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Do you think DDO is worth a monthly fee?

ElnatorElnator Member Posts: 6,077

Simple question:

Is DDO, in it's current state, really worth a monthly fee?  Feel free to post your opinions.  I've already posted mine in a few other threads and I'm done re-hashing them.  If you're curious go do some digging. 

So...

Is it worth it - in your opinion?

Clarification:  Is it worth what they are currently charging:  $14.99 a month.

Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas

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Comments

  • TymoraTymora Member UncommonPosts: 1,295

    No, I don't think DDO should require a monthly fee.  I think a similar format to Guild Wars would be better. 

    I like DDO.  I think it is a good fun mmo in many ways.  However, it feels too restrictive to me.  There is not enough content to warrent a monthly fee, and it's not really an mmo that focuses on socializing in a large scale.  It is a small grouping type of mmo, in instances.  This makes it feel more like an ordinary multiplayer RPG rather than an mmo.  Of course in main area like tavern you can gather with many other players, but as far as getting to the real content of the game, it is only reachable in small groups, in instances, in only one city (which is rather large, but kind of the same thing with not much variety).

    Granted, I haven't gotten to the end-game levels and environments in DDO, so my opinion is based on the beta and the free trial I've played.  After many hours I got a good feeling about the game and realized that it's strong point is playing with friends, maybe a few times a week, taking it slow and doing the quests methodically, using everyone's strengths in the group.

    It's not an mmo I anticipate playing when I come home from work.  It's a game that is fun every so often, and so I wouldn't pay a monthly fee for it.

  • ScarisScaris Member UncommonPosts: 5,332

    No, if nothing else because the game is obviously only about 35% of a normal MMO. It is grossly incomplete and under-developed. MAYBE if they take the time and another year or so and finish developing it to live up to a proper MMO's standards WITH all the twists that it should have to feel like PnP THEN it would be worth a monthly.

    In it's current state however I think it should be a $10 digital download for the software and free to play. It's not worth full box price due to its lack of everything worthy of my money.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • gnappagnappa Member Posts: 81

    Not worth a monthly fee.

    The box price is fine.  I would like to play this game with a group of real life friends.  Problem is, with busy schedules, hard to get everyone together more than a couple of times a month.  Not really a problem, except that darn montly fee.  So, this play style just not supported.

  • Jd1680aJd1680a Member Posts: 398

    DDO have only been out for two months.  at its current state, yeah i would agree with you that its not worth it.  often times mmos like these can change and mature.  biggest grip for me is there doesnt seem to be alot of content avaliable.

    generally it takes a mmo six to seven months to become mature.  almost all mmos when they first come out end up like this, probably next year you think its another game.  would you guys try it again if its still around a year later if there is any large improvements made to it?

    Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online

  • CoHsucksCoHsucks Member Posts: 197
    Turbine would have to pay me to play this train-wreck. Worst 'mmo' ever made.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Jd1680a
    Would you guys try it again if its still around a year later if there is any large improvements made to it?

    Depends what the improvements were.  If it was just 'more dungeons' no.  If it included most of the things that make MMO's worth paying a fee for?  Sure I'd try it again.  That wasn't the question though.  The question was:
    In it's CURRENT state.  Not "If it improves a ton a year from now".

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902


    Originally posted by Elnator

    Simple question:
    Is DDO, in it's current state, really worth a monthly fee?  Feel free to post your opinions.  I've already posted mine in a few other threads and I'm done re-hashing them.  If you're curious go do some digging. 
    So...
    Is it worth it - in your opinion?


    yes, its worth a monthly fee. about $9.95 and I would subscribe

    image

    “"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
  • ElnatorElnator Member Posts: 6,077


    Originally posted by Rayx0r

    Originally posted by Elnator

    Simple question:
    Is DDO, in it's current state, really worth a monthly fee?  Feel free to post your opinions.  I've already posted mine in a few other threads and I'm done re-hashing them.  If you're curious go do some digging. 
    So...
    Is it worth it - in your opinion?

    yes, its worth a monthly fee. about $9.95 and I would subscribe


    :)
    Except that they're charging $15/month.

