Originally posted by axyrn Hello all,1st i dont need anyones respect. i was playing this game for 20 days all in all not 13. i gave the game another chance after the patch. It failed.2nd the patch havent changed anything about Traveling time or loot collection, the Traktor Beams are a shame, they cant be used by low players because they are to expensive and the skills you need take a while to achieve.3rd i did not make only 10 mill in 13 days it was more like 20 mill, not much but it shows that i really tried to learn and play the game. About this "hes an carebear" comment. All i ever had was a MOA ship, how should i be able to fight against PKers with big ships that kill me in 2 shoots ????? Leaving 0.1 was impossible for me and that after 3 weeks.I stand 100% behind my review, its how the game is after 2-3 weeks. If CCP doesnt like that then they need to change the gameplay for new players, because its stupid boring and repeative. I am sure there are some new players that got friends that are playing since a long time, so they get a few hundred mill to start and good hints which skills to take 1st so they can have Frigate 4 in example or other powerfull skills. But the standard "no clue" player is left alone in the rain runnning missions or mining Asteroids for days which is simply boring and retarded. The last patch adressed Veterans mainly, N00bs are left out.Another thing that pissed me off was that i logged in after this Patch and saw that i couldnt use my 3 drones anymore in my MOA, only 2 because the Cargo room for Drones was reduced from 25 to 15. It pissed me off becuase i was aiming for Drone skills. They uped the HP/ARMOR/SHIELD/DMG a bit and left it for good.DRONES still react like idiots, they always try to attack the next Enemy, even if its 100km away. Instead of going into Idle Mode after a fight they fly fly fly fly far away. This is stupid and shows that the developers are far from doing their job well. If your forget to return them to ship and orbit you will have a problem. Unbelievable bad quality coding, whoevert is responsible for the Drones should work less on nerfing them but more on how to control them. Again Traktor beams are a shame, only rich players with big ships/skills can use and afford them. They eat up an High Slot which lets you use 1 weapon less. So looting an battle area still takes the same time for me. Unacceptable.Hard words yes, but again if these CCP guys want Mainstream players, then not with this Lifetime destroying game with so many timesinks that its impossible to list them all in one day... this game is for people that: Really have no job, Have a job where they can play in backround, Are lifeless, are alone without family, Housewifes that can watch the Monitor sometimes over the day. poor Pupils that are to lazy to learn and prefer to play EVE and earn their respect there instead in school.This game is only for people that absolutely have nothing else to do than sitting at their PCs and never do something Social in real life. otherwise they wont achieve anything.********** CCP ***********: Increase the Skill learning speed, Reduce the travel time, Give every Ship a Traktor Beam with at least 100km range. Make Docking and Jumping faster. Give new players an alternative to Mine/deliver or kill missions. Introduce Battlegrounds for low level players to learn pvp against even players. Give Drones a Control Panel. Expand the game so that players can walk around in stations. Make it possible to Land on Planets/Moons and mine them. How great would it be to walk around on Planets/moon surfaces and search for good mining spots ???Let the players learn 1-3 Skills at once, give them 100% learning time and let them split it how they want in example. 33% Enginering 33% gunnery 33% Starship command. or 25/25/50 or 75/15/10 or however. I cant rember that i could only learn one thing in my life really.....
This game is obviously not for you. It takes patience and dedication to get to where you want to be. I noticed you complained about skill training time quite a bit. I agree in that it does take a long time and it is quite boring. But you must also take into consideration the fact that you aren't comprimised by your skill training, and you can go out and do anything you like while you train, whereas in most other games improving yourself involves grinding. With Eve you can do as little or as much as you like and still wont be left behind others in skill training.
I personally love the way of skill training, because I've always got something exiting to look forward to. I could be training for the next year and still have new stuff to train and look forward to. Once you've got a skill, you're that much better and its something you can never really lose (Unless you get podkilled without updating your clone, which rarely happens to anyone.)
Also, with Red Moon Rising, there were no nerfs to drones at all. If anything it was a major improvement to drones in that they now have a much greater damage potential and output. The patch also introduced a ****load of new drone types.
You say that this game is for people who have nothing better to do and can put all their time into playing. I can tell you as a fact that it is exactly the opposite. With the skill training system you do not need to be online to continue to improve yourself. You can log on to simply change skills and still keep up with the mainstream.
As for your To Do list for CCP...Eve will probably never go into first person. A drone control panel already exists. Its spelled *tractor beam* and they will probably never become standard for every ship. Travel time in eve is one of the biggest issues which CCP is trying to work out, with removing insta jump bookmarks yet making travel time better for everyone. Battlegrouds do exist for everyone on the Singularity Test Server, which is public and can be found out about on the website. Skill training won't change so I suggest that you learn to live with it or pick another game and be done with it.
Originally posted by ballplayer13 Originally posted by axyrn ...
It takes patience and dedication to get to where you want to be. I noticed you complained about skill training time quite a bit. I agree in that it does take a long time and it is quite boring.
Once you've got a skill, you're that much better and its something you can never really lose (Unless you get podkilled without updating your clone, which rarely happens to anyone.)
...With the skill training system you do not need to be online to continue to improve yourself. You can log on to simply change skills and still keep up with the mainstream.
...Skill training won't change so I suggest that you learn to live with it or pick another game and be done with it.
EVE a MMORPG where you dont need to be online to play! How exactly is that being dedicated? CCP still get their $15 a month.. When you ARE online you spend an hour+ travelling or you can always go to the Jita system, head to the ice belts and say "Ni hao" (hello) to all the Chinese farmers.
So while someone is not online and their skill is ticking away, you can go play another game! One where you actually have fun, instead of..hmmm..making more ISK?
I understand the reasoning behind the skill training system, but there is no interaction on the players part and there is no indication of how much "better" that skill is, apart from 5 > 4 > 3 > 2 > 1.
True that it can be difficult to join some corps... many of the larger high end corps have tight recruitment, much of this is due to being able to infiltrate the corp with a "spy" alt character and do massive damage to the corp through theft, or in war-time through logistics of knowing where members are and pointing that out to the attacking force. So, many corps have very tight recruitment, But, not all... EVE is full of corps with casual gamers that are easy to get into. When docked at any station, click the offices tab on the right side and there will be a list of corps that have offices there. Find one you like and try to join, if it doesn't pan out, try another.
One of EVE's biggest attributes is the freedom to do whatever you want to, but this is also a drawback to many that are used to being "fed" things to do to progress through a game. I remember when I first started EVE, and after finishing the tutorial, I felt like... "Ok, what now?" Getting into a player corp soon after gave me purpose, as there was always something going on.
At any rate, EVE is not for everyone... I beta tested it and quit within days, after Earth&Beyond closed, I gave EVE another try, and have never regretted it. The depth of this game still amazes me.
Originally posted by Klyde The game is not newb friendly at first, but if you get into a decent corp (guild) it changes everything in your game experience. .
No corp in their right mind is going to accept a player on a Trial account. No true new player is going to have a rep that will get them into a real corp. Period. Not with how devastating even just ONE spy with access to nothing but general corp chat can be. Also, if you bounce corps too often you won't get into any because every corp out there is going to be nervous about your track record of bouncing in and out of corps.
