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A lot of questions for an MMO Player looking for new games...

Ok, I was horribly pissed beyond ever returning to SWG when the developers sunk the game into the ground but good (Me, there are 2 things I love to do in games.... Make/Sell items and Control Pets/AI... And SWG completely left both parts in utter chaos.) The AI scripting for Droids and other Pets was god awful (You tell a pet to attack, it runs off in some random direction.) So, I'm looking to get into an MMO game and wanted a few specifics things out of it...

  • Can anyone recommend an MMO Game that has an Auctioning System? (Something along the lines of SWG except NOT as bogged down by broken or crappy items.)
  • Any recomendations for games that have a Player Driven Economy?
  • Any recommendations for games that have DECENT, if not awesome, AI scripts/programming for pets you control? (I love Pets/Droids/Summoned Creatures/Etc.)
  • Any servers with player created cities (See, I love Star Wars Galaxies ambition... The player Cities in theory were awesome.... In practice they just dropped the ball on it.) I was wondering if any other MMORPG's tried this and succeeded at it.
  • Probably my most important question, any MMO games that have hardcore/mature role playing dedicated servers? (It's nice when players can treat an MMORPG like a real RPG.)

Any help with selecting a new game would be really REALLY appreciated

"Do you hear that Mr. Anderson? That is the sound of inevitability... That is the sound of your death."
-Agent Smith from The Matrix

Comments

  • CoHsucksCoHsucks Member Posts: 197
    To be honest, other than player created cities, WoW.

    People love to bash it, but WoW does almost everything right. It has most all this implemented very well.


  • MadragonMadragon Member UncommonPosts: 42

    I agree with what was said above WOW has most of what you are looking for. 

    Another game to consider is UO if you do not mind the old graphics it has everything you are looking for. 

    AO has an economy as well, and a few of the things you mentioned.

    But I think that is it as far as the current games on the market 

  • KnightblastKnightblast Member UncommonPosts: 1,787

    Uh ... WoW does not really have a player driven economy. It has a drop driven economy.  A player driven economy is one where most of the useful things are player crafted.  That was the case in the original SWG ... it definitley is not the case in WoW.


  • GameloadingGameloading Member UncommonPosts: 14,182
    Actually I recommend Everquest 2 over WoW. because that really has all 4 of them, Everquest 2's crafting is pretty deep, has a more mature community then WoW AND has Roleplaying servers and roleplaying/pvp servers.

  • Talon54Talon54 Member Posts: 32

    I agree EQ2 is prolly the closest thing your looking for.  WoW's community is one of the worst i have ever experienced in 7 years of MMO's.  But thats just my opinion.  A game called Vangaurd is boasting about everything your asking for, but as of right now its got a pretty big mess on its hands, so i wouldnt get my hopes up for that game.

  • Ian_HawkmoonIan_Hawkmoon Member Posts: 365

    Just a question off the top of my head...

    Why are you asking this question on the DDO forum?

  • ElnatorElnator Member Posts: 6,077
    LOL yep.. EQ2 is the closest to what you're looking for (scary)....  Don't let your hate of SWG cloud your judgement of EQ2... it's a very good game.

    But I agree with Ian... why are you posting this in the DDO forum?


    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • JhughesyJhughesy Member Posts: 419


    Originally posted by JonnyReload


    Can anyone recommend an MMO Game that has an Auctioning System? (Something along the lines of SWG except NOT as bogged down by broken or crappy items.)

    Any recomendations for games that have a Player Driven Economy?

    Any recommendations for games that have DECENT, if not awesome, AI scripts/programming for pets you control? (I love Pets/Droids/Summoned Creatures/Etc.)

    Any servers with player created cities (See, I love Star Wars Galaxies ambition... The player Cities in theory were awesome.... In practice they just dropped the ball on it.) I was wondering if any other MMORPG's tried this and succeeded at it.

    Probably my most important question, any MMO games that have hardcore/mature role playing dedicated servers? (It's nice when players can treat an MMORPG like a real RPG.)


    1&2. Eve online has the best market and economy out there. Player driven too.

    3. Eve online has drones which you launch from your ship and control. This includes mining, combat, scout, electronic warfare drones.

    4. Eve online allows creation of stations and control of regions by player alliances.

    5. Eve online has only 1 server with around 26k people logged on at the same time. Compare that to other MMORPG and you will find no other game comes even close. There is a large roleplay community, the roleplay alliances member count is around 2000. The great thing about Eve is that it kinda forces you to roleplay as its not just a multiplayer game like so many MMORPG but a virtual living breathing universe.

  • random11random11 Member UncommonPosts: 765

    Asking this in the DDO forum is a bit awkward, because least for the good AI (mostly mobs) it has few things you'd like. I would reccomend EVE, but if you have a wee bit of patience you could wait for Age of Conan, it is from the creators of AO, promises mostly everything you wanted + more. Will have player cities with their economies, trading, creating armies, massive battles...etc. One thing wrong with it is, it's not in a sci-fi setting :D

  • elitwebbelitwebb Member Posts: 342


    Originally posted by CoHsucks
    To be honest, other than player created cities, WoW.

    People love to bash it, but WoW does almost everything right. It has most all this implemented very well.


    You also should note that he did say he wanted people that are mature.  That could not be farther away from WoW.
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