Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Blizzard = Money Grubbing. $25 for realm transfers

2

Comments

  • MylonMylon Member Posts: 975


    Originally posted by kratosaurion
    Yea but remember that they have at least 40+ server to pay.



    And they have more than enough people to cover all of the servers with subscriptions alone.  It's not the population of 1 server paying for all of the servers.  It's the population of each server paying for their server.  And there's more than enough money leftover anyway.

    image

  • VolkmarVolkmar Member UncommonPosts: 2,501


    Originally posted by Mylon
    Why is everyone saying, "Well it's cheaper than SOE, get over it."  Just because Rolls Royce sells cars for millions each doesn't mean I can't bitch about not being able to get a decent car for under 15 grand.

    $25 is expensive, especially since the service will likely be automated.  WoW is one of those games that bugs me because I can only ever play with people I meet in the game.  Anyone I meet outside of the game is, with roughly 99.5% certainty, on a different server/side.  This game pretends to remove that barrier, but doesn't really (I can't switch back and forth between two servers to play with two friends, for example).


    wrong example friend.

    In this case we do not have different trademarks offering different services. We have 1 trademark offering this service, SOE. They set the market price at 50$.

    Now blizzard come along and put the price at 25$. Half the value. A courageous act. SOE clients have been paying 50 bucks for transfer and somebody DID pay. So Blizzard knew they could get away with 50 but decided to put the price at 25 anyhow.

    And yes, the price has nothing to do with covering their expenses for transfering your character, it is just the price you pay for the service. Character transfer are not something the majority of people uses very often and as such is a specialized service that usually pays premium ;D Preventing abuse is also an issue, but that could have been done with 10 bucks also.

    Hopefully now SOE will lower their price to 20 $ and then Blizzard will do the same and so on. Unlikely though as the two services are not competing with the same customers :P

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • Kem0sabeKem0sabe Member Posts: 443

    What all these idiots that are complaining forget about, is that this measure is mainly to prevent abusers, exploiters and gold sellers/farmers, from constantly moving from server to server to prevent beeing caught by blizzard.

    Imagine the person that holds your guild bank decides he hates the rest of the guild and leaves for another server free of charge taking 1000´s of gold in mats in the guild bank with him. Imagine ninja looters leaving their server for free to go to another server where they are not known, and continuing to ninja loot there.

    Personaly i applaud blizzard charging forthis server, and making it a one time deal for each of your characters.

    All ur Mountain Dew is belong to me.

  • hotarthotart Member Posts: 59

    Blizz is costing u cheap for unoffical transfer to other sever at $25...it is the cheapest around all payment mmorpg..

    By your friendly

  • ScarisScaris Member UncommonPosts: 5,332

    Awww come on Shae, don't hold back. Tell us how you really feel. ;)

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • shaeshae Member Posts: 2,509


    Originally posted by Mylon
    Why is everyone saying, "Well it's cheaper than SOE, get over it."  Just because Rolls Royce sells cars for millions each doesn't mean I can't bitch about not being able to get a decent car for under 15 grand.

    $25 is expensive, especially since the service will likely be automated.  WoW is one of those games that bugs me because I can only ever play with people I meet in the game.  Anyone I meet outside of the game is, with roughly 99.5% certainty, on a different server/side.  This game pretends to remove that barrier, but doesn't really (I can't switch back and forth between two servers to play with two friends, for example).


    OH MY GOD!!! You people amaze me!

    If you meet a group of friend outside the game that you'd like to play with all you need to do is start a character on the same server, ti's really that simple. If their worth their salt as gaming friends, you'll be up to par in no time, WoW isn't exactly EQ2 when it comes to leveling a character to 60.

    IF you'd like to transfer your existing charcter, no problem, that feature it now available for a very nominal fee, again, very very simple.

    To ask any company to allow you to be able to transfer any character to any server as often as you'd like, wherever you'd like and at no cost to you is completely unreasnable and irresponsible.  Picture the gold selling going on now in WoW and then tripple it, then you'd have an idea of what would be happening.

