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I dont see many people posting about the PvP in this game.
I used to play Everquest (way back in the days), they did have a PvP server, but more of the people played on the PvE server.
What kind of PvP can we expect? Any similarites to Lineage 2? WoW? DAoC? or old school EQ?
Currently Playing: AO and FE.
Comments
I have heard that Vanguard wont intend to have balanced classes, so PvP is useless. All ppl will just play the same few classes that are good for PvP, probably just casters as usual in most games. Now with SoE is almost confirmed, as they didnt care at all about balanced classes, and if you like warriors forget about playing in PvP servers. I dont want to spend several months just to find out i am crap.
Blade with whom i have lived, blade with whom I now die. Serve right and justice one last time. Seek one last heart of evil. Still one last life of pain. Cut well old friend. Then farewell!
Your
information is false. Vanguard is being coded in a way that allows the skills
to work differently in pvp than in pve.
SOE is in charge of servers, distribution, marketing and billing. Sigil
controls everything related to design, balance, patches, ingame customer
support...
SOE has made a lot of mistakes in the past, but they are not designing
Vanguard, Sigil is. Sigil “hired” (in fact it’s more complex than that, but it’s
a good way to summarize the deal) so they have nothing to say about design,
they can’t interfere even if SOE wanted.
I wonder why you say my information is false. Unless you were a dev of Vanguard your opinion is as valid as mine. I just said i heard that, but you confirm what i say its false.
Noone knows what makes exactly SoE about Vanguard, dont know what agreements they have. But that SoE is partner of Sigil make me not to try that game the first one unless there is trial period.
What i have heard is that Sigil made EQ and sold it to SoE, and now it seems this game goes in the same way. Why change partner now? They got the attention of the community and now put SoE as publisher. I think they wil give SoE everything in the end and that will mean for sure unbalance of classes. Worse than that lot of time wasted.
I dont trust Sigil as they sold EQ before.
In EQ warriors sucked a lot, now i am playing Saga of Ryzom where warriors sucked a lot until some months ago, now at least have a chance with good equip.
Blade with whom i have lived, blade with whom I now die. Serve right and justice one last time. Seek one last heart of evil. Still one last life of pain. Cut well old friend. Then farewell!
Sigil is not Verant, SOE is Verant, in fact right now SOE's president is Verant's former CEO: John Smedley.
Verant never sold EQ, in fact verant never owned the EQ ip, SiSA did and SiSA was part of Sony.
Verant was a sort lived company that finished EQ, verant devs developed EQ while they worked at 989 a company that was part of SiSA and therefore part of Sony. 989 wanted to develop play station games and they decided to turn their pc division into an independent company.
Sony owned a 20% of verant interactive.
SOE new york, the former incarnation of SOE was EQ's publisher.
Sony Pictures the owner of SOE bought Verant, dissolved SOE new york, added part of SOE's staff to verant and changed Verant's name to SOE.
After those facts that you can find in brad's posts or in older economy articles about Verant and Sony i will provide you links that prove what i said:
Silky venom's FAQ with dev's quotes about pvp:
link
Well, obviously when you choose a healer you know that you cant deal dmg. Other classes should be balanced or at least say what classes are crap for pvp or not. In EQ the difference was so huge that was ridiculous.I dont expect perfect balance, but no that there is too much difference at least. If i just can be useful in raids then the char will be really boring. At least as healer you know what you choose, when i choose a warrior i dont know what can i expect. I am afraid of spending lot of hours to find out that i dont have a chance of winning any duel.
Blade with whom i have lived, blade with whom I now die. Serve right and justice one last time. Seek one last heart of evil. Still one last life of pain. Cut well old friend. Then farewell!
If this information is true, I can only applaud and say it is a wise way of working, on this precise topic!
Now if someone could explain to Aradune that PvE stand for Player vs. Environment and not for 'Poor Vision Enforcing', that would improve some other aspects. Hard is good, but as long as you enjoy that gameplay! Hard with a gameplay you don't enjoy is like a game suicide.
- "If I understand you well, you are telling me until next time. " - Ren
im pretty sure Vanguard is not geared towards PVP'ers .. most of the fans that have been following the game arent into PVP .. and i suspect even sigil knows how hard it is to concentrate on content when PVP takes hold of a game ..
and unless they are BS'ing .. sigil maintains CONTENT is the real focus of vanguard: saga of heros ...
im pretty sure Vanguard is not geared towards PVP'ers .. most of the fans that have been following the game arent into PVP .. and i suspect even sigil knows how hard it is to concentrate on content when PVP takes hold of a game ..
and unless they are BS'ing .. sigil maintains CONTENT is the real focus of vanguard: saga of heros ...
What has been stated earlier is true.
Vanguard is built around flexibility of the balancing.
Right now, they are balancing for the PvE servers, which true, is the primary focus of Vanguard.
However, they WILL have PvP servers as well, and unlike say games such as WoW, where "PvP servers" are nothing more than everyone being flagged, PvP servers in Vanguard will be balanced differently than PvE servers.
