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Top Reasons to Play Roma Victor

2

Comments

  • sempiternalsempiternal Member UncommonPosts: 1,082
    The top reason not to play right now is that since release the server has been unable to handle the players trying to connect and play without login time-outs and periods of lag mainly during peak hours.
  • JorevJorev Member Posts: 1,500

    Top reason?

    To know what not to do when designing a MMOG.

    image
    "We feel gold selling and websites that promote it damage games like Vanguard and will do everything possible to combat it."
    Brad McQuaid
    Chairman & CEO, Sigil Games Online, Inc.
    Executive Producer, Vanguard: Saga of Heroes
    www.vanguardsoh

  • sempiternalsempiternal Member UncommonPosts: 1,082
    If RedBedlam had spent millions developing the game I would expect a server that could handle more players at release, but they are doing an outstanding job developing and improving the game with limited resources.  Even million-dollar games from the major companies experience lag and crowding during release, it has nothing to do with the game design and everything to do with capacity and coding.
  • grinreapergrinreaper Member Posts: 507
    For me, it is the setting and mostly historical nature of the game. Also the fact that with no monthly fee, I can play at my own pace.
  • MW2KMW2K Member UncommonPosts: 1,036


    Originally posted by sempiternal
    If RedBedlam had spent millions developing the game I would expect a server that could handle more players at release, but they are doing an outstanding job developing and improving the game with limited resources. Even million-dollar games from the major companies experience lag and crowding during release, it has nothing to do with the game design and everything to do with capacity and coding.

    There's that "poor bugger RB" angle again. It's like door-knocking for one's local charity.


  • sempiternalsempiternal Member UncommonPosts: 1,082

    No it's not.  Ulujain, it's foolish of you to assume that anyone would support the game simply because it was developed by a small independant game company with a fraction of the budget of other games - that's just a fact.  If you don't like the game concept then don't play, no matter how small the development team is.

    The reason I support RV and like to play and write about the game is because it is an innovative realistic Virtual World, something no other company is doing as well.  However, even if it was being developed by Electronic Arts or Blizzard, I would still support it just the same; however extremely unlikely that would be.

  • MW2KMW2K Member UncommonPosts: 1,036


    Originally posted by sempiternal
    No it's not. Ulujain, it's foolish of you to assume that anyone would support the game simply because it was developed by a small independant game company with a fraction of the budget of other games - that's just a fact.

    LOL bullshit. Go and read this forum again. Nearly every third post from Kanoth is a heartbreaker about how he's unpaid and blah blah blah. Seemingly, every second post from the optimists and fans is an unwarranted emphasis on the volunteer-built structure of RV and how you should give it the time of day vis-a-vis the big guys. It comes across as a plea for charity, if not money, then for your time and attention. That's how it comes across and I'm sorry you can't see that. Horizons fans pull the same "hang in there and help 'em out" schtick toward their game as well. So, from my experiences with Horizons, i'm sort of attuned to seeing that sentiment in action.



    If you don't like the game concept then don't play, no matter how small the development team is.
    The reason I support RV and like to play and write about the game is because it is an innovative realistic Virtual World, something no other company is doing as well. However, even if it was being developed by Electronic Arts or Blizzard, I would still support it just the same; however extremely unlikely that would be.

    Personally, I couldn't care less who makes the game as long as it's fun. That's the primary criterion for any entertainment, true? Whether a mom and pop outfit like RB make it or Walmart makes it is neither here nor there to me. So long as it's fun. The question is: what if your fun is hampered by obstacles? That's a question many here have posed in reference to RV.

    And yet, what happens if your innovative and realistic world (something Second Life, There, A Tale in the Desert, et al, have also boasted about at times) turns out to be an unplayable mess?

    I'm not saying it is, as I've never played it (Waiting for my game prize info to turn up) but quite a few people are saying it is.

    People don't appreciate paying for things in a poor state or they don't work at all. People also don't like having their fun times interfered with by a poor game.

    Edit: quoting on these forums really is shite.

  • KanothKanoth RedBedlam Comm. Mgr.Member Posts: 295

    "People don't appreciate paying for things in a poor state or they don't work at all."


    MMORPGs are less like buying a cheeseburger and more like buying a gym membership.  And in RVs case, its a lifetime membership. 

    If you go to a new restaurant and try their cheeseburger, only to find you don’t like it, that’s it...you ate the thing and there’s nothing you can do about it.  They didn’t make it bad, they just make them different from what you like.  However if you buy a gym membership at a local gym and they still have the cardio section under construction, that's okay because you've got a lifetime membership, and they say its close to being done.  You can go home and wait for the new section to open, or if you still want to use the equipment they have, you're more than welcome to.  Regardless, you don’t have to pay anything else.  What’s more, they'll keep adding on things like a pool, steam room, hot tub, etc.

    MMORPGs aren’t static products.  They're always evolving, giving the player more content, better performance, and hopefully, more enjoyment.  Every MMOG has been like this in the beginning, with poor performance and features that players wanted not yet in.  We thought we had thought of everything, apparently though we play gods in the game, we fall a bit short IRL.

    For those that only want to use the gym for the cardio room (insert whatever feature you want RV to have but has yet to be implemented) they can either buy the membership now, or wait and buy it when it's open.

    "Rome wasn't coded in a day"
    - Kanoth

  • MW2KMW2K Member UncommonPosts: 1,036

    Kanoth, you know there's something amiss when you're required to use analogies (no matter how illogical) to reinforce the point you are trying to make.