  • shaeshae Member Posts: 2,509


    Originally posted by Fadeus

    Awww come on Shae, don't hold back. Tell us how you really feel. ;)


    Pfft... Fad, why is it you always seem to catch and call me on my little rants . I'm going to start to feel like you have it out for me soon. . Not that I don't like the attention or anything.
  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by shae

    Originally posted by Fadeus
    Awww come on Shae, don't hold back. Tell us how you really feel. ;)
    Pfft... Fad, why is it you always seem to catch and call me on my little rants image. I'm going to start to feel like you have it out for me soon. image. Not that I don't like the attention or anything. image

    Naaa, I just dig women with purple hair....

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • shaeshae Member Posts: 2,509


    Originally posted by Fadeus


    Originally posted by shae

    Originally posted by Fadeus
    Awww come on Shae, don't hold back. Tell us how you really feel. ;)
    Pfft... Fad, why is it you always seem to catch and call me on my little rants . I'm going to start to feel like you have it out for me soon. . Not that I don't like the attention or anything.

    Naaa, I just dig women with purple hair....


    Bummer... mine's actually closer to pink now then anything... thinking of going back to purple though, or violet maybe.
  • NecranNecran Member Posts: 309

    People will pay 25 bucks for a realm transfer, thats why they're doing it.

    What makes me laugh is it's certainly just a couple clicks to do it, and they act like it's something that requires a team of people working for an hour.
  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by shae

    Originally posted by Fadeus Originally posted by shaeOriginally posted by Fadeus Awww come on Shae, don't hold back. Tell us how you really feel. ;)Pfft... Fad, why is it you always seem to catch and call me on my little rants image. I'm going to start to feel like you have it out for me soon. image. Not that I don't like the attention or anything. image
    Naaa, I just dig women with purple hair....
    Bummer... mine's actually closer to pink now then anything... thinking of going back to purple though, or violet maybe.

    Now you are teasing me...

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • shaeshae Member Posts: 2,509


    Originally posted by Fadeus


    Originally posted by shae

    Originally posted by Fadeus

    Originally posted by shaeOriginally posted by Fadeus Awww come on Shae, don't hold back. Tell us how you really feel. ;)Pfft... Fad, why is it you always seem to catch and call me on my little rants . I'm going to start to feel like you have it out for me soon. . Not that I don't like the attention or anything.

    Naaa, I just dig women with purple hair....
    Bummer... mine's actually closer to pink now then anything... thinking of going back to purple though, or violet maybe.

    Now you are teasing me...


    If only I had known it was this easy a year and a bit ago, I could have saved a hell of a lot of time being nice to you .

    damn everything and such !!!

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by shae
    If only I had known it was this easy a year and a bit ago, I could have saved a hell of a lot of time being nice to you image.
    damn everything and such !!!

    You can be my anime girl ;)

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • MylonMylon Member Posts: 975


    Originally posted by shae

    Originally posted by Mylon
    Why is everyone saying, "Well it's cheaper than SOE, get over it."  Just because Rolls Royce sells cars for millions each doesn't mean I can't bitch about not being able to get a decent car for under 15 grand.

    $25 is expensive, especially since the service will likely be automated.  WoW is one of those games that bugs me because I can only ever play with people I meet in the game.  Anyone I meet outside of the game is, with roughly 99.5% certainty, on a different server/side.  This game pretends to remove that barrier, but doesn't really (I can't switch back and forth between two servers to play with two friends, for example).

    OH MY GOD!!! You people amaze me!

    If you meet a group of friend outside the game that you'd like to play with all you need to do is start a character on the same server, ti's really that simple. If their worth their salt as gaming friends, you'll be up to par in no time, WoW isn't exactly EQ2 when it comes to leveling a character to 60.

    IF you'd like to transfer your existing charcter, no problem, that feature it now available for a very nominal fee, again, very very simple.

    To ask any company to allow you to be able to transfer any character to any server as often as you'd like, wherever you'd like and at no cost to you is completely unreasnable and irresponsible.  Picture the gold selling going on now in WoW and then tripple it, then you'd have an idea of what would be happening.


    For any company to ask me to play a game that is as antisocial as WoW when it comes to being able to play with people you meet out of game (asking me to play for ~360 hours _or_ pay $25 to have a level 60 on a particular server I didn't start on) is unreasonable and most of all unfun.  And is what you really need to consider is not merely meeting one person and wanting to play with them, but what happens after that.