    Answer the question, not what you would do if it were some other situation.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • Jd1680aJd1680a Member Posts: 398



    Originally posted by Elnator

    Depends what the improvements were.  If it was just 'more dungeons' no.  If it included most of the things that make MMO's worth paying a fee for?  Sure I'd try it again.  That wasn't the question though.  The question was:
    In it's CURRENT state.  Not "If it improves a ton a year from now".




    I dont see it changing any time in the future.  there probably will be all dungeons throughout the mmos time.  obiviously, if you dont like this idea, then DDO isnt for you.

    i think what really change in a year are the stories.  they will become more interesting.

    Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online

  • MyskMysk Member Posts: 982
    Absolutely not.

    I used the trial and removed it a few hours after installing it.  No sir, I didn't like it.

    ~Mysk


  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902


    Originally posted by Elnator

    Originally posted by Rayx0r

    Originally posted by Elnator

    Simple question:
    Is DDO, in it's current state, really worth a monthly fee?  Feel free to post your opinions.  I've already posted mine in a few other threads and I'm done re-hashing them.  If you're curious go do some digging. 
    So...
    Is it worth it - in your opinion?

    yes, its worth a monthly fee. about $9.95 and I would subscribe


    :)
    Except that they're charging $15/month.

    Answer the question, not what you would do if it were some other situation.



    definitely not. i remember going on a crusade during closed beta to change some things around with the game, mainly the quest repeate mechanics they put in place.  we would blow through their content within a 2 month period and ask them how anyone could justify paying roughly $70 for 2 months worth of a game to hit its cap.

    they kept dancing around the monthly sub. question and when they finally announced it is when myself along with many others just gave up testing it.  i was absolutely shocked to hear they were going to charge $14.95

    image

    “"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
  • SlntasnSlntasn Member Posts: 711

    I liked it during the trial period, but i wouldn't subscribe, even though i am not currently subscribed to anything atm.

    It seems like a fun game to get into, but definitely not worth $15 a month imo

    image

  • EffectEffect Member UncommonPosts: 949

    Worth the monthly fee?

    No, it most certainly is not worth the monthly fee. I wish I had waited just a little be longer and tried the trial instead of actually buying the game. That was a complete waste of money as I didn't even finish the free month before I canceled things and stopped playing. I'll keep the game around incase it changes (a LOT) but right not it isn't worth a monthly fee of any kind.

    It's a Guild Wars clone for the most part, only that it actually lacks Guild Wars graphics, better combat and control. Having played the two I was surprised and disappointed by this. I couldn't help asking myself just how do they expec to justify a monthly fee. Guild Wars is doing the same thing and better, especailly story wise which is sad since Eberron is a great setting for stories.

    Locking the game into one city was a big mistake I feel. There should be a world like other mmorpgs. As was the whole "twitch" combat they went for. Not good at all. I just can't shake the "poor version of Guild Wars" feel the game gives off.

  • zipitzipit Member Posts: 487

     Looking back as I beta tested this game I should mail turbine and demand compensation for mental scarring as this game puts a serious dent in the D&D amour.

    Edit: GW should get more credit for setting the bar just abit higher for future developers. We can always boycott rushed products and ask " why should we pay for this when GW does it better and it's free?". Imo, GW has forced devs to get their act together.

  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by zipit


     Looking back as I beta tested this game I should mail turbine and demand compensation for mental scarring as this game puts a serious dent in the D&D amour.

    Edit: GW should get more credit for setting the bar just abit higher for future developers. We can always boycott rushed products and ask " why should we pay for this when GW does it better and it's free?". Imo, GW has forced devs to get their act together.


