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No pvp in DnD Online because it was not part of the PnP experience?
Ok good reason, though I think its weak.
But no one can argue that the PnP DnD game did not contain adventure. Getting to the task, goal or victim was half the fun, in some cases, most of the fun... the characters you'd meet along the way... the other off shoot adventures you'd find, side quests, exploration of new areas, mountains, oceans, forests etc..
If the devs argue there is no PvP because they believe it was not part of the PnP DnD experience, i'd like to know what reason they have for not implementing a persistant world.
There is much more to DnD than dungeon crawling... oh and ps, there is more to dungeon crawling that caves. Think temples, crypts, castles etc...
Just a thought.
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MMORPG's I've Played: World of Warcraft: 10/10 - Rappelz: 7/10 - Ragnarok Online: 8/10 - DnD Online: 2/10 - Runescape: 6/10 - LotR Online: 5/10 - Anarchy Online: 7/10 - CoV: 8/10 - Rohan Online: 8/10 - Guild Wars: 7/10 - Flyff: 8/10 - Warhammer Online: 8/10
Comments
Carefull. You're going to make the rabid fanboys of this game mad. You should know better than to say anything negative about the greatest MMORPG ever created.
If you have anything negative to say about the game then you either don't understand D&D or your not "playing the game right".