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Im not trying to flame WoW by any means, im just asking what is there to do in WoW that is unique to the game?
I played the game for maybe 2 months or so and i was having fun. But when i got on the only thing i could do was grind because i was so low. I know thats pretty much what you are suppose to do at lower levels but is there anything else to do? Also i felt the lack of players around to group with. Most of the time i soloed which is good because i love to solo. But once in a while i would of liked to grouped with a person or 2. If i did get a group it was ussualy with only one other person and we would just grind together. It might of been the server I was on was not populated enough
Now i like the idea of the PvP system. It looked awesome! but the thing is it wasnt enough modivation to make me wana grind until i hit a higher level.(i got to about lvl 20)
Another thing. What is the endgame like? i hear alot of people saying when they hit 60 they just get bored because they have nothing to do. Is this true?
I am currently playing DAOC and have a couple 50s(max lvl) and think about trying WoW again. You think I should?
P.S. I dont like the graphics of WoW but there is nothing i can do about that. I think i can manage without better graphic though
All posts are welcome!
Comments
Dude you must be a real noob to mmorgs because its so easy to lvl in WoW doing quests and isntances Quests in my opinion give way too much exp and i feel bad for people that grind regular mobs just for exp when they could be going with the story for areas and doing quests and instances im lvl 42 and its been a month.
Theres alot to do in WoW and many ways to PvP and PvP in my opinion is the best thing in mmorgs. You said that when you got on the only thing you could do was grind hmm do you mean when you first started the game or what? Because its easy to lvl when your low and you wanna LvL fast at the start of any mmorg who dosent
I kinda wonder too, because all I do is quest and even work on my trades. Which you can have several of, plus cooking.
No offense to the OP but if that is all you got from the game then you really didn't look for fun very hard.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
You guys gotta remember, he's coming from DAoC. So the endgame and the PvP are going to be boring to him. Not many games can hold a candle to the endgame RvR in DAoC. And the PvP in WoW can never come close to the genius of DAoC's player vs player combat.
And yes there is a grind in WoW. The quests are all, "go kill me 10 of x, 5 of y, and 15 of z." They're either that or do this courier run for me. So you spend your time running from the north end of the map to the south. Woohoo. Fun!!! So, they camouflaged grinding by packaging it with a quest title.
Here's my advice to the OP. I play DAoC, WoW, EQ2, EQ1, and Guild Wars right now. Here's the order they're in on my start menu...
DAoC
Everquest
Everquest 2
Guild Wars
World of Warcraft
I've been playing DAoC since it came out. I love that game. If you can only play one and you're trying to choose between DAoC and WoW, stick with DAoC. You are going to be disappointed with WoW just as you have been.
Most of these guys defending WoW probably never have been to the endgame of DAoC before (and that sheer thrill of kicking an Alb zergs butt).
First off, I hate the PvP in DAoC so your being rather presumptive on everyones tastes.
Secondly, I said a few other things besides just questing. Not sure what your point was about questing, its that way with every MMO out there. Some just write them better then others, and WoW as well as EQ II has good writers.
Oh and since when is there not a grind in DAoC to level? If a person feels WoW is a grind to get to level 20 how in the hell would they feel any motivation to level in DAoC? The quests are alot more scarce unless you do the instances and thats still just a grind in camoflauge as I beleive you called it.
I played DAoC since release til about a few months ago when I finally turned off my account because I was wasting money paying for an account I never logged into in the last year just so I wouldn't lose my guildhouse. Be careful with your presumptions, or you may end up wrong a second time.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Dude you must be a real noob to mmorgs because its so easy to lvl in WoW doing quests and isntances Quests in my opinion give way too much exp and i feel bad for people that grind regular mobs just for exp when they could be going with the story for areas and doing quests and instances im lvl 42 and its been a month.
Theres alot to do in WoW and many ways to PvP and PvP in my opinion is the best thing in mmorgs. You said that when you got on the only thing you could do was grind hmm do you mean when you first started the game or what? Because its easy to lvl when your low and you wanna LvL fast at the start of any mmorg who dosent
Why is it necessary to call him a name for asking a legitimate question incidentally?
WoW's hugest failing, its community (whom I am guessing he is a member of). I am on a roleplay server and all roleplay means in WoW is the server you join to not be with the worst of the worst for community. I have yet to see more then 5 people roleplay in the month I have been playing and some even where concerned in my guild that they would have to start when we had a guild merger.
