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Do you believe it?

13

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  • cyress8cyress8 Member Posts: 832


    Originally posted by preka
    You remember WoW beta registration? That website lagged out instantly, 133 registrations per second is not realistic, the server couldnt have handled it.
    Let me clue you in on a few things.
    #1:  You are seriously confused if you think DnL had even a substantial fraction of the hits WoW had.
    #2:  The way they handled this registration, there was very little actual traffic.  I know most of you can barely handle turning your PCs on, but try to follow along here.  Exactly 3 pieces of information were submitted here...
    A: Your user name.
    B: Your password.
    C: A "Yes, I agree to..." checkbox.
    If the average username is, say, 10 characters long, and the average password 8, and the checkbox probably constituted a whole single character (1 or -1).  Wow!  That's almost a whopping 20 bytes!  Now toss some assorted overhead on there and...that's it people.  No names, addresses, phone numbers, date of birth, place of birth, security questions, etc. There is little need to send any more information than that.  Since your account was pre-existing, everything else took place behind the scenes in the database. 
     
     
     

    ::::28:: Thank you, everything said here is 100% true. If you add all that together id say we sent in over a whopping 200kb give or take( a little overhead is usally sent over the net to get a stable connection so it could be up to 400kb), hell even crappy webpages are bigger than that.

    BOOYAKA!

  • eshokeseshokes Member Posts: 30

    What are the chances of subpeoning the records and how many will actually care to try it.

    My first thoughts the whole thing was a farce...less than a minute, but hey it's the information highway and new technoligies are pushing the envelope everyday.

     

    image

  • kinaseguykinaseguy Member Posts: 5
    I believe it. My guild got ~50 keys(I'm not one of them :( ), and we're about 120 (40%) that tried. Multiply these factors by the fact that there are 250K subscribers, and it's not so unrealistic.
  • dimarypdimaryp Member Posts: 109

    You can't be serious! Try closer to 2500 bytes. Look at the web page that is there. 2700 bytes. times 10,000 times three divided by 90 seconds equals a lot of freakin' bandwidth. And all with no lag.
    They did not give out 10,000 keys to America, Austrailia, and Europe. They went to Asia. We think the the game sucks, why do they give a rats butt about us anymore?

    Watch, through some trick of bad translation it will come out that not all the key went to America, Europe, and Australia(and we should have known this) on a few thousand.

    They use the translation crap as an excuse for there poor product. DnL is real, SoG is real. It is horrible but it is real. They are going to send the game to Asia and the rest of us are left out. Sure, DnL will release in April, but they don't care anymore, my guess is they never did, we are an after thought, Asia is where they got their money and Asia is where they are going.
    Just my conspiracy theory, but what other choice do they have. We think they and their game sucks.

    D

  • dimarypdimaryp Member Posts: 109

    Bahh! Stupid web.
    Sorry my mistake.
    D

  • kubi0461kubi0461 Member Posts: 13

    Well they only needed maybe 350k/sec. bandwidth, but heck I can get that on my cable modem. But they would have needed at least 350k/sec. upload.

    I'm thinking part of it is that all the server did was collect names and didn't automatically process any accounts at the time.

    Oh well not that I care much anymore. I was excited at first because it was looking like a game with great ideas but it's already turning the way of companies like SOE with loads of misinformation and broken promises.

  • dimarypdimaryp Member Posts: 109


    Originally posted by kubi0461
    Well they only needed maybe 350k/sec. bandwidth, but heck I can get that on my cable modem. But they would have needed at least 350k/sec. upload.I'm thinking part of it is that all the server did was collect names and didn't automatically process any accounts at the time.Oh well not that I care much anymore. I was excited at first because it was looking like a game with great ideas but it's already turning the way of companies like SOE with loads of misinformation and broken promises.

    Lets do some math. The page that is current on the signup page is 2,768 bytes. Lets go on the low side for this 2k. 2,000(bytes)*10,000(keys)*3(pages)*8(bits)/90(seconds) = 5 megabits/s upload. Also, 333 pages per second, 333 queries per second, 333 updates per second. This is by no means impossible, I just do not believe NP3Cube/Farlan/AD could pull it off.

    D

  • prekapreka Member Posts: 16

    [quote]You can't be serious! Try closer to 2500 bytes. Look at the web page that is there. 2700 bytes. times 10,000 times three divided by 90 seconds equals a lot of freakin' bandwidth. And all with no lag.[/quote]

    The page that is there isn't transmitted to them - it's transmitted to you.  When you click submit, what the hell do you think happens to that page?  It doesn't travel from you to them - all that's submitted is your data.  The page you receive in turn can be more or less sent at their leisure since it's not really time sensitive - only the initial transmission is.