    I wish the fanboys would stop say, "GW set the bar" because it didn't set any bars. GW didn't start a new trend. Most of the new game coming out aren't even taking ideas from GW. Only DDO has taken ideas from Guild Wars and executed them poorly. It didn't set any standards since most of the new games coming out or  trying to come up with their ideas.
  • ElnatorElnator Member Posts: 6,077


    Originally posted by CaptainRPG

    Originally posted by zipit


     Looking back as I beta tested this game I should mail turbine and demand compensation for mental scarring as this game puts a serious dent in the D&D amour.

    Edit: GW should get more credit for setting the bar just abit higher for future developers. We can always boycott rushed products and ask " why should we pay for this when GW does it better and it's free?". Imo, GW has forced devs to get their act together.

    I wish the fanboys would stop say, "GW set the bar" because it didn't set any bars. GW didn't start a new trend. Most of the new game coming out aren't even taking ideas from GW. Only DDO has taken ideas from Guild Wars and executed them poorly. It didn't set any standards since most of the new games coming out or  trying to come up with their ideas.



    I wouldn't consider myself a GW Fanboy but I do agree with zipit.  GW didn't start a new trend, that's very true but what he says is also true.

    With GuildWars offering a VERY solid game that can be played in a very similar fasion to MMORPG's I will state emphatically that my expectations for MMO's have dramatically risen.  Where before I would have accepted games like Lineage 2, Horizons, WoW and several others as a "good" MMORPG now I look at them and say "hmm... but I can do almost everything those games offer in Guild Wars and not pay $180 a year to play"......  Guild Wars has absolutely raised my expectations for an MMORPG.  And the nice thing is that until an MMORPG comes along that I feel is WORTH a monthly fee I can now play "something else" for "free" while waiting.  It's not like yesteryear where you'd accept a game only marginally better than the one you were playing because both cost $15 a month. 

    Before GuildWars came around it was:  "Hmm... I'm paying $15 a month for this one... but that one offers a little more than I like.... so I guess I'll play it instead since it's a little bit better use of my money"

    Now it's "hmm... I can play this one for free, even though it doesn't have some of the features of THAT one... or I can play THAT one, that I'm not really thrilled with, and pay $15 a month".  You have an option now to not pay at all and still be able to play an MMO that is very high quality.  It may not be the best MMO on the market but *for the money* guildwars is one of the best buys in the MMO market, without a doubt.

    Now, if you LIKE the current offerings enough to pay the fees associated with them, that's different.  But what GuildWars has done is offer an online RPG, MMORPG, CORPG, pick your 'flavor' that costs the player nothing, offers the player most of the features that draw players to MMORPG's and charges them no monthly fee at all.  If you honestly think this hasn't caused the bar of expectations of MMO players to go up you're mistaken.  It has... maybe not for everyone... but for a large portion of the MMORPG playerbase we are expecting more for our money now.  When I can get so much *free* I now expect that much *more* if I'm going to be expected to pay for it.

    I'd say the days of having to buy expansions for MMO's that charge a monthly fee are numbered as well.  There were already MMO's that did expansions free... now that Guildwars is free and is not charging much more for it's expansions than a subscription based MMO it begs the question:  If I can buy expansions for GuildWars for a similar price why would I PAY for an expansion for a game I'm sinking $180 a year into?

    So, like I said, while guildwars doesn't offer everything that mainstream MMORPG's do it has absolutely raised the bar of expectations.  At least for me, and for several other players I know as well. 

    And if you still have doubts about that, think about the number one statement I've heard over and over from people critical of DDO:



    "It's not much different from GuildWars... in fact GuildWars offers more... and Guildwars doesn't charge a monthly fee"



    Tell me again how GuildWars hasn't raised the bar for what people expect from MMO's that want a monthly fee please?

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by Elnator


    I wouldn't consider myself a GW Fanboy but I do agree with zipit.  GW didn't start a new trend, that's very true but what he says is also true.

    With GuildWars offering a VERY solid game that can be played in a very similar fasion to MMORPG's I will state emphatically that my expectations for MMO's have dramatically risen.

