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NDA lifted... and I just wanna say...

2

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  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by Tinybina



    Originally posted by sleepyguyftl  

    The Green Goblin also wouldn't be walking around a city without people running in fear.


    Perhaps when your villian is lvl 35 instead of lvl 6 people will run in fear of you...If not them perhaps thats is something that could be put into the suggestion forums.


    I can bet right now that it will not be at release and it will never be implemented.

     

    Wepps is saddly the most logical post I read so far...but a part of me want to believe that Majesty is in having the choice to give or take...and that they may restore CoH rather than nerf CoV 3 months after release.  I should learn better than to believe in Santa Claus, but anyway, in 3 months my attention will be on Turbines!  Even if I would try CoV (still not sure), even if I would experience a "nearly perfect" game, when DDO hit the shelves, I would be there...no matter how baddly I curse at the evil Stormtrooper for not understanding what D&D is.

     

    Matrix online last me 3 days...which is 3 times longer than WoW!   image  Even if I try CoV, I doubt that the game will last more than the free month, the Hamidon and the "PvP rewards" are 2 strong issues.  The nerfs in CoH only aggravated this.

     

    I made 1 big mistake with Cryptic, I once believe that they understand SoE mistakes and where ahead, while in fact they where behind, they where not even at Blizzard level of understanding...so they didnt make a simple game on purpose, they make a simple game because they where unable to do anything more complex.  Maybe I should just stick to spamming Brad or SoE, damn those noobs devs!  image

    - "If I understand you well, you are telling me until next time. " - Ren

  • grapevinegrapevine Member UncommonPosts: 1,927



    Originally posted by jdun1

    ED downgrade all power by half if that doesn’t change play style then I don’t know what would in your mind. I can spend a huge amount of time on how those nerfs affect play style but that would probably take 20 page of writing and you probably get bore with it.



    Correct me is I'm wrong here, but doesn't it affect powers slotted with identical enhancements by 1/3 max?  6 slotted gave you (or did) a 200% bonus (base # + base # + base #), hence three is 100% (base # + base #).  Excluding some powers (i.e. defensive, hasten, etc) slotting recharge enhancers instead results in powers recycling faster.   So is it really technically a downgrade?  Also remember that 6 slotting is still going to be an improvement over 3, however highly debatable if its worth it.  For damage output powers the reduction (on a per shot basis, not dps) will generally be between 2/5th's and 1/4th's (to the bonus), as it was common to slot 1 or 2 acc and the rest being damage.

    Personally I'm not overally concerned over ED, especially after playing CoV (where it is implemented).  The reduction they made to endurance costs, across the board makes a huge difference.  My only concern is how it will affect defences.

    I feel most of the changes made to powers have been needed and have been done well.  However, it can't really be avoided that adjusting every issue hasn't been somewhat of a pain (mostly for tanks and regen scrappers).

  • aewnetaewnet Member Posts: 2

    I agree that the changes that they have made have changed the characters and tactics used. The one thing that I was trying to stress is that it is not that bad. If you use my ice tank example (the worst tank by far), I've already respeced him towards the ED way of thinking and even without the bonus to end added I still fair very well in combat. The one thing that I think makes ED a good idea is that players don't have to fall into the same mold anymore. I've seen players just read the guides on the boards and make their characters out of someone elses mold. That is not always the best course of action becuase some powers are often taken for granted. Burn for a fire blaster is not the bad of a power to take, the fear component in it can save a blaster from dmg and also give a blaster a window to attack (becuase fear will delay the effected mobs attack rate).

    I completely understand other players being upset with Cryptic becuase I too have invested time with my characters and what them to stay the way they are. But, adding ED actually gives me a chance to revist some older toons and see how I might actually be able to make them better.

  • JonathJCenJonathJCen Member UncommonPosts: 202
    Aye, I have to agree. I've been in beta for a few months, and the Devs have done a LOT to listen to the players. The mission system is a lot more fun, they put a lot more storyline work into it. The maps are hardly ever the same, as you rob banks, crash into casinoes, fight off other villains in basses, etc. The titorial is even much better then CoH. It's all about you braking out of this prison when the Arachnos group attacks it. If you play CoH I'd continue playing that as well, but I do suggest to grab this expansion. This is going to add sooo many more playing options into both CoH and CoV when it goes live.
    Oh, and I also love the cities in CoV. They got the whole Gotham City feel to it, very dark, very gothic. Lots of sharp pointy things and steam/ mist. I love it:-D If I get a chanse later I'll post some screen shots for you all, so keep an eye out:-P
  • ShaydeShayde Member Posts: 4,529

    The first numbers that said it was halved was wrong. Look for the update.