Mind you: I am in a good corp. It took me about a month to get in one. AFTER buying the retail game. So what you're saying is come back, BUY the game, play for a month or two to develop a rep and THEN get in a good corp.
"Getting in a quality corporation isn't like dusting crops, kid, you could fly into a star or bounce into a supernova"
Currently Playing: Dungeons and Dragons Online. Sig image Pending Still in: A couple Betas
I understand the reasoning behind the skill training system, but there is no interaction on the players part and there is no indication of how much "better" that skill is, apart from 5 > 4 > 3 > 2 > 1.
Well, you have to buy the skill, and select "i want to train this skill" (player interaction xD).
A skill which gives you 5% to small hybrid turret damage per level, will be, "usually", this way 5(25%)>4(20%)>3(15%)>2(10%)>1(5%)>0(0%)
Originally posted by Elnator Originally posted by Klyde The game is not newb friendly at first, but if you get into a decent corp (guild) it changes everything in your game experience. .
No corp in their right mind is going to accept a player on a Trial account. No true new player is going to have a rep that will get them into a real corp. Period. Not with how devastating even just ONE spy with access to nothing but general corp chat can be. Also, if you bounce corps too often you won't get into any because every corp out there is going to be nervous about your track record of bouncing in and out of corps.
Mind you: I am in a good corp. It took me about a month to get in one. AFTER buying the retail game. So what you're saying is come back, BUY the game, play for a month or two to develop a rep and THEN get in a good corp.
"Getting in a quality corporation isn't like dusting crops, kid, you could fly into a star or bounce into a supernova"
This is one of the problems, how many players are going to invest 2-3 of paid time hoping to get into good enough corp so that the game isnt complete pain to play.
One of the above posters said he came back after E&B closed.
Most of the time if you dont impress someone the first time they arent coming back.
See in Coh, wow, Eq2 and other popular games, there really isnt any real damage a player can do to a guild other then running the loot on an MC run, and the worst worst worst that can do it take a few hours and 1 week respawn from a guild.
In EVE spies can do a ton of damage. So corps dont trust players, players think corps are all elitist. ITs a very bad situation for new players, and it will eventually kill the game as new players stop coming in because they feel unwelcome. It may take a long time but it will happen.
You cannot make an eve review after 13 days. Eve is so complex in thousend sort of skills has you only tried 1% of Eve. Missions. My mission agent i never too travel more then 1 or 2 jumps. Yes sometimes the mission are the same, but als can decline mission every 4 hours. And gravic skill which you need for the tractor beam went 20 times up in price, but as a new player you cannot expect that you have skills, like the veteran players who have trained over 2 years already.
Als the trail system, gives much frictions with veteran players. Some will take you in a corperation and after 13 days you say i quit, all that much time effort it took for us too learn you the game was for us infane.
I have to say, one month out that I agree with some of what you said, especially about the drones.
I however have to disagree about a couple things you are seeing as negatives.
I like eve for the fact that i don't have to play 8 hrs a day in order to advance, my character has been "alive" for about a month and a half, i have been online and playing maybe half that time, i just finished learning to fly a "thron" battleship, the thing is someone who started the same time as i did wouldn't have an advantage if he didn't have a job+kids+wife and was able to play 12 hrs a day.
that's one of the things that i feel turns off quite a few people, you can't Pwn!!!!one!Eleven!!11 anyone just by virtue of having no life.
something else, eve almost forces me to do other stuff. no matter what i do, no matter how many npc's i kill or missions i run i still can't fly that thron any sooner so i may as well go outside.
yes travel can be a bitch, but eve isn't about instant gratification, and i don't believe it was meant to be.
In EVE spies can do a ton of damage. So corps dont trust players, players think corps are all elitist. ITs a very bad situation for new players, and it will eventually kill the game as new players stop coming in because they feel unwelcome. It may take a long time but it will happen.
My experience was very different to this. After some days I got very kind and friendly invitations from some corps to join their offical in game chat channel and get in touch with this corp; just to find out, if I would like it. They offered me help, advice and support at no cost; no one tried to force me to join.
So my EVE experience was very good - unfortunately I do not have the time to play it now, but I will after these urgent things are done.
Corporations are always recruiting new members. If you are having trouble finding a decent corp to help you through the game I reccomend posting in their recruitment forum at www.eve-online.com to try and find one. Just state that you are a newbie looking to find a place in Eve and I am sure you can chat with at least half a dozen reps in game about what their corporations are about and pick from there.
Alliances want YOU to help defend, mine, research. Trust isn't an issue, they just won't let you withdraw corporate funds and use corp only hangars. So basically, any guild in WoW.
Saying this game sucks on the basis of agent missions is absurd. If you want an MMO that offers a rich single player experiance, may I reccomend Morrowind.
As to the OP so long ago and has already been stated - 20k broken, their buying new servers now.
I Totally agree with the OP 100%, tried the 14 day trial, even got in a nice corporation with mature people...had some nice PVP battles with the corp. I admit this game has a lot of potential..But one day I just asked myself "Is there anything more to this game???" Everything Looks GENERIC...if you've seen one solar system you've seen them all! Not to mention 80% of what you will be doing in this game is TRAVELLING.... at one point I tried to convince myself that mining was fun, I like to see my lasers shooting at those asteroids lmao. but it gets boring real quick.
The best part about this game IMHO is the Community and a lot of Mature Players, probably the kiddies got weeded out by the high learning curve. anyway this game is ok imho It's just not for me..
I agree. For all its worth I think EVE is amazing in some ways, but graphic is not everything.
For the record im not some fanboy. I dont play any MMO right now. Im looking to find something though. EVE wasnt it.
1)It totally stinks to have a game were you fly around in space and you cant even control your ship manualy. Its just 100% stupid
2)Its stupid that your avatar is just a picture. you should be able to walk around with a avatar, do emotes.. even if just for chat. It doesnt feel like your in a control of a large ship. imagine starwars if the millenium falcon had been the only character and if chewie and han solo werent there. not very fun.
3)Again it could be more arcadey and action packed. its to complicated, tiresome and time wasting to get into.
I wish you could go out of your ship and have some action packed 3 person shooter action with swords and laserguns and stuff. EVE is just boring I think.
I appreciate everything it does with crafting, community and economy and graphics though. I think the original setting and music rocks too.
But everything combat, gameplay, action, fun factor. It just sucks so horrible.
Originally posted by pingo I agree. For all its worth I think EVE is amazing in some ways, but graphic is not everything. For the record im not some fanboy. I dont play any MMO right now. Im looking to find something though. EVE wasnt it.
1)It totally stinks to have a game were you fly around in space and you cant even control your ship manualy. Its just 100% stupid 2)Its stupid that your avatar is just a picture. you should be able to walk around with a avatar, do emotes.. even if just for chat. It doesnt feel like your in a control of a large ship. imagine starwars if the millenium falcon had been the only character and if chewie and han solo werent there. not very fun. 3)Again it could be more arcadey and action packed. its to complicated, tiresome and time wasting to get into. I wish you could go out of your ship and have some action packed 3 person shooter action with swords and laserguns and stuff. EVE is just boring I think.
