
They will also hate the next Skyrim no matter what.
Having constructive valid criticism is not hating or bashing on the game.
I don't see any "WOKE" trolls in this topic, like on the Steam forums.
For me, I see both good stuff and bad stuff in this game. Unfortunately, the bad stuff wins in this game and brings the overall experience down.
This game is, like many reviews have said... one step forward, two steps back for Bethesda.
Their Creation Engine is one of the main culprits in this and really starting to show it's age. if Bethesda wants to stay in business, they have pull their finger out of their arses and start to invest in new tech!
Next to this, they seem to have lost their good writers? I have no other explanation as to why so much of the story and dialog writing in this game is so bad. ( Both Skyrim and ESO + early DLC/expasions had some excellent quest lines with good story and dialog )
It's not just Bethesda mind you. Bioware has the exact same problem. They lost a lot of senior writers over the years.
I can perfectly accept this is Bethesda's first go at this sort of game, so like the Elder Scrolls the first won't be the best. Also yes, it seems it may be content light and some of the gameplay is not top notch. But then what were people expecting, the best space flight game ever made, in every single aspect of the game? It will like all their products get better with the dlc and as it is solo player I have no problems waiting a year or two, I have 45 paid for and unplayed games, that's the advantage of being a completionist.
One thing though we should be comparing it to the likes of ED and NMS, not sure comparing it to ES really takes us that far.
Their Creation Engine is one of the main culprits in this and really starting to show it's age. if Bethesda wants to stay in business, they have pull their finger out of their arses and start to invest in new tech!
Hmmm, it's my understanding that game engines are somewhat modular and that any bit can be swapped out for something more "new" and updated.
So what is it that this engine is not doing. I suspect what's really happening here is that it's a design choice over an engine choice.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Their Creation Engine is one of the main culprits in this and really starting to show it's age. if Bethesda wants to stay in business, they have pull their finger out of their arses and start to invest in new tech!
Hmmm, it's my understanding that game engines are somewhat modular and that any bit can be swapped out for something more "new" and updated.
So what is it that this engine is not doing. I suspect what's really happening here is that it's a design choice over an engine choice.
That really depends, but from what I understand the Creation Engine is based of the old Gamebryo engine. They just have been modifying and patching it up over the years and there just comes a time when you reach the limitations of such an engine. As that is the first mistake. When you start to heavily modify and existing game engine, you loose support from the Engine creator nor will you be able to update and upgrade it to newer versions (which often means newly added technological features). Bioware made the same mistake with SW:TOR for example. Buying an existing engine and then heavily modifying it. Unable to upgrade it to newer versions.
The creation engine is just incredibly old by now and their Creation Egine 2 seems to be just another iteration based off the same old Creation Engine 1. Just to make it compatible with newer hardware. It just starts to become cost prohibitive to try implement new technology and I think that is why they struggling/unable to implement it. As this requires some very specialized and experienced developers to pull off. If it's even possible at this point to find anyone with deep understanding and technological know-how of the old Gamebryo engine.
Anno 2023 and this game doesn't support HDR. Doesn't support Ray Tracing, no DLSS, their FSR implementation attempt is broken/half assed, etc. Ray tracing I could care less about, but it's starting to become mainstream now in major AAA titles. Not supporting HDR in 2023 is just a complete joke and especially this game could have greatly benefitted from this, as everything is just way too bright and oversaturated at times. Especially in Space.
Then look at the characters. I mean sure, they look better than any previous Bethesda game (except non-companion NPC's. They look absolutely horrid!). When you take some major AAA titles the last couple years like CP2077, Death Stranding, FF7 remake, FF16 or Sony's mainline titles (to name a few) and you will quickly notice how far behind Bethesda has fallen to the competition. The production quality of the characters, motion capture and animations are on so much higher level these days and Bethesda is just falling more and more behind.