    I meet Bob.  We become good friends but he plays on a different server.  Okay, I pay the $25 fee.  No big deal.  We both meet John.  We become good friends with him, but he plays on a different server.  Either he pays the $25 fee or Bob and I both pay the $25 fee.  Then we meet Jack, Jill, and Steve, and they all play on a different server together.  Now 3 people have to fork out $25 each so everyone can play together as a group.

    I hear people harp on instances all of the time about how it ruins immersion and whatever else.  Shards are nothing more than really big instances.

    Other games have demonstrated means by which the player population can be unsplit.  WoW has had free (but very limited) transfers in the past.  I meet people all of the time that play on servers I've never heard of.  I have a friend that plays on a different server and he never meets anyone outside of the game playing on the same server as him, despite meeting plenty of people that play the game.

    image

  • IcoGamesIcoGames Member Posts: 2,360


    Originally posted by Necran
    People will pay 25 bucks for a realm transfer, thats why they're doing it.What makes me laugh is it's certainly just a couple clicks to do it, and they act like it's something that requires a team of people working for an hour.


    I don't think that's the issue at all. Imo, the fee is there to prevent players from abusing the option.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by IcoGames
    Originally posted by Necran
    People will pay 25 bucks for a realm transfer, thats why they're doing it.What makes me laugh is it's certainly just a couple clicks to do it, and they act like it's something that requires a team of people working for an hour.
    I don't think that's the issue at all. Imo, the fee is there to prevent players from abusing the option.

    Precisely.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • shaeshae Member Posts: 2,509



    Originally posted by Mylon

    For any company to ask me to play a game that is as antisocial as WoW when it comes to being able to play with people you meet out of game (asking me to play for ~360 hours _or_ pay $25 to have a level 60 on a particular server I didn't start on) is unreasonable and most of all unfun.  And is what you really need to consider is not merely meeting one person and wanting to play with them, but what happens after that.

    I meet Bob.  We become good friends but he plays on a different server.  Okay, I pay the $25 fee.  No big deal.  We both meet John.  We become good friends with him, but he plays on a different server.  Either he pays the $25 fee or Bob and I both pay the $25 fee.  Then we meet Jack, Jill, and Steve, and they all play on a different server together.  Now 3 people have to fork out $25 each so everyone can play together as a group.

    I hear people harp on instances all of the time about how it ruins immersion and whatever else.  Shards are nothing more than really big instances.

    Other games have demonstrated means by which the player population can be unsplit.  WoW has had free (but very limited) transfers in the past.  I meet people all of the time that play on servers I've never heard of.  I have a friend that plays on a different server and he never meets anyone outside of the game playing on the same server as him, despite meeting plenty of people that play the game.



    And your completely missing the point!!! If you and Bob want to join John on his server, then you have the completely free option of starting a new character and then IF you want don't want to do that, you have the complete freedom of asking for a $25 transfer and retain everything. Your not being forced into anything here. It's completely optional.

    Whether you find WoW anti-social, well that's completely up to you, while I was playing, the last thing I felt WoW was is anti-social, I socialized none-stop during my time playing and I met absolutely awesome people, people I still talk to over email and IM every single day. That mylon, is a personal choice and NOT a factor of the game.

    Fact is that this is an option that wasn't there before, it's up for grabs should you want to use it and might I add one that players have been asking for since Beta. Everyone expected there was going to be a charge and almost everyone thought it was going to be much more expensive.

    And by the way, they are not forcing you to play the game, if you really find it so anti social and so hard to group with you friend then perhaps it's time to look for a game that does that part of it better, there are far worse reasons to leave WoW.

  • shaeshae Member Posts: 2,509


    Originally posted by Fadeus


    Originally posted by shae
    If only I had known it was this easy a year and a bit ago, I could have saved a hell of a lot of time being nice to you .
    damn everything and such !!!

    You can be my anime girl ;)


    /sigh

    relegated to cartoon status once again... you boys and fake chickies !!!


  • Originally posted by Mylon

    For any company to ask me to play a game that is as antisocial as WoW when it comes to being able to play with people you meet out of game (asking me to play for ~360 hours _or_ pay $25 to have a level 60 on a particular server I didn't start on) is unreasonable and most of all unfun.  And is what you really need to consider is not merely meeting one person and wanting to play with them, but what happens after that.


