The SWG development team has announce new, normal-mapped models for the game:
http://forums.station.sony.com/swg/board/message?board.id=DevDiscussion&message.id=50733While this will certainly be an improvement in the appearance of the game, which would you rather have?
Comments
pre cu !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Improved textures with a CU , NGE thingy mabob
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Star Wars NGE (New Guiled Economics)
http://video.google.com/videoplay?docid=-8687227922034118883
Sums up my feelings about SWG pretty well
I think everyone would take gameplay over graphics any day.
But you are missing the point of the post. This is what the art guys are doing right now, not the coders. They can't really be blamed for the crappy state of the game.
For the Horde!
Modelling and animators would do the animations typically.
The art guys usually only do art assests. For instance like the new textures, shiny building textures, the varies colored textures for when you customize your ride, etc...
I doubt very seriously that the SWG team even employs animators currently.
All animation was done with motion capture, and has since then been tweaked, clipped, cropped and otherwise re-hashed. I'm almost certain they no longer have the capacity to produce new ones. The data from original motion captures is still stored, but in raw form. This allows them to re-use it in different format, but they cannot re-create whole scenes with completely different dynamics.
If you look at all the statements they make, they always throw in "... we cannot do this right now ...". That is true. With almost non-existant budget and limited workforce, they cannot. There isn't enough time, resources or ROI. So they need to do something with what they have.
SOE has to go with improved graphics if they plan on putting this on the PS3. My bet is this is part of the plan...
Nice to see their heads are still lodged safely up their asses.
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