Then we get to the biggest problem in how heavily chopped up the game is in tiny areas full of loading screens or vast, boring, barren, repetitive landscapes. The game is full of it! This is what you get when you try to push the graphical limits of an ancient Game Engine, where you end up having to compromise on either map size or having to severely limit the amount of unique assets. Starfield is really suffering from this. Other game engines have better features/clever tricks to hide this with smooth chunk transitions without having to use a load screen all the time, with much better optimization overall.
Their Creation Engine is one of the main culprits in this and really starting to show it's age. if Bethesda wants to stay in business, they have pull their finger out of their arses and start to invest in new tech!
Hmmm, it's my understanding that game engines are somewhat modular and that any bit can be swapped out for something more "new" and updated.
So what is it that this engine is not doing. I suspect what's really happening here is that it's a design choice over an engine choice.
That really depends, but from what I understand the Creation Engine is based of the old Gamebryo engine. They just have been modifying and patching it up over the years and there just comes a time when you reach the limitations of such an engine. It's just incredibly old by now. It just becomes too cost prohibitive to try implement new technology. This requires some very specialized and experienced developers to pull off.
Anno 2023 and this game doesn't support HDR. Doesn't support Ray Tracing, etc, etc. Ray tracing I could care less about, but it's starting to become mainstream now in major AAA titles. Not supporting HDR in 2023 is just a complete joke and especially this game could have greatly benefitted from this, as everything is just way too bright and oversaturated at times. Especially in Space.
Then look at the characters. I mean sure, they look better than any previous Bethesda game, but when you take some major AAA titles the last couple years like CP2077, Death Stranding, FF7 remake, FF16 or Sony's mainline titles (to name a few) and you will quickly notice how far behind Bethesda has fallen to the competition. The production quality of the characters, motion capture and animations are on so much higher level these days and Bethesda is just falling more and more behind.
Then we get to the problem in how heavily chopped up the game is in tiny areas full of loading screens. The game is full of it! This is what you get when you try to push the graphical limits of an ancient Game Engine, where you end up having to compromise on either map size or having to severely limit the amount of unique assets. Starfield is really suffering from this. Other game engines have better features/clever tricks to hide this with smooth chunk transitions without having to use a load screen all the time.
These are just some of the examples I can come up with now,
Unreal Engine was released in 1998 and today it's probably the most capable game engine there is.
The capability of Creation Engine, or lack of thereof, isn't because they'd need to write new engine. It's much more simply because they are working on limited budget.
Also they are using that limited budget to create huge games with huge amount of different stuff. Game development is always a compromise between quality and quantity, and Bethesda's games have always been about giving us lot of low quality content and using the quantity to create more freedom than other games, as opposite to more curated game experiences.
Unreal Engine was released in 1998 and today it's probably the most capable game engine there is.
The capability of Creation Engine, or lack of thereof, isn't because they'd need to write new engine. It's much more simply because they are working on limited budget.
Also they are using that limited budget to create huge games with huge amount of different stuff. Game development is always a compromise between quality and quantity, and Bethesda's games have always been about giving us lot of low quality content and using the quantity to create more freedom than other games, as opposite to more curated game experiences.
But yes my friend! That is exactly the point I am trying to make. I was just highlighting the problems with Starfield's engine to answer @Sovrath
EPIC Games is a Game Engine company first and foremost! Their main staff is highly talented with very experienced developers.
That is why Unreal Engine has been often at the forefront of new cutting edge technology and features.
They own the engine, since they created it, have the technical know-how and expertise in-house and pretty much their entire budget is spend on maintaining and continuing development of the Unreal Engine. Since it's their primary business, selling/licensing off their Engine to major studios world-wide and providing technical support. Today, Unreal Engine is used in other industries (like movie/tv series production), than just game development even.
And yes indeed... this exactly why Bethesda is struggling. They working off a heavily modified old Gamebryo engine and Tod Howard refuses to spend enough money to either really go all in and properly fix it/update it or just buy a new up to date Game engine from the shelve! The latter would most likely be a much more cost effective decision at this point, as their current Game Engine is so far behind on practically everything by now.
