Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Vanguard: the next Dark and Light flop?

124»

Comments

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by SpiritofGame

    Simply put, if you are looking for a game that you can play on E-Z Mode, Vanguard will not be it.
    You should probably seek elsewhere.
    Respectfully yours....


    Keep saying shit like this, the OP will be right. The game will make a thump like DnL and DD0.

    Your response is the typical response you see in the VG forums when anyone posts suggested tweaks. The vanbois are going to be the only ones playing it a few months after release if they keep it up.

    Good luck with your "core" game.


  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by Celestian

    Originally posted by SpiritofGame
    Simply put, if you are looking for a game that you can play on E-Z Mode, Vanguard will not be it.
    You should probably seek elsewhere.
    Respectfully yours....
    imageKeep saying shit like this, the OP will be right. The game will make a thump like DnL and DD0.Your response is the typical response you see in the VG forums when anyone posts suggested tweaks. The vanbois are going to be the only ones playing it a few months after release if they keep it up.Good luck with your "core" game.

    and you think an attitude like this is any better than the "vanboi's"? you go on pure speculation and pretend it is fact and insult people because their opinion rivals your own.

  • sebbonxsebbonx Member Posts: 318
    He didn't start the insults, a fanboi did, and he deserved the comeback. This game is going to flop with the nasty people playing it.

    If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)

  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by sebbonx
    He didn't start the insults, a fanboi did, and he deserved the comeback. This game is going to flop with the nasty people playing it.

    my last post applies to you as well. ::::40::

  • Amnesiac07Amnesiac07 Member Posts: 103


    Originally posted by sebbonx
    He didn't start the insults, a fanboi did, and he deserved the comeback. This game is going to flop with the nasty people playing it.

    Interesting take.  Your argument is so eloquently stated too.  Unfortunately your sig pretty much makes anything you type above it worthless.
  • jonakujonaku Member Posts: 281


    Originally posted by PeaCee
    Maybe a littel side subject but still and interesting thing to think about.

    There are many similarties bewteen d&l, vanguard and darkfall. You can argue that lying is necesary in modern marketing, d&l took it to a new high though and the 2 other games will do the same imo.

       Overhype is partialy the players fault,who belive in nonesens, but its steared by the developers/community managers. They promise features which were never to be implemented, they promise things as exotic as snowboarding yet they cant make the core game mechanics fun, or in fact playable.
       Overhype is treated like religion by some. Darkfall and Vanguard are too extremely difrent games, yet their communties are almost the same. The Vision (tm) of both which evolved in the players colective minds is treated like a dogma and anyone suggesting changes(be it a player or a developer) is treated like a heretic, after recognising one an auto da fe follows. Interestingly the vision of the game has, in most cases, littel to do with the actual product the game company is offering.
       One may ask why do they belive in obvious lies? Why do they belive in overhype? Beacuse its used by the community managers as a means to secure sales even of a crap game(d&l), they dont sell the actual game, but instead they sale the imagine of the game they invoked into the players minds. They make gullible players belive they are right and that if they are patient enough or devoted if you will, they will be rewarded.

    You can argue that lying is a necesary mechanic in modern marketing beacuse in most cases companies deliver subpar products, thus to make it more applinig they lie, they overhype. They will continue to do so, as long as people will be content with shoddy products being shoved down their throats.



    very well said.
  • DimitrioDimitrio Member UncommonPosts: 152

    If you look my posts, both in spansh and English around others gaming sites you will see that I explained  the crap Dark and Light was going to be, for many reasons. i can start listing them and i will end with more than 50 points.

    The principal was, that the game wasn't ready to be released, A lot of people thinks that you can take 2 or three years to develope a solid game or the concept of a solid game,  The devs of Dark and Light said that they were under a lot of preassure from both players and companies and that in my opinion is inmaturity and was one of the principal reasons of why Dark and Light became total darkness. SIGIL was in a similar condition with microsoft, basically microsoft was and still is pushing some pc game devs to tranport their game to the Xbox 360 console, I don't know if SIGIL was under that situation, but some devs already did the same that sigil have done with Microsoft -SOE stuff. Don't be Blind, the only thing for microsoft atm is  Xbox in the gaming world, Windows Vista in the software world, followed a little by IE7 development.

