this MMORPG is for the people who are used to playing board/text based rpgs
game consists of constantly changnin skills and getting enough gold to buy stuff that will blow up in about 12 hr of play and the combat is so sick that all u really have to do is push f1 f2 f3 f4 or variation of ctrl or alt o.0
only reason why i think this game even has customer base is because of the "no grind" skilling, thats it, all the losers that have NO twitch skills and aint got time to play any other mmo thats my 5 cent
u want PVP? sure go in and try to get a fair fight
ulll mostly get swarmed by gang of 5-6 ships guarding a stupid gate taht u might just be passing by
or get jumped by 2 cloaked ships when ur shields are down fighting mobs
on top of that if u didn't spend time and money on it ur ship proablly last about 20 sec against a pirate
PS to devs nice job jacking almost everything u can think of from homeworld and all the other old school space RPGs
Comments
figured out how to make 500 m isks per trial accts enjoy the new names ^^
There is actually a LOT of player skill involved in PvP, and it differentiates a good PvPer from a bad one. First off, adjusting the range to stay within the optimal for your turrets - each turret has a sweet spot where it both hits well and tracks well against targets of the proper size. Also, tracking has a large effect on what you can kill, and player skill can be used to compensate for crap tracking. For instance, large turrets don't track well at all, but, by moving further away from your target, you'll reduce the effect of his transversal velocity. At the same time, if you use a web, you will reduce his velocity in general. Both of these will make you more likely to hit a smaller ship that your guns would be unable to track under normal circumstances.
As for getting a fair fight, it really depends on who you're fighting. Sometimes you can be massively outnumbered, sometimes it's even, and sometimes you have more people than they do. Again, this is where the player skill in PvP comes in. First, using scouts and the scanner to be aware of what hostiles are in the area. Second, using your judgement to determine if you can win a fight with them. Third, determine under what circumstances you can win the fight. Fourth, actually create those circumstances, including baiting your opponent, deception, etc.
Let's say you're flying a group of three short range battleships with two interceptors and a covert ops as support. You send the covert ops on ahead to scout and help find targets. The covert ops replies that one of the gates in the system is camped by five sniping battleships with a warp disruptor bubble (the bubble itself camped by three interceptors), but the entry gate you need to come through is clear. At this point, you could just warp to the gate, but the snipers would kill some of your ships before you could get into jump range thanks to the bubble. Likewise, if you warp to the gate, then try to approach the snipers, who are likely to be 150km+ away, you'll lose ships.
Instead, you wait on the entry gate in the previous system, and tell your cloaked covert ops ship to set up a warp-in point 15km behind the snipers from the gate you'll be jumping in from. You have your covert ops pilot give ship types on the snipers, and you work out your battle plan ahead of time so everyone knows who to shoot first, second, etc. Once your covert ops is in position, you jump your entire gang in and everyone warps to him. You come out of warp right on top of the snipers, and despite the fact that they have more total firepower than you, you utterly own them because you're using short range guns, which track better and have higher damage, you're so close the snipers can't hit you very well, and, unlike sniping ships, you have tanks.
So don't tell me combat and PvP in EVE is simplistic - it's very much not. It's strategic and tactical, and those who just go in guns blazing without any planning usually lose unless they have overwhelming force.
-Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
Um...18 million skillpoints and no actual player skill will result in you dying horribly. I've known people with 20 million skillpoints who only just started to get into PvP and wondered why they died most of the time - it's player skill at fitting your ship, flying it properly, and using tactics that play to your strengths while minimizing your weaknesses.
In any case, I have 23 million skillpoints and extensive PvP experience. Bring it on. YARR!
EDIT: BTW, I killed a 28 million skillpoint character when I only had 10 million skillpoints - tactics, strategy, proper fittings for the task, and proper piloting. Skillpoints aren't the be-all and end-all.
-Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
havgin the 2 of these type of ppl meet when there is a 2 year diffrence
in play time i donnno call me crazy but that seems to shout
IMBALANCE!@%$!@% why make ppl go into areas where pirates are there
why are pirates in a newbie area(.4) of space in the first place? DO u
see any other game out there that makes u go to a lvl 60 town @ lvl 5?
oh yea but in this game skill doens't matter for shit?
well it does cuz u cant have the uber wtfowning SHIP/PARTs , so yea
give up now or just pay for a year and catch up to ppl thats the
choices we got ill rather sploit the shit out of the game by buyin an
acct <check the EVE forum to buy and sell acct for ISKs> and
come back when im rdy cuz right now after lvl 1 missions there is no
way u can safely attempt lvl 2 missions without constant harrasment
And for a newbie just starting yea PVP is simple
basically comes down to how fast do u want to die?
and all the crap ur talking about doens't come into play until after 4-6 months of skill training
right now unless im fighting a same type of ship (a newbie who most likey is just minding his own business tryin to get his shit done) there is no chacne in hell ill even get in range of the ship b4 my ships blown and tahts with a rupture with 2 shield extenders and whaever else i can afford so YEA RIGHT NOW PVP IS VERY SIMPLE ITS DIE
Um...a rupture with two shield extenders? A rupture isn't a shield-tanking ship - it's an armor tanking ship. A shield-tanking ship has lots of medium slots, and an armor-tanking ship has lots of lows. Some can do both effectively, but it's rare. In any case, the rupture is an armor tank. Moreover, at this stage of the game it's best to PvP in tech 1 frigates while you bust your PvP cherry. You will die a lot until you get the hang of it, which is why it's a good idea to fly cheap ships at first.
Would it surprise you to know that a frigate can kill a battleship in EVE?