    The you've played some low cablier MMORPGs because everything GW offers is the same thing every paying MMORPGs. Most people like yourself have PROBABLY never played a good MMORPG that you had to pay for good quality.

    Where before I would have accepted games like Lineage 2, Horizons, WoW and several others as a "good" MMORPG now I look at them and say "hmm... but I can do almost everything those games offer in Guild Wars and not pay $180 a year to play"......  Guild Wars has absolutely raised my expectations for an MMORPG. 

    Like I said, you played low caliber MMORPGs. All ANet did was introduce top-mmorpg like quality to mmorpgers who couldn't avoid it or were trying to be cheap. WoW has everything Guild Wars has and more.

    Before GuildWars came around it was:  "Hmm... I'm paying $15 a month for this one... but that one offers a little more than I like.... so I guess I'll play it instead since it's a little bit better use of my money"

    Before Guild Wars nearly everyone on minimum wage could play an MMORPG. These days minimum wages cannot keep the average on support, even if they are single and have no kids. GW is only popular amongst the on-the-go generation who can't afford high MMORPG like quality in monthly fees. If minimum wage went up and gas prices went down, MMORPG like GW wouldn't stand a chance.

    I'd say the days of having to buy expansions for MMO's that charge a monthly fee are numbered as well. 

    Yes, if the economic keeps at this pace, MMORPG monthly fee game will do poorly in the future to attract customers. Again, the reason so many are flocking to non-paying MMORPG is based on how small their wallet is.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by CaptainRPG

    Originally posted by Elnator


    I wouldn't consider myself a GW Fanboy but I do agree with zipit.  GW didn't start a new trend, that's very true but what he says is also true.

    With GuildWars offering a VERY solid game that can be played in a very similar fasion to MMORPG's I will state emphatically that my expectations for MMO's have dramatically risen.


    The you've played some low cablier MMORPGs because everything GW offers is the same thing every paying MMORPGs. Most people like yourself have PROBABLY never played a good MMORPG that you had to pay for good quality.




    Where before I would have accepted games like Lineage 2, Horizons, WoW and several others as a "good" MMORPG now I look at them and say "hmm... but I can do almost everything those games offer in Guild Wars and not pay $180 a year to play"......  Guild Wars has absolutely raised my expectations for an MMORPG.





    Like I said, you played low caliber MMORPGs. All ANet did was introduce top-mmorpg like quality to mmorpgers who couldn't avoid it or were trying to be cheap. WoW has everything Guild Wars has and more.




    Before GuildWars came around it was:  "Hmm... I'm paying $15 a month for this one... but that one offers a little more than I like.... so I guess I'll play it instead since it's a little bit better use of my money"



    Before Guild Wars nearly everyone on minimum wage could play an MMORPG. These days minimum wages cannot keep the average on support, even if they are single and have no kids. GW is only popular amongst the on-the-go generation who can't afford high MMORPG like quality in monthly fees. If minimum wage went up and gas prices went down, MMORPG like GW wouldn't stand a chance.




    I'd say the days of having to buy expansions for MMO's that charge a monthly fee are numbered as well.



    Yes, if the economic keeps at this pace, MMORPG monthly fee game will do poorly in the future to attract customers. Again, the reason so many are flocking to non-paying MMORPG is based on how small their wallet is.




    Dude, go look at my background and try to realize that I've played just about every major MMORPG.  I've played all but 2 that are ranked 8.0 or above on the game list here.  Several in the 7's and even a few of the 6's.  I've played some that aren't even listed, thanks.  I've played free ones as well.  Some are good, some are bad.  Currently there isn't an MMORPG on the market (modern I mean) that's worth a monthly fee (in my opinion).  I've played 'em all.  None offer more value right now than Guild Wars.

