I posted this idea at my college, Rochester Institute of Technology, and was wondering what you guys think about it. Your input will be greatly appreciated.
I am not a game development student, but I am a gamer who has been playing computer games for around 16 years now. My favorite game off all time would have to be Ultima Online upon it's origional release. I am a Networking, Security, and System Administration student here at RIT, but I have a great deal of experience with getting people together and getting things done (especially through on-line efforts).
With the way that community based coding has gone in the recent years, group based programming of large projects are very much doable. I was wondering what you guys would think about getting together a game development group, not just through this college, but of programmers across the United States and abroad in order to make a well developed MMORPG.
This would include a new graphics engine, content, etc. With a large group of people working on it, it would turn out to be one of the best mmorpgs to date. Running the servers could be done on a pre-order base. A game for the people by the people.
Anyways, enough of a rant! What are your thoughts?
Comments
I know there are multiple programming firms and companies in the US; some of which make properitary engines. Also there are quite a few solo programmers who make an engine. A community like the one you specified would be pretty cool as you can further refine existing proporietary engines, bugfix better and release more features in an engine. The problem like I said above are the companies who don't like sharing. Like Sony has something like 19 R&D groups.