    Sorry but you are not making sense. Sit down for a few days, and calmly think about this. IF what you say is really true, that you play WoW because you enjoy the friendship with friends. then it will NOT matter if you start a new character on their server (or them on your server) and play WITH them. Heck, they can also start a new character and you both can have fun doing all the dungeons, quests, etc together.


    I meet Bob.  We become good friends but he plays on a different server.  Okay, I pay the $25 fee.  No big deal.  We both meet John.  We become good friends with him, but he plays on a different server.  Either he pays the $25 fee or Bob and I both pay the $25 fee.  Then we meet Jack, Jill, and Steve, and they all play on a different server together.  Now 3 people have to fork out $25 each so everyone can play together as a group.


    Yes, and? After you both meet John, and you all are GOOD FRIENDS it will not be a big deal for John to start a new character on your server with you and Bob. It will not be a big deal for you and Bob to start new level 1 characters for all 3 of you to play together. You are all GOOD FRIENDS right?


    I hear people harp on instances all of the time about how it ruins immersion and whatever else.  Shards are nothing more than really big instances.

    Sorry but you are going off subject, and are incorrect. An instance vanishes after it is done. The revolutionary MMORPG Anarchy Online was the first to have personal dungeons aka instances. If a shard/server/realm were the same as an instance, then the entire game would dissappear even when no one was logged in for 30 mins. Diablo 2 is an example of the entire server/shard/realm being an instance. After the last player logs off for 6 mins or more, the entire game world disappears.



    In every MMORPG, each server has a distinct commuity, and more importantly a distinctly different economy. Silk Bags may sell for 100 gold on Gorgannash because it's an old server, and 95% of all players are level 60 and have 15,000 gold in their bank. Meanwhile, on a new server Silk Bags sell for 30 silver, because its a new server, and only 5% of all players are level 60. 60% of all players are around level 25.


    Allowing players to shift servers on a whim would completly destroy all ingame economy. Make it impossible for newer players to join the game. They would not be able to enter the ingame economy.


    Other games have demonstrated means by which the player population can be unsplit.  WoW has had free (but very limited) transfers in the past.  I meet people all of the time that play on servers I've never heard of.  I have a friend that plays on a different server and he never meets anyone outside of the game playing on the same server as him, despite meeting plenty of people that play the game.


    1. Please list these "other games"?


    All MMORPGs are first and foremost a BUISNESS. They make moves that they see will help their buisness. Out of the 3+ million WoW players, only 10 cannot afford the $25.oo for a char transfer? It would litterally be a BAD buisness decision for Blizzard to even think about llistening to your point. Which is to make char transfers free, and unlimited.

    Last item, whenever ANYONE and their group of friends want to enjoy an activity together, $25.oo is N-O-T-H-I-N-G. Go out to the movies with a group of friends? That's roughly $25.oo each person. (Ticket, popcorn, candy, drinks. If driving, gas, parking. If taking public transportation, bus/subway ticket.). Go to a theater show? A music concert? A rock concert? A rap concert? A classical music concert? A football game? A baseball game? To do ANYTHING with a group of friends together costs far, far, far, more than $25.oo per person and darn well lasts far less time than the entertainment value of a mmorpg.

    If you or your friends cannot afford the $25.oo get another friend to pay. Sometimes I pay for my friends when we all go to the movies. The next month they pay for me. This is because we are GOOD FRIENDS. Last, if $25.oo is a huge issue, get a job. Do errands for the neighbours. Wash your parents cars, clean the bathroom for your mother. Wash dishes for 1 month. Mow the lawn. Shovel the snow for the neighbours. Get a second part time job for 1 month. The solutions to your "problem" is soo easy that your problem is nothing. If you meet a 3rd, 4th friend, pay for their char transfer. Since you will have a lot of money from working extra errands. GOOD FRIENDS do not mind paying for GOOD FRIENDS. So that everyone can enjoy each other's company.