Thankfully the chat box goes transparent and you can just do your thing
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Welp...Thank you for all the flaming guys. Not one of you anwsered one of my questions. All of you just said what a noob I was for thinking WoW was just a big grind. I am going back to play DAOC and kick some hib butt. Hah... I might even go back to playing Everquest.
If anyone would like to actually anwser my questions feel free to post here.
Never going back to WoW
Kekule
Well, I am sorry that so many felt it necessary to flame you. However, to answer your question, I have played DAoC, WoW, EQ, EQII, AO, and a few other mmorpgs myself. Personally, I like WoW for the ease of play, the content and the trade skill options. PvP is fun but it is nothing like DAoC. I have a 50 paladin (epic etc) on Lancelot but I got really bored there. It was almost like once I hit 50 it was darn near impossible to do anything by myself. I like groups, don't get me wrong, but I like to solo as well. And DAoC was difficult for me for soloing on everything except my necro unless it was blues or even cons. Yeah I know, I shoul dusually need help in higher stuff, but I find that in WoW, I have a pet or I can usually take something on that is a little higher than me with some effort but it is still enough of a challenge and the reward is better overall for me.
I also played SWG, Earth & Beyond and GW, as well as that one by MS that I can never recall the name of
For me, Wow is more designed to cater to the hardcore gamers as well as the casual folks. I am not a hardcore gamer anymore. I used to be in EQ (big raid guild, lots of epic stuff and planes raids etc) but I got real burned and it caused a lot of grief in my home. I saw much of the same in SWG and DAoC. After a certain point, if you wanted anything decent, you needed a lot of raids or a big guild to help you do stuff or it was a waste of playtime. AO I don't know, I don't play it much. EQII bored me so I didn't get too far into it at the time. GW I just flat wasn't impressed with. Mostly cause I am into the fantasy questing, role playing type stuff.
I hope that answers your question sufficiently.
You may not have liked the responses, but folks have answered your questions. Besides, you stated 'all posts welcome'.
Is there anything unique about World of Warcraft? Not really, however imo Blizzard's done a great job of implementing and tweaking mechanics that already exists in other games. Chances are if you're bored in WoW becuase of 'things' to do, you'll be bored in other games as well. Beyond different skins and graphics, most mmo are fairly similar.
I suppose if there is a difference between other games, is that World of Warcraft caters nicely to casual gamers. You can certainly dedicate yourself to hours on-end, but you don't have to.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
I don't think he ever intended to play WoW, I am not even sure he ever really tried the game to begin with. His questions were answered and not everyone flamed him, he seemed all to eager to jump on that fact that some did here however.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
The unique thing in WOW is that if you are being harassed by another player you might get lucky enough to have to wait more than 48 hours before a GM response. Of course this is on a busy server. I especially like a guild mate who stayed up 38 hours straight waiting on a response to an in game help request with no luck. He eventually passed out.
I base my opinion on playing 4 mmorepgs, EQ DaoC SB and now WoW. I tried EQ2 for a bit, but did not remain due to the lack of PvP.
What makes WoW a good game?
Simplicity. At its core WoW is simple, but it does not dumb it down. I enjoy the fact that the game was designed from the ground up to be player friendly. Crafting is fast and easy to understand, and you make items that are in demand and sell well. Simplicty is at the games center, and I prefer this.
Balanced PvP: There are 9 classes in WoW. There is a lot of room for modification through talent progression, but the 9 classes share the same skills and spells. This means the game has a high degree of balance in pvp. Some classes are better when faced with other classes, but this is universal. If you post on a WoW board and ask "what class is best in pvp" you will get 9 answers, all sure they are correct. In the end, it is this balance I enjoy the most.
Artwork. The game pushes fewer pixels that some others, EQ2 springs to mind. However, what bilzzard has done with those graphics is impressive. To be sure, the tone is a warcraftian one. If you have not ever played any of the warcraft games, you may feel at first glance that the world is cartoonish. Well it is to a point, but that does not mean the actual artwork is not inspired. I enjoy it a great deal.
Speed: If you play 10 hours, you can easily raise your character to level 15 and learn the game. In one month of non fanatical play, 8 hours a week, you can have a level 40 character. Getting to level 60 is not a ball and chain, it is a linear progression. You will level fast. On a PvP server you may have some issues becuase the enemy will come and cut you down. You may also slow your rise in level by returning the favor. All in all however WoW has a very nice feel when trying to gain a level or two. Its not work, its fast and easy.