The website hasn't been updated in over 15 years. showcasing titles from that time period (like Bethesda's ES4: Oblivion and FO3). Kinda nostalgic lol.
This neanderthal cretin manchild still has an audience? People take him seriously when he has 2 brain cells and they're both competing for 3rd place?
It is all about traffic. The more outrageous the opinion, the more offended the streamer, the more horrible the faults of product X, the more clicks and traffic you get. The idea that professional reviews can’t be trusted but your average streamer can is beyond naive. This is especially true when it comes to ‘big’ games like Starfield. Zero surprise really while the Metacritic average sits comfortably at 88%. A bit lower then Skyrim but also higher then for instance Fallout 4. Morrowind quality really, which is my favorite Bethesda game ever coincidentally.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
I picked the ‘Having Parents’ thing on character creation and find it hilarious. went to my old room, listening to them talk about which movie they were going to watch.
Then they both showed up at the Lodge.
Dad gave me a pistol from his friend who used to be in charge, which was nice.
Then they offered to bring cookies to the Lodge the next time they came by.
Someone said “you can’t just…….wait what kind of cookies?”
Dad said I make a mean snickerdoodle. Awesome. I laughed out loud.
The backstories are very cool. I chose the "Unknown Background" option and have been working on the details. Jax is a clone who's job role was to engage in espionage, information gathering, influence, and light wet work as best he has been able to piece together. He was mind wiped against his will and other than retaining some core skills and a vague shadowy memory of his professional background, doesn't remember a single detail.
The back stories are brilliant and something I would love to see expanded on by Bethesda and modders.
This neanderthal cretin manchild still has an audience? People take him seriously when he has 2 brain cells and they're both competing for 3rd place?
Healvsbabyface is a small segment of the video.
Yes, and I am specifically referring to him, not to response videos to him.
It is good that other youtubers are calling out that lobotomized hippo. It's just unfortunate that he is representative of a loud toxic element that we've been dealing with for years.
This neanderthal cretin manchild still has an audience? People take him seriously when he has 2 brain cells and they're both competing for 3rd place?
Healvsbabyface is a small segment of the video.
Yes, and I am specifically referring to him, not to response videos to him.
It is good that other youtubers are calling out that lobotomized hippo. It's just unfortunate that he is representative of a loud toxic element that we've been dealing with for years.
off topic: Sounds like that Nerdrotic guy. His whole youtube channel is nothing but complaining and whining about what he deems as "woke Hollywood" going back as far as possible. While I agree sometimes Hollywood tries to force too much progressive ideals in to the point it seems forced and obnoxious, it's not as bad as he spews about and it doesn't change the fact that you still have other choices.
His whole rant about the Ashoka series is unhinged. While some things in the show had me going wtf, the easter eggs and EU tie-ins where kind of refreshing. I think he was mostly angry that it was about a female Jedi. I don't think has watched anything beyond the first Star Wars movie tbh, and probably was drunk when he watched it.
Honestly I don't think the guy likes anything in life; and I wonder if his fans find anything in life entertaining beyond flipping beer caps into a giant mason jars.
I don't get the bashing a game that people are enjoying when your not. Just go play something else and be happy for the people loving what ever game.
You cant please all of the people all of the time....There are people that flat out hate Bethesda.....They can do no right in their eyes.....IF it isnt the next Skyrim then they hate it.
They will also hate the next Skyrim no matter what.
Having constructive valid criticism is not hating or bashing on the game.
I don't see any "WOKE" trolls in this topic, like on the Steam forums.
Well maybe reading comprehension on your part because what I said was:
There's even a video linked in this thread talking about "pronoun controversies" and woke AAA developers.
And that video has been mentioned several times even on this page by those who actually watched 5 minutes of it.
