Originally posted by adamsky how big is the game....how many mega bytes? ...if it's up to GB. ..I can't download it... 'Cause I'm doing these stuffs in My Computer game Company(www.mmosite.com). I don't want to be caught by the boss. hey...why don't you paste a link of your LOST CITY OF VAMPIRES Downloads here. So that you can get more tester ASAP. find some good friends to work together for the game are also cool.
great way for your boss to NOT find out... i mean what are the chances that your boss will be one of the hundreds of thousands of registered users at MMORPG.COM. and even if he was he would never know who I am right? since i haven't spoken about my affiliation with www.mmosite.com at all... Ahhhh it's so good to be slick and do this stuff behind my bosses back
anyways... Hey question.. approximately how long did it take you to finish making the game (or what you have of it )
What's your Wu Name? Donovan --> Wu Name = Violent Knight Methane47 --> Wu Name = Thunderous Leader "Some people call me the walking plank, 'cuz any where you go... Death is right behind you.." <i>ME<i>
I didnt say that those classic greats suck, i love suikoden and castlevania dont get me wrong, but my computer can play 3d so as far as my mmorpgs go i want to be 3d. If you dont like my opinion im sorry you feel that way. I prefer the advancement in technology sooorrrreeeeeyyy
A few of the beta testers mentioned thay didnt like the Character Creation Screen - So I have made a new one (screenshot below) - eventually is will support new characters, clans, etc.
As far as the question - "How long did it take me to make this game?" - Approximately 5 months so far.
You should think about explaining what the stat points mean when you highlight them, e.g. strength would mean dishing out more damage and taking it for intimidating; dex would probably govern dodging and shooting ranged and stealing from npc's; charisma would affect vendor prices and charm spell factors with better chances of getting those dialog choices; and wisdom would refer to mana regeneration, how hard you hit with spells and dialog choices
HOLY ----!!! hey man, friggin good job with the game(even though i havent played it yet). The screens look awesome. i mean, you did this mostly all by urself, and if it came out like this, imagine wat you could do with a whole team. i got big hopes for u man.
It blows my mind to think that someone could sit there by themselves, blast through code and make character models...not to mention scripting and making up quests.
My hats off to you sir. Very impressive.
BTW, my only negative input is letting people put numbers in their names...really sucks the immersion right out of the game...
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
I agree with Remy, people with numbers in their names should be limited to offline play and basically shipped to their own island somewhere off the coast of Greenland.
Thanks for the support and the comments about numbers in character names - i never thought about that... let me know if anyone has any other comments about the game.
Comments
If beta isnt already over, I'd be more than happy to test it out
please
Thy Name is Matthew Phillips.
I have come to be your worst nightmare.
great way for your boss to NOT find out... i mean what are the chances that your boss will be one of the hundreds of thousands of registered users at MMORPG.COM. and even if he was he would never know who I am right? since i haven't spoken about my affiliation with www.mmosite.com at all... Ahhhh it's so good to be slick and do this stuff behind my bosses back
anyways... Hey question.. approximately how long did it take you to finish making the game (or what you have of it )
What's your Wu Name?
Donovan --> Wu Name = Violent Knight
Methane47 --> Wu Name = Thunderous Leader
"Some people call me the walking plank, 'cuz any where you go... Death is right behind you.."
<i>ME<i>
Replying to Zhangia
I didnt say that those classic greats suck, i love suikoden and castlevania dont get me wrong, but my computer can play 3d so as far as my mmorpgs go i want to be 3d. If you dont like my opinion im sorry you feel that way. I prefer the advancement in technology sooorrrreeeeeyyy
A few of the beta testers mentioned thay didnt like the Character Creation Screen - So I have made a new one (screenshot below) - eventually is will support new characters, clans, etc.
As far as the question - "How long did it take me to make this game?" - Approximately 5 months so far.
If you move the mouse over selections it will display popup explaining which each attribute does.
Strength - affects damage against players, Wisdom affects abilty to disarm traps, abilty to read books, etc.
HOLY ----!!!
hey man, friggin good job with the game(even though i havent played it yet).
The screens look awesome. i mean, you did this mostly all by urself, and if it came out like this, imagine wat you could do with a whole team. i got big hopes for u man.
keep up the good work.
Must you swear?
sry. ill edit that.
It blows my mind to think that someone could sit there by themselves, blast through code and make character models...not to mention scripting and making up quests.
My hats off to you sir. Very impressive.
BTW, my only negative input is letting people put numbers in their names...really sucks the immersion right out of the game...
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Thanks for the support and the comments about numbers in character names - i never thought about that... let me know if anyone has any other comments about the game.