At least for me. I started way back in the days of Door games, MajorMUD, T-Lord...onto Meridian 59, UO, EQ1 Lineage...fast forward a few titles...AC1, a number of games not even worth mentioning (think games that did as well as Earth & Beyond)...fast forward to SWG, EQ2, WoW...all of them a disappointment (though profitable. Still can't believe some schmuck actually gave me 1400 dollars for my decked 60 rogue more than 2 months after launch when we had all gone more than a month with the realization there was nothing to do :P) . Pinned my hopes on DDO...trash.
LotR is gonna bomb--it's made by the same people who made that garbage DDO. Pirates of the Burning Sea has "some" hope to it...if it ever gets released. Then this one gets announced. One of the all-time great TV franchises in MMO form. Unlimited possibilities. No elves or dwarves, no longswords or daggers. If this game can't succeed and be the MMO every MMO before it wasn't, then the genre just has no hope and can't succeed in my opinion. Everyone pointed to WoW as the game that had the potential to be the best MMO ever...its potential doesn't hold a candle to what SG: O can be. Gotta be a ton of pressure on the devs, which must suck, but that's just how it is.
One way or another, this is going to be the last MMO I play for a long, LONG time. I'm too old to constantly hop games trying to find one that's worth a damn.
Comments
agreed..
Has the possibilites of being one of the greats for a few years, if done right.
Hehe PvP weirdo!
Always do the right thing
this actually will probably be somewhat similar to swg....cept better
for me i think its gonna be fun flying around in a X302....which they better let us do.or ina glider.
There is a great deal of good stuff on these forums.
But why is it, or so it seems, they contuinue to fail to learn from past mistakes?
I am so very hopeful this game will be good. Please, please make it good OH PLEASE.
Take the best things from all the good games, Lineage II, Eve-online, the original Ultima, and make the game that will break the whole market wide open and just be incredible.
Please?
I am playing Lineage II now, and it is a great game.
But it's a level grind, you know? Go out and kill monsters at or above your level over and over and over for hours to gain a level.
Perhaps I'm missing something but....
EVE has the best system, for me, I've ever seen. You can learn skills over time and you don't have to be logged on. In concept it works very well.
My only thought would be to have a hybrid system so that if a person WANTED to do certain tasks in game, say special missions, they could decrease the time to learn certain skills.
For instance, in EVE, it might take you one full month of training to reach Battleship level 5. Well, ok, but what if you could make that 3 weeks by doing a mission that was hard, but not impossible, that might take you several days of work?
So you can accelerate your training, but it's still not a "level grind" like say Lineage II is.
Personally I loathe the Eve concept. The game itself looks great. I was tempted to try it at one point, but I think their experience system is a rip-off. If I learn how to play a game and invest time in it, I want that to mean something. Everyone getting the same experience at the same rate no matter what you do?? It also essentially means that no matter what you do, you've almost no hope of catching up to older players.
And if I recall properly if you ever cancel your subscription, it's back to square one?
I always thought this game bordered on being a scam. Eve has always looked to be an awesome game to me, except for this one feature. I will never play a game that copies it.
Otherwise you are just one more little fish in a big sea with all the 35 million to 40+ million skill point people running around. Wander into 0.0 space and come up against one of those alone and you are toast.
But that's only important if you are a solo player. Several good noobs can destroy and old player with the right ships and ships equipment.
The setup of equipement is the great equalizer in PVP.
But in manufacturing, misson running, research etc. it takes HUGE amounts of time, many months, to get the skills where you can do anything interesting, for me. Having a few of the 100 million a pop rare skills makes all the difference, and some of them would take an entire MONTH just to train up to lvl five.
So the people who have been there from day one have a very huge advantage, hence many people will pay a lot for an account, which is illegal, then they get banned, etc.
That part sucks.
-Niksa
Looking for a real game.
This has got to be, by far, my favorite story setting, movie, AND TV series. If I can get a game in there too...I might never leave my house. o_O
If it bombs though...well, lets not go there.
Concept art is concept art. Its an artist rendition. It doesn't mean much. Go look at the Star Trek: Online concept art, all done by the fella who's been doing it for the Star Trek franchise for years, Andy Probert.
I think the Stargate MMO has the chance to be a fantastic leap forward. Problem is most the companies talk about their high standards and their wish to create a groundbreaking game, and after about 6 months, just worry about making money at the expense of consumer's who've invested a fair chunk of money and time into the game.
In general the industry quality is getting poorer and poorer every year. If an automaker produced a car with 50% of the claimed features unusable they'd have a shitstorm of criticism and lawsuits. Software on the other hand... they can't be touched and people keep buying, or have to buy in some instances (microsoft products).
Get used to it.
Yep, this game might be worth a try