Constructive criticism is one thing but you can't deny the existence of deranged whack jobs on YT and even here.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I don't get the bashing a game that people are enjoying when your not. Just go play something else and be happy for the people loving what ever game.
You cant please all of the people all of the time....There are people that flat out hate Bethesda.....They can do no right in their eyes.....IF it isnt the next Skyrim then they hate it.
They will also hate the next Skyrim no matter what.
Having constructive valid criticism is not hating or bashing on the game.
I don't see any "WOKE" trolls in this topic, like on the Steam forums.
Well maybe reading comprehension on your part because what I said was:
There's even a video linked in this thread talking about "pronoun controversies" and woke AAA developers.
And that video has been mentioned several times even on this page by those who actually watched 5 minutes of it.
Constructive criticism is one thing but you can't deny the existence of deranged whack jobs on YT and even here.
I didn't even see that post. There was suddenly so much argue spam going on in this topic for a few pages, I skipped past it.
The whole pronoun drama, which is also prevalent on the steam forums is highly disturbing.
I don't get the bashing a game that people are enjoying when your not. Just go play something else and be happy for the people loving what ever game.
You cant please all of the people all of the time....There are people that flat out hate Bethesda.....They can do no right in their eyes.....IF it isnt the next Skyrim then they hate it.
They will also hate the next Skyrim no matter what.
Having constructive valid criticism is not hating or bashing on the game.
I don't see any "WOKE" trolls in this topic, like on the Steam forums.
Well maybe reading comprehension on your part because what I said was:
There's even a video linked in this thread talking about "pronoun controversies" and woke AAA developers.
And that video has been mentioned several times even on this page by those who actually watched 5 minutes of it.
Constructive criticism is one thing but you can't deny the existence of deranged whack jobs on YT and even here.
I didn't even see that post. There was suddenly so much argue spam going on in this topic for a few pages, I skipped past it.
The whole pronoun drama, which is also prevalent on the steam forums is highly disturbing.
Don't forget the trolls who constantly rage over Denuvo and how they are going to pirate the game because of it. Imagine, people like this actually walk among us lol.
I personally am looking forward to it and could not care any less about what pronoun someone else wants to use or call themselves.
That's just it; for us norms the bickering is exhausting. Some folks just have a problem with accessibility of any kind. It's a feature most won't use, kind of like colorblind modes or wheelchair ramps. Let those who want it have their pronouns, no one cares.
Comments
went to my old room, listening to them talk about which movie they were going to watch.
Awesome. I laughed out loud.
I don't see any "WOKE" trolls in this topic, like on the Steam forums.
For me, I see both good stuff and bad stuff in this game. Unfortunately, the bad stuff wins in this game and brings the overall experience down.
This game is, like many reviews have said... one step forward, two steps back for Bethesda.
Their Creation Engine is one of the main culprits in this and really starting to show it's age.
if Bethesda wants to stay in business, they have pull their finger out of their arses and start to invest in new tech!
Next to this, they seem to have lost their good writers? I have no other explanation as to why so much of the story and dialog writing in this game is so bad.
( Both Skyrim and ESO + early DLC/expasions had some excellent quest lines with good story and dialog )
It's not just Bethesda mind you. Bioware has the exact same problem. They lost a lot of senior writers over the years.
One thing though we should be comparing it to the likes of ED and NMS, not sure comparing it to ES really takes us that far.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
As that is the first mistake. When you start to heavily modify and existing game engine, you loose support from the Engine creator nor will you be able to update and upgrade it to newer versions (which often means newly added technological features).
Bioware made the same mistake with SW:TOR for example. Buying an existing engine and then heavily modifying it. Unable to upgrade it to newer versions.
The creation engine is just incredibly old by now and their Creation Egine 2 seems to be just another iteration based off the same old Creation Engine 1. Just to make it compatible with newer hardware.
