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Props to NCSoft

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  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by baff

    Originally posted by Novaseeker

    Actually if I was to look at this from a stock perspective geography wouldn't come into it at all.

    Assets, profits and expected profits are my primary concerns.




    Concentration of revenues in one market, particularly one that is subject to the political risk of Korea, wouldn't be an investment risk factor for you?   A company that has a broader, more diverse sourcing of revenues and profits has less risk exposure overall.


  • VhalnVhaln Member Posts: 3,159
    They definately do a great job of giving thier devs enough backing to put out a solid product, rather than rushing them out the door, like so many other publishers.  However, my biggest gripe with them is that every game they've backed is on the shallow side.  It'd be nice to see them finance a sandbox world sim type game to balance that out.  I'd love to see how the same attention to quality would turn out with a deeper MMO.

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • UklamokUklamok Member Posts: 5
    Haven't tried all of their games, but I wasn't impressed with CoV.  The world is entirely too small.  Farming exp or badges get's old.  Pvp was an afterthought.
  • ElnatorElnator Member Posts: 6,077


    Originally posted by Cleffy

    Originally posted by Vyava

    Originally posted by Cleffy
    Please divide 246 million by 4 since quarterly is calculated every 3 months then you would have the quarterly figure I specified.

    The figure only takes into account sales made; not the costs associated after the sale.  Blizzard is a subsidary of Vivendi that made 130 million a quarter; but that takes into account a shitload of games.


    Then you should realize that those are not equal numbers since NCsoft's is profits (with costs to operate removed) and Blizzard's is total amount taken in.


    So no, your figures are not accurate, just misleading. For an educated population vocabulary really seems to be an issue -.-;

    edit: typos


    PS: Elnator, we have hit the fanboi wall. This thread suddenly threatened the superiority of a game company with more advertising and has taken facts and logic out of the equation.

    If they read the top of the thread they would know that I really odn't find a single game from NCsoft taht I would pay $15 a month for, but WoW isn't worth that either. But NCsoft has many games that are worth playing, Most online companies have 1. 4 >1 but mathe doesn't seem to be this threads forte. /sigh, I wish reading and mathe comprehension was part of the "no child let behind act"...


    errr.  That number wasn't all profit.  The number for profit was $79 million in the year of 2004.  Here is the link fanboy:
    NCSoft Fiscal Data

    Please atleast do your research before making an ass of yourself.  BTW I am a Gravity Fanboy not a WoW fanboy.  I just don't make false accusations about a game simply because it is popular.


    now you're comparing 2004 income verses 2005 income :)

    And I still find it hillarious that you're completely ignoring the point:
    NCSOFT has a MUCH larger name in the MMORPG industry than Blizzard, who has only been "in the club" for about 1.5 years.  NCSoft has been in the industry for 10 years (not game industry, MMORPG industry).   Please tell me how a company who's pride and joy is an admitted clone of several existing games on the market is more "influential" than a company who's been posting immense numbers for it's subscribers since the friggen 90's.

    And financially the companies are more alike than un-alike.  I never said NCSOFT makes MORE than Blizzard.  I haven't bothered to check.  I will say that they probably make somewhere around the 'same'.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • VyavaVyava Member Posts: 893


    Originally posted by Elnator
    now you're comparing 2004 income verses 2005 income :)

    And I still find it hillarious that you're completely ignoring the point:
    NCSOFT has a MUCH larger name in the MMORPG industry than Blizzard, who has only been "in the club" for about 1.5 years.  NCSoft has been in the industry for 10 years (not game industry, MMORPG industry).   Please tell me how a company who's pride and joy is an admitted clone of several existing games on the market is more "influential" than a company who's been posting immense numbers for it's subscribers since the friggen 90's.

    And financially the companies are more alike than un-alike.  I never said NCSOFT makes MORE than Blizzard.  I haven't bothered to check.  I will say that they probably make somewhere around the 'same'.

    I do believe I clearly noted that NCsoft data was 2004 before the release of quite a few titles, but again reading comprehension seems to be a sticking point in this thread. The definition of before and after expenses also seems to be an issue to copmlex for here. -.-;
    I do believe I clearly noted that NCsoft data was 2004 before the release of quite a few titles, but again reading comprehension seems to be a sticking point in this thread. The definition of before and after expenses also seems to be an issue to copmlex for here. -.-;
  • anarchyartanarchyart Member Posts: 5,378


    Originally posted by MaeEye
    A+ Company.