    Still, I think I've been cynical enough here for twenty MMORPG's, so I'll just wait for NGW to send me my prize details and I'll go from there.

  • SamuraiswordSamuraisword Member Posts: 2,111


    Originally posted by Kanoth

    "People don't appreciate paying for things in a poor state or they don't work at all."











    MMORPGs are less like buying a cheeseburger and more like buying a gym membership.  And in RVs case, its a lifetime membership. 





    If you go to a new restaurant and try their cheeseburger, only to find you don’t like it, that’s it...you ate the thing and there’s nothing you can do about it.  They didn’t make it bad, they just make them different from what you like.  However if you buy a gym membership at a local gym and they still have the cardio section under construction, that's okay because you've got a lifetime membership, and they say its close to being done.  You can go home and wait for the new section to open, or if you still want to use the equipment they have, you're more than welcome to.  Regardless, you don’t have to pay anything else.  What’s more, they'll keep adding on things like a pool, steam room, hot tub, etc.





    MMORPGs aren’t static products.  They're always evolving, giving the player more content, better performance, and hopefully, more enjoyment.  Every MMOG has been like this in the beginning, with poor performance and features that players wanted not yet in.  We thought we had thought of everything, apparently though we play gods in the game, we fall a bit short IRL.
    For those that only want to use the gym for the cardio room (insert whatever feature you want RV to have but has yet to be implemented) they can either buy the membership now, or wait and buy it when it's open.







    So are you giving refunds to people who want one?

    image

  • KanothKanoth RedBedlam Comm. Mgr.Member Posts: 295

    Annologies are used to make a point clearer where they may be a bit merky to some people.  If you dont need the annology then good.  The point remains...when you buy an MMORPG, the product you bought on that day can be completely different (better or worse) in as little as 24 hours.

    Also what prize are you waiting to hear back from NGW about?  I might be able to prod him a bit in case he's forgotten.

    Yes, we are giving refunds to those who request them.  We can usually give them in 24 hours as well.  Normally we don't email to say "you've been refunded" but if you check your account you'll see it's been done.  Just email us at support@redbedlam.com and let us know you'd like a refund.  Be sure to include your forum username.

    "Rome wasn't coded in a day"
    - Kanoth

  • MW2KMW2K Member UncommonPosts: 1,036

    Kanoth, I won the PCFormat - name Hadrian's Wall competition. NGW keeps meaning to get back to me re: the free account but hasn't with a code or anything.

    I'm Peter1968 on the RV forums and I'm ulujain at gmail dot com if that's any help.

  • KanothKanoth RedBedlam Comm. Mgr.Member Posts: 295

    Yeah that does help.  I'll email NGW and CC a few of the other guys that can also look into it.  Just check the official forums and see if you can post in the "Participant Forums"  If you can, then you're ready to start creating a character and downloading the patcher.

    Infact, go here and see if you can access the character creator:

    http://www.roma-victor.com/community/live/account.php

    "Rome wasn't coded in a day"
    - Kanoth

  • MW2KMW2K Member UncommonPosts: 1,036

    That's a negatory.

    Sorry, access not allowed, you must be a member of 'Participants'.

  • KanothKanoth RedBedlam Comm. Mgr.Member Posts: 295

    I replied to you on the boards also.

    I'll keep the pressure on NGW until I get an answer.  I'll post back here once they tell me you're good to go.

    "Rome wasn't coded in a day"
    - Kanoth

  • MW2KMW2K Member UncommonPosts: 1,036

    He got back to me; just waiting on some stability first.

  • sempiternalsempiternal Member UncommonPosts: 1,082
    Not too bad now, but still not for the average gamer.
  • sempiternalsempiternal Member UncommonPosts: 1,082
    The lag has now been greatly reduced and as a result it's also much easier to login.  In the past couple of days I have been logging in on the first attempt every time.
  • sempiternalsempiternal Member UncommonPosts: 1,082
    This post is just for jorev...and more votes.
  • sempiternalsempiternal Member UncommonPosts: 1,082
    No monthly fee beating out virtual world?
  • herculeshercules Member UncommonPosts: 4,925
    <tumbleweed rolls across the floor>
  • sempiternalsempiternal Member UncommonPosts: 1,082

    Thanks for the bump.

  • sempiternalsempiternal Member UncommonPosts: 1,082
    Needs another one.
  • IvniciixIvniciix Member Posts: 6

    Who is Redbedlam? For one it's an ex-oil company executive who is now known as a "Virtual Economist". As in politics, always follow the money. Judge what works and doesn't work in RV and the order in which features are implemented by that standard and it's goals become clear. Discover how much you can milk the high income MMORPG player and whether that makes a profitable gaming model.

    The simple fact is that a player-oriented game would have lower vendor prices until more of the game was implemented. A financial test-bed would have features brought on-line just as RV is now.
  • VirtusVirtus Member Posts: 492


    Originally posted by Ivniciix

    Who is Redbedlam? For one it's an ex-oil company executive who is now known as a "Virtual Economist". As in politics, always follow the money. Judge what works and doesn't work in RV and the order in which features are implemented by that standard and it's goals become clear. Discover how much you can milk the high income MMORPG player and whether that makes a profitable gaming model.

    The simple fact is that a player-oriented game would have lower vendor prices until more of the game was implemented. A financial test-bed would have features brought on-line just as RV is now.


    What does vendor prices have to do with how much is implimented? Swords, spears, tongs, hammers, and hachets work properly and merchant's sell them at a price that reflects the supply and demand. So horses not being in will not affect the merchant's cost for branches.
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