Yep, it's true - I've seen it happen. If a frigate pilot plays his cards right and has a dose of luck, he can take one down. Basically, EVE isn't like the traditional level-based games where your level is what determines how powerful you are in PvP. Instead, it's player skill followed by shiptype and fitting (pick the proper ship and modules for the task) followed by character skill that determines your ability to dish out the hurt to other players.
Another thing that's very important is your corporation. A good PvP corp will help you learn the ropes both in PvP and in general and acts as a great enabler. Two week newbies, unlike other games, are actually useful to a PvP corp in EVE, so you'll find that there should be those who are interesed in your application. I challenge you to join a PvP corp, either via the recruitment channel or the recruitment section of the EVE forums, fly with them for two weeks, then come back and post your experiences.
EDIT: BTW, as for the people using can flagging in highsec empire, they're just griefers. If you never take anything from a can that's not yours, then you won't have to worry about it.
-Wrayeth
"Look, pa! I just contributed absolutely nothing to this thread!"
Dear:
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Originally posted by Mandolin
Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.
Um...18 million skillpoints and no actual player skill will result in you dying horribly. I've known people with 20 million skillpoints who only just started to get into PvP and wondered why they died most of the time - it's player skill at fitting your ship, flying it properly, and using tactics that play to your strengths while minimizing your weaknesses.
In any case, I have 23 million skillpoints and extensive PvP experience. Bring it on. YARR!
EDIT: BTW, I killed a 28 million skillpoint character when I only had 10 million skillpoints - tactics, strategy, proper fittings for the task, and proper piloting. Skillpoints aren't the be-all and end-all.
Sssssshhh!
I'm only a little 15mil sp char with a crappy tier 1 vampdo.... erm I mean Domonix, after you've forked out for that char we can go 1vs1 in a totaly "fair" fight (BTW a fair fight doen't exist in EVE, that's why it's balanced).
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
Hell You don't need to troll to find this out. What happened in WoW before the BG appeared? Lvl 60 chars go to lvl 5 area and slaughter ahoy...
childish moron....
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
nice explanation wrayeth. its a shame he probably wont understand anything of what you are saying. scout? cloak? friends? plan ahead of time? strategy?
i am really glad that EVE gameplay keeps away all these kids.
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<ahref="http://profile.xfire.com/aetiuslonginus"><img src="http://miniprofile.xfire.com/bg/sh/type/2/aetiuslonginus.png" width="450" height="34" /></a>
Hope you'll get bored soon and leave EvE. Good luck.
...And yes, adding some commas to your posts could make them more readable.
Don't you mean GOLD!! This game uses GOLD!!! Isk?? WTF is ISK?? GOOOOOLLDD!!!
I'm astounded at the level of ignorance on these forums... and I'm the one receiving warnings for calling people out on it.... /sigh... I guess I'll prepare for my temporary ban.
To the OP... [SMACK] It's ISK [/SMACK]
For future morons that feel as if they need to post on a game they've never played or even visited the site of... it's ISK. At least have the common decency to insult games you know SOMETHING about. I speak of decency... to morons... I guess that makes me kind of stupid as well...
SobaKai.com
There are two types of people in this world - people that suck... and me.
Eve PvP is so player skill based its not even funny.
-----------------------------
'Argueing with an Eve player is like argueing with a religous nut. '
Don't you mean GOLD!! This game uses GOLD!!! Isk?? WTF is ISK?? GOOOOOLLDD!!!
I'm astounded at the level of ignorance on these forums... and I'm the one receiving warnings for calling people out on it.... /sigh... I guess I'll prepare for my temporary ban.
To the OP... [SMACK] It's ISK [/SMACK]
I speak of decency... to morons... I guess that makes me kind of stupid as well...
Everytime I hear someone say they've paid milions or thousands of "dollars" for their items I go balistic. Seriously, do they know who frigg'n idiotic they sound? It's almost as bad as some idiot on Teamspeak talking about how "I'm making a new char..." Yes, they say "char" instead of "character" in teamspeak.
Credits, gold, coin, ISK, etc....what ever it is please say it like it is if you wish to earn respect from your gaming peers.
Your so funny , i have been playing well over 2 years and i consider myself a fair pilot and am well over 18M skills points but just so you know my skills points mean nothing because you got to know how to play tactics electronics warfare and know HOW to do good fitting to a ship .
i really recommend you play a game before talking shit you dont know .
ps: the xfire thingy been offline for months btw
My guess is that the OP didn't even try completing the tutorial. You would know to be careful about gatecampers if you could read the starmap. I'm betting the system the OP passed through was in red when showing the amount of kills in the last hour. This game takes patience in learning how to play properly. Too many newbies try EVE expecting they will pick up the game right away. Of course these are the same ones that that whine about how the game sucks or is unfair.
My question is "Why is this forum such an attractive place to come and whine or hate?" If you don't get it and don't want to learn, move along. EVE isn't for everyone.
either come with 4-5 friends when playing this game
or dont do shit until 4mil skill points = about 5 months of train time
and expect childish gank parties roamin about in most of the areas u would want to be
yea, great game
macro ftw~!
that is great. please, keep playing whatever you enjoy and saves us from your presence on the game we like.
pd: your reading, comprehension, social, gramatical and spelling skills are waiting for you to pick them up from wherever you left them
I have read some of your reviews and even though some of u hate Eve online i would just like too say that u should not make fun of other people unless u want to be made fun of so please shut up and get a life loser!
Eve online is dope.
SobaKai.com
There are two types of people in this world - people that suck... and me.
Well after a trial experience your opinion is worth about 5 cents so you at least titled your post correctly. Thanks for stopping by and telling us all how stupid we are for liking the game. Have a nice day.
PS: you have no clue and you only made yourself look like a complete tard by making this post.
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