I appreciate everything it does with crafting, community and economy and graphics though. I think the original setting and music rocks too.
But everything combat, gameplay, action, fun factor. It just sucks so horrible.
Your Arument is almost idiotic in a sense, well not the whole but some parts, most parts.
Did you once comprehend how immensly difficult the programming for manual flight and third person piloting,(i thought it was third person) Also, think of the added factor, not only will people with a higher skill level destroy your vessel quickly, but since they would most likely have a larger experience in the one on one combat, your hopes of even surviving wouldnt be much. Let alone the fact anyone older then 3 months could of killed you before you get within a seable distance. Say 20k's.
Also, swords, did you just say swords? Remind me that this is a sci-fi and that they are well beyond that of a weapon as historical as a sword, daggers and knives yes but swords, you are joking. Plus, unless you payed no attention what so ever small arms are contraband and if you could go into stations, that would be one hell of a hard nut to crack since Concord (in hame police) would be absolutely everwhere in high sec space and still low spec would be made even more impossible to penatrate, namely from corporationaly owned stations.
But my favourite thing that you stated was your example of Star Wars and the Millenium Falcon.., am I the only one that understood that it was a movie before a game. Eve isn't designed for that sort of gameplay, well not yet, it has potential for it in say 5ish years of non stop programming and the millions upon millions of different station rooms and corridors. just so you can have your little avatar man walk from your ship to your associated agent/customer/hanger/storeroom/corp office, etc etc so he can have a 3 second conversation you already have. just think of the space required for such an expansion.
And when has the Tutorial been so time wasting to get into? It shows you exactly what you need to know about the basic structure of the game, just because it takes longer then 20 minutes does not mean it is a waste of time. Mind you some of the things in it dont really need to be explained, but from what I have just read you were never going to like the game for one reason, you are an instant action fan, never happy under any circumstance of dullity.
to be continued...
i3in/Gary
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
Did u even start to think why play games in the first place? because they want to have fun.
doing stupid mining missions, sitting through a 2 hour long torturial or having boring time wasting action is not fun.
manual flight is hard to do? even does retards at SOE could do a good job with SWG. dont make me laugh. people have been doing that for a long time. alone the fact that you cant control your own ship with WASD or arrow keyes demonstrates the developers incompetence and their lack of vision for exciting action and pvp. you dont feel in control at all and that was the point I was trying to make.
and about swords. I dont know why you go so much into that. Maybe its because all your flaming is just useless filler without any real argumentation. I said sword and guns in the same context, yet you seem fixated on the word sword. YOu need to read more sci-fi and you need to realise that i dont care if there is swords enough... swords, guns, electirc hairdryers. whatever. the combat is boring, skilless, lacks depth and needs a touch of good old fun.
about my starwars analogy it was only to demonstrate that the millenium falcon was just a crappy vessle without the owners that made it so memorable. thats my point. your avatar in EVE is the worst I have ever seen. a stupid gif picture. why didnt they just attached some paint program instead. it would have been just as pathetic but at least more open minded. character creation is so horrible lame. I dont see the fun thing in leveling up a materialistic thing as a ship instead of a real uniqe looking character like in some other games. it takes away a lot of the charms. how do i chuckle with my cruiser or make my cruiser dance? /dance ship. yeah right, it doesnt really cut it.
i have played many space games in my life. stuff like freelancer did it well. mixing action with rpg elements and a compelling main character. sure it was single player but the basic merit was there. I never tried Earth and beyond but i heard it was much better than this crap.
Frankly I only think that people play this game to get away from their normal lifes. it barely passes as a game or a source of entertainment because it doesnt have any of the essences of what makes games fun. the sense of reward, the sense of competition, the sense of accomplishment. its just a waste of time.. a chunk of data in a pretty 3d chat. Its not involving at all. the demographics of which the game is based off is totally flawed. In that sense its the most pathetic games I ever tried.
I mean come on...
are people just being stubborn because they hate mythic/soe/blizz/NCsoft/whatever/other companies, so they choose to support this little firm?
EVE is different, but not in a good way.
I have a life. I dont want to have the game being played or advance for me when im not playing. I just want to have fun. Want it to be exciting. The game is down right boring. It boggles my mind why or how people can sit down and play this with a straight face.
I mean. I thought EQ,FFXI or Lineage was long grinds. This is... I dont know what it is.
I played the trial and have never been so horrible dissapointed in my life. Why such a scrammy all-over-the-place UI? it frustrates me. It really frustrates me because I love the premise, look and outlook of the game. I was hyped and thought people in game were friendly.
And then it turns out to be the biggest borefest of my life.
Maybe you are just one person with your own opinion and there are more than a few people who disagree with it? Maybe not everyone plays MMO's like FPS's?
A lot of people have fun with it. Just because you don't doesn't mean you get to bash on people who do. Most of the features you listed are either unneccesary or stupid. Even a small knowledge on the fluff of the Eve universe would demonstrate it. Of the non-fluff related issues with your post, they are childish. Grow up. If you don't like it, fine. Don't insult those who do.
I really loved your post axyrn, I laughed so loud, not because I don't agree or it is stupid, but because everything you say there is absolutely true tho I pay and I've been playing this game for 3 months already I think, or 2 maybe... For now all I do is wait for my skills to grow in offline when the game was created it was all different, people actually played, farmed ISK, because they needed ISK for ships and stuff, now you can get ISK very easily, even your corporation can give you free ships and equipment, so you don't really need those ISK. The reason I play this game is hope that when I grow into a formidable player and can will be able to fly a battleship - that's where the PvP fun will begin, battling over solarsystems in 0.0 with my friends against other hostile alliances - that's where the fun comes from imo, but not ISK farming or skill learning ofc So 10/10 rating for your post axyrn
I dont remember saying Agent missions are bad, they are fine, little repetitive but fine. Though I wish it was a little more clear on what you needed to do to advance through agent ranks.
The problem is slow looting of said agent missions. Which can only be solved by getting tractor beam which require 2 level 5 skills which means 2-3 months for an average player.
Why does something so basic and essential have to be put off by 2 months of tedium. Would it kill anyone to lower that to 2 level 4 skills which would allow it to be gotten in a week or two.
Originally posted by pingo wow. just wow. You call me idiotic?
Did u even start to think why play games in the first place? because they want to have fun. doing stupid mining missions, sitting through a 2 hour long torturial or having boring time wasting action is not fun.
manual flight is hard to do? even does retards at SOE could do a good job with SWG. dont make me laugh. people have been doing that for a long time. alone the fact that you cant control your own ship with WASD or arrow keyes demonstrates the developers incompetence and their lack of vision for exciting action and pvp. you dont feel in control at all and that was the point I was trying to make.
and about swords. I dont know why you go so much into that. Maybe its because all your flaming is just useless filler without any real argumentation. I said sword and guns in the same context, yet you seem fixated on the word sword. YOu need to read more sci-fi and you need to realise that i dont care if there is swords enough... swords, guns, electirc hairdryers. whatever. the combat is boring, skilless, lacks depth and needs a touch of good old fun.
about my starwars analogy it was only to demonstrate that the millenium falcon was just a crappy vessle without the owners that made it so memorable. thats my point. your avatar in EVE is the worst I have ever seen. a stupid gif picture. why didnt they just attached some paint program instead. it would have been just as pathetic but at least more open minded. character creation is so horrible lame. I dont see the fun thing in leveling up a materialistic thing as a ship instead of a real uniqe looking character like in some other games. it takes away a lot of the charms. how do i chuckle with my cruiser or make my cruiser dance? /dance ship. yeah right, it doesnt really cut it.
i have played many space games in my life. stuff like freelancer did it well. mixing action with rpg elements and a compelling main character. sure it was single player but the basic merit was there. I never tried Earth and beyond but i heard it was much better than this crap.