    Totally agree. They release finished games, verying in depth and challenge but always shiny as a brand new silver dollar. Auto Assault is case in point. Totally fun to play, awesome graphics, perfect UI, bug free and stable as the rock of Gibraltar. I  really hope they make a more challenging type of game in the future, it would be probably the best game ever.

    I totally bow to their MMORPG supremacy.

    image
  • ElnatorElnator Member Posts: 6,077


    Originally posted by Vyava

    Originally posted by Elnator
    now you're comparing 2004 income verses 2005 income :)

    And I still find it hillarious that you're completely ignoring the point:
    NCSOFT has a MUCH larger name in the MMORPG industry than Blizzard, who has only been "in the club" for about 1.5 years.  NCSoft has been in the industry for 10 years (not game industry, MMORPG industry).   Please tell me how a company who's pride and joy is an admitted clone of several existing games on the market is more "influential" than a company who's been posting immense numbers for it's subscribers since the friggen 90's.

    And financially the companies are more alike than un-alike.  I never said NCSOFT makes MORE than Blizzard.  I haven't bothered to check.  I will say that they probably make somewhere around the 'same'.

    I do believe I clearly noted that NCsoft data was 2004 before the release of quite a few titles, but again reading comprehension seems to be a sticking point in this thread. The definition of before and after expenses also seems to be an issue to copmlex for here. -.-;
    I do believe I clearly noted that NCsoft data was 2004 before the release of quite a few titles, but again reading comprehension seems to be a sticking point in this thread. The definition of before and after expenses also seems to be an issue to copmlex for here. -.-;



    Nope I am fully aware of profits "Before" and profits "After" expenses.
    What seems to be an issue is that people don't seem to understand that "financial success" doesn't necessarily equate to "industry leadership".

    Blizzard has 1 successful MMO title that's been out for a whopping 1 year.  WOOHOO (ok, 1.5 years now).

    NCSoft has L1, L2, COH, COV, AA and Guild Wars (and a few other minor little known titles).  And Tabula Rasa is looming around the corner.  All of which are successful or are expected to be successful.

    Which company do you really think has more impact on the industry?  The one who has 1 pony in the race or the one that's got an entire stables of successful MMO's in multiple genre's?

    Same goes for SOE.  People are so very willing to dismiss them now that SWG appears to be in 'trouble' but the fact of the matter is that SOE is still out there producing games and contributing new ideas and concepts to the industry.  All Blizzard has done is take old concepts and put 'em in a new package.  They didn't even innovate on the billing system.  Even SOE has done more than them there.

    Fact of the matter is that NCSoft has been wildly successful in the MMORPG market and continues to be.  Blizzard will likely do the same but give credit where it's due.  NCSoft has earned the praise the OP gave them.  That's all we're saying.  I swear fanboi's are such a pain in the rear.  We're not even saying NCSoft is better than blizzard.  Just that they have become (actually I'd argue they always were) a leader in the MMO industry.  Rightfully so.

    Hell... I don't even like most of their games, asside from GuildWars, and I'm willing to give them props for what they've accomplished. 

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • ElnatorElnator Member Posts: 6,077


    Originally posted by anarchyart

    Originally posted by MaeEye
    A+ Company.



    Totally agree. They release finished games, verying in depth and challenge but always shiny as a brand new silver dollar. Auto Assault is case in point. Totally fun to play, awesome graphics, perfect UI, bug free and stable as the rock of Gibraltar. I  really hope they make a more challenging type of game in the future, it would be probably the best game ever.

    I totally bow to their MMORPG supremacy.



    They're producing Tabula Rasa and Richard Garriott (AKA: Lord British) is leading the project.  Should be interesting, I think.  IF TR is even 1/5th as fun as UO was I'll probably wind up playing it.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • MaeEyeMaeEye Member UncommonPosts: 1,107
    I don't understand how people can say that NCSoft has below quality games compared to companies like Blizzard?  Are you serious, from what I understand WoW released with many bugs and unbalances in the game.  Look at Auto Assault, very few bugs in the game. 

