Originally posted by forest-nl First a open exploring world no bloody instance second no guards at towns who protect you and last but not least is dungeon are free to enter by all not some sort of bloody barrier. I want comabt system from ac2 or wow well sort of with movement also mounts ilike there but would be great to fight on mount to:) Also when you strafe you can avoid attacks not this stupid lock on systems and you always hit we need skill back not autolock on attacks. Becouse no save places you can chase enemy or wars between clans everywhere in towns dungeons to destroy a enemys dungeon run would be great. Need to see lvl player and health mana rest secret also when you put debuffs or dot,s on him you see that. Ok when you die you lose items its debatble what you gonne lose back pack all inventory your cash or main equipe(thats maybe to hard if you have played months to get it it sucks to lose it) xp loss i say 20% xp loss. Good rpg system in the game ala morrowind and skill improvement what you use you improve you can also train skills. QUEST system is random also free to do them or not you can go kill mobs and get llot to sell or dungeon to kill mobs or go robbed players kill them for loot. A realtime world also npc,s are real time so they have there own lifes to need eat work or whatever no script npcs. Best i think works is you have clans who are eveil rpk and clans who are protect weak fight evil clans but polotics ingame is something we can see happen how the gameplay and story game is its FFA so you can kill anybody even own clan members hehe. A world chat not zone chat. Clan homes all over world so when you wanne take over other clans there homes would be great. Maybe little towns to own by clans. But no npcs to protect players need to protect them selfs so more risk for everybody even in there own towns. A radar where you can see the red dots so we have again the shouts about reds i see reds come to that lock :P well becouse my english is not so good i can not write it in a good way how i want it but this is what i want. Chase open dungeons open free world where you can kill everybody if you want with penaltys like xp cash item loss. A world thats completely pvp you can have red dots every where no save place.
Ac/Darktide - its the only one that fits that discription. Unfortunately, Turbine isn't going to be making a true AC2 that plays like old AC. Old AC/Darktide was an awesome gaming experience and I loved playing that game for the 2.5+ years that I played it.
Originally posted by forest-nl First a open exploring world no bloody instance second no guards at towns... A world thats completely pvp you can have red dots every where no save place.
I'm afraid our comrade from The Netherlands cannot see the forest for the trees. I like hardcore pvp, too, but In the pvp world he describes only the most primitive minds would stay for longer than five minutes before becoming bored.
hmm i cant see that ever happening with the sucess of the PVE in WoW. You need a good healthy PVE to attract most players. I like the idea of having a pure PVE landmass that is dynamic and ever changing by the people but cannot be ganked or PK'ed by other players. Since there is no PVP you can have instances and such without any real issues. This can be the whole game for some players but not others. Now i like the idea of multiple PVP landmasses where anything goes. IF you build a town with a group of friends and make enemies, then it gets burned to the ground. If you dont like it go back to the PVE landmass and build up some skills or lvls. Also you would need a karma or law system like in some of the previous posts. The more you gank the more evil or criminal you would become and thus suffer harsher death penalties i.e. lose all of your items and money etc. Hey if your the "best" at robbing and killing people then this shouldn't be an issue right. Also if you gank enough then your avatar would no longer be welcome in the PVE lands as you would be deemed a criminal and be forced to spend you time on one of the PVP landmasses.
The world is not out to get you Mr. Casual. Stop working in RL and put some hours in the game like the rest of us. What's that? Your time in RL is more VALUABLE. Nuff Said.
Originally posted by Gameloading I'm getting so sick of people calling each other "carebear" if you want an mmo with nothing else then pvp then go play a FPS, because MMO's clearly aren't your thing.
I couldn't agree with you more. I never thought about it that way but you're right.
Comments
I'm afraid our comrade from The Netherlands cannot see the forest for the trees. I like hardcore pvp, too, but In the pvp world he describes only the most primitive minds would stay for longer than five minutes before becoming bored.
hmm i cant see that ever happening with the sucess of the PVE in WoW. You need a good healthy PVE to attract most players. I like the idea of having a pure PVE landmass that is dynamic and ever changing by the people but cannot be ganked or PK'ed by other players. Since there is no PVP you can have instances and such without any real issues. This can be the whole game for some players but not others. Now i like the idea of multiple PVP landmasses where anything goes. IF you build a town with a group of friends and make enemies, then it gets burned to the ground. If you dont like it go back to the PVE landmass and build up some skills or lvls. Also you would need a karma or law system like in some of the previous posts. The more you gank the more evil or criminal you would become and thus suffer harsher death penalties i.e. lose all of your items and money etc. Hey if your the "best" at robbing and killing people then this shouldn't be an issue right. Also if you gank enough then your avatar would no longer be welcome in the PVE lands as you would be deemed a criminal and be forced to spend you time on one of the PVP landmasses.
The world is not out to get you Mr. Casual. Stop working in RL and put some hours in the game like the rest of us. What's that? Your time in RL is more VALUABLE. Nuff Said.