    I don't think that Vanguard is going to fail, I think it will be a great success as first mmorpg for SIGIL and honestly a game that can have more than 1M players by itself and if the Public Relations of SIGIL and SOE do the job a lot more than 1M.

    A huge group of friends were following DnL, I told them what was going to happen, and they already wasted their money.

    Peace..

    Dimitrio Darkblade
    Founder Leader of Vitae Essentia
    http://www.veguild.org

  • jonakujonaku Member Posts: 281


    Originally posted by Dimitrio


    I don't think that Vanguard is going to fail, I think it will be a great success as first mmorpg for SIGIL and honestly a game that can have more than 1M players by itself and if the Public Relations of SIGIL and SOE do the job a lot more than 1M.



    You are in for a shock if you think vanguard will get ANYWHERE close to 1 M. The concensus is pretty much that they will fall far short of their 500 K goal and hit about 200 to 250 K. Personally, I think they're gonna miss that and hit 100 K. They're basically DDO 2.0 in terms of a subscription let down.

    You gotta remember four things:

    -- PVP: A lot of people won't even touch a game unless it has rockin PvP. Look at EQ2 and DDO. It scared LOTR into finally having some PVP even though they spent months disavowing the necessity for it. Since Vanguard's PVP is a red-headed stepchild, PVP lovers will stay away.

    -- INNOVATION: There are more innovative games that REALLY have next gen features like Warhammer and Conan and Gods & Heroes that are coming out around the same time. Vanguard will look pathetic in comparison with its lack of innovation.

    -- SOE: SOE as a publishing partner and potential future acquirer or Sigil will scare off a lot of people. All the EQ2/EQ/SWG refugees will scream bloody murder around public launch and scare off new subscribers.

    -- HARD CORE: As soon as people start playing the game and realize they have to LFG for an hour because you can't solo, another 50% of the players will not renew past the 1st month

  • n2soonersn2sooners Member UncommonPosts: 926


    Originally posted by jonaku 
    -- INNOVATION: There are more innovative games that REALLY have next gen features like Warhammer and Conan and Gods & Heroes that are coming out around the same time. Vanguard will look pathetic in comparison with its lack of innovation.
    -- SOE: SOE as a publishing partner and potential future acquirer or Sigil will scare off a lot of people. All the EQ2/EQ/SWG refugees will scream bloody murder around public launch and scare off new subscribers.


    Hmmm, guess you didn't know that SOE was publishing Gods and Heroes.

    image image

  • herculeshercules Member UncommonPosts: 4,925

    no point comparing them.

    Vanguard made by experienced professionals .DnL made by amatuers.

  • herculeshercules Member UncommonPosts: 4,925


    Originally posted by jonaku

    Originally posted by Dimitrio

    I don't think that Vanguard is going to fail, I think it will be a great success as first mmorpg for SIGIL and honestly a game that can have more than 1M players by itself and if the Public Relations of SIGIL and SOE do the job a lot more than 1M.



    You are in for a shock if you think vanguard will get ANYWHERE close to 1 M. The concensus is pretty much that they will fall far short of their 500 K goal and hit about 200 to 250 K. Personally, I think they're gonna miss that and hit 100 K. They're basically DDO 2.0 in terms of a subscription let down.

    Its generally accepted that a stable sub of 50k is considered a profit within 18 months(this was what 2 devs agreed on a podcast few years back) and thats when it had a big budget.I doubt it can hit 1m because it is not even a brand name and does not have wide appeal but i think it should hit 100k easy and might go for the 300k mark which in both cases is a good success.It might not be an amazing success but its a success.

    You gotta remember four things:

    -- PVP: A lot of people won't even touch a game unless it has rockin PvP. Look at EQ2 and DDO. It scared LOTR into finally having some PVP even though they spent months disavowing the necessity for it. Since Vanguard's PVP is a red-headed stepchild, PVP lovers will stay away.

    true.But remember if they feel pvp will pull in more of a crowd they do what EQ2 did and add pvp servers later on .But still there is a huge market for pve too.