Frankly I only think that people play this game to get away from their normal lifes. it barely passes as a game or a source of entertainment because it doesnt have any of the essences of what makes games fun. the sense of reward, the sense of competition, the sense of accomplishment. its just a waste of time.. a chunk of data in a pretty 3d chat. Its not involving at all. the demographics of which the game is based off is totally flawed. In that sense its the most pathetic games I ever tried. I mean come on... are people just being stubborn because they hate mythic/soe/blizz/NCsoft/whatever/other companies, so they choose to support this little firm? EVE is different, but not in a good way. I have a life. I dont want to have the game being played or advance for me when im not playing. I just want to have fun. Want it to be exciting. The game is down right boring. It boggles my mind why or how people can sit down and play this with a straight face. I mean. I thought EQ,FFXI or Lineage was long grinds. This is... I dont know what it is. I played the trial and have never been so horrible dissapointed in my life. Why such a scrammy all-over-the-place UI? it frustrates me. It really frustrates me because I love the premise, look and outlook of the game. I was hyped and thought people in game were friendly. And then it turns out to be the biggest borefest of my life.
(What the hell with the double spacing by the way, it just makes no sense)
Please tell me you noticed the 'to be contiued' at the end of my post, just please tell me you didn't over look it half way through? I mean come on, the posts half finished and your already jumping the gun. Man and I thought some people were impatient, I am so unhappy I wasnt here to have the direct post after yours but since I here now I might aswell. You see Not everyone has the time to sit here and post long, long posts some or I should say most of us have lives that run off loosely wound schedules
But back to the flaming which I just recieved. I don't know how you read but, I didn't call you an idiot but your post. So my first recommendation is to get that prescription checked. Now, remember that thing I mentioned about distance, you know the systems are all automated targetting, you get better with certain skills too. And what your saying is that SOE could do it without fhking it up like everything else that they have touched? That would be a miracle in itself Pingo. Now having a crack at CCP for what they have done in programming because it doesn't use the traditional WASD and arrow key format like most of the newer MMO's and that It doesn't have free form control, CCP designed the game for that, it isnt a FHKN FLIGHT SIM! go play one if you so wish. It is a space life MMO, designed for ultimate player control, just because in a one on one where you do less then 20 damage to the opposing ship and it does roughly the same so you can get within that 500 meter distance, so you could, maybe shoot like that.Doesn't give the programmers a reason to develop the sort of control you want, let alone the weapons that would then be required. By the time that you get anything even half decent (even I find rediculously bad, rockets) to shoot them you have no reason to get close, it only increases your chance of being shot back better. And if you look at the way that all ships are designed is that on the kind of handling your talking about, your speed would reduce, by as much as half. Again increasing your chances of being hit. Another foolish move. And how do you not feel in any control. You can get the hell outta there at anytime unless your under disruptor influence. Then the added fact that in any PVP fight the chance that you could be at the winning end, even against some of the oldest players, just because you get a lucky brake. The chance that you could lose a ship you spent months saving up for in a simple incursion started from either a disagreement, or blackmail, fighting over your mining spot, and any other reason that started it. It just gives you a sudden, overwhelming rush of adrenalin. What oter MMORPG has given such realistic loss's for PvP battles, lossing Exp is just lame, ooh yay I died so I lost 2 hours of grinding... Lose in Eve and you could lose up to a hundred hours worth of saving, millions of skill points of training going to waste as you collect money for that ship again. Even the basic frigates can be a hard knock to get the money for early on, but hey. You stuffed up and lost your ship, you now have to do it all over again. But what about pod killing, without an upto date clone. That could literally send you back to the status of less then 60k skill points, or even 0 if you don't have a clone. That could be Years of training gone. What other Game in history has such a bad repucution if you die? What other game would dare to do such a thing to you?
I set the mark with swords because it was a ridiculous call from you, yeah guns maybe but the fact that you mentioned swords just made me laugh. Fantasy MMO's have swords, even fantasy/scifi's have swords. But hell, ever see anysort of pilot below say Commander of some sort of massive military Battlecruiser have a sword by his side, and any that were used for combat? They are pure decorational pieces; given to the recipient as a momentous piece for reaching such a high rank in the Countries army. Guns in a FPS style combat would ruin the game system, This is designed for inter-stellar Combat, not Planetary combat/Station Combat; The thought of bringing such a menial task would just increase the elitism in the game, ruining it. At the moment the game is for those who do not have the time to grind levels to stay with the other players, but for those with only a couple of hours a day or week to play an MMO casually. Or even, for those that wish to play the game like full time business tycoons, as shown by the player controlled market, no NPC capitalism here. The combat unlike your Conformast ways persieve is not wholely skill less, and tactless. You never went into combat against a Tech 2 frigate that has cloaking, or have 4 or more cruiser frigates take on a battlecruiser and win or lose. Every fight is different. Not one player has the exact same skill points, or same setup in all their ships. This added with the multitude and size of the battles that can be produced easily takes it beyond all other MMO's creating a unique combat system. And most of your 'fixes' can be achieved by almost any single player RPG like Star Wars the old republic and the new, Kotok (don't know the name by heart but Heard it is extreamly good single player) Or even an FPS, say CS or BF2 they both give you your, guns and instant fun/action. Well until you start complaining that anyone that has been there 3 months+ has an advantage and it is an elitist game.
Oh and don't lecture me about Star Wars, but you see your slight misconception, the MF actually was the fastest ship before warp. In the 6th movie, but still, that was created by the setup the 2 crew, Han Solo and Chewbaka created for the ship. which is very similar to the ship setup of EVE. Even if the avatar is kinda bad, I mean come on who cares what it looks like, unlike almost all other MMO's where you can run around in a skimpy dressed elf/similar creation or a massive hulked monster, Eve's ones are almost illiterate. Who gives a flying **** if the guy/girl avatar is dodgy. You still have a much wider character design from those Avatar's. Ok, now this just makes me laugh '/dance ship'. Why he hell would a ship need to dance for. Why would you want one to? It's a game avatar, I don't really see the point of having your avatar doing little things like that. but unlike you we understand Java chat basic's and can do that in the talk bar which is Eve. Little things like that are just a comical relief created by bored developers with too much time on their hands. They are useless, they might create some fun, but in a game like Eve where there is no figure avatar that can perform those kinds of movements, it is not needed.