    It just goes to show who cares more about their customers.  Plus NCSoft at least tries to accomplish something in the MMORPG world.  Warcraft gave us wizards, elves and swords.  NCSoft gives us Super Heros, Cars with guns, futuristic warfare.  SoE gives us, swords, magic, elves and nonsense paying expansions. . .NCSoft gives us Free monthly games, a distructible world.

    Sure, Warcraft is popular here. . .but have you seen the total amount of complaints from people lately?  Horrible Customer Service, BORING gameplay, RAIDS RAIDS RAIDS...boring.  How can you say that WoW is any better than say, CoV or CoH?  Seriously. . .I've played both and they all seem the same to me in a way.  Except one went off on a branch and tried something new and the other stuck with what they KNEW would sell.  People want new things in the world. . .you don't want to see re-runs of shows all the time or re-runs of movies. 

    I'm not here to crash on certain games...I've played WoW, and to be honest, it got boring.  I've played CoH, it got boring as well.  But what I'm trying to point out in this thread is that at least one company strives to get peoples attention.  Their bound to, sooner or later, hit jackpot with one of their games. . .and who know, it might be one of them on the horizon.

    Like I said before. . .NCSoft - A+ Company, not because of their games, but because they TRY.


    /played-mmorpgs

    Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
    Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds

  • anarchyartanarchyart Member Posts: 5,378


    Originally posted by Elnator
    They're producing Tabula Rasa and Richard Garriott (AKA: Lord British) is leading the project.  Should be interesting, I think.  IF TR is even 1/5th as fun as UO was I'll probably wind up playing it.


    Totally forgot that till I bought Auto Assault and TR was in one of the brochures. I have NEVER been so happy that a certain company is behind a certain game EVER. NCSoft might make some watered down games with broad appeal, but they are so solid upon release it's a real testament to the type of company they are.

    Look for Tabula Rasa to be a singularly transcendant MMO experience. I'm all in.

    image
  • VyavaVyava Member Posts: 893

    Not advertising another site, but I found no infop on this in dev NCsoft game on MMORPG anywhere.

    NCsoft Mech game in developement

    Wonder what it will do to RFO if it is still around at release.

  • XzaroXzaro Member UncommonPosts: 1,719


    Originally posted by Vyava

    Not advertising another site, but I found no infop on this in dev NCsoft game on MMORPG anywhere.
    NCsoft Mech game in developement
    Wonder what it will do to RFO if it is still around at release.


    Now we have something else to add to the list of different MMORPGs NCsoft has made/is making.


    1. Typical Fantasy (Lineage 2 + Lineage)

    2. Cars annihilation (Auto Assault)

    3. Super hero/villains (City of Hero + City of Villains)

    4. Free "MMORPG" (Guild Wars)
    5. Original Sci-Fi MMORPG (Tabula Rasa)
    6. Futuristic Mech MMORPG (New game above my post)

    How can anyone, seriously anyone, say that NCsoft is a bad company? It has brought more new things to the MMORPG industry than any other company.

    image

  • PsyXPsyX Member Posts: 220
    why would any game company waste time and money in the Us/eu ? the money is in Asia
    .. the market in the west just aint big enough for them to waste alot of cash over here.
    even blizzard understod that..


  • XzaroXzaro Member UncommonPosts: 1,719



    Originally posted by PsyX
    why would any game company waste time and money in the Us/eu ? the money is in Asia
    .. the market in the west just aint big enough for them to waste alot of cash over here.
    even blizzard understod that..




    Well, apparently, Lineage 2 is earning an extra 1 million US or so every month for NCsoft. Why would anyone not care or just give up the possibility of earning even more money, when they only need to hire a small team to translate the game, and add only a few more servers?

    image

  • JimLadJimLad Member CommonPosts: 187

    They do like to change lanes somewhat, but outside the alternate themes I haven't heard many ecstatic testamonials about their games.
    CoH/V most people I meet tell me it gets boring really fast and is generally a fluff fest.
    Guild Wars is instanced, therfore not properly MMO.
    Auto Assault is like WoW in cars, 4 times the speed, and with a lot less combat options.