     

  • blacksacblacksac Member Posts: 1,045

    All will be reveiled in a few days, the theories that people come up with are amazing image

     

    image

  • dimarypdimaryp Member Posts: 109


    Originally posted by preka
    You can't be serious! Try closer to 2500 bytes. Look at the web page that is there. 2700 bytes. times 10,000 times three divided by 90 seconds equals a lot of freakin' bandwidth. And all with no lag.
    The page that is there isn't transmitted to them - it's transmitted to you. When you click submit, what the hell do you think happens to that page? It doesn't travel from you to them - all that's submitted is your data. The page you receive in turn can be more or less sent at their leisure since it's not really time sensitive - only the initial transmission is.

    Not really the way it works. You call an HTTP GET on the first page, they have to send you the page, you then call either an HTTP GET or POST on the second page, they have to send it to you, the third page then calls another HTTP GET or POST, three pages have to be sent to you. Each page can easily have 1k worth of data. You send browser header, accepted files, languages and cookies on each request. Yes, you aren't sending much information, more than you expect though, but they have to send you the information.

    This does not include all the other pages people are getting trying to get in.

    D

  • Kaynos1972Kaynos1972 Member Posts: 2,316
    Pure bullshit
  • zalatoyzalatoy Member UncommonPosts: 65

    I think its for real. But alot of acounts are china. And a 13 year old could get around an ip block so ip block are usles. Well unles you want to ban the 12 year olds that cant do it yet.

    First of all, for chineas paople its not a game its a job. And they are good at their job.

    Wel you can tell me that in sog its usles to sell gold. But they do it to learn the game and how to make money fast. So when the game goes live they can sell.

    rang rang

    xie xie.

  • JackdogJackdog Member UncommonPosts: 6,321

    I think it is pure BS. First of all it went from not open to completly out within 15 secs, not a minute or two minutes, 10 - 15 secs. I type 70 wpm and here are my cable specs

    Welcome to BBR! Run more tests! see forums
    2005-12-09 05:55:26 EST: 3205 / 351
    Your download speed : 3205 kbps or 400.6 KB/sec.
    Your upload speed : 351 kbps or 43.9 KB/sec.

    It would be a bit slower than that during the day but you get the picture.

    So they preocessed 10k apps between the time I submitted twice in quick succession, I don't think so. Anyone whio believes this probably also believes Elvis is riding on a space ship, they sold 8881 keys and they will really release on the 13th and other such fairy tales.

    I miss DAoC

  • deggilatordeggilator Member Posts: 520


    Originally posted by dimaryp
    You can't be serious! Try closer to 2500 bytes. Look at the web page that is there. 2700 bytes. times 10,000 times three divided by 90 seconds equals a lot of freakin' bandwidth. And all with no lag.

    You do understand that you are talking of a data rate of ~300KB/sec, which is no big deal for a web server, right? Plus, the whole process required only one simple database query.

    Currently playing:
    * City of Heroes: Deggial, Assault Rifle/Devices Blaster. Server: Defiant.
    * City of Villains: Snakeroot, Plant/Thorns Dominator. Server: Defiant.

  • EliasThorneEliasThorne Member UncommonPosts: 338

    Hehe, great to see this thread went mad :-)

    My thought though now after reading the various posts is that it was real(ish), yeah there were accounts to give away just not as many as they said...

    I must admit too that I'm surprised there was such interest, I figured that alot of people go for eye candy and while DnL has got alot better in the last couple of months its nowhere near the standard of the likes of DDO.

    Oh and for the "it was just a username, password and tick" crowd you do realise that the rest of the page however small and cahed still has to at least be checked for updates?

    Currently Playing: GW2
    Currently Following: Elder Scrolls Online
    Games in my wake: Anarchy Online, Archlord (beta), Asheron’s Call, Asheron’s Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW

  • Loverboy85Loverboy85 Member UncommonPosts: 65

    "I think it is pure BS. First of all it went from not open to completly out within 15 secs, not a minute or two minutes, 10 - 15 secs. I type 70 wpm and here are my cable specs"

    Get your facts straight please. I managed to get an account 1 minute after registration opened so get lost image. They all went in 1 minute and 20 seconds and its not impossible, it is official and has been noticed by many ppl image.

     

  • JackdogJackdog Member UncommonPosts: 6,321



    Originally posted by Loverboy85

    Get your facts straight please. I managed to get an account 1 minute after registration opened so get lost image. They all went in 1 minute and 20 seconds and its not impossible, it is official and has been noticed by many ppl image.