Yes games like freelancer did it well, but did you ever think why it didn't have a multiplayer hub? Why it was restricted to playing AI with restricted capabilities. Just think of the bandwidth that it would take, the ammount of Lagg created by opposing Corporations dukeing it out in a corridor as a fleet battles it out out side. CCP's system's wouldnt be able to crack it, and even WoW developers, Blizzard would drool over CCP's systems. Also, think of the size of the Eve universe, your telling me Earth and Beyond has an almost realistic sized in-game Galaxy?
But your conclusion is ridiculous, almost again, Idiotic. This game, beyond any other has the greatest sense of reward, accomplishment and competition. I do not think you played any form of true PvP when you did the trial, you just stayed in the carebear systems of boredom, never passing threw anything less then 0.4 space sticking to the missions given to you by the NPC agents and mining your little hear out, probably the most boring subject the game has to offer. PvP action in this games, puts you on edge, having your ship works its heart out as you get bombarded with missles or cannon fire as powerful as your own, or even more. If you win you know you have just defeated some on just as old, or older then you, who most likely had nothing in their cargo, but if they did it is an immense reward. And to top it all off, they are probably going to try and hunt you, or place a bounty on your head for killing them. Then you have to be careful in anything below 0.5 space because of people looking for a quick buck. The pretty 3d chat, as you seem to think eve is, is just the same imediate way of communicating in-game to any other player. You can be anywhere in the world and still talk to your corp/rookie channel and any other you join, local is for the entire system, not just station or the immediate seeable space. This is just good programming for people on long trips. Ok, do you want to set up the UI yourself, make it more user fruiendly, do so, send it into CCP and see if it is better for the immense amount of controls needed. So far the system has worked perfectly fine, just find the shortcut keys that you prefer and set the weaponry, booster, alternative weapons etc to them, even the map is usable after figuring out what each bit does.
But heres my last thing for now. Everygame is different, not everygame is designed for the widest crowd possible. Eve was created by a small company as a side project to standard work and turned out to be a well made, healthy followed game. Many times People from other MMO styles that have a grudge against Eve have stated 'Eve will never brake 19k online at once, 20k at once 21k at once, Eve will never have more then 100k subscribers, and CCP will one day conform to the rest of the world and change the game style despite its dedicated following.' Well my friends, they have done all of these, and with a growing following everyday, beyond the trial accounts shows that unlike the Conformaty of WoW and other Fantasy MMO's Eve will continue to grow and with CCP keeping its Love chold Eve how THEY want it, means that It will continue to stay as it is, despite the lack of 'fun factor' which is in the game, that isn't a carebear haven. Eve is a unique and powerful MMO, it shows that you do not have to use the same D&D style leveling system created for RPG's not MMO's to be a great game. COnform to the WoW craze, it is a great game. But don't knock Eve because it isn't the same as the rest of them, It involves patients and dedication as well as an immense ability to take control of lives. Not many games have reached the realism that Eve has created, so don't be scared of the different.
Oh and just for your Info, I'm gonna be playing RF-online when it finishes beta and gets released. And whats that, Oh it's a standard Scifi/Fantasy MMO that runs off the D&D system.
i3in/Gary
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
BTW just about the "never breaking limits" thingy.. Eve broke 21K couple weekends ago although it was never written on the main site or anything. If they made pots for every record broken there would be one every week. Pre-holidays the max online users grew by 1000 every week. No clue what the number of subscribers is currently.
Originally posted by axyrn <snip> *stupid players with names like D3ARTHVAD3R, R3VENG3 1116622 and what all. you will meet many childish matures that think they can return to their youth and play the "ownzyO" m8. <snip> P.S please, all you Veterans that you seem to have all your lifetime to play this game, dont come here and try to defend this game, because you guys are really different from normal people with a Family, Job and whatall. The only person that i could imagine that has a legal reason to defend EVE are Housewifes, that work in the house the whole day while EVE is running. They jump to the PC a few times per day to bring the MINER ship back to the Station, Sell and return to Mine.
This part was most humorous to me. Notice how he complains about immaturity, then turns this into a series of personal attacks. Real mature.
Edit: I agree with Malachi, though. Just because you have played a lot of MMOs doesn't mean your opinion is "fact" or even relatively accurate. For an indy developer to attempt to go up against SOE and Blizzard in "who can make the best class-based RPG clone" would be insane. CCP went after a completely different audience. An audience that enjoys player economies and PvP.
Companies don't accept player ideas for very, very good reasons. Instead of going into those reasons, I would advise that you buy a book or two on MMOs. Not on specific games, but on the genre in general.
Comments
This game is obviously not for you. It takes patience and dedication to get to where you want to be. I noticed you complained about skill training time quite a bit. I agree in that it does take a long time and it is quite boring. But you must also take into consideration the fact that you aren't comprimised by your skill training, and you can go out and do anything you like while you train, whereas in most other games improving yourself involves grinding. With Eve you can do as little or as much as you like and still wont be left behind others in skill training.
I personally love the way of skill training, because I've always got something exiting to look forward to. I could be training for the next year and still have new stuff to train and look forward to. Once you've got a skill, you're that much better and its something you can never really lose (Unless you get podkilled without updating your clone, which rarely happens to anyone.)
Also, with Red Moon Rising, there were no nerfs to drones at all. If anything it was a major improvement to drones in that they now have a much greater damage potential and output. The patch also introduced a ****load of new drone types.
You say that this game is for people who have nothing better to do and can put all their time into playing. I can tell you as a fact that it is exactly the opposite. With the skill training system you do not need to be online to continue to improve yourself. You can log on to simply change skills and still keep up with the mainstream.
As for your To Do list for CCP...Eve will probably never go into first person. A drone control panel already exists. Its spelled *tractor beam* and they will probably never become standard for every ship. Travel time in eve is one of the biggest issues which CCP is trying to work out, with removing insta jump bookmarks yet making travel time better for everyone. Battlegrouds do exist for everyone on the Singularity Test Server, which is public and can be found out about on the website. Skill training won't change so I suggest that you learn to live with it or pick another game and be done with it.
It takes patience and dedication to get to where you want to be. I noticed you complained about skill training time quite a bit. I agree in that it does take a long time and it is quite boring.
Once you've got a skill, you're that much better and its something you can never really lose (Unless you get podkilled without updating your clone, which rarely happens to anyone.)
...With the skill training system you do not need to be online to continue to improve yourself. You can log on to simply change skills and still keep up with the mainstream.
...Skill training won't change so I suggest that you learn to live with it or pick another game and be done with it.
EVE a MMORPG where you dont need to be online to play! How exactly is that being dedicated? CCP still get their $15 a month.. When you ARE online you spend an hour+ travelling or you can always go to the Jita system, head to the ice belts and say "Ni hao" (hello) to all the Chinese farmers.
So while someone is not online and their skill is ticking away, you can go play another game! One where you actually have fun, instead of..hmmm..making more ISK?
I understand the reasoning behind the skill training system, but there is no interaction on the players part and there is no indication of how much "better" that skill is, apart from 5 > 4 > 3 > 2 > 1.
True that it can be difficult to join some corps... many of the larger high end corps have tight recruitment, much of this is due to being able to infiltrate the corp with a "spy" alt character and do massive damage to the corp through theft, or in war-time through logistics of knowing where members are and pointing that out to the attacking force. So, many corps have very tight recruitment, But, not all... EVE is full of corps with casual gamers that are easy to get into. When docked at any station, click the offices tab on the right side and there will be a list of corps that have offices there. Find one you like and try to join, if it doesn't pan out, try another.
