you havent explained nothing...Many games including EVE, AC, EQ2, AO, SWG, COH have just as much players per server then WOW back when it was first released and the populations per server were bigger then they are now. Yet they did not suffer from teh extreme lag like WOW did.. A few might have had bad launches (like WOW) but those were fixed within the first few months without having to transfer people from server to server like WOW did... I cant tell you how many times WOW crashed when a group of 50 alliance came to raid one of the horde cities and this was 4 months after release .... So what did Blizzard do? Did they fix this by upgrading there hardware since other games didnt expierince this? No, they opened up server transfers which left several servers lacking in player base... This had a dramatic affect on grouping, so like I said before I could care less if WOW had Halo like numbers.. When I log in I dont see the millions of people on my so called highly populated server(Illidown).. I saw the constant people complaining about how groups are so hard to come by, I saw the 2 hour queue times for BG's because there were hardly enough people to form them...
Huge subscription numbers mean nothing to me, They used to but now I understand how they dont mean a thing if the actually servers are lacking in people.
------------------------------ You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
good and bad. Good becuase this game needs to die in a fire. Bad because the thousands of kids will need to flock to some other game. Im safe though, the good people at CCP came up with the brilliant Eve Online Kid Blocker----also known as a learning curve.
is there a point to having this thread started other than to tell people that they shouldn't be playing their game or that it will die when we have decided that we like this game and it fits our play style. why waste the keystrokes doing what many others already do on this forum? a more constructive thing to do would have been posting on ffxi's board and complaining about sub jobs not leveling up with main jobs, because i would've enjoyed reading that.....i dont know what im talking about anymore.
Originally posted by Harafnir What a complete clueless dork... And being that clueless, I am pretty sure he is not a game developer himself, so why the poop is he envious of a game company? Not like they are a threat to him. Just a case of wanting to flaunt his stupidity... Oh and someone above said "Its not a question of "when", is it" No of course not! He can be right... in about ten years time! Maybe twenty years time.. How stupid are you, of course time is important. He is completly off, have no idea and you think thats great... Says a lot about you, NOTHING about WoW. You are just a troll.. and I just trolled you back.
Comments
yes, and one day WoW will fade away. But the guy who wrote that article is a moron and his reasoning is off.
you havent explained nothing...Many games including EVE, AC, EQ2, AO, SWG, COH have just as much players per server then WOW back when it was first released and the populations per server were bigger then they are now. Yet they did not suffer from teh extreme lag like WOW did.. A few might have had bad launches (like WOW) but those were fixed within the first few months without having to transfer people from server to server like WOW did... I cant tell you how many times WOW crashed when a group of 50 alliance came to raid one of the horde cities and this was 4 months after release .... So what did Blizzard do? Did they fix this by upgrading there hardware since other games didnt expierince this? No, they opened up server transfers which left several servers lacking in player base... This had a dramatic affect on grouping, so like I said before I could care less if WOW had Halo like numbers.. When I log in I dont see the millions of people on my so called highly populated server(Illidown).. I saw the constant people complaining about how groups are so hard to come by, I saw the 2 hour queue times for BG's because there were hardly enough people to form them...
Huge subscription numbers mean nothing to me, They used to but now I understand how they dont mean a thing if the actually servers are lacking in people.
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
good and bad. Good becuase this game needs to die in a fire. Bad because the thousands of kids will need to flock to some other game. Im safe though, the good people at CCP came up with the brilliant Eve Online Kid Blocker----also known as a learning curve.
Hahaha
He has gotten enough crap talk to him that he is getting depressed and low self esteem :P LOL
I agree with everyone against him....
Just time to ROFLMAOWPWOW- Roling On Floor Laughing My Ass Off While playing World Of Warcraft
Cheers! I'm out ::
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