Community: Like any mmorpg, wow has idiots who play it. I feel there is a greater percentage of the player community who are immatute little schoolboys. reference the initial response to this thread if you want proof, eh? To say everyone in the game is this way is, however, false. No matter how idiotic they are, the schoolboys arre outnumbered by good people. One factor that is critical is your enemies and gankers out there cannot even speak to you, so you do not need to put up with the prepubescent fatboy who wants to taunt you and camp your body for kicks. Oh, mind you, you will be camped and ganked, but you do not need to listen to any of the little xbox monkeys as they try to run at the mouth. What this means is you only need to deal with home grown idiots, and you can ignore them with a fast simple mechanic. Feel the love.
There is no realm vs realm combat at endgame like DaoC, however WoW does have mid game battles that are a great deal of fun. DaoC had a flaw in that if you were not at end game, you could not realistically take part in RvR. WoW has many opportunities to mix it up at low level, in fact my favorite character is a level 19 hunter who just joins the fray every time he is on. RvR combat is excellent, the best feature of DaoC, but the high level battle grounds in WoW are a great deal of fun, and at low level, you can join the battle knowing full well your faced with foes who are of an even stature.
Amalric
I tend to agree completely with this. I don't think he was ever intending to play...or gave it a fair trial. I also find the fact that some of his questions seemed baseless even more an indication he didn't try it.
There's been many answers to your question, some may not be in the friendly tone you care for...but they're answers nonetheless. I think a few were quite well put, like the one amalric posted. I have to pretty much agree with everything he said.
I honestly don't see how you feel the low levels are a grind. That's one of the things I like about WoW, the ease in which you can level...especially low levels. Perhaps you need to give WoW another chance (or actually give it one to begin with). The only way I can see it'd be a grind is if you went off to level simply by killing stuff...and not questing. Even if you don't like the storyline...there's a macro for speedy quests and you can skip reading all the fluff and get to the bottom line (i.e. kill 10 of this, explore this cave, talk to so and so here). The quests reward good xp for the time spent and make leveling a breeze.
That's my 2 cents. Give it a shot or don't...it honestly seems like you had your mind made up from the very start.
I don't like the lower levels, but that's mostly because I've done them all countless times with other characters. In any event, even solo you can hit 20 in a week with a fairly casual approach to the game; in a matter of a few hours my wife and I have played this past week we've leveled some new characters to 11 and 12 respectively without really trying to level quickly... leveling does slow down, but not considerably until around 40.
The beauty of the game is that it really perfects the group dynamic that was introduced in EverQuest, but simplifies it and streamlines it to make it easier to get into. You can have an ok solo experience, or even duo... but the absolute best part of the game lies in the instanced dungeons. I'm a fairly anti-social gamer, but have found myself grouping exclusively anymore and having more fun with WoW than I ever did while just playing alone (even though that was very viable and rewarding by itself).
I much prefer the PvP in this game to that in DaoC as well; Battlegrounds with focused objectives compared to an excersise in seeing which side could form the largest zerg force?
It's bright and lively, and it has an interesting storyline that doesn't take itself too seriously and remembers that fun comes first. It has a near-perfect group dynamic in place that allows players to play off of each others' strengths and weakness. It has some of the best dungeons I've ever set foot in in an MMO; the Archaedas fight in Uldaman is wicked cool, the Beast in UBRS MUST be seen by anyone that loves big fights, Sunken Temple is atmospheric and has some great battles in it... even the Deadmines, a low level instance, has an awesome moment where you break into a large chamber where they're building a warship.
Epic scope, fun classes and abilities, fun and rewarding gear and rewards, and a playstyle that caters to whatever you feel like doing when you log on. It does few things better than other MMO's, but it does nothing worse.
I have my complaints, but for the last few months they've seemed pretty minor. It's worth mentioning that I had a similar experience when I first started playing the game last year, though... a few good friends to play with makes all the difference.
I'm kind of like the OP in this, well except i do want to give WoW another try, but i'm not sure if i want to play it again or not. I got the game last december and played it for about a month where i was around lvl 35ish. I was able to quickly get to lvl 20, then my time was spent else where and i couldn't play often. I finally decided to just cancle my account because i wasn't playing much, but when i was i would end up just trying to find a group to do an instance with but not actually getting to finish it.