One of EVE's biggest attributes is the freedom to do whatever you want to, but this is also a drawback to many that are used to being "fed" things to do to progress through a game. I remember when I first started EVE, and after finishing the tutorial, I felt like... "Ok, what now?" Getting into a player corp soon after gave me purpose, as there was always something going on.
At any rate, EVE is not for everyone... I beta tested it and quit within days, after Earth&Beyond closed, I gave EVE another try, and have never regretted it. The depth of this game still amazes me.
No corp in their right mind is going to accept a player on a Trial account. No true new player is going to have a rep that will get them into a real corp. Period. Not with how devastating even just ONE spy with access to nothing but general corp chat can be. Also, if you bounce corps too often you won't get into any because every corp out there is going to be nervous about your track record of bouncing in and out of corps.
Mind you: I am in a good corp. It took me about a month to get in one. AFTER buying the retail game. So what you're saying is come back, BUY the game, play for a month or two to develop a rep and THEN get in a good corp.
"Getting in a quality corporation isn't like dusting crops, kid, you could fly into a star or bounce into a supernova"
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Well, you have to buy the skill, and select "i want to train this skill" (player interaction xD).
A skill which gives you 5% to small hybrid turret damage per level, will be, "usually", this way 5(25%)>4(20%)>3(15%)>2(10%)>1(5%)>0(0%)
Where's the problem with that?
No corp in their right mind is going to accept a player on a Trial account. No true new player is going to have a rep that will get them into a real corp. Period. Not with how devastating even just ONE spy with access to nothing but general corp chat can be. Also, if you bounce corps too often you won't get into any because every corp out there is going to be nervous about your track record of bouncing in and out of corps.
Mind you: I am in a good corp. It took me about a month to get in one. AFTER buying the retail game. So what you're saying is come back, BUY the game, play for a month or two to develop a rep and THEN get in a good corp.
"Getting in a quality corporation isn't like dusting crops, kid, you could fly into a star or bounce into a supernova"
This is one of the problems, how many players are going to invest 2-3 of paid time hoping to get into good enough corp so that the game isnt complete pain to play.
One of the above posters said he came back after E&B closed.
Most of the time if you dont impress someone the first time they arent coming back.
See in Coh, wow, Eq2 and other popular games, there really isnt any real damage a player can do to a guild other then running the loot on an MC run, and the worst worst worst that can do it take a few hours and 1 week respawn from a guild.
In EVE spies can do a ton of damage. So corps dont trust players, players think corps are all elitist.
ITs a very bad situation for new players, and it will eventually kill the game as new players stop coming in because they feel unwelcome. It may take a long time but it will happen.
You cannot make an eve review after 13 days. Eve is so complex in thousend sort of skills has you only tried 1% of Eve. Missions. My mission agent i never too travel more then 1 or 2 jumps. Yes sometimes the mission are the same, but als can decline mission every 4 hours. And gravic skill which you need for the tractor beam went 20 times up in price, but as a new player you cannot expect that you have skills, like the veteran players who have trained over 2 years already.
Als the trail system, gives much frictions with veteran players. Some will take you in a corperation and after 13 days you say i quit, all that much time effort it took for us too learn you the game was for us infane.
I have to say, one month out that I agree with some of what you said, especially about the drones.
I however have to disagree about a couple things you are seeing as negatives.
I like eve for the fact that i don't have to play 8 hrs a day in order to advance, my character has been "alive" for about a month and a half, i have been online and playing maybe half that time, i just finished learning to fly a "thron" battleship, the thing is someone who started the same time as i did wouldn't have an advantage if he didn't have a job+kids+wife and was able to play 12 hrs a day.
that's one of the things that i feel turns off quite a few people, you can't Pwn!!!!one!Eleven!!11 anyone just by virtue of having no life.
something else, eve almost forces me to do other stuff. no matter what i do, no matter how many npc's i kill or missions i run i still can't fly that thron any sooner so i may as well go outside.
yes travel can be a bitch, but eve isn't about instant gratification, and i don't believe it was meant to be.
Just my opinion, your mileage may vary.
My experience was very different to this. After some days I got very kind and friendly invitations from some corps to join their offical in game chat channel and get in touch with this corp; just to find out, if I would like it. They offered me help, advice and support at no cost; no one tried to force me to join.
So my EVE experience was very good - unfortunately I do not have the time to play it now, but I will after these urgent things are done.
Ragosch
Corporations are always recruiting new members. If you are having trouble finding a decent corp to help you through the game I reccomend posting in their recruitment forum at
www.eve-online.com
to try and find one. Just state that you are a newbie looking to find a place in Eve and I am sure you can chat with at least half a dozen reps in game about what their corporations are about and pick from there.
Alliances want YOU to help defend, mine, research. Trust isn't an issue, they just won't let you withdraw corporate funds and use corp only hangars. So basically, any guild in WoW.
Saying this game sucks on the basis of agent missions is absurd. If you want an MMO that offers a rich single player experiance, may I reccomend Morrowind.
As to the OP so long ago and has already been stated - 20k broken, their buying new servers now.
I Totally agree with the OP 100%, tried the 14 day trial, even got in a nice corporation with mature people...had some nice PVP battles with the corp. I admit this game has a lot of potential..But one day I just asked myself "Is there anything more to this game???" Everything Looks GENERIC...if you've seen one solar system you've seen them all! Not to mention 80% of what you will be doing in this game is TRAVELLING.... at one point I tried to convince myself that mining was fun, I like to see my lasers shooting at those asteroids lmao. but it gets boring real quick.
The best part about this game IMHO is the Community and a lot of Mature Players, probably the kiddies got weeded out by the high learning curve. anyway this game is ok imho It's just not for me..
I agree. For all its worth I think EVE is amazing in some ways, but graphic is not everything.
For the record im not some fanboy. I dont play any MMO right now. Im looking to find something though. EVE wasnt it.
1)It totally stinks to have a game were you fly around in space and you cant even control your ship manualy. Its just 100% stupid
2)Its stupid that your avatar is just a picture. you should be able to walk around with a avatar, do emotes.. even if just for chat. It doesnt feel like your in a control of a large ship. imagine starwars if the millenium falcon had been the only character and if chewie and han solo werent there. not very fun.
3)Again it could be more arcadey and action packed. its to complicated, tiresome and time wasting to get into.
I wish you could go out of your ship and have some action packed 3 person shooter action with swords and laserguns and stuff. EVE is just boring I think.
I appreciate everything it does with crafting, community and economy and graphics though. I think the original setting and music rocks too.
But everything combat, gameplay, action, fun factor. It just sucks so horrible.
Your Arument is almost idiotic in a sense, well not the whole but some parts, most parts.
Did you once comprehend how immensly difficult the programming for manual flight and third person piloting,(i thought it was third person) Also, think of the added factor, not only will people with a higher skill level destroy your vessel quickly, but since they would most likely have a larger experience in the one on one combat, your hopes of even surviving wouldnt be much. Let alone the fact anyone older then 3 months could of killed you before you get within a seable distance. Say 20k's.