    -- INNOVATION: There are more innovative games that REALLY have next gen features like Warhammer and Conan and Gods & Heroes that are coming out around the same time. Vanguard will look pathetic in comparison with its lack of innovation.

    Innovation is never a true measure of success in terms of mmorpg.Its generally accepted that WoW is not innovative but just refined old ideas and it sold millions.

    -- SOE: SOE as a publishing partner and potential future acquirer or Sigil will scare off a lot of people. All the EQ2/EQ/SWG refugees will scream bloody murder around public launch and scare off new subscribers.

    I think people find it hard to distinguish SWG from the EQ series.People have good things to say about EQ series and as such i doubt you get many SoE hater from that crowd.And considering this game is not aimed at all at SWG style of play i see little problem here .Yes you have the SWG refugees screaming and ranting as loud as ever but will fall on deaf ears if this game gets good reviews.

    Nowadays if you want to sell 100ks + copies you need a big name publishing house to spread the word and vanguard needed that.Be it SoE,EA,M$ or whatever.SoE has experience and has faith in their games unlike M$ and EA who can their games without a second thought.


  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    I agree with hercs last 2 posts.
    I wanted to add to his post only that even though WoW did not technicaly add anything innovative, the fact that they have polished most of the game to appeal to the general population (which implies they actually LISTENED to the audience) may be considered innovative. Its  fun, its addictive, its easy to get into and (if u dont spend too much time into it) you can enjoy it for several years. I enjoyed it for about a year and a half (on and off) by playing 2-5 hours daily, often skipping a day or two so it never bored me out completely and I never even reached top level. My highest toon is 55.

    WoW is simply not for grinders and powerplayers. Hopefully VSOH will be a breed in between WoW and EQ, slightly slower then WoW but with a lot of highend content to satisfy pwoerlevelers and grinders.


    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • DimitrioDimitrio Member UncommonPosts: 152

    Jonaku, I don't think Vanguard is not going to look pathethic in front of those 2 MMORPGs, Vanguard have been planned since 2002, SIGIL have seen what worked and what didn't worked from 1st and 2nd GEN MMORPGS, I think  even the PvP audience will be pleased to Play Vanguard: Saga of Heroes, since they have seen what worked and didn't in the pvp world too.

    Innovative, yes, heck lets face it, They were the first to talk about a serious flying mount system and I pretty sure that many mmorpg companies saw that and are worried about it.

    SOE as publisher rocks, as developer sux, thats the true and you should really read more about gods and heroes it is being published by SOE and it will be a great game but my 2 cents are with Vanguard.

    Your comments takes me back to 1999, where a lot of  gamers were saying about the same, heck  even the gaming press said, that they game those devs did for SOE, would die after a year of their release and those comments were before EQ appeared, And guess what, they were wrong. EQ is today consideres as daddy of mmorpgs, with 7 years old. I am glad SIGIL team admited they made mistake with EQ, because they were mistakes in EQ, but the game was so great, that they were lost under it's popularity.

    INNOVATIVE: I think we won't see a game like vanguard, unless a company X start to make concept from now and plan to release back 2009 or 2010.

    And about LFG thing, you don't really have to sit down and wait, there's also solo content.

    Peace.

    Dimitrio Darkblade
    Founder Leader of Vitae Essentia
    http://www.veguild.org

  • jonakujonaku Member Posts: 281


    Originally posted by Dimitrio

    SOE as publisher rocks, as developer sux, thats the true and you should really read more about gods and heroes it is being published by SOE and it will be a great game but my 2 cents are with Vanguard.


    This is not entirely true. First, nobody at Gods&Heroes has a strong former relationship with Smedly like McQuaid does which makes the $0e partnership a predecessor to an acquisition of Sigil by $0e.

