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V Rising 1.0 Review - A Bloodsucking Good Time | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageV Rising 1.0 Review - A Bloodsucking Good Time | MMORPG.com

V Rising is launching out of early access finally this week, and Sam is here with the verdict on how the 1.0 update, and with it the full V Rising experience, shapes up. Here is our review.

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Comments

  • Elidien_gaElidien_ga Member RarePosts: 421
    Been playing it off and on in early access and I am looking forward to launch. Its a run hybrid type ARPG/survival RPG and of course vampires. :)
    Asm0deusValdemarJ
  • DhampirDhampir Member UncommonPosts: 189
    Great game for the price...and really fun with friends.
    ValdemarJ
    “Nothing is trivial.”
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    “Sarah: "Buildings burn, people die, but real love is forever...”
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  • KyleranKyleran Member LegendaryPosts: 44,095
    What exactly was the end game? Seems like one starts fighting bosses in the early going so what's different at the top?
    Scot

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  • ValdheimValdheim Member RarePosts: 715
    Gonna revisit it today as I'm curious how this is going to feel like with a controller
    ValdemarJ
  • ScotScot Member LegendaryPosts: 24,490
    Kyleran said:
    What exactly was the end game? Seems like one starts fighting bosses in the early going so what's different at the top?
    When it actually launches, we while get a better idea, opinions even from players during early access can be very skewed. Still, I have hopes for this one.
  • TalraekkTalraekk Member UncommonPosts: 298
    Story. very obtuse. DLC when I prepaid, highly antagonistic. Regardless, one of the genres very few (and well done) vampire survivors.
  • ScotScot Member LegendaryPosts: 24,490
    Talraekk said:
    Story. very obtuse. DLC when I prepaid, highly antagonistic. Regardless, one of the genres very few (and well done) vampire survivors.
    What's antagonistic about the dlc?
  • ValdemarJValdemarJ Member RarePosts: 1,447
    Scot said:
    Kyleran said:
    What exactly was the end game? Seems like one starts fighting bosses in the early going so what's different at the top?
    When it actually launches, we while get a better idea, opinions even from players during early access can be very skewed. Still, I have hopes for this one.

    Opinions from people who don't play the games even more so.
    Bring back the Naked Chicken Chalupa!
  • TerazonTerazon Member RarePosts: 428
    Well, it launched. 
    Fine game. Very fine game. 
    ValdemarJ
  • BrainyBrainy Member EpicPosts: 2,241
    This is a great game, at least when I played it in early access.  I love the mechanics in this game.  Combat is great, abilities seem well thought out.  Overall just a solid game.

    I dont generally give a good review for many games these days.  However this one gets a thumbs up from me.

    I played this solo and again with friends.  Its fun either way.
  • BrainyBrainy Member EpicPosts: 2,241
    Kyleran said:
    What exactly was the end game? Seems like one starts fighting bosses in the early going so what's different at the top?

    The journey to the end is the game, I wouldnt say there is an end game, at least when I played in Early Access that was how it was.

    Each boss kill opens up unique abilites, which you will use throughout the game in different situations and in combination with other abilities you get.

    Essentially each boss has a different slight weakness, you need to get the abilities and weapons to exploit the weakness, including using the terrain.  Even after you find the weakness, the boss battle seemed very challenging, at least on Hard Mode they were.

    So you will slowly be changing out abilities and weapons for different bosses.  Keeps the game fresh as you level up.

    But its not an MMO, I feel it has an endpoint.  I had 160 hours after 1.5 playthroughs.  People that like to prep and grind more, could probably exceed that by quite a bit.
    Scot
  • ScotScot Member LegendaryPosts: 24,490
    edited May 2024
    Brainy said:
    Kyleran said:
    What exactly was the end game? Seems like one starts fighting bosses in the early going so what's different at the top?

    The journey to the end is the game, I wouldnt say there is an end game, at least when I played in Early Access that was how it was.

    Each boss kill opens up unique abilites, which you will use throughout the game in different situations and in combination with other abilities you get.

    Essentially each boss has a different slight weakness, you need to get the abilities and weapons to exploit the weakness, including using the terrain.  Even after you find the weakness, the boss battle seemed very challenging, at least on Hard Mode they were.

    So you will slowly be changing out abilities and weapons for different bosses.  Keeps the game fresh as you level up.

    But its not an MMO, I feel it has an endpoint.  I had 160 hours after 1.5 playthroughs.  People that like to prep and grind more, could probably exceed that by quite a bit.
    160 hours is not to be sniffed at, but I don't think anyone saw this as a proper MMORPG? For a MO 160 seems solid to me.
  • ScotScot Member LegendaryPosts: 24,490
    ValdemarJ said:
    Scot said:
    Kyleran said:
    What exactly was the end game? Seems like one starts fighting bosses in the early going so what's different at the top?
    When it actually launches, we while get a better idea, opinions even from players during early access can be very skewed. Still, I have hopes for this one.

    Opinions from people who don't play the games even more so.
    I take your point, but I think as long as you aggregate all the opinions you hear from those who are playing you get a decent picture.
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