"The devs say the biggest one is of course their new footsteps visual indicators, which show the direction in which the teams are making noise. Combat noises are said to travel the furthest since the heat of battle can be quite loud, and footsteps themselves will travel less of a distance. For those who want to remain veiled in shadow, using foliage to sneak around the map is their best bet to remain undetected."
Interesting, not seen this sort of gameplay in a game before, maybe someone else has?
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Interesting, not seen this sort of gameplay in a game before, maybe someone else has?