It looks like you're new here. If you want to get involved, click one of these buttons!
So I figrued I'd give D&D online a try, hell I'd played the PnP game since I was 5... My expectations were pretty high. I've played pretty much every MMO out there from M59-WoW
I'll just compare this to WoW since it's the most recent MMO I've played.
Reasons I'm tired of WoW first off, so you can get an idea where I'm coming from.
: I've had a lvl 60 priest, 50 warr, and 30 shaman now. The thing that is boring me about wow is the repeatition of leveling to get to higher level content... But then I think about why the heck I want to get to high end content when all it consists of is 40 man raids and a HORRIBLE PvP system. Yes I hate 40 man raids because 40 people mean that 1-2 of them will be idiots that bug the hell out of me. PvP in WoW is horrid, it's just a time sink as most of WoW. So really it just comes down to the whole entire game just seems to be a giant mouse wheel and I'm spinning my wheels. Missions are go kill 10 of these 5 of these and 2 of these WEEEEEEEEE!!!!!!!!!!!
So as I said I tried DDO and something I found very suprising is I actually had to THINK in missions!!!! OMG!!! Imagine that. Were as WoW I had to look on THotbott to find out how to complete missions ( Not because the quest was hard to figure out, but because the god damn directions in the quest were so damn vague) ... DDO seems like a breath of fresh air because they actually got quests right, at least from the limited ones I've seen.
Also it seems that in DDO you actually have to use the skill sets of classes. The perfect example of this is ROGUES in groups...
WoW Rogue = DPS. (PERIOD) Don't fool yourself that's all rogues are to groups.
DDO Rogue = DPS, Trap finder/disabler, lockpicker (lol yeah wow has what 2 doors in the game to pick), etc...
It's an obvious example of how different, and for me how much better DDO is than WoW.
So in conclusion I'm fully prepared to leave WoW (uber-kiddie-hax land) behind, for a much more thought out gaming system. I only hope that chinese farmers aren't as bad around here
Comments
Which Final Fantasy Character Are You?
Final Fantasy 7
I agree with you guys, the community as a whole had a disproportionate amount of idiots. Don't get me wrong there were a lot of people that I thought were mature and fun to hang out with.
I must say though when I first heard/read about DDO I thought WTH? This game will flop cause it's not fitting into the standard MMO format... It took me a bit after playing DDO that all it's predecessors ie. DAoC, EQ, AC, etc.. Were really the ones that had it wrong. And I remember fond memories of AC and wondering why AC and even EQ didn't follow simple rules that I had enjoyed in PnP AD&D. In fact I remember some threads about the subject and most people's excuse was that AD&D rules didn't apply well to MMO's ...
And here we are present day Turbine honestly I think has done an outstanding job with it so far. They really did take the heart and soul of PnP and do a much better job than all the publishers before it (Yes I know they made AC).
I also agree it will depend greatly upon updates/modules for the game. Which I'm some what confident, being a form AC subscriber for 2 years, that turbine will supply. I know they didn't always make their deadlines in AC, and I'm sure there aren't very many of the same developers... but their track record isn't half bad, something I can't say about SoE.
Funny thing is all my friends I tell about this game this is how I start it out...
"If you like games that make you think not just hacking and slashing you might like this one."
And even though I'm not trying to come off condescending to people who like WoW it honestly how I see it. Granted there are people who enjoy hackers and slashers so more power to them, but they won't like this game AT ALL.
I do not consider myself a "hack and Slasher", but I do enjoy WoW. I like being able to do what I want when I want to, and not having to spend time trying to find a group. I am not against grouping. I have had lots of good groups and enjoyed them. But I do like to solo now and them, probably more often then not.
I will end by saying... If you like DDO, more power to you... I am just worried about what Turbine is doing to my beloved D&D.
To you only read the parts of posts that you want to, or do you pay attention to the other references as well. In a sticky on the General Discussion board you'll notice:
Large scale expansions will be of greater scope than is possible in a regular content update. These will most likely be released as boxed product with an associated price which would be additional to your monthly fee.
Where the wording of the original announcement about the first module may have been ambiguous, let me clarify:
Turbine will continue to deliver on its tradition of releasing quality content on an ongoing basis to our subscribers at NO ADDITITONAL CHARGE.
Here is their news release as posted here on MMORPG DDO News ... I highlighted in Yellow the part I am talking about... It states it is for players of all levels. Do you really think that all dungeons are for every level player?
March 14, 2006 - Turbine is pleased to announce the first module for DUNGEONS & DRAGONS ONLINE: Stormreach (DDO). The Dragons Vault module will provide players the opportunity to battle the dangerous Vault of Night that is protected by a ferocious guardian the red dragon! This module, scheduled for release in April, is the first in a series of planned modules that will provide new content and features for DDO, the hit MMOG that launched February 28th and quickly became the fastest growing MMOG in North America.
The Dragons Vault module contains 15 compelling dungeons and a new large-scale raid feature focusing on a vicious red dragon. The new dungeons provide a variety of additional content for players of all levels in the game. Turbine announced today that the Dragons Vault module will be free of charge for all current DDO subscribers as a way to say thank you to all of its fans. Turbine also declared its plans to release additional modules over time that include new content, features, and other improvements to the hit MMOG.
Early reviews for DDO are enthusiastic. GameDaily.com called it the newest and best contender for the MMO king title since the release of World of Warcraft and early impressions from GameSpot.com say the game combines the beloved, tried-and-true D&D rules in an action-oriented massively multiplayer environment that looks and sounds quite impressive.
Ian, you need to drop the future pay updates nonsense. Sporkfire specifically stated that monthly updates WILL BE FREE. They will only charge for full expansions and they will be released in parallel with additional updates.
That argument is officially dead so drop it.