Now i'm waiting for LotRO to come out later this year and i need a good game to keep me occupied till then, and since i already have WoW i think i want to play this, but i'm not 100% sure. Last time i played on a PvP server and it was nice at first, but then i found it annoying to get ganked 3 times trying to walk from one spot to another. If i play again i think i might want to try a RP server, but i don't know if that will be fun. Can someone who plays on a RP server tell me if you think they are better or not or if i should go PvE. Also how have the classes changed? I played as a Pally and i thought it was fun at first, but you just end up being a target, and they changed things around, so how are the classes? Also how are the servers, are there still servers lagging out from large raids and is IF still a pain to walk through.
Well thanks for any comments you guys can make, hopefully i do go back, but i'm only about 80% sure right now.
maybe it was because your question tone was polemic to start on?
Come on, don't play innocent now, saying WoW has a "grind" and you had difficulty to reach level 20 in 2 months when you come from DAoC where the grind is 5 times worse is kinda showing your bias. Not to speak of Everquest, also know as Evergrind.
Anyhow, I like wow for many reasons that emerged in my previous posts in this forums, i wil try to give you a rundown
- Fun first, downtime later. The game is designed to be fun, not to try to recreate some fantasy world were you have to sit 5 minutes after each fight. Downtime is reduced to a minimum, as is loading, as is any other time consuming activity. Less downtime, more fun. Good score in my book
- Inspired art and design direction. The art is incredible, the amount of details in the game is high and each place looks and feel unique thanks to coordination of graphics, animation and music (that is also, by the way, great classic scores very adapt to the tone of epic eroism of WoW).
- Variety. In all aspects of the game, you always have choices. Always multiple regions where to go, always multiple talent trees to choose, always multiple trade skills to rise. Each class has lot of personality, charisma and variety. (Example: DAoC Fire mage: 8 skills total. WoW Mage: 42) The skills all feels useful and are to be used in different tactical situations. They transformed the warrior to the boring auto-attack affair of EQ to a master of tactics with 3 stances to change on the fly and various abilities going from interrupting spellcasting, to intercepting runners, to DoT, slow downs, stuns, Fear, debuffs, buffs etc. Each class is also like a game in itself, lot of tactical variety between a mage and a warrior or a rogue.
- UI. simply the best UI i have seen recently. easy to use, has everything and can be freely customized by anybody with the knowledge to do so, giving way to a more than thriving community of modders that have produced lots of really nice stuff. To my knowledge, blizzard is the only company that went to such length to help gamers modify their own games.
- NO GRIND! While it is true that many quests include killing something, many others don't or need to kill just 1 guy top of a heavily fortified keep. Now, you can say it is the same, but to me is much more satisfying (and more coherent to the storyline) to make my way trough the defenders of a keep with the intent to kill the commander because the local marshall told me to do so (and has an hefty reward in gold, exp and items for me) than just do it because i was passing by and one of the guards looked me wrong. You can quest level 1-60 and never ever have to kill random monsters just because... many quests are also linked together, forming epic storylines that are really funny to follow and build up on character (a very low level example is VanCleef. by doing the defias quests you get a feeling for him.. and by the end, when you finally meet him you can't but be impressed by this renegade but romantic anti-hero... and i personally like the voice acting.. especially his "and stay down" when he kills somebody)
- The fun starts from level 1. I heard, like everybody, about game A or B that "the fun comes at level XX when you can start Raiding/PvP seriously..." I don't WANT to pass hours in a game just to get to the fun part... i want the fun part to be from level 1. WoW does that. The journey is very fun and satisfying, so much that in all this time i never reached the end game as i jump characters a lot
- It clicks. WoW is truly a case in which, on paper, the game looks good but maybe nothing special. You play it and realize what infinite care the devs have put in their "baby" (5-6 years of work) and how this is a case of how the sum of the parts is higher then the single elements.
- The PvP: you know a recurring comment about DAoC? (in earlier days) that the Battlefields you can partecipate into when you are not top level are actually more fun than the final RvR. I don't think they are more fun, but a different kind of fun. Insta fun. Fast and furious battle for a well defined objective with well definte rewards at the end. WoW gives you that AND a more prolonged and epic battles. I'll say DaoC RvR is still better in scope and design, but the fun of WoW PvP is undeniable. plus they are eventually adding outside objectives... so who knows?