    Second, the relationship between dev & publisher in the case of Gods & Heroes is different from that of Sigil:


    From http://www.mmorpg.com/discussion2.cfm/thread/79122 on the relationship between $0E and Gods&Heroes:

    "SOE is publishing the boxes and the CDs that the games come on, and distributing them to retailers.  They aren't doing ANYTHING ELSE for Gods & Heroes at all.  Perpetual Entertainment maintains 100% complete creative control, and will maintina their own game servers, customer service, and billing services.  G&H will also never be a part of the SOE stable of games for the Station Pass. . .   because it isn't an SOE game.  SOE is basically the company that PE contracted to print their CDs. . .  nothing more."

    Written by

    Portal Manager
    Gods & Heroes Stratics Portal

    "The publishing is being handled by Sony Platform Publishing, not SOE. I know they both fall under Sony, but they are different companies.

    Sony Platform publishing has nothing to do with the game itself. PE has 100% creative control, will handle billing, customer service, server maintenance, game creation, etc, etc.

    So for those that hate SOE with a passion, please at least take the time to give Perpetual Entertainment a chance. Swing by the official boards at http://community.godsandheroes.com .

    Feel free to swing by and visit us as well at http://gnh.stratics.com .

    Take a deeper look at the game itself, add into the equation the fact that SOE has nothing to do with it, and you may just find this game at the top of your wish list. :)"

    Written by

    Portal Manager
    Gods & Heroes Stratics Portal

    "" What is the relationship between Perpetual Entertainment and Sony Platform Publishing and how involved will they be in the direction of the game?
    Perpetual Entertainment is designing, developing, supporting and producing Gods & Heroes: Rome Rising, while Sony Platform Publishing is ensuring that our game is available in brick-and-mortar stores throughout Northern America. They are also handling our marketing and PR for North America."

    In other words, Sony Platform Publishing will ONLY be burning CD's, putting them in boxes, shipping them around the country/world, and doing some PR/marketing.

    Perpetual Entertainment controls 100% of the game, the game servers, customer service, billing, etc, etc, etc. If you can think of anything a game company does for a game, besides what is listed above for Sony Platform Publishing, then Perpetual Entertainment is handling it."

  • DimitrioDimitrio Member UncommonPosts: 152


    Originally posted by jonaku

    This is not entirely true. First, nobody at Gods&Heroes has a strong former relationship with Smedly like McQuaid does which makes the $0e partnership a predecessor to an acquisition of Sigil by $0e.
    Second, the relationship between dev & publisher in the case of Gods & Heroes is different from that of Sigil:


    From http://www.mmorpg.com/discussion2.cfm/thread/79122 on the relationship between $0E and Gods&Heroes:

    "SOE is publishing the boxes and the CDs that the games come on, and distributing them to retailers.  They aren't doing ANYTHING ELSE for Gods & Heroes at all.  Perpetual Entertainment maintains 100% complete creative control, and will maintina their own game servers, customer service, and billing services.  G&H will also never be a part of the SOE stable of games for the Station Pass. . .   because it isn't an SOE game.  SOE is basically the company that PE contracted to print their CDs. . .  nothing more."

    "The publishing is being handled by Sony Platform Publishing, not SOE. I know they both fall under Sony, but they are different companies.

    Sony Platform publishing has nothing to do with the game itself. PE has 100% creative control, will handle billing, customer service, server maintenance, game creation, etc, etc.

    So for those that hate SOE with a passion, please at least take the time to give Perpetual Entertainment a chance. Swing by the official boards at http://community.godsandheroes.com .

    Second, the relationship between dev & publisher in the case of Gods & Heroes is different from that of Sigil:


    From http://www.mmorpg.com/discussion2.cfm/thread/79122 on the relationship between $0E and Gods&Heroes:

    "SOE is publishing the boxes and the CDs that the games come on, and distributing them to retailers.  They aren't doing ANYTHING ELSE for Gods & Heroes at all.  Perpetual Entertainment maintains 100% complete creative control, and will maintina their own game servers, customer service, and billing services.  G&H will also never be a part of the SOE stable of games for the Station Pass. . .   because it isn't an SOE game.  SOE is basically the company that PE contracted to print their CDs. . .  nothing more."

    "The publishing is being handled by Sony Platform Publishing, not SOE. I know they both fall under Sony, but they are different companies.

