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Ok hold on now I understand that alot of people are alittle ticked right now about what SOE and LA did, and yes that was alot of changed for SWG last year. and I was ticked myself too and I said I'll never comeback to SWG either after the CU happened, BUT my brother downloaded the NGE trial and i asked him why, and he said "I wanted to try it?" so I said "Ok but its going to be stupid and your not going to like it.",then he told me to try it and I did and I went in thinking it was going to be dumb. well I was wrong it was pretty good and I told my brother "They finally got rid of the EQ feel " (which i hated), but what I like about the NGE is that you have more control over character when your shooting something instead of just standing there looking like a goon, the FPS aspect is what was needed in SWG .
I like FPS- I like Rpg's more, but Star Wars games have to be fast pace, thats what Star Wars is and changing SWG's combat to a more FPS aspect is the biggest plus for the game, and getting rid of the dumb careers like architect,chef,creature handler,dancer,image designer was needed to be gone. I waisted more time mastering those professions for my jedi before they did the jedi revamp and now seeing that their gone gives me great joy and another plus for the game so if SWG is lacking veterans now a days their gona get on back cuz I just reactivated my account and I hope you all will get over your anger with these people and come back to SWG it's really alot better( well I think it is)
Evil will always triumph because good is dumb....
Comments
I can understand where you are coming from and you do word it as your opinion.
And while I understand what you mean.. saying:
"They finally got rid of the EQ feel "
While in fact what they did was make it a class/level game just like EQ. Regardless of all other aspects of the game... The one thing SWG had which very FEW mmo's have..?
It wasn't a level/class based game. A dumbed down version of UO perhaps but at least it was skill based.
I also understand that you say YOU like it better which is fine. No two people have to have the same taste in games.
SWG will never be better for me as it is bugs fixed or not and you may ask why?
I was a creature handler and a bio engineer... since they decided to remove those two professions the game to me.. is dead period.
Its not anger... its the fact I can't be what I paid to play. If the game was as it is now when they launche dit.. I would not have wasted money on it. Which is also my problem with what SOE did.
Other games did things I didn't like and I may have left them.. but no company ever removed a class before. So for me its not really anger at SOE... its just now not a game I would have ever played.
don't ever make the mistake of calling swg an actual fps.. it is the worst imitation of fps I have ever seen, no fighting from kneeling or prone, only players suffer from line of sight issues as the mobs can not only shoot through walls they can fight from inside them as well, you can't dodge npc attacks but they can dodge yours, there is no friendly fire making pvp a joke of holding down your attack button and running around, the damage you do is based almost 100% on your level the weapon makes little difference.
As for how good it is or isn't now... well the legacy quest is good.. as long as it doesn't bug on you.. it ends around level 30-40 from there unless you have wookie world and are ready to mindlessly slay 1000's of wookies you best be ready for a long wait for more quests.
As for why people are mad.. damn straight they are mad pushing the NGE when they did showed a level of contempt for players I have never seen before, stating that vet losses would be acceptable as long as they were replaced by the new target demograph. On top of all that they launched Trials of Obiwan, just a couple of weeks before word of the nge was leaked, selling many copies on the basis of improvements for proffessions they NEW they were removing. On top of all that it's not even a completed conversion, chalk full of bugs, old uncoverted disabled items, and incomplete classes many of wich are still awaiting there revamps lol.
All in all it would have likely been far better recieved if they had added some polish and gotten player input, as it is it seems even the diehards are giving up hope on things getting better and people like me watch waiting to see if it is ever in a polished and playable state because as of right now many are callig it a paid ALPHA test rofl.
Unreal, I can't disagree more with that. Thats all the great stuff that made it a world sim RPG, Battlefront 2 does a way better job of what you are looking for.
CH was a lot of fun, people loved their pets, and the entertainers and ID skills brought a lot of people into the game that would not normally play a MMO. Those cantina crawls were awsome, bet those are long gone, to be replaced with a few mountain-dewds hanging around Anchorhead dueling. And SWG had the best crafting out there. All tossed for a wanna-be FPS style POS.
Target audience achived! Please put your helmet on and get ready to ride the NGE short bus of Star Warsy fun!
have disagree with you.
most of the professions are gone, not sort or, not maybe, they are gone. what you have are hybrids, classes that take some of thins and some of that.
btw unless you are a jedi all the melee specialiaztion classes are dead.
Obraik yes i kow you enjoy this game, but man do not try to spin that NGE is alot like SWG was profession wise, you have classes now and you are locked into them, there is no difference between Bob the smuggler and Fred the smuggler, you all have the exact same template.
Crafting is a sad joke, loot drops are better than what can be crafted, i read SWGcraft and all the crafters that stayed are saying that, so sorry i am not goign to accept your view that it is all roses there for crafters.
