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I am interested in what everyones first impression is with this new patch. personally I am a bit excited with all the new ships, and improvements made to existing ones. The server seems to be lag free so far as well, which is in itself a great improvement. I will add more as I learn a bit more about the new add ons, and changes.
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Don't click here...no2
http://www.eve-online.com/features/redmoonrising/
Here are patch notes for these who cant read myeve pages:
Patch 3582 to 3772 addresses Red Moon Rising, EVE Online's latest Content Edition
EVE Online: Red Moon Rising
The Blood Moon of War is waxing as the technological advances of Alliances rival those of the Empires. New implements of destruction force battle lines to be redrawn. Research, Manufacturing and Resource Gathering have advanced to keep up with the appetite of War. Alliances are bending the Empires to their will with the encroachment of Starbases into what was previously secure space and Pilots are taking protection of themselves and their assets into their own hands. This is not an easy fight, as Factions turn their weapons of war against the Alliances, Corporations and Pilots of EVE. The Red Moon is Rising; Death follows in its path.
Features
Ships
Weapons and Drones
Modules
ECCM Modules no longer bonuses to ship scan strength that is a set number, they now add a percentage bonus.
Skills and Implants
Fixed an issue so Dreadnoughts, Carriers, Motherships and Titans now require the skill 'Jump Drive Operation' to be trained only to level 1.
Gang and Missile Implants have been added.
NPCs
Deadspace Complexes and Missions
Some COSMOS Cold War mission sequences have had loot drop changes. Now some of the pirate faction mission NPCs have a chance of dropping gang implants.
Added generic level 3 and 4 storyline missions which have a chance of dishing out the new missile implants.
Some agents now give offers with Empire Charters as a reward.
Zor occasionally carries a Custom Navigation Hyper-Link of his own manufacture as a loot drop.
Tools used for T2 manufacturing such as RAM and R.Db's have returned as Agent mission bonus rewards.
The price of 'Faction Ship for ISK' offers have been reduced.
New Player Experience and Tutorial
1 new Deadspace training complex has been added to each home system, except Amsen, which received 2.
Player Owned Structures
Market and Manufacturing
UI, Graphics & Visual Additions, Changes and Fixes
Typographical Fixes
Server Changes and Optimizations
Miscellaneous
Please note that the patch notes are still undergoing additions and changes as Quality Assurance on Red Moon Rising continues. Items recently added to the patch notes will be in gold.
Here is pic of titans and carriers compared to other ships
http://www.eve-files.com/media/12/eve_chart-rmr.jpg
Will be doing the free trial next week to see whether RMR fixed some of the more annoying aspects of the game for me. If it did I may reactivate my sub.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Theres about as much changes in this free expansion as in 3 SOE expansions together and i am not kidding here.
I love CCP's expansion politics. You pay a monthly fee and the expansions are all free as it should be.
There is a reason why they got so many players that stayed since day 1.
They care about their costumers evethough the game is not without problems.
Patchdays are horrid usually.
Patch days are horrid in every MMO It's inevitable
Usually a couple days after patch days are pretty bad too Though CCP usually stomps any bugs the same day there have been a few here and there that dragged out a bit. Same for every MMO.
What exactly does SOE have to do with EVE, by the way? Last I checked CCP is an Iceland based company and isn't affiliated with SOE. So why bring up SOE in this thread?
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
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Don't click here...no2