    Wasn't much of a nerf. Only like a 3% reduction at 4 slots.

    Sure.. 6 slotting is useless now... get over it. You can use the slots elsewhere and you get more endurance to boot.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Shaydes is funny.

     

    Defending the undefendable, all while blasting the game who is the MOST SIMILAR to what CoV and CoH "updates" are.

     

    Basically, what they did in SWG is they put a CU similar in what you have in CoH, they nerf a lot...and you say it is bad(you are right there).  But then after you start defending Cryptic.  Funny, very funny.  I wonder how you can even come to those conclusions.

     

    SWG is closer to CoH then it was ever...and CoH is going in the same direction to close the gap.

     

    CoH is still the best game out there...for now.  But they are ruining it with every new Issue, eventually all the sweet parts will be gone and nothing good will be left.  Instead of building and developping the game, the process of those Issues is like a pack of wolf on a carcass, every new "issue" reduce what was left.

     

    The overall nerfs are extremely bad, but they are indeed quite secondary and they hide something much more critical that ruin the game.  *sigh*  I5 and I6 are promenades compare to previous nerfs, yet they affect everyone equally.  And peoples just complains about this secondary problem, ignoring the real problems.

    - "If I understand you well, you are telling me until next time. " - Ren

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253

    Geez well I guess Im a crappy player then....

    Makes me wonder how I managed to get to L50 3 months after release... I guess I was just lucky...

    Because I often used secondary enhancements like endurance reduction and knockback. I founf that in certain zones having high knockback on my slug for example allowed me to blow enemies off rooftops causing them to fall to thier deaths and I still get the experience...

    I didnt realise how stupid I was for doing that... thanks for opening my eyes to what a bad player I was. image

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  • grapevinegrapevine Member UncommonPosts: 1,927



    Originally posted by jdun1

    The number is right fan boy if you compare to a 3 slot and a 6 slot then the power is half. It has been proven and I already got over it. I quit the game so does a lot of people. I am just stating the facts if you don't like tough.



    Someone can't do their math or read correctly.  6 slotting (with SOs) currently gives 300% output, 3 slots gives 200%.  That is a not half, its third difference.  Only the overall bonus given by the enhancements is halfed.  You're totally ignoring the base figure.  It is 50% reduction, to the INCREASE that enhancements offer not to the power when compairing 6 to 3 slotting of identical enhancements.  Those math aren't changing, there is just very little incentive to go above the 4th (only a minor drop) identical enhancements when ED goes live. 

    The servers are also not low during prime time.  They are around the same figure they have been for the past year.  Numbers have dropped since they let in pre-orders into CoV beta and given how packed the server its not difficult to work out where they are.  I'm assuming when CoV is released and the majority are playing villains (with it being the new toy) you are going to claim CoH is a total failure because the numbers have dropped for playing a hero?  Even though it will balance out.

    Just because you have quit and know others that have, doesn't mean you are amongst the majority.  Everyone leaves a game at some point.  Have you even tried ED, because its only on the CoV beta servers and you can't really see the affects until you can slot SOs?

    P.S.

    You do realise a lot of the early ED math were based on deminishing returns after the second enhancement.  The system was changed to deminish after the third.  They also added  13.x% reduction to endurance costs, across the board.

  • grapevinegrapevine Member UncommonPosts: 1,927



    Originally posted by Razorback

    Geez well I guess Im a crappy player then....
    Makes me wonder how I managed to get to L50 3 months after release... I guess I was just lucky...
    Because I often used secondary enhancements like endurance reduction and knockback. I founf that in certain zones having high knockback on my slug for example allowed me to blow enemies off rooftops causing them to fall to thier deaths and I still get the experience...
    I didnt realise how stupid I was for doing that... thanks for opening my eyes to what a bad player I was. image



    Same here, I slot some powers different to the norm and they work great.  For example I slotted Total Focus with recharge enhancements and can now perma stun bosses with it (on my fire/energy blaster). 

    Also his claims that kockbacks are useless.  Try telling that to a blaster, chaining knockbacks on bosses is a blessing when they are solo.  They are also handy for push a mob off a squishy.  Lost count of the number of times I've seen a team member taking a hammering and knocked the mob out of range and die before it managed to return.

  • usefuluseful Member Posts: 85


    Someone can't do their math or read correctly. 6 slotting (with SOs) currently gives 300% output, 3 slots gives 200%. That is a not half, its third difference. Only the overall bonus given by the enhancements is halfed. You're totally ignoring the base figure.

    I love the spin on this.