Also, swords, did you just say swords? Remind me that this is a sci-fi and that they are well beyond that of a weapon as historical as a sword, daggers and knives yes but swords, you are joking. Plus, unless you payed no attention what so ever small arms are contraband and if you could go into stations, that would be one hell of a hard nut to crack since Concord (in hame police) would be absolutely everwhere in high sec space and still low spec would be made even more impossible to penatrate, namely from corporationaly owned stations.
But my favourite thing that you stated was your example of Star Wars and the Millenium Falcon.., am I the only one that understood that it was a movie before a game. Eve isn't designed for that sort of gameplay, well not yet, it has potential for it in say 5ish years of non stop programming and the millions upon millions of different station rooms and corridors. just so you can have your little avatar man walk from your ship to your associated agent/customer/hanger/storeroom/corp office, etc etc so he can have a 3 second conversation you already have. just think of the space required for such an expansion.
And when has the Tutorial been so time wasting to get into? It shows you exactly what you need to know about the basic structure of the game, just because it takes longer then 20 minutes does not mean it is a waste of time. Mind you some of the things in it dont really need to be explained, but from what I have just read you were never going to like the game for one reason, you are an instant action fan, never happy under any circumstance of dullity.
to be continued...
i3in/Gary
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
wow. just wow. You call me idiotic?
Did u even start to think why play games in the first place? because they want to have fun.
doing stupid mining missions, sitting through a 2 hour long torturial or having boring time wasting action is not fun.
manual flight is hard to do? even does retards at SOE could do a good job with SWG. dont make me laugh. people have been doing that for a long time. alone the fact that you cant control your own ship with WASD or arrow keyes demonstrates the developers incompetence and their lack of vision for exciting action and pvp. you dont feel in control at all and that was the point I was trying to make.
and about swords. I dont know why you go so much into that. Maybe its because all your flaming is just useless filler without any real argumentation. I said sword and guns in the same context, yet you seem fixated on the word sword. YOu need to read more sci-fi and you need to realise that i dont care if there is swords enough... swords, guns, electirc hairdryers. whatever. the combat is boring, skilless, lacks depth and needs a touch of good old fun.
about my starwars analogy it was only to demonstrate that the millenium falcon was just a crappy vessle without the owners that made it so memorable. thats my point. your avatar in EVE is the worst I have ever seen. a stupid gif picture. why didnt they just attached some paint program instead. it would have been just as pathetic but at least more open minded. character creation is so horrible lame. I dont see the fun thing in leveling up a materialistic thing as a ship instead of a real uniqe looking character like in some other games. it takes away a lot of the charms. how do i chuckle with my cruiser or make my cruiser dance? /dance ship. yeah right, it doesnt really cut it.
i have played many space games in my life. stuff like freelancer did it well. mixing action with rpg elements and a compelling main character. sure it was single player but the basic merit was there. I never tried Earth and beyond but i heard it was much better than this crap.
Frankly I only think that people play this game to get away from their normal lifes. it barely passes as a game or a source of entertainment because it doesnt have any of the essences of what makes games fun. the sense of reward, the sense of competition, the sense of accomplishment. its just a waste of time.. a chunk of data in a pretty 3d chat. Its not involving at all. the demographics of which the game is based off is totally flawed. In that sense its the most pathetic games I ever tried.
I mean come on...
are people just being stubborn because they hate mythic/soe/blizz/NCsoft/whatever/other companies, so they choose to support this little firm?
EVE is different, but not in a good way.
I have a life. I dont want to have the game being played or advance for me when im not playing. I just want to have fun. Want it to be exciting. The game is down right boring. It boggles my mind why or how people can sit down and play this with a straight face.
I mean. I thought EQ,FFXI or Lineage was long grinds. This is... I dont know what it is.
I played the trial and have never been so horrible dissapointed in my life. Why such a scrammy all-over-the-place UI? it frustrates me. It really frustrates me because I love the premise, look and outlook of the game. I was hyped and thought people in game were friendly.
And then it turns out to be the biggest borefest of my life.
Maybe you are just one person with your own opinion and there are more than a few people who disagree with it? Maybe not everyone plays MMO's like FPS's?
A lot of people have fun with it. Just because you don't doesn't mean you get to bash on people who do. Most of the features you listed are either unneccesary or stupid. Even a small knowledge on the fluff of the Eve universe would demonstrate it. Of the non-fluff related issues with your post, they are childish. Grow up. If you don't like it, fine. Don't insult those who do.
Go play with your fairys in magic world.
I dont remember saying Agent missions are bad, they are fine, little repetitive but fine. Though I wish it was a little more clear on what you needed to do to advance through agent ranks.
The problem is slow looting of said agent missions. Which can only be solved by getting tractor beam which require 2 level 5 skills which means 2-3 months for an average player.
Why does something so basic and essential have to be put off by 2 months of tedium. Would it kill anyone to lower that to 2 level 4 skills which would allow it to be gotten in a week or two.
You do not need this tractor beam, read the posts. As some have suggested buy a decent afterburner or micro warp drive - you need this stuff anyway.
Ragosch
(What the hell with the double spacing by the way, it just makes no sense)
Please tell me you noticed the 'to be contiued' at the end of my post, just please tell me you didn't over look it half way through? I mean come on, the posts half finished and your already jumping the gun. Man and I thought some people were impatient, I am so unhappy I wasnt here to have the direct post after yours but since I here now I might aswell. You see Not everyone has the time to sit here and post long, long posts some or I should say most of us have lives that run off loosely wound schedules
But back to the flaming which I just recieved. I don't know how you read but, I didn't call you an idiot but your post. So my first recommendation is to get that prescription checked. Now, remember that thing I mentioned about distance, you know the systems are all automated targetting, you get better with certain skills too. And what your saying is that SOE could do it without fhking it up like everything else that they have touched? That would be a miracle in itself Pingo. Now having a crack at CCP for what they have done in programming because it doesn't use the traditional WASD and arrow key format like most of the newer MMO's and that It doesn't have free form control, CCP designed the game for that, it isnt a FHKN FLIGHT SIM! go play one if you so wish. It is a space life MMO, designed for ultimate player control, just because in a one on one where you do less then 20 damage to the opposing ship and it does roughly the same so you can get within that 500 meter distance, so you could, maybe shoot like that.Doesn't give the programmers a reason to develop the sort of control you want, let alone the weapons that would then be required.
By the time that you get anything even half decent (even I find rediculously bad, rockets) to shoot them you have no reason to get close, it only increases your chance of being shot back better. And if you look at the way that all ships are designed is that on the kind of handling your talking about, your speed would reduce, by as much as half. Again increasing your chances of being hit. Another foolish move. And how do you not feel in any control. You can get the hell outta there at anytime unless your under disruptor influence. Then the added fact that in any PVP fight the chance that you could be at the winning end, even against some of the oldest players, just because you get a lucky brake.
