alliance is outnumbered on my server and still we managed to win 7 wsg in a row one night when i was lvl 19 (i wasnt even twinked everything i had i made myself and didnt have any enchants)
Organize a group before you get into the queue. In my experience, Battle Ground pugs tend to loose.
Better yet, if you're in a guild or know a guild that plays BGs routinely, ask if they use Ventrillo or Teamspeak. The client versions are free and offer a huge advantage over those that don't use speach communication.
Other then that, consider tatics. My team is broken-up into flag defense and retrieval. Typically night elf hunters are choosen for defense, because they can both shadowmeld and set traps (frost trap ftw). We use druid and rogue team for flag retrieval. Once the druid has the flag, he/she switches to travel form and off they go.
Ico Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Same with the Horde side of the Lothar Server. Won nearly 90% of all WSG outtings in the tiers up to the 40th. Horde is actually the lesser pop on the server (our economy and pricing show that as well) but yet Horde dominate the battlefield.
I believe it stems from several things. First, PUG alliance tend to spread out all over the field and have several flag runners trying for solo caps. Problem is that in WSG - if you are solo and not a tank type - you may as well give the HKs away. Moving around in teams of 3 or more make it easier and for the most part - Horde tends to group up and do that especially if there is a higher level warrior in the lead.
I have been told that Horde tends to get more movement inhibiting powers as a whole and that earlier on it shows in the battles. Shaman may be the factor in this one. They make excellent Flag guards, fantastic flag runners and great FC guards. Couple that with rogues, a few tanks and some good casters and victories can roll in very fast.
Last and the most speculative of the lot is the maturity factor. I am still on the fence on this one but I have been told by many that most younger and newer players tend to go with the alliance side (night elves) while the older lot seem to gravitate towards Horde at start or after they have played the alliance for a bit. I am one of the later. Had 3 alliance toons and then went to Horde. I did noticed immediately the different mindset and leadership that can be found even in PUG Horde WSG teams.
I will note that there is one blaring exception. On our server - we have an Alliance team that is put together and plays together as a whole. Their guild is the Bit Players and they have been in practically the same WSG team since the first tier. They use Vent and move in very exacting formations. They level midway through the tier and then come in to play so they can hold thier own on the field. I have observed no less than 15 types of attack patterns and strategies and they tend to win most of their games albeit some of them can last over an hour. Very frustrating team to play but one that has bettered our own tactics and made us play our best each time their names come up in the WSG list.
ONe of the earlier posters had it right though - PUGs aren't to be relied upon for wins. If you want to win consistently - go in with people you know and play with.
i think the outnumbered team usually try harder and work together more than the other team who zergs everything that moves and doesnt see the flag go zooming by them
Comments
Organize a group before you get into the queue. In my experience, Battle Ground pugs tend to loose.
Better yet, if you're in a guild or know a guild that plays BGs routinely, ask if they use Ventrillo or Teamspeak. The client versions are free and offer a huge advantage over those that don't use speach communication.
Other then that, consider tatics. My team is broken-up into flag defense and retrieval. Typically night elf hunters are choosen for defense, because they can both shadowmeld and set traps (frost trap ftw). We use druid and rogue team for flag retrieval. Once the druid has the flag, he/she switches to travel form and off they go.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Same with the Horde side of the Lothar Server. Won nearly 90% of all WSG outtings in the tiers up to the 40th. Horde is actually the lesser pop on the server (our economy and pricing show that as well) but yet Horde dominate the battlefield.
I believe it stems from several things. First, PUG alliance tend to spread out all over the field and have several flag runners trying for solo caps. Problem is that in WSG - if you are solo and not a tank type - you may as well give the HKs away. Moving around in teams of 3 or more make it easier and for the most part - Horde tends to group up and do that especially if there is a higher level warrior in the lead.
I have been told that Horde tends to get more movement inhibiting powers as a whole and that earlier on it shows in the battles. Shaman may be the factor in this one. They make excellent Flag guards, fantastic flag runners and great FC guards. Couple that with rogues, a few tanks and some good casters and victories can roll in very fast.
Last and the most speculative of the lot is the maturity factor. I am still on the fence on this one but I have been told by many that most younger and newer players tend to go with the alliance side (night elves) while the older lot seem to gravitate towards Horde at start or after they have played the alliance for a bit. I am one of the later. Had 3 alliance toons and then went to Horde. I did noticed immediately the different mindset and leadership that can be found even in PUG Horde WSG teams.
I will note that there is one blaring exception. On our server - we have an Alliance team that is put together and plays together as a whole. Their guild is the Bit Players and they have been in practically the same WSG team since the first tier. They use Vent and move in very exacting formations. They level midway through the tier and then come in to play so they can hold thier own on the field. I have observed no less than 15 types of attack patterns and strategies and they tend to win most of their games albeit some of them can last over an hour. Very frustrating team to play but one that has bettered our own tactics and made us play our best each time their names come up in the WSG list.
ONe of the earlier posters had it right though - PUGs aren't to be relied upon for wins. If you want to win consistently - go in with people you know and play with.