Entertainers new content? combat capabilites...okay how silly does that sound to you? Yeah it is sooooo iconic to see the band at jabba palace whip out blasters....
As for the game, shrug personally there are far too many bugs in this current incarnation for me to even consider playing it, even if i was in to FPS style games.
Add into the above, thanks to SoE feelign that they can and should change the game not once but twice! why in the heck does anyone think that they will not do it again?
"They finally got rid of the EQ feel "
Actually, no. EQ was always about quests, SWG was not.
"Star Wars games have to be fast pace, thats what Star Wars is"
In my world SW/SWG was never about fast paced games. I you want that, go play CS/Quake/whatever.
"... and changing SWG's combat to a more FPS aspect is the biggest plus for the game..."
I'm just gonna sit here being utterly stunned...
"..and getting rid of the dumb careers like architect,chef,creature handler,dancer,image designer was needed to be gone."
Dude, although I didn't play any of the above mentioned professions, they were the heart and soul of SWG. I miss seeing CHs, I miss fooling around with my favourite band on Coronet - All you ex -architects,chef,creature handlers,dancers,image designers out there - I salute you!!!
PS: I know that you're happy about your decision to return and that's great. I'm not flaming you at all and I hope you stay happy with the game, but I just can't agree with you on this one.
PPS: Never forget! : Han....Shot...First
I wasn't a great fan of the CU either. However, it didn't suck enough to overcome the persuasive power of such forum giants as Elnator and Erillion, and I ended up playing the CU. I felt as if it were half the game I'd formerly played, but half was better than other game offerings on the market.
While I am happy that your brother, and eventually you came to enjoy the NGE, I was, and remain quite pissed that it came at the expense of my gaming pleasure. Not at either of you, mind you, but at SOE and LA.
Wrong answer. In combat, in the pre-CU, my characters never "just stood there looking like a goon". They had beautiful fight choreography that made combat less like a chore and more appealing. I could watch pre-CU combat for hours. When the CU rolled in, this was far less appealing, as they removed the best of the choreography and substituted cheezy console particle effects. The NGE finished the job of making combat unendurable by ensuring that you were too busy clicking your way into carpal tunnel to see anything entertaining.
There's where the differences come in. You LIKE FPS games. While you profess to enjoy RPGs better, you still enjoy FPSes. I for one loathe FPS style games. Adding the FPS style combat only disenfranchises and alienates players who enjoy RPG combat and aren't FPS fans. Rather than broadening the market for the game from its sci fi RPG niche, it further limits that market to those who enjoy FPS combat AND want an RPG. Hardly what anyone could call a big plus for the game from a marketing and business standpoint.
I happened to have played and enjoyed every career you listed as dumb at one point or another, with the exception of bio engineer (which you didn't list and I hadn't had a chance to play). Your waste of time was your choice. I didn't waste my time with jedi. I played those parts which I found enjoyable. From my standpoint, it seems that what you don't enjoy, you automatically would deny anyone else. That's not a standpoint that I will ever embrace and I honestly look down on anyone who WOULD embrace it.
I'll get over my anger with these people when they get over their amazingly shoddy business practices. And I'll not be returning at the behest of someone who is overwhelmed with sweat because everything I enjoyed about the game was shitcanned when it didn't even honestly negatively impact his gaming experience. If you force us all into a My Way Or The Highway mode, you'd better believe that MY way will always outwiegh YOUR way from my personal standpoint. You'd be safer standing on the "can't we all just get along" ground. THAT way we BOTH have something we can enjoy and neither of us is completely deprived of something worth having. It's called sharing. And maybe you should learn to do it.
_______________________
Kote lo'shebs'ul narit
LOL
Previous posters said everything better than I could. However, I'd like to make a couple comments.
I'm not exactly sure how you came to this got rid of the EQ feel when SWG was NEVER an EQ clone. Infact it was so anti-EQ it was refreshing. The change they made was to make it MORE like EQ to pull in casual gamers and FPS fans. Even in an FPS sense it fails. Why? Because SOE couldn't code "Hello World" right.
Anyhow, now it's more like EQ/EQ2 than ever before only with an FPS "feel" behind it. Levels, quests and Classes all being the major factors here.
I know this is somewhat subjective and this is only my opinion but I see the NGE as simply a dumbing down of a system that was diverse and interesting. If they'd balaced the damn professions to begin with none of this CU/NGE BS would have been needed. It's basically coding to the lowest common denominator.
Regardless, my game I loved is gone.