    Maybe that's fine if you like the same old stuff with new coverings, but I like to think the progression in MMOs comes from the actual core game mechanics. To me this doesn't seem like NCsoft is trying to inspire the genre as much as it's cashing in on a stale market of elves and magic.

    Still I'll probabaly look a little closer at TR as it gets closer to release. Only because of Lord Brittish, the concept itself sounds like the same old tricks.

  • WARCRYtmWARCRYtm Member Posts: 875

    JimLad

    Lineage2 instanced??????????????? Lineage2 dont have 1 instance,is an open world,you dont have instances for raids nor pvp,that is why i play this game.

    Auto Assout doest have nothing similar to wow

    Please dont post here things you dont know,and wen you look closer to TR has you say,please try it befour revew it

  • ElnatorElnator Member Posts: 6,077


    Originally posted by JimLad

    They do like to change lanes somewhat, but outside the alternate themes I haven't heard many ecstatic testamonials about their games.
    CoH/V most people I meet tell me it gets boring really fast and is generally a fluff fest.
    Lineage II is instanced, therfore not properly MMO.
    Auto Assault is like WoW in cars, 4 times the speed, and with a lot less combat options.
    Maybe that's fine if you like the same old stuff with new coverings, but I like to think the progression in MMOs comes from the actual core game mechanics. To me this doesn't seem like NCsoft is trying to inspire the genre as much as it's cashing in on a stale market of elves and magic.
    Still I'll probabaly look a little closer at TR as it gets closer to release. Only because of Lord Brittish, the concept itself sounds like the same old tricks.



    You might want to actually play games before talking about them.

    Lineage II is not instanced at all.  Which proves you a) have never even tried the game and b) have probably not even bothered to read the blurb about it on this site or you'd know that.

    Auto Assault is *NOTHING* like "WoW".  I'm sorry, I haven't even PLAYED the game and I know that much just from reading about it.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • JimLadJimLad Member CommonPosts: 187


    Originally posted by Elnator
    You might want to actually play games before talking about them.
    Lineage II is not instanced at all.  Which proves you a) have never even tried the game and b) have probably not even bothered to read the blurb about it on this site or you'd know that.
    Auto Assault is *NOTHING* like "WoW".  I'm sorry, I haven't even PLAYED the game and I know that much just from reading about it.


    lol, you just shot yourself in the foot there matey. You judge me for not playing Lineage II and rating it yet you admit to not playing Auto Assault and saying I'm wrong when I have played it. It's not like WoW in the most obvious way that most people like yourself see it. It is like WoW however in the way that others realise, which is you basically do the same stuff, almost in the same way but a little differently. You customise a shiney car and avatar and then... quest. Quest to get more shiney stuff to put on your car and gain more levels. The combat is auto targeted and dice rolled which I felt was a massive waste. See I actually followed this game from last summer and was suddenly hit with reality by finding it was a lot more boring than I had envisioned.

    On a different note I have to say I have made a complete arse of myself yet again, when I said Lineage II, I actually meant Guild Wars lmao (always get those names mixed up for some reason). Sorry about that, I have played Lineage II, only a little so I won't pass judgement on it.

  • baffbaff Member Posts: 9,457


    Originally posted by Novaseeker
    Concentration of revenues in one market, particularly one that is subject to the political risk of Korea, wouldn't be an investment risk factor for you?   A company that has a broader, more diverse sourcing of revenues and profits has less risk exposure overall.






    Exactly. This would have no relavance at all.

    All I need to know is whether it's under priced and what dividend it offers.

  • baffbaff Member Posts: 9,457


    Originally posted by Elnator


    Blizzard has 1 successful MMO title that's been out for a whopping 1 year.  WOOHOO (ok, 1.5 years now).

    NCSoft has L1, L2, COH, COV, AA and Guild Wars (and a few other minor little known titles).  And Tabula Rasa is looming around the corner.  All of which are successful or are expected to be successful.

    Which company do you really think has more impact on the industry?  The one who has 1 pony in the race or the one that's got an entire stables of successful MMO's in multiple genre's?

     


    Personally I think Blizzard does.

    Lineage is a Diablo clone.


  • ElnatorElnator Member Posts: 6,077


    Originally posted by baff

    Originally posted by Elnator


    Blizzard has 1 successful MMO title that's been out for a whopping 1 year.  WOOHOO (ok, 1.5 years now).