It just starts to become cost prohibitive to try implement new technology and I think that is why they struggling/unable to implement it.
As this requires some very specialized and experienced developers to pull off. If it's even possible at this point to find anyone with deep understanding and technological know-how of the old Gamebryo engine.
Anno 2023 and this game doesn't support HDR. Doesn't support Ray Tracing, no DLSS, their FSR implementation attempt is broken/half assed, etc.
Ray tracing I could care less about, but it's starting to become mainstream now in major AAA titles.
Not supporting HDR in 2023 is just a complete joke and especially this game could have greatly benefitted from this, as everything is just way too bright and oversaturated at times. Especially in Space.
Then look at the characters. I mean sure, they look better than any previous Bethesda game (except non-companion NPC's. They look absolutely horrid!).
When you take some major AAA titles the last couple years like CP2077, Death Stranding, FF7 remake, FF16 or Sony's mainline titles (to name a few) and you will quickly notice how far behind Bethesda has fallen to the competition.
The production quality of the characters, motion capture and animations are on so much higher level these days and Bethesda is just falling more and more behind.
Then we get to the biggest problem in how heavily chopped up the game is in tiny areas full of loading screens or vast, boring, barren, repetitive landscapes. The game is full of it!
This is what you get when you try to push the graphical limits of an ancient Game Engine, where you end up having to compromise on either map size or having to severely limit the amount of unique assets. Starfield is really suffering from this.
Other game engines have better features/clever tricks to hide this with smooth chunk transitions without having to use a load screen all the time, with much better optimization overall.
The capability of Creation Engine, or lack of thereof, isn't because they'd need to write new engine. It's much more simply because they are working on limited budget.
Also they are using that limited budget to create huge games with huge amount of different stuff. Game development is always a compromise between quality and quantity, and Bethesda's games have always been about giving us lot of low quality content and using the quantity to create more freedom than other games, as opposite to more curated game experiences.
EPIC Games is a Game Engine company first and foremost! Their main staff is highly talented with very experienced developers.
That is why Unreal Engine has been often at the forefront of new cutting edge technology and features.
They own the engine, since they created it, have the technical know-how and expertise in-house and pretty much their entire budget is spend on maintaining and continuing development of the Unreal Engine.
Since it's their primary business, selling/licensing off their Engine to major studios world-wide and providing technical support.
Today, Unreal Engine is used in other industries (like movie/tv series production), than just game development even.
And yes indeed... this exactly why Bethesda is struggling. They working off a heavily modified old Gamebryo engine and Tod Howard refuses to spend enough money to either really go all in and properly fix it/update it or just buy a new up to date Game engine from the shelve!
The latter would most likely be a much more cost effective decision at this point, as their current Game Engine is so far behind on practically everything by now.
Just for kicks... here is the Gamebryo website. I was shocked to see it's actually still online:
http://www.gamebryo.com/gamebryo.php
The website hasn't been updated in over 15 years. showcasing titles from that time period (like Bethesda's ES4: Oblivion and FO3). Kinda nostalgic lol.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
It is good that other youtubers are calling out that lobotomized hippo. It's just unfortunate that he is representative of a loud toxic element that we've been dealing with for years.
And that video has been mentioned several times even on this page by those who actually watched 5 minutes of it.
Constructive criticism is one thing but you can't deny the existence of deranged whack jobs on YT and even here.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
The whole pronoun drama, which is also prevalent on the steam forums is highly disturbing.
Don't forget the trolls who constantly rage over Denuvo and how they are going to pirate the game because of it. Imagine, people like this actually walk among us lol.
30 minutes until it unlocks on Gamepass.
I personally am looking forward to it and could not care any less about what pronoun someone else wants to use or call themselves.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
That's just it; for us norms the bickering is exhausting. Some folks just have a problem with accessibility of any kind. It's a feature most won't use, kind of like colorblind modes or wheelchair ramps. Let those who want it have their pronouns, no one cares.