    So what makes it official LB? Is it official because that is what NP3 put up on their webpage. Is it official because you say so? Less than 15 secs Lb, the time it took me to type in the info and click twice. There were no 10 k keys, you know it. I know it and everyone on here that is not a toady for AD or NP3 knows it.  They are still too ashamed /scared of their POS to let anyone see it. See my other post on what will happen on the 13th for more details.

    I miss DAoC

  • RedRabRedRab Member UncommonPosts: 280


    Originally posted by Rhae
    umm...sorry correct me if I'm wrong, but there were 8881 people who pre-ordered who were guaranteed a spot. On Top of that, 10,000 keys were allowed to people who were able to register in the apparent 60 seconds needed. So in total there would be 18,881 people in game...not 18,881 + 10,000 feebees.

    This is correct.

    Pioneers = 8881, Initial free keys = 10,000. The free keys went in 1 minute 20 seconds according to Farlan.

    There *will be more* free keys offered for SoG though at *regular intervals* after any server issues have been evaluated. So if you missed out now you will probably be able to get a key not too far up the road if you follow developments on the DnL forums and also here at MMORPG.com.

    And the eBay touting f*ckers have started to try an ruin yet another game. I would love to be able to hunt these people down and divest them of their genitalia with a rusty dagger. It was inevitable. If folks care that some greed worthless pieces of sh*t manage to snag 60 keys to sell on eBay when honest gamers, who only wanted one, got freezed out then *get on to eBay's case about it* and *report every auction* or create a new eBay account for the purpose of hijacking these auctions. Let's send these evil lowlife f*ckers a big message from the MMORPG community ::::26::.

    And the Pioneers bragging about snagging extra keys for 'bots' on the DnL forums should be roasted on a camp fire in Ganareth too. Selfish w*ankers. I am taking names so I hope they are not stupid enough to use their forum name in-game ::::40::.

    “Hustlers of the world, there is one mark you cannot beat: the mark inside.”
    William S. Burroughs

  • EliasThorneEliasThorne Member UncommonPosts: 338




    And the eBay touting f*ckers have started to try an ruin yet another game. I would love to be able to hunt these people down and divest them of their genitalia with a rusty dagger. It was inevitable. If folks care that some greed worthless pieces of sh*t manage to snag 60 keys to sell on eBay when honest gamers, who only wanted one, got freezed out then *get on to eBay's case about it* and *report every auction* or create a new eBay account for the purpose of hijacking these auctions. Let's send these evil lowlife f*ckers a big message from the MMORPG community ::::26::.



    Thanks for the pointer - reported to eBay (not that it'll do any good!!

    Currently Playing: GW2
    Currently Following: Elder Scrolls Online
    Games in my wake: Anarchy Online, Archlord (beta), Asheron’s Call, Asheron’s Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW

  • RedRabRedRab Member UncommonPosts: 280


    Originally posted by Holburne
    Ok, I have no idea whether this is fake or not, it seems like they must have spent a lot of money to promote this game, (including plugging it at E3!), just to try and con 8,881 or however many "pioneers" paid $60. Admittedly that is over a cool half million dollars ($532,860), but my worry would be about Farlan Entertainment Ltd, the people who make the game. If you go to www.farlan.com, in the 5 seconds it takes you to forward you to darkandlight.net you can get to their contact page. It contains just 2 email addresses and their company address which is in Mauritius..... I may be missing something coming from backwards England but when did Mauritius suddenly become the hot-bed of talent needed to roll-out such a revolutionary MMO and have all these ninja servers that people keep assuring me the 'must' have.Like I said, I hope it isn't fake because this game looks amazing, but....... spider sense.... tingling..... ?::::29::

    For your information:

    Discovered by the Portuguese in 1505, Mauritius was subsequently held by the Dutch, French, and British before independence was attained in 1968. A stable democracy with regular free elections and a positive human rights record, the country has attracted considerable foreign investment and has earned one of Africa's highest per capita incomes. Recent poor weather and declining sugar prices have slowed economic growth, leading to some protests over standards of living in the Creole community. Multi-lingual English/French residents many having dual nationality.

    Note this part: "the country has attracted *considerable foreign investment* and has earned one of *Africa's highest per capita incomes*". I trust this may make it clearer ::::31::.

    Also given the climate; tropical, modified by southeast trade winds; warm, dry winter (May to November); hot, wet, humid summer (November to May) it seems like a pretty sweet location to pick for a French development company with an English/French speaking consultant, Alchemic Dream, from Canada. I know if I was French or Canadian I'd rather be working in a sweet little island in the Indian ocean than stuck freezing my nuts off in Paris or Ottawa ::::39::. I am however currently freezing my nuts off in the artic UK ::L^(::.

