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From what I have learnt about game development, specifically mmorpgs, the biggest issue/problem is that of 'good' content, specifically the time required generate it.
Given what Corey Ondrejka infers (see http://www.nyls.edu/pages/3903.asp and the web cast dated 07/10/05 1800-2200) to what extent can SoG be considered as a solution i.e. allowing players to help with this task through their ingame actions?
Quintillian
Comments
Player made content is supposed to be extensive since the game will have elected nobility and towns that can be settled.