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Animations?

OnomaOnoma Member Posts: 44
How are the combat animations for like casters.  Enough to keep me entertained?  Or should I expect to see the same animation when i cast 5 diff spells?

Comments

  • katriellkatriell Member UncommonPosts: 977

    Each spell has a different animation and effect. :)

    And something I've found fun, is that once you have the double-spell stanzas (double elemental and afflicting elemental), the order in which you insert spells of the same level determines which effect and animation combination the resulting spell has. So for example you can have an Electricity effect with an Acid animation. Or a Blind effect with a Cold animation, which forms a very nice fireball...I bet that'd be useful for some kind of ceremonial display... ::::38::

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    In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

  • OnomaOnoma Member Posts: 44
    Watching a couple of combat videos atm on youtube and im pretty
    impressed with the time they put in with the combat animations and
    graphics entirely.

  • rushinrushin Member Posts: 184
    spell animations also change as you get more powerful versions of the same spell, so the pitiful little blob of the starter acid spell is a raging green inferno of pain at high levels :)

  • MaDSaMMaDSaM Member Posts: 627
    Harr, I knew those Videos were good for something !!

    Enjoy your stay on Atys. Just have patience young one.

    MaDSaM


    image

    Ryzom, we dare to be different.
    Do you dare to adapt?
  • oreworew Member Posts: 10


    Originally posted by Onoma
    How are the combat animations for like casters.  Enough to keep me entertained?  Or should I expect to see the same animation when i cast 5 diff spells?

    Each spell has its own animation. And they are very spectacular and different. Even better, the animations evolve as you advance your magic skills.
  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    Nice! I am pretty stoked about thje fact that the animation evolve with spell level.

    That's something all MMO's should strive for in my opinion.

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