    0 slotted damage (no damage enhancements) = 100%
    3 slotted damage (three damage enhancements) = 200%
    6 slotted damage (six damage enhancements) = 300%

    Enhancement nerf coming or I6 reduces effectiveness to basically, 3 damage enhancements is used for peak performance. There is no point in slotting over 3 damage enhancements for just a small gain.
    That is a 50% nerf. No question.



    It is 50% reduction, to the INCREASE that enhancements offer not to the power when compairing 6 to 3 slotting of identical enhancements. Those math aren't changing, there is just very little incentive to go above the 4th (only a minor drop) identical enhancements when ED goes live.

    You got that right. Really. Who doesnt slot attacks with damage enhancements? Im guessing you probably do. I love how your trying to make it sound like a positive thing. It is not.



    Just because you have quit and know others that have, doesn't mean you are amongst the majority. Everyone leaves a game at some point. Have you even tried ED, because its only on the CoV beta servers and you can't really see the affects until you can slot SOs?

    And since your supporting the enhancement nerf, im guessing your the majority? I think not.
    Go read the CoH forum board. See the topic for enhancement diversification. See how many posts
    that are negative. There are over 1000 posts against it. Please go check. The numbers prove it.



    You do realise a lot of the early ED math were based on deminishing returns after the second enhancement. The system was changed to deminish after the third. They also added 13.x% reduction to endurance costs, across the board.

    Yup after they gutted every attritubte by 50%.

    Have a nice day ::::02::

  • grapevinegrapevine Member UncommonPosts: 1,927

    Geez!!!  Its a 50% nerf to the bonus not the output of the power.  300% to 200% is not 50%, period.

    Who's saying anything about being for it?  I have great concerns about how it will affect defence, but that's it.  Its also not worth slotting beyond 4, not 3.  There is so little reduction on the 4th its not even worth mentioning.  So in damage powers you are loosing one SO, given one of the six is usually an accuracy.

    Also those 1000 you state were from when it was announced.  No one had tested it.  Why don't you check out the AT forums, you'll see its quite common for people to say its not that bad.

  • usefuluseful Member Posts: 85

    Hm. There goes that spin again. You should be a politician.

    That is 50%

    Damage output:
    0 slots = 100%
    3 slots = 200%
    6 slots = 300%


    Let's modify the settings a little.
    0 enhancement = 0% damage
    3 enhancements = 100% damage
    6 enhancements = 200% damage

    That is a 50% nerf. The base 0 enhancements of 100% doesnt count because thats
    the damage regardless. Youre counting the 0 slotted power with 0 enhancements.
    And that does not count because it is the base damage.

  • grapevinegrapevine Member UncommonPosts: 1,927

    Now you're just being an idiot.  I'm saying it is a 50% nerf to the enhancements, based on six to three slotting.  However that does not mean its a 50% nerf to the power's output.

    Say you do 100 damage unslotted, with 6 SOs you were doing 300 damage.  With 3 you are doing 200.  Since when has going from 300 damage to 200 been 50%?

  • usefuluseful Member Posts: 85

    And your an idiot too.



    Since when has going from 300 damage to 200 been 50%?

    As I said before, the damage you do unslotted does not count.
    Why? Because that is the base damage. You do that much damage regardless.

    Numbers dont lie, but depending how you spin it, they can lie. Just like how your
    doing it now.

  • grapevinegrapevine Member UncommonPosts: 1,927

    Tell that to a mob, I'm sure he'd love to agree with you.

    You can't not factor in base output of a power, thats called fixing the figures and highly misleading.

  • ShaydeShayde Member Posts: 4,529


    Originally posted by jdun1
    The number is right fan boy if you compare to a 3 slot and a 6 slot then the power is half. It has been proven and I already got over it. I quit the game so does a lot of people. I am just stating the facts if you don't like tough.

    Your math is screwed up. Yes, the difference between 3 and 6 slot is lower (not half, it is a third. Check your fractions) but that's the same BEFORE PUBLISH.

    The diminishing returns come after the 3rd slot.

    4 slots will increase the buff all the way up to 6, it just won't do that as much. 6 slotting now gets 200%.. 6 slotting after will get like 176% (I don't remember the exact number)

    You CAN STILL SIX SLOT.. you just don't get 200%. You get less. Not much less.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • grapevinegrapevine Member UncommonPosts: 1,927

    Who's trying to claim people 3 slotted over 6, pre ED?  What's being said is if you were to 3 slot pre-ED it would provide the same results as post, which is a power output of 200%.  Hence you are loosing 1/3rd of what was.