  • MylonMylon Member Posts: 975


    Originally posted by shae
    And your completely missing the point!!! If you and Bob want to join John on his server, then you have the completely free option of starting a new character and then IF you want don't want to do that, you have the complete freedom of asking for a $25 transfer and retain everything. Your not being forced into anything here. It's completely optional.
    Whether you find WoW anti-social, well that's completely up to you, while I was playing, the last thing I felt WoW was is anti-social, I socialized none-stop during my time playing and I met absolutely awesome people, people I still talk to over email and IM every single day. That mylon, is a personal choice and NOT a factor of the game.
    Fact is that this is an option that wasn't there before, it's up for grabs should you want to use it and might I add one that players have been asking for since Beta. Everyone expected there was going to be a charge and almost everyone thought it was going to be much more expensive.
    And by the way, they are not forcing you to play the game, if you really find it so anti social and so hard to group with you friend then perhaps it's time to look for a game that does that part of it better, there are far worse reasons to leave WoW.


    Oh, I don't doubt it's possible to meet people in-game and have a very social experience that way, but it means more when all of my friends can get together and play a game as a LAN event.  I bought my laptop a year and a half ago precisely to enjoy such LAN events, but haven't been able to because the only games my friends are playing are MMORPGs, and most of them are playing different ones at that.

    image

  • MylonMylon Member Posts: 975


    Originally posted by xplororor

    Sorry but you are not making sense. Sit down for a few days, and calmly think about this. IF what you say is really true, that you play WoW because you enjoy the friendship with friends. then it will NOT matter if you start a new character on their server (or them on your server) and play WITH them. Heck, they can also start a new character and you both can have fun doing all the dungeons, quests, etc together.

    Yes, and? After you both meet John, and you all are GOOD FRIENDS it will not be a big deal for John to start a new character on your server with you and Bob. It will not be a big deal for you and Bob to start new level 1 characters for all 3 of you to play together. You are all GOOD FRIENDS right?

    Sorry but you are going off subject, and are incorrect. An instance vanishes after it is done. The revolutionary MMORPG Anarchy Online was the first to have personal dungeons aka instances. If a shard/server/realm were the same as an instance, then the entire game would dissappear even when no one was logged in for 30 mins. Diablo 2 is an example of the entire server/shard/realm being an instance. After the last player logs off for 6 mins or more, the entire game world disappears.



    In every MMORPG, each server has a distinct commuity, and more importantly a distinctly different economy. Silk Bags may sell for 100 gold on Gorgannash because it's an old server, and 95% of all players are level 60 and have 15,000 gold in their bank. Meanwhile, on a new server Silk Bags sell for 30 silver, because its a new server, and only 5% of all players are level 60. 60% of all players are around level 25.

    Allowing players to shift servers on a whim would completly destroy all ingame economy. Make it impossible for newer players to join the game. They would not be able to enter the ingame economy.

    1. Please list these "other games"?

    All MMORPGs are first and foremost a BUISNESS. They make moves that they see will help their buisness. Out of the 3+ million WoW players, only 10 cannot afford the $25.oo for a char transfer? It would litterally be a BAD buisness decision for Blizzard to even think about llistening to your point. Which is to make char transfers free, and unlimited.

    Last item, whenever ANYONE and their group of friends want to enjoy an activity together, $25.oo is N-O-T-H-I-N-G. Go out to the movies with a group of friends? That's roughly $25.oo each person. (Ticket, popcorn, candy, drinks. If driving, gas, parking. If taking public transportation, bus/subway ticket.). Go to a theater show? A music concert? A rock concert? A rap concert? A classical music concert? A football game? A baseball game? To do ANYTHING with a group of friends together costs far, far, far, more than $25.oo per person and darn well lasts far less time than the entertainment value of a mmorpg.

    If you or your friends cannot afford the $25.oo get another friend to pay. Sometimes I pay for my friends when we all go to the movies. The next month they pay for me. This is because we are GOOD FRIENDS. Last, if $25.oo is a huge issue, get a job. Do errands for the neighbours. Wash your parents cars, clean the bathroom for your mother. Wash dishes for 1 month. Mow the lawn. Shovel the snow for the neighbours. Get a second part time job for 1 month. The solutions to your "problem" is soo easy that your problem is nothing. If you meet a 3rd, 4th friend, pay for their char transfer. Since you will have a lot of money from working extra errands. GOOD FRIENDS do not mind paying for GOOD FRIENDS. So that everyone can enjoy each other's company.