    Sony Platform publishing has nothing to do with the game itself. PE has 100% creative control, will handle billing, customer service, server maintenance, game creation, etc, etc.

    So for those that hate SOE with a passion, please at least take the time to give Perpetual Entertainment a chance. Swing by the official boards at http://community.godsandheroes.com .

    Second, the relationship between dev & publisher in the case of Gods & Heroes is different from that of Sigil:


    From http://www.mmorpg.com/discussion2.cfm/thread/79122 on the relationship between $0E and Gods&Heroes:

    "SOE is publishing the boxes and the CDs that the games come on, and distributing them to retailers.  They aren't doing ANYTHING ELSE for Gods & Heroes at all.  Perpetual Entertainment maintains 100% complete creative control, and will maintina their own game servers, customer service, and billing services.  G&H will also never be a part of the SOE stable of games for the Station Pass. . .   because it isn't an SOE game.  SOE is basically the company that PE contracted to print their CDs. . .  nothing more."

    "The publishing is being handled by Sony Platform Publishing, not SOE. I know they both fall under Sony, but they are different companies.

    Sony Platform publishing has nothing to do with the game itself. PE has 100% creative control, will handle billing, customer service, server maintenance, game creation, etc, etc.

    So for those that hate SOE with a passion, please at least take the time to give Perpetual Entertainment a chance. Swing by the official boards at http://community.godsandheroes.com .


    So you hate a company with passion? that is the most stupid commment in the world, the relation from SIGIL and SoE is about the same, SOE DON'T HAVE CREATIVE CONTROL, heck I don't know why you understand it or maybe is that you don't want to understand?

    Yeah, Brad McQuaid worked for SOE when they asked him to created EverQuest and guess what it worked, or are you of those that thinks that Sony suddenly bought EQ, llike my sis says: HELLO Qeynos = SonyEQ, they were there from the Begining and guess what till steve left EQ dev team to join brad at SIGIL, I REALLY ENJOYED EQ.

    SoE is going to burn cd, make the packages and maybe, not sure yet host servers.

    SIGIL in the other bought back all the intellectual rights of Vanguard: Saga of Heroes from microsoft, now have a total control on Vanguard: Saga of Heroes devolopment, far as I know from friends in beta, server is more stable with SOE than it where MGS, so  is not a big deal. SIGIL will be also in charge of In game and Real life CS, check their sites/forums, they are already hiring people for those tasks.

    And about god & heroes, do you really think that SoE wont be hosting those servers or controlling billing? If you do,  then jonaku, you are blind as a bat.

    Give a chance to Perpetual, is this about SIGIL vs Perpetual from your point of viewl? is because SOE is more confident on Vanguard: $$$uccess than God & Heroes?. Heck yes, and why? Because the content for God & Heroes is already limited the boundaries of Romans mithology, which is almost the same of Greek Mithology.

    Second, perpetual don't have the platform for controlling billing, hosting servers, etc..., and I don't think they want to duplicate the expenses by creating a whole platform when their publisher have it already.

    That company like SIGIL is a starter as independent developers and I wish them both luck and $$$uccess, a lot of people from wow is going to look at it,  since the game uses a very similar engine, but since my intuitions were rigth with Dark and Light, I'll just follow my intuition one more time and play Vanguard.

    You play god & Heroes, with Perpetual and Sonly Online Enterteiment, in any way you are giving money to SOE.

    Dimitrio Darkblade
    Founder Leader of Vitae Essentia
    http://www.veguild.org

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Well said Dimitrio. Its about time the following should have sank into the mind of the most stubborn SOE haters - SOE has NO control over VSOH development process.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • jonakujonaku Member Posts: 281


    Originally posted by jimmyman99
    Well said Dimitrio. Its about time the following should have sank into the mind of the most stubborn SOE haters - SOE has NO control over VSOH development process.

