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I think a lot of the idea's people have been posting about perma death are cool but some of them are extremely harsh. I think a good middle ground on it would be if you charecter dies you won't be able to res him for a real world month. That way there would be plenty of punishment involved but at the sametime it wouldn't be charecter ending. Discuss.
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I like the idea of undertaking a rather involving quest in the afterlife better than that personally. Something that would take a few days or a week to finish.
Yeah that works to. The idea is for a significant punishment to the point where you would want to avoid really bad but at the same time for it not to be game ending.