    As to the whole "minimum wage" arguement.  I'm 38, I make a 6 digit income.  I can *easily* afford multiple subscriptions to any MMORPG(s) I want to.  It's not about whether I can AFFORD to play it it's whether I find it worth my money.  There isn't currently a single Fee Based MMORPG on the market that I feel is worth a subscription right now except possibly CLASSIC UO.  Unfortunately there is no "classic" UO available from an 'official' vendor.  I do play classic UO though :)  Oh... by the way?  Your statement about gas prices is ignorant.  Americans pay less in Gas prices than any other country in the World.  Get over the whole "Gas prices" issue.

    It would be wise for you to not make assumptions that I haven't played any "good" MMO's.  Name one of them please and you'll find I've played it.  WoW is NOT a 'high quality' MMORPG in my opinion.  It's just yet another EQ Clone (blatant one at that) on a newer graphics engine with some good tweaking done.  Nothing new, nothing innovative.  All the INNOVATIVE MMORPG's are 2+ years old.  Most are very outdated graphically with the possible exception of DAOC (which I still played up till yesterday).  The closest thing lately to an "innovative" MMORPG is DDO but it needs a BUNCH of features added to it to make it worth the money.  Features I'm not sure Turbine has the resources or the will to add at this point.

    As for GuildWars only being popular to the type of folks you mentioned then why is it that several people I know and work with are actively playing it and have also dropped their subscriptions to whichever fee based MMORPG's they were playing? 

    Fee Based MMO's need to step it up a notch now that there are free ones nearly as good.  I didn't say Guild Wars is better.  I said it's nearly as good.  And it is.  And folks who care if they're spending their money wisely or not are going to start demanding better quality from MMORPG manufacturers.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by Elnator

    Dude, go look at my background and try to realize that I've played just about every major MMORPG.

    Quote, "Most people like yourself have PROBABLY never played a good MMORPG that you had to pay for good quality."

    I've played all but 2 that are ranked 8.0 or above on the game list here.  Several in the 7's and even a few of the 6's.  I've played some that aren't even listed, thanks.  I've played free ones as well.  Some are good, some are bad.  Currently there isn't an MMORPG on the market (modern I mean) that's worth a monthly fee (in my opinion).  I've played 'em all.  None offer more value right now than Guild Wars.

    Everything you said about Guild War is subjective. It's good to YOU. I've played GW and thought it suck as many other people thought, but it doesn't mean GW wasn't good nor did it set a new standard.



    As to the whole "minimum wage" arguement.  I'm 38, I make a 6 digit income.  I can *easily* afford multiple subscriptions to any MMORPG(s) I want to.  It's not about whether I can AFFORD to play it it's whether I find it worth my money.

    Quote, "GW is only popular amongst the on-the-go generation who can't afford high MMORPG like quality in monthly fees."

    There isn't currently a single Fee Based MMORPG on the market that I feel is worth a subscription right now except possibly CLASSIC UO. 

    Again, this opinionated statement subject only to you. Majority of the Free-Games have 100k or more players. WoW has 6 million players so apparent fee-based MMORPG are worth people's dollar, it's just that DDO isn't one of those game, but generalize all fee-based games together becauses DDO messed.

    DDO is a low caliber MMORPG that try to be high quality MMORPG with monthly fees. Too bad the Turbine doesn't have a company high-caliber team to work on DDO. If it did, the curtains would match the drapes, if you know what I mean.

    Unfortunately there is no "classic" UO available from an 'official' vendor.  I do play classic UO though :)  Oh... by the way?  Your statement about gas prices is ignorant.  Americans pay less in Gas prices than any other country in the World.  Get over the whole "Gas prices" issue.

    South American uses ethanol, which they produce and is cheap. More British citizen are using subways. Middle Eastern are both suppliers of oil and use walking methods, if not camel. Indian use cow-dong to use as fuel. Except Japan, Asian use bicycle transportation and subways. I saw Northen Europe, North America and Canda are the only three people who USE the most oil/gas. And the prices have risen to the point in America that people are pawning items off to get to work. More and more people in America are starting to take the bus.

    It would be wise for you to not make assumptions that I haven't played any "good" MMO's.