The chance that you could lose a ship you spent months saving up for in a simple incursion started from either a disagreement, or blackmail, fighting over your mining spot, and any other reason that started it. It just gives you a sudden, overwhelming rush of adrenalin. What oter MMORPG has given such realistic loss's for PvP battles, lossing Exp is just lame, ooh yay I died so I lost 2 hours of grinding... Lose in Eve and you could lose up to a hundred hours worth of saving, millions of skill points of training going to waste as you collect money for that ship again. Even the basic frigates can be a hard knock to get the money for early on, but hey. You stuffed up and lost your ship, you now have to do it all over again. But what about pod killing, without an upto date clone. That could literally send you back to the status of less then 60k skill points, or even 0 if you don't have a clone. That could be Years of training gone. What other Game in history has such a bad repucution if you die? What other game would dare to do such a thing to you?
I set the mark with swords because it was a ridiculous call from you, yeah guns maybe but the fact that you mentioned swords just made me laugh. Fantasy MMO's have swords, even fantasy/scifi's have swords. But hell, ever see anysort of pilot below say Commander of some sort of massive military Battlecruiser have a sword by his side, and any that were used for combat? They are pure decorational pieces; given to the recipient as a momentous piece for reaching such a high rank in the Countries army.
Guns in a FPS style combat would ruin the game system, This is designed for inter-stellar Combat, not Planetary combat/Station Combat; The thought of bringing such a menial task would just increase the elitism in the game, ruining it. At the moment the game is for those who do not have the time to grind levels to stay with the other players, but for those with only a couple of hours a day or week to play an MMO casually. Or even, for those that wish to play the game like full time business tycoons, as shown by the player controlled market, no NPC capitalism here.
The combat unlike your Conformast ways persieve is not wholely skill less, and tactless. You never went into combat against a Tech 2 frigate that has cloaking, or have 4 or more cruiser frigates take on a battlecruiser and win or lose. Every fight is different. Not one player has the exact same skill points, or same setup in all their ships. This added with the multitude and size of the battles that can be produced easily takes it beyond all other MMO's creating a unique combat system.
And most of your 'fixes' can be achieved by almost any single player RPG like Star Wars the old republic and the new, Kotok (don't know the name by heart but Heard it is extreamly good single player) Or even an FPS, say CS or BF2 they both give you your, guns and instant fun/action. Well until you start complaining that anyone that has been there 3 months+ has an advantage and it is an elitist game.
Oh and don't lecture me about Star Wars, but you see your slight misconception, the MF actually was the fastest ship before warp. In the 6th movie, but still, that was created by the setup the 2 crew, Han Solo and Chewbaka created for the ship. which is very similar to the ship setup of EVE. Even if the avatar is kinda bad, I mean come on who cares what it looks like, unlike almost all other MMO's where you can run around in a skimpy dressed elf/similar creation or a massive hulked monster, Eve's ones are almost illiterate. Who gives a flying **** if the guy/girl avatar is dodgy. You still have a much wider character design from those Avatar's.
Ok, now this just makes me laugh '/dance ship'. Why he hell would a ship need to dance for. Why would you want one to? It's a game avatar, I don't really see the point of having your avatar doing little things like that. but unlike you we understand Java chat basic's and can do that in the talk bar which is Eve. Little things like that are just a comical relief created by bored developers with too much time on their hands. They are useless, they might create some fun, but in a game like Eve where there is no figure avatar that can perform those kinds of movements, it is not needed.
Yes games like freelancer did it well, but did you ever think why it didn't have a multiplayer hub? Why it was restricted to playing AI with restricted capabilities. Just think of the bandwidth that it would take, the ammount of Lagg created by opposing Corporations dukeing it out in a corridor as a fleet battles it out out side. CCP's system's wouldnt be able to crack it, and even WoW developers, Blizzard would drool over CCP's systems. Also, think of the size of the Eve universe, your telling me Earth and Beyond has an almost realistic sized in-game Galaxy?
But your conclusion is ridiculous, almost again, Idiotic. This game, beyond any other has the greatest sense of reward, accomplishment and competition. I do not think you played any form of true PvP when you did the trial, you just stayed in the carebear systems of boredom, never passing threw anything less then 0.4 space sticking to the missions given to you by the NPC agents and mining your little hear out, probably the most boring subject the game has to offer. PvP action in this games, puts you on edge, having your ship works its heart out as you get bombarded with missles or cannon fire as powerful as your own, or even more. If you win you know you have just defeated some on just as old, or older then you, who most likely had nothing in their cargo, but if they did it is an immense reward. And to top it all off, they are probably going to try and hunt you, or place a bounty on your head for killing them. Then you have to be careful in anything below 0.5 space because of people looking for a quick buck. The pretty 3d chat, as you seem to think eve is, is just the same imediate way of communicating in-game to any other player. You can be anywhere in the world and still talk to your corp/rookie channel and any other you join, local is for the entire system, not just station or the immediate seeable space. This is just good programming for people on long trips. Ok, do you want to set up the UI yourself, make it more user fruiendly, do so, send it into CCP and see if it is better for the immense amount of controls needed. So far the system has worked perfectly fine, just find the shortcut keys that you prefer and set the weaponry, booster, alternative weapons etc to them, even the map is usable after figuring out what each bit does.
But heres my last thing for now. Everygame is different, not everygame is designed for the widest crowd possible. Eve was created by a small company as a side project to standard work and turned out to be a well made, healthy followed game. Many times People from other MMO styles that have a grudge against Eve have stated 'Eve will never brake 19k online at once, 20k at once 21k at once, Eve will never have more then 100k subscribers, and CCP will one day conform to the rest of the world and change the game style despite its dedicated following.' Well my friends, they have done all of these, and with a growing following everyday, beyond the trial accounts shows that unlike the Conformaty of WoW and other Fantasy MMO's Eve will continue to grow and with CCP keeping its Love chold Eve how THEY want it, means that It will continue to stay as it is, despite the lack of 'fun factor' which is in the game, that isn't a carebear haven.
Eve is a unique and powerful MMO, it shows that you do not have to use the same D&D style leveling system created for RPG's not MMO's to be a great game.
COnform to the WoW craze, it is a great game. But don't knock Eve because it isn't the same as the rest of them, It involves patients and dedication as well as an immense ability to take control of lives. Not many games have reached the realism that Eve has created, so don't be scared of the different.
Oh and just for your Info, I'm gonna be playing RF-online when it finishes beta and gets released. And whats that, Oh it's a standard Scifi/Fantasy MMO that runs off the D&D system.
i3in/Gary
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
BTW just about the "never breaking limits" thingy.. Eve broke 21K couple weekends ago although it was never written on the main site or anything. If they made pots for every record broken there would be one every week. Pre-holidays the max online users grew by 1000 every week. No clue what the number of subscribers is currently.
This part was most humorous to me. Notice how he complains about immaturity, then turns this into a series of personal attacks. Real mature.
Edit: I agree with Malachi, though. Just because you have played a lot of MMOs doesn't mean your opinion is "fact" or even relatively accurate. For an indy developer to attempt to go up against SOE and Blizzard in "who can make the best class-based RPG clone" would be insane. CCP went after a completely different audience. An audience that enjoys player economies and PvP.
Companies don't accept player ideas for very, very good reasons. Instead of going into those reasons, I would advise that you buy a book or two on MMOs. Not on specific games, but on the genre in general.