LinkSome funny quotes from Jim Ward:
[quote]It was at a town hall meeting in August 2004, the month before he met
with Mr. Lucas, that he outlined his strategy in an auditorium filled
with staff members. It seemed simple: LucasArts would make high-quality
games, and deliver them on time and on budget.[/quote]
[quote]And he is openly critical of Electronic Arts, a competitor, for not
being able to deliver its Godfather video game to consumers on time.
"It is absolutely a sin," he proclaimed.[/quote]
All I can say is HAHAHHAHHAHAHHAHA!
Comments
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I wonder about the wisdom of having some marketing guy be in charge of a game division. No problem if he just takes on the marketing aspects, but if he is involved in creative decisions and he is not a gamer himself, long term, how can good games come from LA?
I'm looking at the conference schedule for E3 and a high proportion of the seminars are about marketing and selling and business aspects. What happens to the creativity factor when the bean counters decide that gaming is the next big money maker and they not only take over financial and marketing aspects, but in order to sell more units they also put their hands in the creative pie? Look at how much flack Bethesda is taking over the Oblivion mods released so far for loose change. Some little bean counter said people loved Morrowind and the mods, how about if we charge them this time around? Why release a whole expansion when you can dole out little game pieces and cha-ching in the cash?
Look at trends like SOG for Dark and Light and the furor. Look at Tabula Rasa offering chances for beta if you have purchased Auto Assault.
It is getting icky out there. Down with the bean counters!
They should really consider Blizzard as their competitor(not in WoW/SWG fashion either). But in the fact that Blizzard RARELY delivers a game on time, but always polishes the heck out of it. Oh, and free patches years down the line even adding more content.
And THAT'S why WoW has 5 million plus players.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
And THAT'S why WoW has 5 million plus players.
And may I add.... "While SOE needs to hide it's numbers".
SOE knows what you like... You don't!
And don't forget... I am forcing you to read this!
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As ye SOE, so shall ye weep.
THAT is the main reason why WoW is so successful. It's polished and generally works. THAT is why people left SWG Pre-CU. It was broken and not getting fixed. SWG is going to PS3 now. We'll wait for the next SW MMO that comes out.
SWG Tempest: Cardo Dycen RIP
Eve: Cardoh Dycen
I support random drug testing for all SOE employees
EVE was released early with bugs, however the reason thier subs have risen consistantly over 3 years is that that they fix bugs first before anything else. Oh and free expansions that aren't half done overpriced efforts that only get buggier as time goes by.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
I personally needed the form and content of...well...something vaguely humanoid on terra firma.
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As ye SOE, so shall ye weep.