    You should take your own damn advice and stop trying to pass your subjective views off as facts. No MMORPG except DDO is trying to copy what GW did.

    Name one of them please and you'll find I've played it.  WoW is NOT a 'high quality' MMORPG in my opinion. It's just yet another EQ Clone (blatant one at that) on a newer graphics engine with some good tweaking done.  Nothing new, nothing innovative.  All the INNOVATIVE MMORPG's are 2+ years old.  Most are very outdated graphically with the possible exception of DAOC (which I still played up till yesterday).

    The closest thing lately to an "innovative" MMORPG is DDO but it needs a BUNCH of features added to it to make it worth the money.

    Then you my friend have bad taste. NWN offers every DDO has, but better. If you think DDO has the potential to be of the crop then I'm not afraid to say you have piss poor taste.


    As for GuildWars only being popular to the type of folks you mentioned then why is it that several people I know and work with are actively playing it and have also dropped their subscriptions to whichever fee based MMORPG's they were playing?

    7 people = Millions of people. Nice analogy. 

    Fee Based MMO's need to step it up a notch now that there are free ones nearly as good. 

    LOL! Keep dreaming.

    I didn't say Guild Wars is better.

    You spent the whole post and the last post praises a non-existent standard that GW has set on other MMORPG and then you want LIE in my face and say you didn't?

    I said it's nearly as good.  And it is.  And folks who care if they're spending their money wisely or not are going to start demanding better quality from MMORPG manufacturers.

    ROFL! They been demanding better quality from the game before GW came in. Why do you think they have a SUGGESTIONS forum. Like I said, GW is for the on-the-go generation who can't avoid monthly fees or are just plain cheap like yourself. Dude take your head out of your butt and read the forum of every MMORPG you've claimed to have played. People have been asking for better quality. Sometimes they get it and sometimes they don't.

    DDO same thing, but the team working on DDO isn't worth the money they are paid. If you want better quality then you need a new team, but moreover DnD needs more content in it to even compete with other MMORPGs.

    Again, Anet applies to those people and Anet has admit in this site that the game is for competitive and casual players. Most of the people who left GW or stopped playing for the time being are people who were hardcore and RP. There is nothing RP or hardcore about Guild Wars. The only people who continue to play GW are those obsessive complusive players/guilds (no insults), casual players and casual pvpers. The content of the original game can beaten in one weekend, which is why most hardcore players leave within a few weeks, but for the causal players that'll take several weekends if you only spend 2 hours a day. Fortunately, you don't be billed for not playing or playing on a slow day.

    On the opposite perspective, most of the people who left WoW were the casual players who had a hard time getting endgaming content. Rarely, if ever did we see post in these forums or the WoW forums, of players getting burnt out unless they tried to get Rank 14 in PvP. I left WoW for my own reason, but it's offer more than any MMORPG because it offers something for EVERYONE. The only thing it didn't offer flexible gameplay and player diversity as every player was gimped by their trees, which is what GW did better in their game.

    GW had player diversity and flexible gameplay, but sucked in everything else, but then that is a subjective outlook I have of the game. And no I didn't spend the whole day playing GW as I only played the game every 2 to 4 hrs a day and manage to get through the content in a week and a half.

  • ShoalShoal Member Posts: 1,156
    NO.  DDO is a lousy game.  Buggy, poorly designed, poorly implemented, not D&D 3.5, very small 'world', very low on Content, no variety, nothing to do but Grind the same dungeons over and over and over.  Bad loot system.  There is just simply nothing to recommend this game.  I would not play it again if they  actually paid me to.  It is that bad.  And the community!  A more maladjusted collection of sociopaths I have never seen.  It is like having a whole game's worth of 'Barrens Chat' type people and no one else.  Yech.  Avoid it like the plague it is.
  • ElnatorElnator Member Posts: 6,077
    Nobody said any MMO was trying to copy what Guild Wars did.  What I'm saying is now that Guild Wars is out there it IS affecting what people look for when they look at an MMO that has a subscription fee.  They want something much BETTER than what they already have for free with Guild Wars.