Even if they did a rollback (which I think is a bad term, it should be called re-instate) and put Pre-CU back. I don't trust SOE to take out my garbage much less give them my money again.
have disagree with you.
most of the professions are gone, not sort or, not maybe, they are gone. what you have are hybrids, classes that take some of thins and some of that.
btw unless you are a jedi all the melee specialiaztion classes are dead.
Obraik yes i kow you enjoy this game, but man do not try to spin that NGE is alot like SWG was profession wise, you have classes now and you are locked into them, there is no difference between Bob the smuggler and Fred the smuggler, you all have the exact same template.
Crafting is a sad joke, loot drops are better than what can be crafted, i read SWGcraft and all the crafters that stayed are saying that, so sorry i am not goign to accept your view that it is all roses there for crafters.
Entertainers new content? combat capabilites...okay how silly does that sound to you? Yeah it is sooooo iconic to see the band at jabba palace whip out blasters....
As for the game, shrug personally there are far too many bugs in this current incarnation for me to even consider playing it, even if i was in to FPS style games.
Add into the above, thanks to SoE feelign that they can and should change the game not once but twice! why in the heck does anyone think that they will not do it again?
You can still be a Medic and be a Pikeman, or be a Medic and Pistoleer. You can specialise based on the weapon you have equipped.
I think the only crafting profession to be badly hurt by the NGE was Weaponsmith. The only weapons I really can sell these days are the Heavy weapons since these don't drop as loots. Armoursmith on the other hand still seems to be doing quite well. I have a 6 day waiting period on any custom armour orders at the moment because I'm swamped. Shipwright, Architect and Taylor have been mostly unaffected since their goods are not combat based. Chef, while their goods aren't as great as before, they still give better and longer lasting buffs then many of the looted buff stims.
Spoken like a true fanboi, go back to your game please if you like it so much.
u fanboi lol
go play battlefront 2 cuz i want my game that i pay for back and not your nooblet game
Chef is no longer a Chef without the BE additives. Weaponsmith weapons now suck, and armorsmiths armor is alright but they currently are the only source of armor. Getting the materials to make armor is also now much more difficult. Bio-enhanced clothing is also now trumped by loot drops.
Entertainer now serves no other purpose but for buffing, and can't fight worth crap.
Star Wars Galaxies as it now stands is the most UNINNOVATIVE MMORPG on the market. They had a unique and intresting idea and turned it into an Everquest clone.
Now if I want to be a Rifleman/Ranger I have to choose between Officer or Spy.
Turning it into a FPS was also quite stupid, especially the way they did it, it just feels awkward playing it.
this entire paragraph made me lol irl.
those careers you listed were dumb? DUMB?!?!?!?!?!?! I cant even begin to explain to you the importance of those professions and how they were critical to the games initial success. Not enough space or time.
Since they took all those dumb professions out, the point of the game is combat. And the nge combat doesnt work. I mean, in the "this pos game doesnt work" kind of way.
Any half- brained person who has played a video game before will spend about 5 mins in the nge and laugh uncontrollably as they notice the all the bugs and horrid, horrid design of the new system. Luckily for soe, those people do not fall under their target audience category. so no worries.
For the Horde!
ummm hate to break this to you, but strapping on a blaster does not make you a pistoleer, any idiot can hold a pole that does nto make them a pikeman (ask the swiss). In a game like SWG was versus now telling me that weapons make the profession is yet another sad spin. remember when skills and how you used them matter?
Ss for your crafter statement, as i said you are one, SWGcraft is many. and i just love how crafters are getting the SAME content improvent as entertainer, OOOOOOhhhhhh you have to be a combet type now too. why? because they did not THINK when tey cobbled this together and let crafters be out of the combat system. this ended up wth crafters standing at loot points.
Still waiting for you explain how making entertainers combat capable is thier wonderful content upgrade...oh wait thats right they are not really entertainers by yoru first statement they are really riflemen and then entertainers. go team!
How much did u get from SOE/LA?
/strongly disagree
Ranger?
Scout?
Fencer?
Swordsman?
Polearms?
Marksman
Rifleman
etc...
You might be able to emulate some of the functions of these profession ingame now, but only in the same way that, preNGE a rifleman could 'be' a swordsman by equipping a low level blade and waving it about.
No specials, no specialisation, no profession.
What's worse is that there is NO mix and match, just 9 bland cookie cutters and even they have a remarkable degree of 'sameness'.
It's like saying that a stew is the same as a roast beef dinner, well, it's got the same ingredients. Now it might be an excellent stew, but if you ordered and expected to be eating roast beef... nobody is going to persuade you that it's 'the same'.
ummm hate to break this to you, but strapping on a blaster does not make you a pistoleer, any idiot can hold a pole that does nto make them a pikeman (ask the swiss). In a game like SWG was versus now telling me that weapons make the profession is yet another sad spin. remember when skills and how you used them matter?
