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What's an MMORPG that was better than you expected it to be once you started playing? What'd you like about it.
Or
What's an MMORPG that totally dropped the ball didn't even come close to your expectations?
For me, the saga of ryzom was a pleasant surprise. I had low expectations, but the depth and aesthetics were actually good enough to be taken seriously.
-- I need a nerf --
Comments
Saga of Ryzom for sure. If you can get past it's huge learning curve, you are in for quite a treat. A word to the wise though, SoR's slogan should be:
Saga of Ryzom, Grinders wanted.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
I found EQ2 to be above my expectations, while SoR to be below: I had stopped playing both of them roughly 1.5 years ago. SoR still has a vicious grind with drab skills, while EQ2 has implemented a PVP system to already complement it's polished PVE.
I've been trying to like SoR, but the inability to jump destroys any immersion that it creates. The ability to customize skills is nice, but once you realize that you will simply get linear combinations of a few basic skills that vary in degree it gets boring. I really can't see how so many people can like it.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
City of Villains! I never played City of Heroes, because I always heard a lot of bad things about how repetitive and boring it was. I heard the same sorts of things about CoV, but I am a *huge* comic book fan, and decided to give it a go anyway. While the game is admitedly scaled down and much more tightly focused than "full" MMORPGs, I find I'm having an absolute blast playing it. The character customization, both in appearance and in your power selection and customization, is absolutely top notch. The combat is fast and furious with very little downtime. The selectable difficulty level lets you always insure you'll be challenged. And, most importantly, the game just positively oozes style and atmosphere, and has just enough campy tongue in cheek goodness to do the superhero / supervillain genre justice.
My first MMO suprised me. It was Ultima Online. I got the client and a 15 day trial from PC gamer January of 2000. I laughed out loud at the graphics. I almost uninstalled it immediately. I doinked around for a very short time convinced that it was the worst game I had every played. Then a GM on a black horse came galloping along and started talking to me. He offered to answer any/all questions I had. I ended up hooked and played the game for a solid 6 months. It is why I am here today!
Yup. Ultima Online was my first, too, back in 7th grade. Hoo... those were the glory days. I guess the whole concept of MMORPG for the first time just tickled my pleasure bones.
...Try not to take that in the wrong way...
Rising Forces Online, however, did NOT rise to my expectations (no pun intended). It's not a HORRIBLE game, mind you, but I just WAAAAY overhyped it. Stupid mechs...
CoV greatly impressed me, had been playing CoH since Beta & while I enjoyed it there wasnt really an AT (class) that suited me.....then CoV came out & it was everything it should have been, a more polished, graphically improved version of its prerunner where you could feel that it had used everything they learnt from the first one & improved it.
EQ2 was a great disapointment for almost the same reason CoV wasnt. I did EQ for 4 years or so & enjoyed it greatly, was a bit of an alt freak & hated the grind but for my first MMO it was fun, suprising & at times so addictive sleep got bypassed. EQ2 had a look that was even more improved over its predecessor than CoV over CoH but that seemed to be it. I bought it, installed it, played it & I should have loved it...it was everything that EQ was but more polished.....I didnt even end up playing out my free months subscription, it was like they somehow managed to reach into it & rip out its soul, it just felt repetive, boring & joyless. I take it as a badge of pride in that I stopped 4 people playing it......lol sort of offsets the 7 people I got addicted to EQ, 3 of them to the extent that they gave up social lives for 3 years lmao.
CoH/CoV and EQ where two great surprise for me as a gamer.
EQ2 was a disappointment, but I was expecting it.
WoW was a disappointment and I was taken by surprise about it.
DDO was such a disappointment, they have sooo many things I love...yet...a few key aspects made it unappealing to me.
- "If I understand you well, you are telling me until next time. " - Ren
SWG also surprised me. At the time I was playing eve and some friends left to try it out. A month later they sent me an email telling me how great it was so I when and picked it up thinking it was going to be so lame. I ended up playing that for a year and really only left because they where going to remove my class from the game
The game that suprised me the most was probably Everquest II. I'm talking about after the major update they did after it was released. I'm still playing Everquest II. I watched it through development too, but wasn't nearly even close to as excited about it as I was World of Warcraft. But it has blown me away at how fun and exciting it is. It's got so much to it. And so many new things to discover. It's complex, entertaining, and beautiful. I love it. I am getting ready to build me a new computer too and I can't wait to install it on there. I think that's another one of the cool things about EQ2 is that the graphics are going to last for years to come. It really did surprise me how much thought and planning went into that game.
Ragnarok Online will always have a special place in my heart
People complain about SOE but the admin of EQ2 is much better than Blizzard. Servers run nice and smooth, maintenance is like 45 minutes not 8 hours and the website is pretty damn nice. EQ2 players website gives alot of nice info.
Taking a leap backwards through time, the game that [pleasantly] surprised me the most was Asheron's Call. At the time it launched, Everquest was the only MMO I'd played. Everyone in my guild who had tried AC had nothing but bad things to say about it, but I was profoundly unsatisfied with the downtime and the torturous death penalties in EQ. I decided to try AC out, and I ended up spending four years there (and another six months when the last expansion came out).
As far as games that surprised me negatively go, I guess I'd have to say EVE Online was the biggest of those. It's not that it was a bad game- quite the contrary, really; it seemed like a fine game for the six weeks I spent there, just not a game made with me in mind. I'd read so many positive things about the game on various forums, however, that I went into it with extremely high expectations. Even though the game was built entirely for a different type of gamer than myself, I think I probably would have had a better experience with it if I'd just stumbled into it blindly.
I love my family
SWG suprised me, i found it shite at first but after a year or so i found out i loved it but then SOE changed it and i hate it.
EQ2 was amazing at first but after the graphics and the feeling of a a new game worse off it was boring. friends and family beta was amazing.
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Don't click here...no2
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Kibs
Avatar by Ema
Playing: The Saga of Ryzom since march 2004
DAoC.When i was invited for beta ,which i applied just by finding it out browsing the internet,i never even bothered to read on the game.
I ,my brother and few friends were all hooked on EQ1.Then i got the email and was in beta.First day i was not impressed,it required doing loads of /command.But then on day 2 i was amazed.From then on i got missing from EQ1 and my brother came to see why.
At launch i converted half the people i know from EQ1 to DAoC and we had a blast for about a year!