    Face it:  If Guild Wars hadn't happened a LOT fewer people would have griped about DDO.  A LOT fewer.  If Guild Wars charged a monthly fee there'd be a lot less pressure on DDO right now because people wouldn't be saying "well damn... Guild Wars offers me more and it's free".

    Sure it'd still catch heat... but not on the level it is now.

    I never said any games were trying to emulate Guild Wars.  I said PLAYERS are going to look at new games coming out and say to themselves "Is this enough BETTER than what I can already get FREE that I am willing to pay a monthly fee for it".

    Prior to Guild Wars there weren't any free MMORPG's out there that were:
    A) Well known
    B) Anywhere CLOSE to it's quality

    Guild Wars is both well known and extremely high quality with VERY few bugs (Actually I have yet to hit one). Guild Wars has a player base of over 1.5 million and expect that to jump now that factions is out and offers even more aspects that players enjoy. 

    So tell me how guild wars hasn't raised the bar of *expectations* from players?

    When people say things like:
    "I can already get that free in X game" and use that as a reason why a game isn't good enough for a monthly fee.  That indicates that there is a STANDARD by which they are basing their opinion.

    Guild Wars has set the standard for what should be available for FREE.  If a FEE based game doesn't offer more than it there is no way it's going to succeed now.

    That is all the OP and myself are saying. We're not saying Guild Wars is better than the MMO's on the market (with the exception of a few).  We're saying that it's good enough that people are starting to question if what they are paying for is worth the money.


    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by Elnator
    Nobody said any MMO was trying to copy what Guild Wars did.  What I'm saying is now that Guild Wars is out there it IS affecting what people look for when they look at an MMO that has a subscription fee.

    People were doing this BEFORE GW. You act like GW started it. If you didn't look into the games you were playing and it turned out they sucked to you then it's your own damn fault, but it doesn't mean they suck, it means YOU have different wants and needs then everyone.

    They want something much BETTER than what they already have for free with Guild Wars.

    If anything, GW set a new standard for non-monthly fee games to meet high quality standards, not MMOPRGs as a whole. When GW came out, nobody flocked to it in mass numbers. In fact, many people still play monthly fee games alongside GW pretty much says this didn't set a standard, but GW serves other MMORPG to what PsP served for PS2...a mini-game for players who are on downtime or have freetime.

    Face it:  If Guild Wars hadn't happened a LOT fewer people would have griped about DDO.  
    A LOT fewer.  If Guild Wars charged a monthly fee there'd be a lot
    less pressure on DDO right now because people wouldn't be saying "well
    damn... Guild Wars offers me more and it's free".

    Sure it'd still catch heat... but not on the level it is now.


    People would still be gripping that DDO is a bad game and DDO would be put on a higher pedastal as players would compare it to the likes of WoW, EQ2 and Lineage.  I don't know where you've been, but people have been comparing new games to other game for sometime. Instead of GW, it would be WoW this game would compare to. And instead of DDO trying to rip off GW, DDO would have either ripped off EQ2 or WoW.

    I never said any games were trying to emulate Guild Wars.

    Well when more game start to emulate GW then GW has set a new standard.

    I said PLAYERS are going to look at new games coming out and say to themselves "Is this enough BETTER than what I can already get FREE that I am willing to pay a monthly fee for it".

    Prior to Guild Wars there weren't any free MMORPG's out there that were:
    A) Well known
    B) Anywhere CLOSE to it's quality

    Guild Wars used the internet to market it stuff something other free games never did. Plus, game channel G4 advertise MMORPGs like GW or WoW, which is were most of the MMORPG hype comes from. Had NwN did the same thing, it would be just as popular. Matter a fact, many of the DDO found out about DDO from the commericals and advertising.

    Guild Wars is both well known and extremely high quality with VERY few bugs (Actually I have yet to hit one). Guild Wars has a player base of over 1.5 million and expect that to jump now that factions is out and offers even more aspects that players enjoy. 

