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Wolfpack Studios - the developers of Shadowbane - is closing.
This according to sources at the development house who were recently informed that their jobs were being terminated. The last day for Wolfpack staff is May 15th.
Parent company UBISoft is said to instead be redirecting their company's focus to next-gen platforms.
At this time, there is no word on what this will mean for the future of Shadowbane itself. The game just hit its three-year anniversary and was recently offered free to all users.
In total, approximately 25 people at the Austin, TX studio have been left without work.
MMORPG.com will continue to bring you information as this story develops.
(Update 7:47PM EST: Sean Dahlberg, the Community Manager at Wolfpack, made the following post on his blog that confirms our original report. There have also been developer posts to a similar effect on the official Shadowbane forums.)
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
This is a sad day indeed. There was a lot of potential in the game, but it was never realized. When they made Shadowbane free, it made me think that they were going to be making a sequal or spirital successor to it, but it appears that's not the case.
This likely means the end of Shadowbane as well, as I doubt Ubi will continue funding a game when they've laid off the staff.
Very sad news. Wolfpack was by far my favorite team for what they were able to accomplish in SB. For years I had ran the hope they were working on another mmorpg.
These were developers who took the big chance of making a truly PvP world when no one else would. Granted it had flaws but overall I think they and the industry learned a lot from the venture and how to make the next even better.
Wonder if this means the total end of Wolfpack or if they will try to go to a new publisher. In any case, even if WP is at an end they have such talented people Im sure they will find tons of work.
I'm not really surprised or saddened by this news. (In my opinion) They took too long to design a game that was behind the times when it was released. While the game had some interesting ideas, it mainly catered to a minority of players, and just wasn't able to compete.
Definately not surprising since they all of a sudden decided to make their only product free for no apparent reason. It's hard not to expect something like this when the company just stops trying to make money from their product.
"Because it's easier to nitpick something than to be constructive." -roach5000
- CaesarsGhost
Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
"When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."
sad to see this.. played shadowbane when it first release for a couple months, does this mean shadowbane is done now too? err?
Poncho,
You will find players like this in all MMOs. I have not played one yet where things like this do not occur. Obviously, due to mechanics and features, the tactics they use change but I have yet to find an MMO without "Griefers". You had a bad experience. I had bad experiences in a variety of games. I remember the first time I was "PKed" in Ultima Online. It sucked. But I continued playing.
You stopped playing Shadowbane and I can understand you doing so and not saying you should give it another chance. But there are two things you should realize: (1) All MMOs have these kinds of players and (2) If Shadowbane goes away (and that is an if, I do not know what will happen with it), where do you think those players will go next?
Sean "Ashen Temper" Dahlberg
http://www.seandahlberg.com/
That sucks. Now we'll have to deal with all the assholes from that game in other games.
-doro
Bummer. I had hoped for a sequel on a more modern engine.
I have to admit this is the only game where I've had to study and plan my class. i wont be able to find as much diversity with the titles on the market since they are all cookiecutter mmos.
Were else can i go after lvl 20 and hunt the smartest game on the planet exclusively if i so choose.
No where. Every other game has you grinding 60 lvls on mindless mobs that are always in the same damn area for ever that do the same attack every single time.
I only have what 70 years of real life time available and companies want me to burn 2-3 months doing mindless crap so i can get to the game i really want to play.
Thanks to wolfpack for breaking the mold and bring me an experience I've been craving since playing Ultima online and factioning. Where i can watch my city burn just as fast as i built it, sometimes faster then ive built it
Thank you.
And TY wolfpack for opening the doors and letting it go free to all.
FoE Fist of the Empire
Sad news indeed. I wish Liet and Ashen well.
/salute
Ashen..does that mean you're going too?
It's always something...
Sad to see it happen. I enjoyed the game very much, but it didnt keep pace with the new games that came out. Loved the design of SB and hope someone picks up those ideas and runs with it. Guess Ill venture into the Unknown like Roma Victor maybe.
Thanks and good luck Wolfpack.
I find it kinda sad that you guys are touting the game as a place to put all the griefers so the rest of us don't have to put up with them.
That speaks volumes.
"Because it's easier to nitpick something than to be constructive." -roach5000
What speaks volumes to me is the way some people are ready to roast marshmellows over others losing their jobs, simply because they dislike the idea of open PvP and mechanics in a video game.
I second that. I didn't care for Shadowbane either but I regret seeing it about to go. Even more so, I hate to see people lose their jobs. Heaven knows I've been in that position.
For some reason people seem to think that every game has to appeal to their personal tastes. If it doesn't then the game must suck. I think it boils down to a maturity issue. Oh, and if you are getting so worked up over hating a game that you celerate people you don't even know losing their jobs, then you should probably take a step back from the hobby for awhile. Take a break and get some fresh air or something. Keep in mind that we are talking about a game. Lets have some persective for the love of pete.
I think that makes my previous point pretty soundly.
It is sad that people lose their jobs, but that's just how it goes. I'm sure they will find good jobs at other gaming companies. They made a pretty good game and I can only imagine someone will pick them up.
-doro
I think that makes my previous point pretty soundly.
until you read boards for any other MMO, then it's just another post. Which means those folks are already there. Or is there some Eden of discourse in MMO's where all treat one another with love care and respect that I missed?
I like that for the optimism, and it just seems like a good point to emphasize.Damn!!! Dont pull the plug on Shadowbane!!!
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
I never followed SB as I had zero desire to play in a full PvP world.
It might be of some comfort to those who did play and care about the dev team that being in Austin means that they now have opportunity to work with Bioware in thier new Austin studio which was specifically created to produce an MMORPG.
Drev
"If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it."
-Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming
"In the end, SWG may have been more potential and promise than fulfilled expectation. But I'd rather work on something with great potential than on fulfilling a promise of mediocrity."
-Raph Koster
I guess now this is a post i need to comment on too.
Played SB quite some time, quit, tested WOW, and returned to SB again. Nothing can match with the thrill of open PVP.
Cant really understand all the crybabys and carebears playing WOW and similar games. If you cant loose anything its not fun. So... Ashen & co i wish you good luck and i hope Ubi doesnt pull the plug on SB. You can be pretty proud of the game you created.
All the others... cry me a river!
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
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Steelarm, Doctor of MMO gaming, ethics, and ideas.
its to bad, while not a huge fan of the game, it was one of the few that made PvP interesting.
I hope Wolfpacks employees find success where ever they end up, hopefully they can get back into the MMO side of things.
Playing EQ2
Quit - LotRO, EQ, EQOA, EvE, FFXI, DAoC, TitD, AO, AC1, AC2, AA, CoH, CoV, D&L, DS, DDO, EA, GW, HZ, IW, L1, L2, M59, UO, MoM, MoUL, N2, RS, RO, RoE, RYL, SB, SO, SWG, MxO, UO, VSoH, WoW