Ss for your crafter statement, as i said you are one, SWGcraft is many. and i just love how crafters are getting the SAME content improvent as entertainer, OOOOOOhhhhhh you have to be a combet type now too. why? because they did not THINK when tey cobbled this together and let crafters be out of the combat system. this ended up wth crafters standing at loot points.
Still waiting for you explain how making entertainers combat capable is thier wonderful content upgrade...oh wait thats right they are not really entertainers by yoru first statement they are really riflemen and then entertainers. go team!
If you soley use a pistol then yes, you're a pistoleer. Sure you don't have skills such as Pistol Accuracy/Defence etc, but YOU (not your character) develop skills on using pistols.
Crafters are not getting combat like Entertainers, not at the moment anyway.
They've never called what they're doing for Ents a content upgrade. If an Ent doesn't want to do combat then they don't have to, it's a decision that can be left to the person rather then the system.
ummm hate to break this to you, but strapping on a blaster does not make you a pistoleer, any idiot can hold a pole that does nto make them a pikeman (ask the swiss). In a game like SWG was versus now telling me that weapons make the profession is yet another sad spin. remember when skills and how you used them matter?
Ss for your crafter statement, as i said you are one, SWGcraft is many. and i just love how crafters are getting the SAME content improvent as entertainer, OOOOOOhhhhhh you have to be a combet type now too. why? because they did not THINK when tey cobbled this together and let crafters be out of the combat system. this ended up wth crafters standing at loot points.
Still waiting for you explain how making entertainers combat capable is thier wonderful content upgrade...oh wait thats right they are not really entertainers by yoru first statement they are really riflemen and then entertainers. go team!
If you soley use a pistol then yes, you're a pistoleer. Sure you don't have skills such as Pistol Accuracy/Defence etc, but YOU (not your character) develop skills on using pistols.
Crafters are not getting combat like Entertainers, not at the moment anyway.
They've never called what they're doing for Ents a content upgrade. If an Ent doesn't want to do combat then they don't have to, it's a decision that can be left to the person rather then the system.
..... i am completely stunned by this argument.
I mean.. geez, how could i not see it before? I just unequip all weapons and there is the Teras Kasi Artist! everybody tought it was gone! How blind we were!
No really, i think i probably heard a weaker argument somewhere, in the past, but yours go very very near being the weakest argument ever. "look me, mom! i have a wrench! i am a crafter!" Right, nice world you live in.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
sorry needed all night to stop laughin on your if you use a pistol you are a pisoleer. i am not normally stunned by concepts, but this on takes that cake.
by your logic if i pick up a light saber i am a jedi, if i use no weapons i am a TKA, and if i have a mount i MUST be a creature handler?
right....
onwards:
so far there uis only one thing in all the high level publish notes for entertainers is it a dance? a song? oh wait a new buff to give out that is useful to the general masses? nope they get to do combat.
traders: i hope you have a blaster (well that would ake you not a trader anymoe but a pistioleer accordign to obraik), why?
SoE has decided to make trader targets for ANY boss or elite mob in the game (and there are are alot of them as they count of the random spawn as havign at least one boss type in them), has prrof here is the link: http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=29358&view=by_date_ascending&page=1,
please note the 709 responses to this change, the "vocal majority" once again does not agree with the changes as stated by SoE.
should i go on Obraik?
sorry needed all night to stop laughin on your if you use a pistol you are a pisoleer. i am not normally stunned by concepts, but this on takes that cake.
by your logic if i pick up a light saber i am a jedi, if i use no weapons i am a TKA, and if i have a mount i MUST be a creature handler?
right....
onwards:
so far there uis only one thing in all the high level publish notes for entertainers is it a dance? a song? oh wait a new buff to give out that is useful to the general masses? nope they get to do combat.
traders: i hope you have a blaster (well that would ake you not a trader anymoe but a pistioleer accordign to obraik), why?
SoE has decided to make trader targets for ANY boss or elite mob in the game (and there are are alot of them as they count of the random spawn as havign at least one boss type in them), has prrof here is the link: http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=29358&view=by_date_ascending&page=1,
please note the 709 responses to this change, the "vocal majority" once again does not agree with the changes as stated by SoE.
should i go on Obraik?
Meh, it was before-breakfest-and-caffiene logic and sounded good at the time
The change has been modified so that only gold elites inside buildings only will agro crafters. This isn't really any different to how it was pre-nge, except everything back then agro'd crafters. Back then you had to use group work to get your crafter alive down through the DWB to get your mando or jetpack made. Hmm, isn't this the sorta things people have been asking to have back? Complexity that requires thought to achieve a goal?