    Seriously, can you acctually read?  The stats in those calcuations are not 50%.   There are comments like "my snipe now does 30% less damage" and where pre and post ED data is posted the powers are not reduced by 50%.  Danceswithidots heal did 787, now its doing 524.  50% of 787 is  393.5, not the 263 point reduction he's seeing.  In fact he's seeing a 1/3rd reduction by three slotting, as we are also stating.  You should also note that he's not testing with ED code, as he states he went to the live server and emulated it.  However, his calcuations are holding up against those who did three slot with ED code.  However its not factoring the demished returns slotting 4+ offers, no matter how small that may be.

    There is no denying ED has reduced powers, but you two are way off on the figures.   Its a 50% nerf to the bonus, 33%(ish) to the output of the power.  That is what this discussion is about, not whether ED is right are wrong. 

    Total power output = base output + (base output * (bonus/100))

    Useful even points all that out, although totally cluless he is doing so.  He says ignore the base figure.  In doing so all you are left with is the bonus to work on.  Hence where both of you are getting 50% from.  You're simply not comprehending that just because the bonus has such a reduction it does not caculate that overall the power reduction is the same.

    As for the 4th and 5th enhancements only giving 5%.  Something is wrong there, as with 4-6 slots being 5% that isn't deminisioning return, its a major sudden reduction.  I'd call that an issue and needs to be addressed before going live. 

    Orginally ED was surposed to be....

    <Statesman> A good rule of thumb is “2 Single Origins Enhancements = No Reduction. 3 SO’s = Slight Reduction. 4SO’s = Moderate Reduction. 5 or 6 SO’s = Major Reduction”

    With the i6 notes for the test server which don't seem to reflect what's on CoV it's.....

    <CuppaJo> A good rule of thumb is “2 Single Origins Enhancements = No Reduction. 3 SOs = Slight Reduction. 4, 5 or 6 SOs = Major Reduction”

    Something isn't right, but still leaves us at the 1/3rd reduction figure being worst case.  Not that I'm claiming its a good thing.

  • usefuluseful Member Posts: 85



    Serviously, can you acctually read? The stats in those calcuations are not 50%. There are comments like "my snipe now does 30% less damage" and where pre and post ED data is posted the powers are not reduced by 50%.

    Back to name calling again arent you grape? I like the spin/warping/lies your doing. Grapevine for President campaign must be coming up soon.

    It is a 50% nerf.
    Im guessing you just like to replace it with a smaller number just so it feels better.

    Reminds me of the potato chips labelled for 99 cents. Thats still a buck.

    Those reading I hope will see through the deception youre writing.

  • grapevinegrapevine Member UncommonPosts: 1,927



    Originally posted by useful





    Serviously, can you acctually read? The stats in those calcuations are not 50%. There are comments like "my snipe now does 30% less damage" and where pre and post ED data is posted the powers are not reduced by 50%.


    Back to name calling again arent you grape? I like the spin/warping/lies your doing. Grapevine for President campaign must be coming up soon.

    It is a 50% nerf.
    Im guessing you just like to replace it with a smaller number just so it feels better.

    Reminds me of the potato chips labelled for 99 cents. Thats still a buck.

    Those reading I hope will see through the deception youre writing.


    No its a question, as those figures and people are reporting a 1/3rd nerf.  Clearly you can't read.

  • usefuluseful Member Posts: 85

    Clearly you cant spell. Serviously.

  • SerienSerien Member CommonPosts: 8,460

    to people like me who are reading over these threads constantly just to see what's going on, the ad hominem disgusts me!

    I'm here trying to see what's going on, but by the look of it..all that's going on are insults

  • grapevinegrapevine Member UncommonPosts: 1,927



    Originally posted by Serien

    to people like me who are reading over these threads constantly just to see what's going on, the ad hominem disgusts me!
    I'm here trying to see what's going on, but by the look of it..all that's going on are insults



    You are right Serian and I do appologies.  I just take offense when people try to mislead people like yourself.
  • grapevinegrapevine Member UncommonPosts: 1,927



    Originally posted by useful

    Clearly you cant spell. Serviously.



    LOL, I know.  Never could. image
  • ShaydeShayde Member Posts: 4,529

    They revised.

    3 slotting is NO DIFFERENT than before.

    4 has a slight reduction than 4 before

    5 has less than 5 slotting before

    6 hits the cap and is barely more than 5 slotting.

    So before.. 6 slotting gave you a 200% bonus

    Now 6 slotting gives around 175%

    Want some cheeze with that whine?

    OOOHHH I can't have Perma Hasten. Well it is a freaking toggle power. It was NEVER MEANT to be permanent. Some people found a way to tweak the system and make it so... now they're whining it is fixed.

    Cry more noob.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • usefuluseful Member Posts: 85

    Got a link to the updated stats Shayde? im curious to see if they updated the enhancement nerf.

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