    You are correct. For now. The fear however is that there's an excellent chance that $0e will buy Sigil in the next 12 to 18 months. See http://www.mmorpg.com/discussion2.cfm/thread/79948 for more details on that discussion.
  • DimitrioDimitrio Member UncommonPosts: 152


    Originally posted by jonaku

    Originally posted by jimmyman99
    Well said Dimitrio. Its about time the following should have sank into the mind of the most stubborn SOE haters - SOE has NO control over VSOH development process.
    You are correct. For now. The fear however is that there's an excellent chance that $0e will buy Sigil in the next 12 to 18 months. See http://www.mmorpg.com/discussion2.cfm/thread/79948 for more details on that discussion.

    Jonaku, you really need to read about Brad McQuaid, Jeff Butler and the others original developers that left SOE to create Vanguard: Saga of Heroes. Brad said that he didn't feel confortable in SOE, because he was hired to a position to the point that he didn't have control or any participation over the development of EverQuest or any of the future games he was in charge as General Producer, that's maybe the stronger reason of his departure from SOE, after that other producers, developers that worked with him left SOE as well. 

    SIGIL had not choice, Microsoft was and still is I bet, pushing hard to establish Xbox 360 as the best console, as the premier home enterteiment system, Don't take "blind as a bat" as an insult, but you are only watching what is from of you and some times, is important to look around and look behind. There were other companies that decided to not continue associated with Microsoft, since the only way to receive more resources, was one: Export to Xbox 360 or two: as a Windows Vista Only game.

    The guys developing Vanguard are the artificers of a new style in the game industry, from there a lot 3D MMORPGs have been released: DAoC, Lineage II, EverQuest II, World of Warcraft, etc..., They are not stupid, they learned from the what those mmorpg did well and what they didn't, you can even read about it at F.A.Q, is your problem if you want to believe it or not.

    I don't think that Brad McQuaid, millonary, with a huge salary would leave a company like SOE, to create a new company, call it SIGIL and then sell it to SOE, it doesn't make any sense.

    I think Vanguard is going to be a huge success and maybe will reach more players than World of Warcraft, if they decide to go to china and reduce the price to a minimal like blizzard have done, call me insane, but I remember some people back before World of Warcraft, saying things like: "there won't be any game with more people than EverQuest" and I think that even Final Fantasy Online had and have in the actuallity more people than the beloved EverQuest.

    Think about the balance this game brings: You just logs in then you put lfg tag on, while you get a group you can go and kill some mobs from the solo content or just go to do a few  quests or increase your diplomacy till you find a group or if you don't have time to grouping you can just do that.

    You got a group invitation, is time to rock, exploring any of the group dungeons with you friends, getting to the last mob and getting good loots. or just can do what I told you first till your guild decides to raid.

    Jonaku, I see why you are angry, but that thread of  "SOE Will Buy Sigil Eventually", is something that won't happen and I think not one can make conclusions, based on ignorance. A lot of people still think tha Sony  bought Virgin studios, 989 Studios and other development studios, nope that is not true, those companies were property of Sony from the begining, they just merged all the online oriented companies into one Sony Online Enterteiment, nothing else.

    Just the time, will write the story.

    Dimitrio Darkblade
    Founder Leader of Vitae Essentia
    http://www.veguild.org

  • TrubadurenTrubaduren Member Posts: 575

    Dude, why do you even bother repeting things that you think sucks?

    If this is supposed to be a more hardocre game and you are afraid of loosing your stuff you want to have sex with.

    Go ellsewere.

    Starwars Galaxies, An Empier Diveded, That's what it says on my box anyway.

  • DimitrioDimitrio Member UncommonPosts: 152


    Originally posted by Trubaduren

    Dude, why do you even bother repeting things that you think sucks?
    If this is supposed to be a more hardocre game and you are afraid of loosing your stuff you want to have sex with.

    Go ellsewere.


    I think is cool to see people like jonaku posting their point of view, even if they are not well informed, far as I know Vanguard will be very balanced, 20% content raid content, 20% solo content and 60% group content, in a huge world like telon 20% of raid content should be good enough for players, even if they keep it that way with their expansions. 20% of solo content is good for me too and 60% of group content is more than perfect, I just can't wait for Vanguar's release.

    Dimitrio Darkblade
    Founder Leader of Vitae Essentia
    http://www.veguild.org

Sign In or Register to comment.