    So tell me how guild wars hasn't raised the bar of *expectations* from players?

    (I justed wanted to add here.) Better question...what new features did GW feature that MMORPGs don't have?

    When people say things like:
    "I can already get that free in X game" and use that as a reason why a game isn't good enough for a monthly fee.  That indicates that there is a STANDARD by which they are basing their opinion.

    Read above. It's natural for people to compare games, it's been since console games came out. I still see a lot more people comparing new mmorpgs with WoW and EQ2. Matter a fact, a lot of people always say, "Everyone is looking for the new WoW." This has been said in every forum, including the GW forum and the GW fansite-alike.

    Guild Wars has set the standard for what should be available for FREE.  If a FEE based game doesn't offer more than it there is no way it's going to succeed now.

    That is all the OP and myself are saying.

    Nope, you and the OP have different perspectives. You exaggarate GW qualities as a game saying all game need to meet or excel what GW has done while the OP is asking us is DDO worth playing the game with all the hype surrounding the game as it delivers less.

    We're not saying Guild Wars is better than the MMO's on the market (with the exception of a few).  We're saying that it's good enough that people are starting to question if what they are paying for is worth the money.

    If anything GW has set a new lower standard. That's insult to the gaming company and the players who play the game if you didn't know. It means, any new games that come out can't below GW's standards. Why you think GW has any credibility is beyond me because people are always comparing game to EQ and WoW before they even compare GW.
  • random11random11 Member UncommonPosts: 765
    mmorpg.com : gw #2, wow#5
    yup, i'd say noone compares games to GW...yup...definetly lower standard...yup
    /irony off


  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by random11
    mmorpg.com : gw #2, wow#5
    yup, i'd say noone compares games to GW...yup...definetly lower standard...yup
    /irony off


    The polls in MMORPG don't mean crap. You know why GW is so high here? It has nothing to with the gameplay, but the fact that the GW site lacks a forums unlike WoW. All the forums and chats are located in fansites or this site where fanboys of the game flock too. WoW has forums so the majority players stays there and post there. If WoW didn't have a forum, it would be #1 much like GW was. The GW forums in this site are more active then more active then many of these other forums, which is proof of what I'm saying where as the WoW forums really move at all.
  • ElnatorElnator Member Posts: 6,077


    Originally posted by CaptainRPG

    Originally posted by random11
    mmorpg.com : gw #2, wow#5
    yup, i'd say noone compares games to GW...yup...definetly lower standard...yup
    /irony off

    The polls in MMORPG don't mean crap. You know why GW is so high here? It has nothing to with the gameplay, but the fact that the GW site lacks a forums unlike WoW. All the forums and chats are located in fansites or this site where fanboys of the game flock too. WoW has forums so the majority players stays there and post there. If WoW didn't have a forum, it would be #1 much like GW was. The GW forums in this site are more active then more active then many of these other forums, which is proof of what I'm saying where as the WoW forums really move at all.

    Ever noticed that he considers anyone posting in favor of a game a "Fanboy"?  Typically shows a limited intellect.  Regardless of how much sense your posts make or how logical they are.

    Just a clue Captain RPG:  The VAST majority of the people on this site are not guild wars players, they are WOW players and, oddly, EVE players.  Yet WoW is rated lower than Guild Wars.  Why is that?  Because Guild Wars is a better VALUE than WoW.  You get more for your $. 

    Oh, and by the way, quit putting words in people's mouths.  Nobody said Guild Wars set any standards.  They said it raised the bar or raised peoples expectations of what other online games need to offer.  That's not a "standard" that's just making people aware that they have other options out there to consider.  Guild Wars isn't perfect, no MMO is.  But it does offer an incredible value. 

    You can continue to delude yourself all you want.  I'm finished arguing with you, it's pointless.  You have a strong opinion, I think you're wrong.... but I'm not going to waste any more of my time trying to convince you that you're mistaken.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

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