Now, WoW is not for everybody. if you want a realistic, virtual world type of game, WoW is not that. I'm not immune from the charm of those games, by the way, but i still think WoW, as a theme park game, is , at the present, the best.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
maybe it was because your question tone was polemic to start on?
Come on, don't play innocent now, saying WoW has a "grind" and you had difficulty to reach level 20 in 2 months when you come from DAoC where the grind is 5 times worse is kinda showing your bias. Not to speak of Everquest, also know as Evergrind.
Anyhow, I like wow for many reasons that emerged in my previous posts in this forums, i wil try to give you a rundown
- Fun first, downtime later. The game is designed to be fun, not to try to recreate some fantasy world were you have to sit 5 minutes after each fight. Downtime is reduced to a minimum, as is loading, as is any other time consuming activity. Less downtime, more fun. Good score in my book
- Inspired art and design direction. The art is incredible, the amount of details in the game is high and each place looks and feel unique thanks to coordination of graphics, animation and music (that is also, by the way, great classic scores very adapt to the tone of epic eroism of WoW).
- Variety. In all aspects of the game, you always have choices. Always multiple regions where to go, always multiple talent trees to choose, always multiple trade skills to rise. Each class has lot of personality, charisma and variety. (Example: DAoC Fire mage: 8 skills total. WoW Mage: 42) The skills all feels useful and are to be used in different tactical situations. They transformed the warrior to the boring auto-attack affair of EQ to a master of tactics with 3 stances to change on the fly and various abilities going from interrupting spellcasting, to intercepting runners, to DoT, slow downs, stuns, Fear, debuffs, buffs etc. Each class is also like a game in itself, lot of tactical variety between a mage and a warrior or a rogue.
- UI. simply the best UI i have seen recently. easy to use, has everything and can be freely customized by anybody with the knowledge to do so, giving way to a more than thriving community of modders that have produced lots of really nice stuff. To my knowledge, blizzard is the only company that went to such length to help gamers modify their own games.
- NO GRIND! While it is true that many quests include killing something, many others don't or need to kill just 1 guy top of a heavily fortified keep. Now, you can say it is the same, but to me is much more satisfying (and more coherent to the storyline) to make my way trough the defenders of a keep with the intent to kill the commander because the local marshall told me to do so (and has an hefty reward in gold, exp and items for me) than just do it because i was passing by and one of the guards looked me wrong. You can quest level 1-60 and never ever have to kill random monsters just because... many quests are also linked together, forming epic storylines that are really funny to follow and build up on character (a very low level example is VanCleef. by doing the defias quests you get a feeling for him.. and by the end, when you finally meet him you can't but be impressed by this renegade but romantic anti-hero... and i personally like the voice acting.. especially his "and stay down" when he kills somebody)
- The fun starts from level 1. I heard, like everybody, about game A or B that "the fun comes at level XX when you can start Raiding/PvP seriously..." I don't WANT to pass hours in a game just to get to the fun part... i want the fun part to be from level 1. WoW does that. The journey is very fun and satisfying, so much that in all this time i never reached the end game as i jump characters a lot
- It clicks. WoW is truly a case in which, on paper, the game looks good but maybe nothing special. You play it and realize what infinite care the devs have put in their "baby" (5-6 years of work) and how this is a case of how the sum of the parts is higher then the single elements.
- The PvP: you know a recurring comment about DAoC? (in earlier days) that the Battlefields you can partecipate into when you are not top level are actually more fun than the final RvR. I don't think they are more fun, but a different kind of fun. Insta fun. Fast and furious battle for a well defined objective with well definte rewards at the end. WoW gives you that AND a more prolonged and epic battles. I'll say DaoC RvR is still better in scope and design, but the fun of WoW PvP is undeniable. plus they are eventually adding outside objectives... so who knows?
Now, WoW is not for everybody. if you want a realistic, virtual world type of game, WoW is not that. I'm not immune from the charm of those games, by the way, but i still think WoW, as a theme park game, is , at the present, the best.
Well said bud.
I feel a bit like OP aswell. Except that I hated DAOC and I really want to try WoW again.
My problem with WoW simply came in the form that I couldnt find any like minded people to play with.
Even when I decided to start a guild, it was impossible for me to find nice geniue people who really wanted to make a community, similiar to the one I had in SWG, were everyone was polite, had fun and the feeling of the guild was laid back and relaxed.