    Level 60 is really the only level that easily supports friendship though.  I joined WoW with a bunch of my friends all playing on the same server.  Next thing I know, one month later, 2 of my friends are at level 40, one is at level 30, and I'm still at level 20.  All you need is person A and B and C to start out together, then C goes and does stuff while A and B continue to play together and when C comes back, A and B are out of his league.  Now extrapolate this to 6 people...  This doesn't happen at level 60, so it's the "safest" way to play with friends.  Combine that with how many people already have level 60s or dislike the 1-60 grind (or doing it again) and this becomes unfun.

    And the subject of the economy is a flawed one.  If items sell for so much on an old server because of inflation, then that's the fault of the game for having an economy that only works for such a short time.  Besides this, fluctuations in the economy would become more of a world event, rather than such a localized one.  That is, if there's a sudden demand for a particular good and the price skyrockets, it's news to maybe 20,000 people.  If players moved freely among servers it'd be news to over 2 million people.  The economy would be different, yes, but not necessarily worse (well, okay, given WoW's economic mechanics it might be worse, but that's besides the point).

    $25 is much more than a night at the movies.  For $25, I can own 2 movies that become a part of my collection and something I could use to entertain guests for life, including non-gamers.  For $25 I can enjoy 2 nice meals.  For $25 I could buy a whole PC game.  For $25, I could extend my subscription for (almost) 2 months.

    And what games support this mobility and freedom I ask for from WoW, the freedom promised by such transfers but made inpractical because of the price?  Guild Wars and Eve Online are the most noteworthy.  Both have an unfractured player base that allow me to play with anyone else that plays the game.

    image

  • JMoney95JMoney95 Member Posts: 211

    Impractical price?

    Are you kidding me?

    You are 26 according to your user info and you dont have $25 to spare?

    hell, i'm 23, AND live in Canada so $25 becomes $30, and that's less than 2 hours wages.

    TWO HOURS!

    My coffee breaks wages for 4 days covers the cost of a transfer. Not even work.

    I, along with millions of others, WILL use this service. $25 is an amazing price for this compared to the competitors.

    Honestly I have a hard time believing you have a job if $25 is so "impractical". Here is some info for you - This price is only impractical for a MINORITY. Most of the people that can afford Wow can, and will, afford $25 to have their character moved.

    Maybe I'm just so unbelievably succesful at age 23 that not only can I do the transfer, I could buy the movies you mentioned, pay the subscribtion you mentioned, eat two meals AND buy a new game IN THE SAME DAY and have MUCH money left over, no wait, I only make about $40k a year, I just have a full time job, as you SHOULD.

    Even at minimum wage $25 is only half a days work, hell, go collect cans.

    How about you stop thinking "Well with that $25 I could go do this!" and instead go do BOTH, try living a little and dont be so petty.

  • popsbungpopsbung Member Posts: 8
    i don't know why people are complaing so much. its not like the game is forcing you to transfer and pay $25. its an option for players who want to go to a new server, but not level grind faction or rank up again. i mean this is cheaper than what those level sites are charging.
  • nynnivanynniva Member UncommonPosts: 235
    I don't see what the big deal is personally ... it takes a couple of weeks - not even playing 'hardcore' - to go from 1 to 60 in WoW if you have any idea what you are doing, probably faster than that now ( I haven't played in a while ) that they have nerfed so much of the content.   If your financial situation is such that paying 25$ (which really isn't much) just isn't feasable for you, then just make a new character.  This isn't one of those games where it takes months of grinding to reach the top.  If you have friends to help/support you, you could probably do it faster than that, and end up with some decent gear as well.

    Gaming? That's not gaming!
    That's just people sat 'round in costumes drinking...

  • Takata5Takata5 Member Posts: 336


    Originally posted by Fenrir767

    Well that's just about it for me and wow I was looking forward to transfering a character to join some friends but at $25 bucks to do it that's retarded. How can that even be justified I can see charging but more than the monthly fee that's fucking lame. Sigh what happened to this game and this company.

    Here is a link to the gamespot article
    http://www.gamespot.com/news/6153087.html


    This thread got out of hand really quick it made me laugh. Really though, you pay a monthly fee for this game and you can't afford 25$ just to transfer a character? I also agree that its easy to start a new character and level him/her to 60 so why not just do that if you don't want to pay for a transfer? Especially if you have friends you wanted to join they would help you level and get gear wouldn't they?
Sign In or Register to comment.