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After 60 in WOW, there is nothing to hold the player. Playing flag is tiresome. Guilds getting all the 60's for armor and weapon purchases.. rp in rp servers is almost dead.
Guild Wars, barely RP friendly. Instance world. No one else except your party if you go in together. Great graphics but everything instance...
RF Online - Linear world, hardly any quests, pvp later on.
Dark Ages of Camelot - Just something about it that misses all around. Poor models. Deserted feel. Unsatisfactory graphics.
Matrix Online - Limited city world. Quest - run to room, get data card, run out of building fast, find a phone booth and load information. Characters are alright. During fighting, close up beings like watching a martial art movie where you get just the head shots, or feet shots, or waist up shoots. Everybody dresses in black like a bad Johnny Cash dream.
Dungeon and Dragons - good graphics and characters. No free roaming. All instance missions .
Everquest 2 - dough boy characters. For starters, first towns seem deserted. Chat box setup distances and removes a close aliment of dialogue feel. Good graphics and fighting but hard to describe lacking...
RYL - looks good but rather chaotic in towns, controls awkward.
Final Fantasy - Doe-eyed characters. (Just me right now, grainy, ghostly graphics.) They have their unique type fighting system that I just don't like.
Star Wars Galaxy - Seems outdated.
Online Game Wanted
Seeking RP/PVP perhaps, open world, great fighting movements, many quests, good communication makeup or system that enhances rp conversations, having cool looking characters. Can either solo or group. Good guild setup. I have EQ,EQ2,SWG, Matrinx Online, RF Online, WOW, Anarchy Online, DandD Online, Dark and Light, Lineage 2. Shadowbane, Fate (GREAT GAME, just hate character model of diapered kid with big sword) Guild Wars and Factions.
Suggestions and opinions greatly appreciated.