There are events and moments that happen in real-time in this game that literally bring tears to my eyes. Watching the first Titan fall with thousands of other players watching in real-time was one of those moments.
This was no cut-scene. It's explosive destruction happened in-game in a specific star system, at a specific location, on a specific date and time (GMT) for all players to experience together in-game. You can visit the remnants of that event today, as you can with any event that has happened in this game over the last ten years.
People talk about the size of maps in games. Well how about a 1:1 recreation of the entire Milky Way galaxy, with distances accurate, and known star systems in the correct locations, with billions of star systems to visit. When at Earth the stars are in the correct position, all the constellations are there. You can see the constellation of Orion, including the Orion nebula below his belt. Yes ... you can go to that nebula too!
Why? Because the stars shown in space are not a background drawing or simple texture, those are the actual in-game stars! The positions change correctly as you move from system to system. This "map" is not only vast, but is also astronomically accurate. You wanna go the nebulous star cluster of the seven sisters; the Pleiades (M45). Yes ... you can.
In Elite Dangerous everything happens in-game and is always persistent ... so far over ten years. Even the date and time is the same, it's just set many centuries in the future. No other game is as vast, nor offers the full immersion and total freedom to do what you will as Elite Dangerous.
Comments
Including in-game-signal Sig-int level decryption work on a semi-professional level !
* bows deeply *
Have fun
This was no cut-scene. It's explosive destruction happened in-game in a specific star system, at a specific location, on a specific date and time (GMT) for all players to experience together in-game. You can visit the remnants of that event today, as you can with any event that has happened in this game over the last ten years.
People talk about the size of maps in games. Well how about a 1:1 recreation of the entire Milky Way galaxy, with distances accurate, and known star systems in the correct locations, with billions of star systems to visit. When at Earth the stars are in the correct position, all the constellations are there. You can see the constellation of Orion, including the Orion nebula below his belt. Yes ... you can go to that nebula too!
Why? Because the stars shown in space are not a background drawing or simple texture, those are the actual in-game stars! The positions change correctly as you move from system to system. This "map" is not only vast, but is also astronomically accurate. You wanna go the nebulous star cluster of the seven sisters; the Pleiades (M45). Yes ... you can.
In Elite Dangerous everything happens in-game and is always persistent ... so far over ten years. Even the date and time is the same, it's just set many centuries in the future. No other game is as vast, nor offers the full immersion and total freedom to do what you will as Elite Dangerous.