In the close to 15 Alliance guilds I have been in, they have pretty much all been obeslete with people just asking for help, or begging for money or full of childish cursing or trying to sound cool.
I remember a saturday at lvl 21 I tried to do DM 4-5 times, but I simply couldnt because it was so full of many idiots. Constantly I would get into a party who was a lvl 14 priest, who was sure he could do it. I mean...
When the game gets hard, when you get a serious handicap, when you constatly use your time on corpse run and you use all your money on a spirit healer and you constantly wipe, then groups and dungeons get very frustrating.
I simply failed trying to find a guild or like minded people to play with. I dont know anyone in RL who play MMORPGs so that furthered hintered it.
I like GW aswell, but it suffered for more of the same problems. Hencemen was a nice alternative doing quests, but it has little to do with co-op between fellow players.
I feel WoW is set up in such a way that item is more important to most people than anything else. friendship, guilds... its all worth nothing compared to the better piece of pixel.
Since I played a warrior I constantly felt the dramatic need of good items. I never felt to the floor of a ninja looter, but I did get frustrated with Rogues who threated to call me a Ninja looter if I didnt gave them my two handed sword, even though I won a roll, and they cant use does.
I dont know if its true that Alliance just has many idiots or the 3 different PVP servers I played on just sucked.
I just cant play horde. Im a pretty-guy. Im not proud of it, but the game is pointless to me unless I can make a crappy elf or human. Im considering waiting for burning crusade so I can make a Blood elf, which looks cool, even though I dont like to play an evil race.
Another thing that bothered me was the chemestry between finding a high pop and a low pop server. To me it either seemed that I had to wait in lines constantly during prime time, or else I had to play by myself without seeing others.
WoW is the perfect game for me I think. I love everything about it. I played WC2 when I were a little kid. I feel the story is awesome. Im a fantasy buff. I love the imaginative art style. I love the casual / hardcore free form style(im a bit of both). I love the duels. I love the easy FPS control. I like the action-ish combat. I like the fast speed, the complexity and depth. The make-your-own-UI. The world. The fact that the world is hand crafted and not computer generated is really the driving force and makes you want to explore and new area. The hole set up between two factions who hate each other. Uniqe races like tauren and undead gives everything an edge. the 9 classes are very different and very well made. To me it seems like quality over qurantine with other MMOs who have 30 crappy rip off classes. Paladins might use some work though.
All in all I think WOW is amazing. It totally deserves everything it has gotten and even more.
It just pains me that I cant find anyone good to play with. Being from europe further dimises my chances for finding people who speak english. Even as a scandinavian I see tons of swedish, danish and norweigian people speaking in their own languages, and all EU countries making country exclusive guilds. "only polen", "only italy", "only sweden", "only uk" and so on.
I dont know what im waiting for. I have had 5-6 lvl 20-22 characters. All Alliance. I have had countless lvl 10. I always make ALTs. Always trying to start over. Even on horde side. Ogrimmar is cool, but the barrens just killed me around lvl 10.
I dont see myself as a MMO noob. I endured incredible grinds in my time with SWG and the jedi chase. I feel I have a lot of knowledge about wow. I go to the forums and community sites like worldofwar.net every day. I often download movies from warcraftmovies.com . Maybe Im waiting for pub 10. Or burning crusade.
Maybe I just need to start on an RP server or PvE. I just love world PvP.
Well, pingo, i suggest you start on a RPPVP server. So you get a more mature community (my european Defias is simply great) and still can partecipate in World PvP.
Oh! and by the way, things get better the higher you go in level. Deadmines is the first instance alliance character get and yes, pick up groups can be a pain as there is always some idiots in them. But they learn fast (or get left with no group) and already Black fathom deep can be a better experience (but for the 4 candles of course that somebody always lights up all).
I do agree about guilds as well, but with exceptions. it seems most guilds are created to be "just a bunch of friends hanging around" with no concept or structure of any sorts. i do not like guilds like that, i have a friend list for that. But here and there, especially on rp servers, there ARE guilds based around a solid concept or certain set of rules. I was in a Tauren Tribe in Europe: Venture co. and it was pretty immersive, lots of good people there.
Now i plan to make my own in Defias, with a really cool concept integrated in the history of Warcraft.
Anyhow, give it a try. it is worth of it.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"