    “Hustlers of the world, there is one mark you cannot beat: the mark inside.”
    William S. Burroughs

  • RedRabRedRab Member UncommonPosts: 280


    Originally posted by EliasThorne
    Thanks for the pointer - reported to eBay (not that it'll do any good!!

    Aye Elias, I have my doubts too, but if enough of us report these auctions they may do something. The alternative, one that certain folks already do in the MMORPG community, is to create a temp eBay account and win these auctions. Not something I'd condone normally, but if eBay refuse to police their community adequately then a guerilla type action may be justified ::B^>::.

    “Hustlers of the world, there is one mark you cannot beat: the mark inside.”
    William S. Burroughs

  • EliasThorneEliasThorne Member UncommonPosts: 338

    Not a bad plan :-)

    Sorry to derail my own thread!!!  But hows DAOC now-a-days, used to play it two years ago or so and liked it and may go back, the problem is I've played loads of MMOs since and I may be suffering from nostaga!

    I had the same sort of nostalgic feeling for AO and tried that last week and could not have been more bored - click burst, wait for burst to be active, click burst... and so on :-(

    Currently Playing: GW2
    Currently Following: Elder Scrolls Online
    Games in my wake: Anarchy Online, Archlord (beta), Asheron’s Call, Asheron’s Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW

  • prekapreka Member Posts: 16



    Originally posted by dimaryp




    Originally posted by preka



    You can't be serious! Try closer to 2500 bytes. Look at the web page that is there. 2700 bytes. times 10,000 times three divided by 90 seconds equals a lot of freakin' bandwidth. And all with no lag.

    The page that is there isn't transmitted to them - it's transmitted to you. When you click submit, what the hell do you think happens to that page? It doesn't travel from you to them - all that's submitted is your data. The page you receive in turn can be more or less sent at their leisure since it's not really time sensitive - only the initial transmission is.


    Not really the way it works. You call an HTTP GET on the first page, they have to send you the page, you then call either an HTTP GET or POST on the second page, they have to send it to you, the third page then calls another HTTP GET or POST, three pages have to be sent to you. Each page can easily have 1k worth of data. You send browser header, accepted files, languages and cookies on each request. Yes, you aren't sending much information, more than you expect though, but they have to send you the information.

    This does not include all the other pages people are getting trying to get in.

    D


    Which all falls under the "miscellaneous overhead" I mentioned previously.  You seem to think that all of that is a lot of traffic, though - it isn't.  Quite a few sites serve just as many (and some far more) people, with far more data being transfered, day in and day out.  Considering how well the forums (where you can easily have several hundred KB per page) were behaving on the 7th, when the English forum alone had close to 1000 people simultaneously browsing it, I'm not at all surprised that it was able to handle such a relatively tiny bit of data transfer with ease.

    As for the OMG IT WAS OVER IN 15 SECONDS morons:  It wasn't.  I managed to leisurely register 2 accounts - the second wasn't even planned, merely an afterthought (figured a friend might want it if they go fast).

  • RedRabRedRab Member UncommonPosts: 280


    Originally posted by EliasThorne
    Not a bad plan :-)
    Sorry to derail my own thread!!! But hows DAOC now-a-days, used to play it two years ago or so and liked it and may go back, the problem is I've played loads of MMOs since and I may be suffering from nostaga!
    I had the same sort of nostalgic feeling for AO and tried that last week and could not have been more bored - click burst, wait for burst to be active, click burst... and so on :-(

    Good. Not as good as pre-ToA DAoC though in my opinion. The graphics overhaul is wonderful and DAoC now sports arguably the best graphics of any currently released MMORPG. Also the grind has been substantially lessened, battlegrounds start at level 1 to 4 although rps aren't granted until Killaloe (15 to 19). The player base is on the rise. Mythic are finally listening to the community. There is a ton more content at all levels. You would probably be very pleasantly surprised. It would certainly keep you amused until the 'next big thing' happens, or whatever game you are personally waiting for. Just select Gareth (classic) as your server and you should have fun.

    Try it for fourteen days free: http://www.darkageofcamelot.com/download/

    Off topic here so best take it to the DAoC forum lest the mods jump on me and squish me like toast ::::38::.

    “Hustlers of the world, there is one mark you cannot beat: the mark inside.”
    William S. Burroughs

  • EliasThorneEliasThorne Member UncommonPosts: 338

    LOL, thanks for that image

    I'm actually an expert at going off-topic, I just don't usually do it to myself - again cheers for the tip image

    Currently Playing: GW2
    Currently Following: Elder Scrolls Online
    Games in my wake: Anarchy Online, Archlord (beta), Asheron’s Call, Asheron’s Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW

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