The number one problem with blancing in a mmorpg comes with the focus on BOTH PvE and PvP on one server. They do NOT mix. Fix one skill/ability/spell for one aspect and you have the real possability to mess it up on the other. This is also true for items. Items that build you up for PvE can make severe impacts on PvP.
So, Sigil has made the choice of having truly separate servers. On PvE servers, you will have what you normally have, dueling, perhaps a few arenas. But skills will not be balanced for PvP. If a warrior on a PvE server has a skill that is severely overpowering towards some classes in PvP, that skill will not be changed/nerfed.
However, if you join a PvP server, that skill can be very different because that server will be balanced towards PvP and not PvE. Of course, PvE progression will be on those too, but it would be more balanced towards the PvP aspect.
So. The person that said "they are not balancing at all", is very wrong. They are just balancing different things depending on what type of server you play on. Making PvP servers true PvP servers, and not just a PvE skill server with PvP tagged players.
Heres a link to Silky Venoms Vanguard FAQ. It is the most up to date FAQ ( reccomended by Brad, while the offical faq is being updated)
http://silkyvenom.com/pages/faq.php?faqid=593
It explains what is known so far about PVP. Brad and Co have explained that they want and will have a PVP server at launch, the only determing factor is how many total, and that depends on the total number of servers at launch and number of players.
Hope this helps
~H
Haradek Shadowstalker
EQ,EQII,SWG,AO,DAOC,Planetside,COH,WOW
bahhh you beat me to it
I dont care that they make PvE and PvP servers. In PvE servers someone can duel you, invite you to a duel that you just have to refuse cause you suck. YOu just get an ******* laughting at your face and calling you chicken. I dont want that. I want true PvP more or less balanced, that at least i can have a chance to win. I could just go to PvP servers, but first dont know if those servers just will have less content and events and second i know ppl in Saga of Ryzom that probably will go to PvE servers. Why not just balance it as well in PvE? YOu can have it well balanced and each character have useful abilities in raids or groups. What happens is that they just dont care, at least that was my experience in EQ. The unbalance was so huge that was absurd. What happened is that most ppl just didnt care, the ones that choose the crap classes just took other one and the few that just didnt want to play any other class but warrior had to leave the game.
Blade with whom i have lived, blade with whom I now die. Serve right and justice one last time. Seek one last heart of evil. Still one last life of pain. Cut well old friend. Then farewell!
Those are all valid points, the main difference between EQ and Vanguard is ,in EQ PVP was added almost as an after thought. So at the last minute PVP servers were put in, but little or nothing was done to change class skills/spells from pve to pvp so some were way over powered and some were just baby seals waiting for the club.
Vanguard PVP servers are being designed from the ground up with balance first, PVE second.
~H
Haradek Shadowstalker
EQ,EQII,SWG,AO,DAOC,Planetside,COH,WOW
Those are all valid points, the main difference between EQ and Vanguard is ,in EQ PVP was added almost as an after thought. So at the last minute PVP servers were put in, but little or nothing was done to change class skills/spells from pve to pvp so some were way over powered and some were just baby seals waiting for the club.
Vanguard PVP servers are being designed from the ground up with balance first, PVE second.
~H
Truuue dat....
Just make sure that when you club baby seals, you don't damage the fur.
Those are all valid points, the main difference between EQ and Vanguard is ,in EQ PVP was added almost as an after thought. So at the last minute PVP servers were put in, but little or nothing was done to change class skills/spells from pve to pvp so some were way over powered and some were just baby seals waiting for the club.
Vanguard PVP servers are being designed from the ground up with balance first, PVE second.
~H
ive heard and read the total opposite ... that PVE is the main focus, and PVP will be worked out afterwards... in that the PVP servers will run on different calculations or mechanics than the pve ones
Those are all valid points, the main difference between EQ and Vanguard is ,in EQ PVP was added almost as an after thought. So at the last minute PVP servers were put in, but little or nothing was done to change class skills/spells from pve to pvp so some were way over powered and some were just baby seals waiting for the club.
Vanguard PVP servers are being designed from the ground up with balance first, PVE second.
~H
ive heard and read the total opposite ... that PVE is the main focus, and PVP will be worked out afterwards... in that the PVP servers will run on different calculations or mechanics than the pve ones
No reason to discuss a game you aren't even remotely interested in.
Or did YOU lie?
Actually the devs have always stated that there would be at
least one PVP realm at launch, and supposedly a lot of the Sigil staff are
really into PVP.
The only other detail that I have read about pvp in Vanguard is the use of differing
calculations. These calculations will be used so that the developers can configure
the classes differently for pvp and pve balances. I have been annoyed in
other games that my class was being nerfed souly based on pvp concerns.
Here is a video from Fanguard this last January that discusses PVP and using
the differing calculations.
http://www.thesafehouse.org/mugshots/videos/FG0106/SafehouseFGSotG-5.php