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LucasArts is developing console MMOGame (post fixed)

webvirwebvir Member Posts: 18

LucasArts is developing console MMOGame
They hiring peeps for this project
http://www.gamedev.net/directory/careers/default.asp?jobid=1020


Edit: Something went bad with this post. Fixed by adding the link

Comments

  • Bob_BlawblawBob_Blawblaw Member Posts: 1,278

    Interesting:

    Major Responsibilities:

    • Successful applicants will focus on multiplayer development for Xbox Live, Sony PS2, and next generation consoles

     

  • Bob_BlawblawBob_Blawblaw Member Posts: 1,278

    Nadias just dismissed this info as 'rumors' on the official forums. Doesn't look like a rumor to me.

     

  • CarbideCarbide Member Posts: 136

    LucasArts has always seemed like a console *hore to me. TIE Fighter was their best game, close second would be the KOTOR set but even with those huge hits it always seems like LA looks more towards consosle development then PC development. Has always left a bad taste in my mouth...

    ==========
    SWG - 1st Gen MBH (Closed)
    EVE (Closed)
    WoW (61 Orc Hunter - Blackwing Lair)
    GuildWars (Boring...)

  • webvirwebvir Member Posts: 18


    Nadias just dismissed this info as 'rumors' on the official forums. Doesn't look like a rumor to me.

    Yep, it is not supposed to be a rumor if it is official vacancy announcement. SOE is not LA so they may not know what is happening inside LA. Its like asking outdoor janitor to confirm information about company's new unannounced projects :)

  • RexNebularRexNebular Member Posts: 259



    Originally posted by Carbide

    LucasArts has always seemed like a console *hore to me. TIE Fighter was their best game, close second would be the KOTOR set but even with those huge hits it always seems like LA looks more towards consosle development then PC development. Has always left a bad taste in my mouth...



    I don't blame them.

    Console titles sell way more units most of the time. And if their multiplatform games sold twice as many units on consoles than on PC, then it'd be only wise to concentrate on consoles.

  • digrizdigriz Member Posts: 254

    So quick question[or  two] for all you lovely people that play live console games and PC MMO's: Do you spend more time on your PC or console??

     Console games i've always found to be a bit 'take it or leave it' whereas on the PC (pre-NGE SWG especially) I'd sit and invest much more time in it. So it's all fine and dandy that they sell more units, but will consolers be a part of the core gaming community in crossover games? (Assuming there is a crossover) or will the game start to flag when some newer titles come out?

  • RexNebularRexNebular Member Posts: 259



    Originally posted by digriz

    So quick question[or  two] for all you lovely people that play live console games and PC MMO's: Do you spend more time on your PC or console??
     Console games i've always found to be a bit 'take it or leave it' whereas on the PC (pre-NGE SWG especially) I'd sit and invest much more time in it. So it's all fine and dandy that they sell more units, but will consolers be a part of the core gaming community in crossover games? (Assuming there is a crossover) or will the game start to flag when some newer titles come out?



    I don't think people playing console games are much different than those playing PC games. It all depends on games that are released - and there haven't been many games that'd give you reward for the time invested, but the few that did were really loved by players. People don't neccessarily jump on whatever's new - there's a huge amount of people still playing Halo, Halo 2, Wolfenstein online.

    And I'm sure there'll be thousands playing mmorpg when they're released widely (and not like EQA or FFXI on PS2, which were torture to play or required a hard disk which was hard to get). Beta of FFXI on X360 has started a few months ago (client came with Official Xbox Magazine) and people reacted like PC gamers react to mmorpgs - some hated it, some thought it was too complicated, but lots of them can't stop playing. Remember when you played your first mmorpg? That's how most of the people on FFXI feel - they're in awe, cause they've never seen a game like that. And FFXI on X360 is not a very good port, to tell you the truth.

    I think if they come up with a mmorpg built specifically for consoles, it'll be huge.

  • MoonDoyMoonDoy Member Posts: 5
    as long as theres swg on computer its all good. playing on computers is a completly different thing from console, more buttons easier hotkeys better movement in general compared to the joystick on console games. unless ps3 or xbox360 creates a keyboard and mouse controller. then it would be good. But still in general for pc you have a lot more options graphic settings etc. btw graphics on computer>console if u have a good gfx card. oh yea, who wants to pay 800 dollars for ps3?
  • MoonDoyMoonDoy Member Posts: 5



    Originally posted by digriz

    So quick question[or  two] for all you lovely people that play live console games and PC MMO's: Do you spend more time on your PC or console??
     Console games i've always found to be a bit 'take it or leave it' whereas on the PC (pre-NGE SWG especially) I'd sit and invest much more time in it. So it's all fine and dandy that they sell more units, but will consolers be a part of the core gaming community in crossover games? (Assuming there is a crossover) or will the game start to flag when some newer titles come out?



    its no fun for console games, assuming you have to play a monthly fee for mmo's plus the fee for xbox live, thats alot of money for gamers who dont work.  i think it would be a neat idea to crossover mmo from different platforms from xbox360 ps3 and pc. either way, im still getting it for pc.
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