    NCSoft has L1, L2, COH, COV, AA and Guild Wars (and a few other minor little known titles).  And Tabula Rasa is looming around the corner.  All of which are successful or are expected to be successful.

    Which company do you really think has more impact on the industry?  The one who has 1 pony in the race or the one that's got an entire stables of successful MMO's in multiple genre's?

     


    Personally I think Blizzard does.

    Lineage is a Diablo clone.



    How exactly is  Lineage a "Diablo clone" when it came out YEARS before Diablo?

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • baffbaff Member Posts: 9,457

    after the most cursory google search (please correct if in error)

    Diablo 1996

    Lineage 1998

  • ElnatorElnator Member Posts: 6,077


    Originally posted by JimLad

    Originally posted by Elnator
    You might want to actually play games before talking about them.
    Lineage II is not instanced at all.  Which proves you a) have never even tried the game and b) have probably not even bothered to read the blurb about it on this site or you'd know that.
    Auto Assault is *NOTHING* like "WoW".  I'm sorry, I haven't even PLAYED the game and I know that much just from reading about it.

    lol, you just shot yourself in the foot there matey. You judge me for not playing Lineage II and rating it yet you admit to not playing Auto Assault and saying I'm wrong when I have played it. It's not like WoW in the most obvious way that most people like yourself see it. It is like WoW however in the way that others realise, which is you basically do the same stuff, almost in the same way but a little differently. You customise a shiney car and avatar and then... quest. Quest to get more shiney stuff to put on your car and gain more levels. The combat is auto targeted and dice rolled which I felt was a massive waste. See I actually followed this game from last summer and was suddenly hit with reality by finding it was a lot more boring than I had envisioned.

    On a different note I have to say I have made a complete arse of myself yet again, when I said Lineage II, I actually meant Guild Wars lmao (always get those names mixed up for some reason). Sorry about that, I have played Lineage II, only a little so I won't pass judgement on it.



    It's an MMO, of COURSE it's going to have some minor similarities to other MMOs like a level system of some kind, be it pure skill or pure level or a blend.  Of course it's going to involve upgrading your 'equipment'.  It's an MMO.  That's the style of all MMO's. 

    So you're telling me now that WoW is just a clone of UO because in both games the longer you play the more powerful you get and you can kill things and oh... upgrade your equipment?  C'mon now.  That's a common theme in EVERY single MMORPG currently in existence.  Matter of fact by your definition every MMORPG is a clone of Bard's Tale or Wizardry ;)

    I guess I should just crack out my old 8086 or my C64 and play those games instead.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by baff

    Originally posted by Novaseeker
    Concentration of revenues in one market, particularly one that is subject to the political risk of Korea, wouldn't be an investment risk factor for you?   A company that has a broader, more diverse sourcing of revenues and profits has less risk exposure overall.






    Exactly. This would have no relavance at all.

    All I need to know is whether it's under priced and what dividend it offers.



    Sheesh!

    Haven't you ever seen a sensitivity analysis or other financial risk assessment tool?  Figuring out whether a share is adequately priced involves, in part, evaluating the riskiness of the cash flow.  In part that's what a financial analyst is doing when he is analysing whether to recommend "buy", "sell" or "hold" relating to a particular share.  Certainly any financial analyst worth his salt takes a vibrant interest in any "concentrations" of cash flow, whether relating to a specific market, customer or product, in assessing the riskiness of the revenue stream, and hence the real "quality" of the earnings.
  • JimLadJimLad Member CommonPosts: 187
    Maybe you're right, to me it just seemed like MMOs back in the day had levels to determine your skill because they had to, bandwidth wasn't as advanced as it is nowadays. Yet they still feel that it's the only way to make an MMO. If games like WW2O and Planetside could be made several years ago then making Twisted Metal online or Vigilante 8 should be a doddle. I guess it just depends on what you expected from it. I know it's an RPG, but that doesn't mean it needs levels to determine your skill or auto targeting to help you fight.

    ...That was a bit off topic actually, basically what I mean to say is. MMOs don't need levels, especially in a game like this. Cloneage aside the combat I found was actually more boring than WoWs, as was the questing.
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